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Krogort
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Posted - 2004.07.19 01:10:00 -
[1]
I'vs just bought an apoc (2nd bs after a geddon) and i'm thinking on a fitting to blow up blood raiders (wich a corpmate in a raven). i'm currently running it wich that setup: -6 megabeam and 2 siege launcher (inferno torpedoes) -3cap recharger (named cause i havn't enought skill to use tech II) and a traking computer. -1 large armor reparer (named who give 660hp), 1 medium armor reparer (288hp), a named heat sink, 1 rcu and 3 cap power relay.
I can't use Hardener or Med reparer II so i'm limited wich my low slot's setup (i know i'm a noob but wich 2.1m skill points i can't have everything )
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Krogort
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Posted - 2004.07.19 01:10:00 -
[2]
I'vs just bought an apoc (2nd bs after a geddon) and i'm thinking on a fitting to blow up blood raiders (wich a corpmate in a raven). i'm currently running it wich that setup: -6 megabeam and 2 siege launcher (inferno torpedoes) -3cap recharger (named cause i havn't enought skill to use tech II) and a traking computer. -1 large armor reparer (named who give 660hp), 1 medium armor reparer (288hp), a named heat sink, 1 rcu and 3 cap power relay.
I can't use Hardener or Med reparer II so i'm limited wich my low slot's setup (i know i'm a noob but wich 2.1m skill points i can't have everything )
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Frost88
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Posted - 2004.07.19 01:13:00 -
[3]
How do these people get battleships?!
I have 3.4 mil SPs and have 8 mil and a frigate lol.
Want my advice? Lose the BS and use a Thorax or Moa, easier to fit with your skills, go for range and 250s, nothing can touch you and do plenty damage. ------------------------------------------------ I've always owned Kehmor, cheap as chips off Ebay
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Frost88
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Posted - 2004.07.19 01:13:00 -
[4]
How do these people get battleships?!
I have 3.4 mil SPs and have 8 mil and a frigate lol.
Want my advice? Lose the BS and use a Thorax or Moa, easier to fit with your skills, go for range and 250s, nothing can touch you and do plenty damage. ------------------------------------------------ I've always owned Kehmor, cheap as chips off Ebay
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JoCool
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Posted - 2004.07.19 01:17:00 -
[5]
I think that's a pretty good setup for a newb. 
Try to get the hardeners as fast as possible. Get rid of the medium armor repairer and fit one heat hardener in there. Blood raiders always do em and heat damage thus you're good to go with 60% Em and 67,5% Thermal resistance.
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JoCool
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Posted - 2004.07.19 01:17:00 -
[6]
I think that's a pretty good setup for a newb. 
Try to get the hardeners as fast as possible. Get rid of the medium armor repairer and fit one heat hardener in there. Blood raiders always do em and heat damage thus you're good to go with 60% Em and 67,5% Thermal resistance.
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Sarinas
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Posted - 2004.07.19 01:17:00 -
[7]
 --- I bring you joy, I bring you pain, I bring you some sunshine And some rain. |

Sarinas
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Posted - 2004.07.19 01:17:00 -
[8]
 --- I bring you joy, I bring you pain, I bring you some sunshine And some rain. |

Frost88
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Posted - 2004.07.19 01:19:00 -
[9]
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=4596&item=8118825800&rd=1
Oh right yea... ------------------------------------------------ I've always owned Kehmor, cheap as chips off Ebay
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Frost88
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Posted - 2004.07.19 01:19:00 -
[10]
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=4596&item=8118825800&rd=1
Oh right yea... ------------------------------------------------ I've always owned Kehmor, cheap as chips off Ebay
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JoCool
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Posted - 2004.07.19 01:19:00 -
[11]
Ah and do not forget some CMs, they can come in handy for these Npc frigates scrambling you - especially if you have no drones yet.
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JoCool
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Posted - 2004.07.19 01:19:00 -
[12]
Ah and do not forget some CMs, they can come in handy for these Npc frigates scrambling you - especially if you have no drones yet.
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Kalki Nibiru
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Posted - 2004.07.19 01:21:00 -
[13]
Originally by: Krogort I'vs just bought an apoc (2nd bs after a geddon) and i'm thinking on a fitting to blow up blood raiders (wich a corpmate in a raven). i'm currently running it wich that setup: -6 megabeam and 2 siege launcher (inferno torpedoes) -3cap recharger (named cause i havn't enought skill to use tech II) and a traking computer. -1 large armor reparer (named who give 660hp), 1 medium armor reparer (288hp), a named heat sink, 1 rcu and 3 cap power relay.
I can't use Hardener or Med reparer II so i'm limited wich my low slot's setup (i know i'm a noob but wich 2.1m skill points i can't have everything )
Use Radio Crystals and swap out the inferno torpedos for the EM ones. Blood Raiders are weakest against EM damage so thats the way you should go.
Taken from the May 29th 2003 Devchat at EveGate . <Muaddid> Q: When will sentry gun and station and similar construction pods be introduced on the market? <Hellmar> we have various player owned entities already implemented. Sentry guns, power/shield generators, field repair mini-stations, mobile refineries. We are still working out the last tidbits of how they can be over taken, what is the penalty of having a sentry gun kill a n00b etc. and we have been a bit busy with plugging the holes that people have found.I would say that you'd start to see these items on the market in about 2-3 weeks, very expensive to begin with |

Kalki Nibiru
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Posted - 2004.07.19 01:21:00 -
[14]
Originally by: Krogort I'vs just bought an apoc (2nd bs after a geddon) and i'm thinking on a fitting to blow up blood raiders (wich a corpmate in a raven). i'm currently running it wich that setup: -6 megabeam and 2 siege launcher (inferno torpedoes) -3cap recharger (named cause i havn't enought skill to use tech II) and a traking computer. -1 large armor reparer (named who give 660hp), 1 medium armor reparer (288hp), a named heat sink, 1 rcu and 3 cap power relay.
I can't use Hardener or Med reparer II so i'm limited wich my low slot's setup (i know i'm a noob but wich 2.1m skill points i can't have everything )
Use Radio Crystals and swap out the inferno torpedos for the EM ones. Blood Raiders are weakest against EM damage so thats the way you should go.
Taken from the May 29th 2003 Devchat at EveGate . <Muaddid> Q: When will sentry gun and station and similar construction pods be introduced on the market? <Hellmar> we have various player owned entities already implemented. Sentry guns, power/shield generators, field repair mini-stations, mobile refineries. We are still working out the last tidbits of how they can be over taken, what is the penalty of having a sentry gun kill a n00b etc. and we have been a bit busy with plugging the holes that people have found.I would say that you'd start to see these items on the market in about 2-3 weeks, very expensive to begin with |

Krogort
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Posted - 2004.07.19 02:05:00 -
[15]
Thanks for the advice, i'll take some mjonlir instead of infernoes. What do you mean by CMs JoCool? for the drones, i'm thinking about using 3 wasp and 3ogres for the scrambling freg's.
And no, i've earn all my isk , never bought anything on ebay or something else 
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Krogort
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Posted - 2004.07.19 02:05:00 -
[16]
Thanks for the advice, i'll take some mjonlir instead of infernoes. What do you mean by CMs JoCool? for the drones, i'm thinking about using 3 wasp and 3ogres for the scrambling freg's.
And no, i've earn all my isk , never bought anything on ebay or something else 
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Alowishus
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Posted - 2004.07.19 05:48:00 -
[17]
Consider a large SB for the scrambling interceptors, it will kill all of them much faster than CMs. Dunno how many times a Large SB has saved my life when being scrambled with two BS rats approaching. I have an Arma so fitting a launcher is not an option but the SB does work great.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
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Posted - 2004.07.19 05:48:00 -
[18]
Consider a large SB for the scrambling interceptors, it will kill all of them much faster than CMs. Dunno how many times a Large SB has saved my life when being scrambled with two BS rats approaching. I have an Arma so fitting a launcher is not an option but the SB does work great.
Raven 4TW! Rank(1) SP: 243745/256000 |

Aitrus
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Posted - 2004.07.19 06:31:00 -
[19]
Thats a pretty smart setup for a noob. You got the basics right. However, becuase of limited skill, it won't be as effective as you'd like it to be.
Also, why not hunt in the Armageddon? The Rate of Fire bonus is really nice, and makes the Arm more damaging than an Apoc. However, the apoc is better suited to taking abuse.
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Aitrus
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Posted - 2004.07.19 06:31:00 -
[20]
Thats a pretty smart setup for a noob. You got the basics right. However, becuase of limited skill, it won't be as effective as you'd like it to be.
Also, why not hunt in the Armageddon? The Rate of Fire bonus is really nice, and makes the Arm more damaging than an Apoc. However, the apoc is better suited to taking abuse.
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Ds Crash
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Posted - 2004.07.19 06:43:00 -
[21]
not bad indeed for a 2m+ SP fit out. Apoc's low slot fit out is always a hard decision. You'll have to go for neither Defensive i.e. Armor Hardners / 1600mm Platings or Offensive i.e. Laser Mods. Not easy for find a balance btween the two, IMO is better find a style you like and stick to it, help concentrate ur skill training as well as organize your fit out.
I myself play defensively as APOC are known for their armor tanking abilities. With 1+ 1600mm Tungsten Plate, some armor hardners and a named large armor repairer. You'll not need to worry about the rats getting through ur defense.
happy hunting :)
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Ds Crash
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Posted - 2004.07.19 06:43:00 -
[22]
not bad indeed for a 2m+ SP fit out. Apoc's low slot fit out is always a hard decision. You'll have to go for neither Defensive i.e. Armor Hardners / 1600mm Platings or Offensive i.e. Laser Mods. Not easy for find a balance btween the two, IMO is better find a style you like and stick to it, help concentrate ur skill training as well as organize your fit out.
I myself play defensively as APOC are known for their armor tanking abilities. With 1+ 1600mm Tungsten Plate, some armor hardners and a named large armor repairer. You'll not need to worry about the rats getting through ur defense.
happy hunting :)
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Bubba1977
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Posted - 2004.07.19 07:29:00 -
[23]
Edited by: Bubba1977 on 19/07/2004 07:33:59
6 mega pulse lasers 2 siege launchers
1 mwd(if u can use it) 1 tracking comp 2 cap rechargers(3 if you can't use the mwd)
1 large repairer 1 medium (switch it to a hardener when you get the skills) 1 tracking enhancer 1 heat sink 3 cap relays
Use radio crystals with the guns...you'll have an optimal range of around 60-70km (depending on your sharpshooting skill) with a high rof, decent damage, and crazy tracking. If you need an rcu to fit the guns, switch the heat sink for it. The range you get from the tracking comp is essential for this setup to work.
PS: I got my apoc when my skillpoints were at 1.4mil, without ebay...couldn't even fit large guns on it. But it sure made me alot of isk while mining.  __________________________________________________
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Bubba1977
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Posted - 2004.07.19 07:29:00 -
[24]
Edited by: Bubba1977 on 19/07/2004 07:33:59
6 mega pulse lasers 2 siege launchers
1 mwd(if u can use it) 1 tracking comp 2 cap rechargers(3 if you can't use the mwd)
1 large repairer 1 medium (switch it to a hardener when you get the skills) 1 tracking enhancer 1 heat sink 3 cap relays
Use radio crystals with the guns...you'll have an optimal range of around 60-70km (depending on your sharpshooting skill) with a high rof, decent damage, and crazy tracking. If you need an rcu to fit the guns, switch the heat sink for it. The range you get from the tracking comp is essential for this setup to work.
PS: I got my apoc when my skillpoints were at 1.4mil, without ebay...couldn't even fit large guns on it. But it sure made me alot of isk while mining.  __________________________________________________
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IonHammer
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Posted - 2004.07.19 07:42:00 -
[25]
Yep Apoc is nice setup, I use a arma myself,
its a nice balance for npc hunting and the extra bit of drone bay does help compared to apoc.
I use named dual heavy beams as with infrared I can hit out to my ship targeting range. You may want to check with mega's that radio is the best crystal for your targeting range, it might not be.
I sugget like the others get thermal hardener skill asap for bloods; also the arma extra low slot is sweet. The big prob I had b4 was that I had trouble taking down multiple bs's but with my stack of named guns thats become a lot easier, something to remember there :)
Good luck and dont forget heavy and meduim drones, the meduims are good against WS frigs which are a pain nice to have missiles there:)
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IonHammer
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Posted - 2004.07.19 07:42:00 -
[26]
Yep Apoc is nice setup, I use a arma myself,
its a nice balance for npc hunting and the extra bit of drone bay does help compared to apoc.
I use named dual heavy beams as with infrared I can hit out to my ship targeting range. You may want to check with mega's that radio is the best crystal for your targeting range, it might not be.
I sugget like the others get thermal hardener skill asap for bloods; also the arma extra low slot is sweet. The big prob I had b4 was that I had trouble taking down multiple bs's but with my stack of named guns thats become a lot easier, something to remember there :)
Good luck and dont forget heavy and meduim drones, the meduims are good against WS frigs which are a pain nice to have missiles there:)
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mahhy
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Posted - 2004.07.19 11:31:00 -
[27]
Drones. Always carry drones, and get your skills up as high as you can in a reasonable amount of time.
Not all of the new elite NPC frigs that scramble come within a large smartbomb blast radius. A lot do, but not all. If you have drones you'll have to rely on missles for those ones. Always nice to have a second option 
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mahhy
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Posted - 2004.07.19 11:31:00 -
[28]
Drones. Always carry drones, and get your skills up as high as you can in a reasonable amount of time.
Not all of the new elite NPC frigs that scramble come within a large smartbomb blast radius. A lot do, but not all. If you have drones you'll have to rely on missles for those ones. Always nice to have a second option 
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darth solo
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Posted - 2004.07.19 11:35:00 -
[29]
Edited by: darth solo on 19/07/2004 11:39:21
Originally by: mahhy Drones. Always carry drones, and get your skills up as high as you can in a reasonable amount of time.
Not all of the new elite NPC frigs that scramble come within a large smartbomb blast radius. A lot do, but not all. If you have drones you'll have to rely on missles for those ones. Always nice to have a second option 
drones are always important for the frigs, but ill give u folks a tip on using them....
when i enter a spawn, lock every ship and put one laser on them each, make sure u have them all firing on u before u launch ur drones..
this way they dont switch targets from u to ur drones, which happens alot.
when u take all the drones out, warp away, recharge ur cap and warp in and take out the big boys.
d solo.
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darth solo
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Posted - 2004.07.19 11:35:00 -
[30]
Edited by: darth solo on 19/07/2004 11:39:21
Originally by: mahhy Drones. Always carry drones, and get your skills up as high as you can in a reasonable amount of time.
Not all of the new elite NPC frigs that scramble come within a large smartbomb blast radius. A lot do, but not all. If you have drones you'll have to rely on missles for those ones. Always nice to have a second option 
drones are always important for the frigs, but ill give u folks a tip on using them....
when i enter a spawn, lock every ship and put one laser on them each, make sure u have them all firing on u before u launch ur drones..
this way they dont switch targets from u to ur drones, which happens alot.
when u take all the drones out, warp away, recharge ur cap and warp in and take out the big boys.
d solo.
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Wizard
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Posted - 2004.07.19 12:00:00 -
[31]
Edited by: Wizard on 19/07/2004 12:03:59 This is one of my setups for npc hunting, i am always trying different ones and this is an allrounder.
I imagine you can just use tech1 gear instead of the tech2 i have fitted with your skills?
7 mega pulses 1 named large smartbomb ( 300 damage as opposed to 250 )
1 mwd ( real important ) 2 tech2 cap chargers 1 tech2 tracking computer
2 large armour repairer 1 heat sink 2 4 cap power relays
Tactics i use are, as soon as i get in belt i mwd away from the enemy whilst locking them.
If theres frigs then i keep mwd going and try to take out the frigs with the mega pulses ( radio or multis fitted ), try to make sure you are a long way from npc bs, if the frigs stasis and scramble you then try the large smartbomb. If they stay outsude 5000m then release the drones and pull um back right after.
Once all frigs are dead, work 1 by 1 taking out the cruisers then move on to the bs.
To be honest i really only try atacking 1 bs spawns, have taken on 3 bs myself but it is a lot more risky
With the mega pulses fitted, burn it to 15km ish from the bs and release your drones on him as well.I normally keep 1 large repairer going all the time and give the odd injection from the other but normally only if im fighting 1.5mill bs and up.
If you want extra protection from dieing then ditch the heat sink and 2 cap relays and fit 3 armour hardners but youll suffer to run the lasers to actually kill npcs with the cap relays gone .
BTW...... transversal velocity on your auto scanner is very important <100km to hit frigs <150km to hit cruisers and bs, well for me it seems anyways!
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Wizard
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Posted - 2004.07.19 12:00:00 -
[32]
Edited by: Wizard on 19/07/2004 12:03:59 This is one of my setups for npc hunting, i am always trying different ones and this is an allrounder.
I imagine you can just use tech1 gear instead of the tech2 i have fitted with your skills?
7 mega pulses 1 named large smartbomb ( 300 damage as opposed to 250 )
1 mwd ( real important ) 2 tech2 cap chargers 1 tech2 tracking computer
2 large armour repairer 1 heat sink 2 4 cap power relays
Tactics i use are, as soon as i get in belt i mwd away from the enemy whilst locking them.
If theres frigs then i keep mwd going and try to take out the frigs with the mega pulses ( radio or multis fitted ), try to make sure you are a long way from npc bs, if the frigs stasis and scramble you then try the large smartbomb. If they stay outsude 5000m then release the drones and pull um back right after.
Once all frigs are dead, work 1 by 1 taking out the cruisers then move on to the bs.
To be honest i really only try atacking 1 bs spawns, have taken on 3 bs myself but it is a lot more risky
With the mega pulses fitted, burn it to 15km ish from the bs and release your drones on him as well.I normally keep 1 large repairer going all the time and give the odd injection from the other but normally only if im fighting 1.5mill bs and up.
If you want extra protection from dieing then ditch the heat sink and 2 cap relays and fit 3 armour hardners but youll suffer to run the lasers to actually kill npcs with the cap relays gone .
BTW...... transversal velocity on your auto scanner is very important <100km to hit frigs <150km to hit cruisers and bs, well for me it seems anyways!
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Muspell
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Posted - 2004.07.19 12:16:00 -
[33]
I like my setup... I can handle all spawns I've found in it, but I'm still training my skills to make it more efficient.
5x Tachyons 1x named Mega beam 2x small lasers (for the frigs (scramblers and webbers)) might wanna change the smalls for a smartbomb somehow.. maybe fit more megabeams instead of tachs.
4x best named cap recharger (tech II are way too expensive.. I can afford them, but I'll wait until they go down in price, then change to 3 of those and 1 tracking computer II)
4x armor hardeners. 2x EM and 2x thermal large 'accomodation' armor repairer 2 cap relays or 1 cap relay and one dmg mod (still training a few skills for extra cap recharge)
those four hardeners will make you pretty much invincible to blood and sanshas out there :)
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Muspell
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Posted - 2004.07.19 12:16:00 -
[34]
I like my setup... I can handle all spawns I've found in it, but I'm still training my skills to make it more efficient.
5x Tachyons 1x named Mega beam 2x small lasers (for the frigs (scramblers and webbers)) might wanna change the smalls for a smartbomb somehow.. maybe fit more megabeams instead of tachs.
4x best named cap recharger (tech II are way too expensive.. I can afford them, but I'll wait until they go down in price, then change to 3 of those and 1 tracking computer II)
4x armor hardeners. 2x EM and 2x thermal large 'accomodation' armor repairer 2 cap relays or 1 cap relay and one dmg mod (still training a few skills for extra cap recharge)
those four hardeners will make you pretty much invincible to blood and sanshas out there :)
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Krogort
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Posted - 2004.07.19 16:09:00 -
[35]
I've tried those megabeam and i'm not satisfied wich them, my range is good but my damage output is less good than my carcal (i hit at +-130) maybe it's because of my crapy gunnery skills (all at lv 2-3) but i'm willing to try the tachyon 'cause of they nice dmg modifer.
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Krogort
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Posted - 2004.07.19 16:09:00 -
[36]
I've tried those megabeam and i'm not satisfied wich them, my range is good but my damage output is less good than my carcal (i hit at +-130) maybe it's because of my crapy gunnery skills (all at lv 2-3) but i'm willing to try the tachyon 'cause of they nice dmg modifer.
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PsyMan
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Posted - 2004.07.19 18:30:00 -
[37]
If ISK is no object (about extra 30 mil) and the skills are trained then I have found on an Apoc that: 5 x Tach's, 2 Med named pulse (drops not bought) Rudimentary Named Smartbomb (large dropped) on high slots. 4 x cap recharger II's (5-7 mil each but they will drop in price) on Med 1 x Thermal Hardener, 1 x EM Hardener (50%) 3 cap relays and dual "Large Accomodation Vestment Reconstructer" repairers (10-15 mil) or one named and a standard
Works very well against Blood Raiders
The above requires both hardeners and just one repairer running alongside ALL of the weapons to kill BS's but if you find a tricky situation you can send in the wasps to kill the cepters, switch off the weapons and use the second repairer to help hold out until you can escape OR you can manually turn it on and off while killing bigger BS spawns solo.
Repair systems on at least 4 is vital too 
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PsyMan
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Posted - 2004.07.19 18:30:00 -
[38]
If ISK is no object (about extra 30 mil) and the skills are trained then I have found on an Apoc that: 5 x Tach's, 2 Med named pulse (drops not bought) Rudimentary Named Smartbomb (large dropped) on high slots. 4 x cap recharger II's (5-7 mil each but they will drop in price) on Med 1 x Thermal Hardener, 1 x EM Hardener (50%) 3 cap relays and dual "Large Accomodation Vestment Reconstructer" repairers (10-15 mil) or one named and a standard
Works very well against Blood Raiders
The above requires both hardeners and just one repairer running alongside ALL of the weapons to kill BS's but if you find a tricky situation you can send in the wasps to kill the cepters, switch off the weapons and use the second repairer to help hold out until you can escape OR you can manually turn it on and off while killing bigger BS spawns solo.
Repair systems on at least 4 is vital too 
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Lagar
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Posted - 2004.07.19 20:02:00 -
[39]
the seting is almost perfect armor tanking... now try to fit hardeners *train skill* and fit 1 EM and 1 Therminal and you can tank BS blood raiders
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Lagar
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Posted - 2004.07.19 20:02:00 -
[40]
the seting is almost perfect armor tanking... now try to fit hardeners *train skill* and fit 1 EM and 1 Therminal and you can tank BS blood raiders
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linux4ever
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Posted - 2004.07.19 20:46:00 -
[41]
hi there i go on my apoc with this fitting:
7 mega puls 1 large smatrbomb
4 tech2 cap rechargers
2 lagre acomodatio 1 em hardener 1 thermic hardener 3 cap power releys if you got your capacitor skills at 5 both of em
you can shoot and tank withe out cap drain this is the best fiutting for sanshas i do easily 3 bs spawn one 1.5 and 2 1 mill
with this fitting it is way to easy to kill the bs
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linux4ever
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Posted - 2004.07.19 20:46:00 -
[42]
hi there i go on my apoc with this fitting:
7 mega puls 1 large smatrbomb
4 tech2 cap rechargers
2 lagre acomodatio 1 em hardener 1 thermic hardener 3 cap power releys if you got your capacitor skills at 5 both of em
you can shoot and tank withe out cap drain this is the best fiutting for sanshas i do easily 3 bs spawn one 1.5 and 2 1 mill
with this fitting it is way to easy to kill the bs
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VonKaplanek III
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Posted - 2004.07.19 21:28:00 -
[43]
Edited by: VonKaplanek III on 19/07/2004 21:29:57 Well, i went another route, the impossible one, shield on the Apoc!! It works best for my style of NPC hunting.
6-Tachyon(2 Modal) 2-L Rudimentry Smartbombs(kills all missles & frigates)
1- Large Shield Booster Tech II 1- Shield Amplifier 1-Cap recharger Tech II 1-V15 multispectral
5-power diagnostic(3 are tech II) 1-Co-Processor Tech II 1-Heat SInk Tech II
*No prob against Warlord/4 frigs solo :)
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VonKaplanek III
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Posted - 2004.07.19 21:28:00 -
[44]
Edited by: VonKaplanek III on 19/07/2004 21:29:57 Well, i went another route, the impossible one, shield on the Apoc!! It works best for my style of NPC hunting.
6-Tachyon(2 Modal) 2-L Rudimentry Smartbombs(kills all missles & frigates)
1- Large Shield Booster Tech II 1- Shield Amplifier 1-Cap recharger Tech II 1-V15 multispectral
5-power diagnostic(3 are tech II) 1-Co-Processor Tech II 1-Heat SInk Tech II
*No prob against Warlord/4 frigs solo :)
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Cruz
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Posted - 2004.07.19 21:33:00 -
[45]
you might wnat to try an XL shield booster instead. Apocs are very good shield tankers too. ................. |

Cruz
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Posted - 2004.07.19 21:33:00 -
[46]
you might wnat to try an XL shield booster instead. Apocs are very good shield tankers too. ................. |

slothe
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Posted - 2004.07.19 21:35:00 -
[47]
Originally by: Frost88 How do these people get battleships?!
I have 3.4 mil SPs and have 8 mil and a frigate lol.
Want my advice? Lose the BS and use a Thorax or Moa, easier to fit with your skills, go for range and 250s, nothing can touch you and do plenty damage.
dont be mean 
Say hello on our forum @www.aserea.com or join our public channel ingame "MLM Public" http://www.khainestar.com/eve |

slothe
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Posted - 2004.07.19 21:35:00 -
[48]
Originally by: Frost88 How do these people get battleships?!
I have 3.4 mil SPs and have 8 mil and a frigate lol.
Want my advice? Lose the BS and use a Thorax or Moa, easier to fit with your skills, go for range and 250s, nothing can touch you and do plenty damage.
dont be mean 
Say hello on our forum @www.aserea.com or join our public channel ingame "MLM Public" http://www.khainestar.com/eve |

Hematic
|
Posted - 2004.07.19 22:33:00 -
[49]
Quick note: There are like four new scrambling elite frigates from each major NPC pirate race. Two of them get within 5k (large Smartbomb bait) and the other two stay at 6-7.5k, Out of smartbomb range. So make sure you always have the drones.
If you are hunting battleship NPCs you may need to put two large armor repairers on at some point. Two 500k or two 750k NPCs will overcome your single armor repairer pretty fast.
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Hematic
|
Posted - 2004.07.19 22:33:00 -
[50]
Quick note: There are like four new scrambling elite frigates from each major NPC pirate race. Two of them get within 5k (large Smartbomb bait) and the other two stay at 6-7.5k, Out of smartbomb range. So make sure you always have the drones.
If you are hunting battleship NPCs you may need to put two large armor repairers on at some point. Two 500k or two 750k NPCs will overcome your single armor repairer pretty fast.
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Managalar
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Posted - 2004.07.20 01:23:00 -
[51]
There are a couple ways to hunt NPCs. With lower skills and equipment options, fighting outside of the NPC's effective weapons range is a good idea. To this end, speed is your friend, MWD, overdrives, and nanofibers can help you hold your optimal range, while 1 or 2 tracking computers can had 15-25% optimal range. One named armor repairer is enough for me to tank NPC battleships, as long as I don't park at their optimal range.
If you are not setup for evasion, you had better be tanked out fairly well (hardeners, multiple repairers, ect). =======Abaddon=======
=======Abaddon======= |

Managalar
|
Posted - 2004.07.20 01:23:00 -
[52]
There are a couple ways to hunt NPCs. With lower skills and equipment options, fighting outside of the NPC's effective weapons range is a good idea. To this end, speed is your friend, MWD, overdrives, and nanofibers can help you hold your optimal range, while 1 or 2 tracking computers can had 15-25% optimal range. One named armor repairer is enough for me to tank NPC battleships, as long as I don't park at their optimal range.
If you are not setup for evasion, you had better be tanked out fairly well (hardeners, multiple repairers, ect). =======Abaddon=======
=======Abaddon======= |

Cindy Goodwill
|
Posted - 2004.07.20 01:41:00 -
[53]
Originally by: Krogort I'vs just bought an apoc (2nd bs after a geddon) and i'm thinking on a fitting to blow up blood raiders (wich a corpmate in a raven). i'm currently running it wich that setup: -6 megabeam and 2 siege launcher (inferno torpedoes) -3cap recharger (named cause i havn't enought skill to use tech II) and a traking computer. -1 large armor reparer (named who give 660hp), 1 medium armor reparer (288hp), a named heat sink, 1 rcu and 3 cap power relay.
I can't use Hardener or Med reparer II so i'm limited wich my low slot's setup (i know i'm a noob but wich 2.1m skill points i can't have everything )
first off, this is MY opinion, so feel free to ignore it or follow it up. Id like to say first that you are risking a hell of a lot isk cause you are extremely underskilled. you REQUIRE heavy drones, armor hardners and good powergrid In my opinion, if you use cpr's or cpu's your setup is flawd for all-round/solo combat. Train Engineering/Electronics to 5, only rank1 so around 5 days work each. Or switch weapons for their lesser counterparts: Tachyon -> Megabeam -> Dual Heavy Beam.
Currently, lasers are the best turrets ingame, so dont waste those 2 slots with power consuming siege launchers, swap 1 for a gun and 1 for a L smartbomb. The medium armor repairer is totally useless, 300hp is ziltsj when going up against heavier enemies so its a waste of slot. Start with the L repper, 1 is fine for the moment but you NEED those hardners (3 days training, so get to it plus Hull Upgrades 4 gives you +20% armor) i'd suggest EM and Thermal even though armor is allready most resistent to those types (its the only dmg bloods do up to 750K apocs (above maybe too, dont know) I allways keep 1 warpcore stab fitted for emergencies. Somehow all but 1 type of elites scramble 1 at a time so it can be a life saver. The remaining lows are filled with caprelays and dmg mods in a ratio that you prefer. Nothing to comment on the medslot setup, its not really a choice actually :) Now you have fitted low and medslots, start with the highs with the cpu + powergrid you have left. I suggest you start with megabeams and fill the rest with dual heavies until it fits ----------------------------------------------- Watch my leet everchanging dynamic signature \o/ http://www.games-on.nl/~cu2moro/evesigphp/icon.php?blaat=.GIF |

Cindy Goodwill
|
Posted - 2004.07.20 01:41:00 -
[54]
Originally by: Krogort I'vs just bought an apoc (2nd bs after a geddon) and i'm thinking on a fitting to blow up blood raiders (wich a corpmate in a raven). i'm currently running it wich that setup: -6 megabeam and 2 siege launcher (inferno torpedoes) -3cap recharger (named cause i havn't enought skill to use tech II) and a traking computer. -1 large armor reparer (named who give 660hp), 1 medium armor reparer (288hp), a named heat sink, 1 rcu and 3 cap power relay.
I can't use Hardener or Med reparer II so i'm limited wich my low slot's setup (i know i'm a noob but wich 2.1m skill points i can't have everything )
first off, this is MY opinion, so feel free to ignore it or follow it up. Id like to say first that you are risking a hell of a lot isk cause you are extremely underskilled. you REQUIRE heavy drones, armor hardners and good powergrid In my opinion, if you use cpr's or cpu's your setup is flawd for all-round/solo combat. Train Engineering/Electronics to 5, only rank1 so around 5 days work each. Or switch weapons for their lesser counterparts: Tachyon -> Megabeam -> Dual Heavy Beam.
Currently, lasers are the best turrets ingame, so dont waste those 2 slots with power consuming siege launchers, swap 1 for a gun and 1 for a L smartbomb. The medium armor repairer is totally useless, 300hp is ziltsj when going up against heavier enemies so its a waste of slot. Start with the L repper, 1 is fine for the moment but you NEED those hardners (3 days training, so get to it plus Hull Upgrades 4 gives you +20% armor) i'd suggest EM and Thermal even though armor is allready most resistent to those types (its the only dmg bloods do up to 750K apocs (above maybe too, dont know) I allways keep 1 warpcore stab fitted for emergencies. Somehow all but 1 type of elites scramble 1 at a time so it can be a life saver. The remaining lows are filled with caprelays and dmg mods in a ratio that you prefer. Nothing to comment on the medslot setup, its not really a choice actually :) Now you have fitted low and medslots, start with the highs with the cpu + powergrid you have left. I suggest you start with megabeams and fill the rest with dual heavies until it fits ----------------------------------------------- Watch my leet everchanging dynamic signature \o/ http://www.games-on.nl/~cu2moro/evesigphp/icon.php?blaat=.GIF |

Krogort
|
Posted - 2004.07.20 10:22:00 -
[55]
Yes I know i'm "underskilled" but i can easy manage all 1.0 to 0.1 pop in my carcal, so i wan to try different things. Stay out of rats optimal range is what I now try to do, but the 500k blood shadow are very fast . I'll try the megapulse tomorow when i'll get the hardener. Another problem is my damage output, at 80km (my optimal range wich megabeam and radio I do around 150 on the shield ant 80 on the hull so it take a very very long time do kill things , same which others cristal (rarely more than 200)
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Krogort
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Posted - 2004.07.20 10:22:00 -
[56]
Yes I know i'm "underskilled" but i can easy manage all 1.0 to 0.1 pop in my carcal, so i wan to try different things. Stay out of rats optimal range is what I now try to do, but the 500k blood shadow are very fast . I'll try the megapulse tomorow when i'll get the hardener. Another problem is my damage output, at 80km (my optimal range wich megabeam and radio I do around 150 on the shield ant 80 on the hull so it take a very very long time do kill things , same which others cristal (rarely more than 200)
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Richard Valorite
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Posted - 2004.07.20 17:23:00 -
[57]
What 0.0 area is safe to hunt in if you're a freelancer and not a member of an uber-corp/alliance??? 
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Richard Valorite
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Posted - 2004.07.20 17:23:00 -
[58]
What 0.0 area is safe to hunt in if you're a freelancer and not a member of an uber-corp/alliance??? 
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ElGuapo
|
Posted - 2004.07.20 21:51:00 -
[59]
I dont normally give my setups out but here.
High: 6 Tachs with UV crystals 2 quad modulated with multi Freq
Med: 2 prototype sensor boosters 2 T2 Tracking computers
Low: 2 T2 Heat Sinks 4 T2 Tracking enhancers 1 Cap relay
I know what you are thinking and yes there are a total of 6 tracking boosters there. This setup requires that you have BMs in the system and you need to be very careful about rats spawning near you. This setup gives me an optimal range of 107km and does considerable damage. The 2 quads kill frigs very efficiently that get close and have really nice tracking due to all the tracking mods. I can easily solo a 3 BS spawn with this setup
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ElGuapo
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Posted - 2004.07.20 21:51:00 -
[60]
I dont normally give my setups out but here.
High: 6 Tachs with UV crystals 2 quad modulated with multi Freq
Med: 2 prototype sensor boosters 2 T2 Tracking computers
Low: 2 T2 Heat Sinks 4 T2 Tracking enhancers 1 Cap relay
I know what you are thinking and yes there are a total of 6 tracking boosters there. This setup requires that you have BMs in the system and you need to be very careful about rats spawning near you. This setup gives me an optimal range of 107km and does considerable damage. The 2 quads kill frigs very efficiently that get close and have really nice tracking due to all the tracking mods. I can easily solo a 3 BS spawn with this setup
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linux4ever
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Posted - 2004.07.20 21:51:00 -
[61]
try syndicate this is often camped by steelvipers they make the pf system the entrence to the synidate clear of pirates that camp this sys but you have to be very careful
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linux4ever
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Posted - 2004.07.20 21:51:00 -
[62]
try syndicate this is often camped by steelvipers they make the pf system the entrence to the synidate clear of pirates that camp this sys but you have to be very careful
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Cruz
|
Posted - 2004.07.20 22:00:00 -
[63]
Dude thats the worst setup ever >.<
I recommend
Hi: 6x Megapulse Lasers, 1x Large Smartbomb, 1x Rocket Launcher with defenders Med: 1x MWD, 1x Tracking comp, 2x Cap Rechargers Lo: 2x Large Armor Reps, 2x Hardeners, 1x Heatsink II, 2x Cap Relays
Yarr!!!!! With this setup, just go and wtfpwn the rats from 20km<--> 90km!!!
You might need a sensor booster though  ................. |

Cruz
|
Posted - 2004.07.20 22:00:00 -
[64]
Dude thats the worst setup ever >.<
I recommend
Hi: 6x Megapulse Lasers, 1x Large Smartbomb, 1x Rocket Launcher with defenders Med: 1x MWD, 1x Tracking comp, 2x Cap Rechargers Lo: 2x Large Armor Reps, 2x Hardeners, 1x Heatsink II, 2x Cap Relays
Yarr!!!!! With this setup, just go and wtfpwn the rats from 20km<--> 90km!!!
You might need a sensor booster though  ................. |

ElGuapo
|
Posted - 2004.07.21 03:06:00 -
[65]
Its a good thing you know that this setup sucks. I was almost fooled by easily killing rats with virtually no danger to myself. If you kill the rats at ranges from 130-110km they usually never even hit you at all. Usually I clear out all the frigs first thing so I can warp away if something goes wrong. Beyond 100km it doesnt really matter when they are doing how fast and in what direction because the tracking is low enough that you can kill any frig in 1 to 2 volleys. I have only had to use the quads once ever and have been hunting with this or a similar setup for several months.
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ElGuapo
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Posted - 2004.07.21 03:06:00 -
[66]
Its a good thing you know that this setup sucks. I was almost fooled by easily killing rats with virtually no danger to myself. If you kill the rats at ranges from 130-110km they usually never even hit you at all. Usually I clear out all the frigs first thing so I can warp away if something goes wrong. Beyond 100km it doesnt really matter when they are doing how fast and in what direction because the tracking is low enough that you can kill any frig in 1 to 2 volleys. I have only had to use the quads once ever and have been hunting with this or a similar setup for several months.
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Beseb
|
Posted - 2004.07.21 15:06:00 -
[67]
Originally by: ElGuapo Its a good thing you know that this setup sucks. I was almost fooled by easily killing rats with virtually no danger to myself. If you kill the rats at ranges from 130-110km they usually never even hit you at all. Usually I clear out all the frigs first thing so I can warp away if something goes wrong. Beyond 100km it doesnt really matter when they are doing how fast and in what direction because the tracking is low enough that you can kill any frig in 1 to 2 volleys. I have only had to use the quads once ever and have been hunting with this or a similar setup for several months.
The thing is Elguapo, what happens when you do get that situation where NPC's spawn right on top of you? Your setup is very very inflexible.
I'm sure it works great in the narrow circumstances it is designed for, but on the flip side, you can get essentially equal killing power and have excellent defensive power.
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Beseb
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Posted - 2004.07.21 15:06:00 -
[68]
Originally by: ElGuapo Its a good thing you know that this setup sucks. I was almost fooled by easily killing rats with virtually no danger to myself. If you kill the rats at ranges from 130-110km they usually never even hit you at all. Usually I clear out all the frigs first thing so I can warp away if something goes wrong. Beyond 100km it doesnt really matter when they are doing how fast and in what direction because the tracking is low enough that you can kill any frig in 1 to 2 volleys. I have only had to use the quads once ever and have been hunting with this or a similar setup for several months.
The thing is Elguapo, what happens when you do get that situation where NPC's spawn right on top of you? Your setup is very very inflexible.
I'm sure it works great in the narrow circumstances it is designed for, but on the flip side, you can get essentially equal killing power and have excellent defensive power.
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ElGuapo
|
Posted - 2004.07.21 23:02:00 -
[69]
You do make a good point and yes this is a highly specialized setup. The way I deal with rats spawning on me is I stay lined up with a warp point and move at about 1/2 speed at all times. The one time I was unprepared the quads killed the warp jamming frigs and I warped away. I prefer keeping my distance because I tend to fight serpentis rats. Almost all of them have blasters and can shred even a tanked ship suprizingly quickly. I have seen several ppl loose their ships in this manner.
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ElGuapo
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Posted - 2004.07.21 23:02:00 -
[70]
You do make a good point and yes this is a highly specialized setup. The way I deal with rats spawning on me is I stay lined up with a warp point and move at about 1/2 speed at all times. The one time I was unprepared the quads killed the warp jamming frigs and I warped away. I prefer keeping my distance because I tend to fight serpentis rats. Almost all of them have blasters and can shred even a tanked ship suprizingly quickly. I have seen several ppl loose their ships in this manner.
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Managalar
|
Posted - 2004.07.22 00:40:00 -
[71]
Originally by: Cruz
Dude thats the worst setup ever >.<

It doesn't look too bad...I would personally drop a sensor booster for a MWD and a couple of the low slot trackers for cprs...so I could hold range and cap. =======Abaddon=======
=======Abaddon======= |

Managalar
|
Posted - 2004.07.22 00:40:00 -
[72]
Originally by: Cruz
Dude thats the worst setup ever >.<

It doesn't look too bad...I would personally drop a sensor booster for a MWD and a couple of the low slot trackers for cprs...so I could hold range and cap. =======Abaddon=======
=======Abaddon======= |

KIATolon
|
Posted - 2004.07.22 00:55:00 -
[73]
lol
8x Mega Pulse Lasers (Named) 4x Tech2 Cap Rechargers 2x Accomodation Large Armor Repairers 2x Armor Hardners (Whichever are needed) 3x Cap Relays 6x Ogres
You can sit there getting slapped by three ravens with a smile on your face cause your invincible.
Dmg output can be a problem if you got newbie skills and named Mega Pulse are a MUST. Otherwise you'll have problems with the 1.5mil BS's and the commanders. You can wtfpwn anything else tho.
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KIATolon
|
Posted - 2004.07.22 00:55:00 -
[74]
lol
8x Mega Pulse Lasers (Named) 4x Tech2 Cap Rechargers 2x Accomodation Large Armor Repairers 2x Armor Hardners (Whichever are needed) 3x Cap Relays 6x Ogres
You can sit there getting slapped by three ravens with a smile on your face cause your invincible.
Dmg output can be a problem if you got newbie skills and named Mega Pulse are a MUST. Otherwise you'll have problems with the 1.5mil BS's and the commanders. You can wtfpwn anything else tho.
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Lucre
|
Posted - 2004.07.22 10:06:00 -
[75]
Originally by: KIATolon lol You can sit there getting slapped by three ravens with a smile on your face cause your invincible.
Corpmate in config with defences only slightly down on this (repairers not quite as good!) got his Apoc killed by a General and 2 Commanders (750k and 2 x 500k) spawn day before yesterday.
Apoc's very good, now - my Apoc's tanked pairs of 1M Angels (and 4 cruisers) or 750k Sanshas without sweating. But maybe not quite 'invincible'.
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Lucre
|
Posted - 2004.07.22 10:06:00 -
[76]
Originally by: KIATolon lol You can sit there getting slapped by three ravens with a smile on your face cause your invincible.
Corpmate in config with defences only slightly down on this (repairers not quite as good!) got his Apoc killed by a General and 2 Commanders (750k and 2 x 500k) spawn day before yesterday.
Apoc's very good, now - my Apoc's tanked pairs of 1M Angels (and 4 cruisers) or 750k Sanshas without sweating. But maybe not quite 'invincible'.
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Lucre
|
Posted - 2004.07.22 10:10:00 -
[77]
Originally by: Cindy Goodwill Currently, lasers are the best turrets ingame, so dont waste those 2 slots with power consuming siege launchers
I love my 2 siege launchers - they slap frigates and cruisers down at ranges when my pulse lasers won't hit them, plus let me do explosive damage to help wear down those Angels. And the DoT doesn't suck either, not with Arbalests.
As for power consuming, my Apoc still has grid to spare so who cares? :-)
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Lucre
|
Posted - 2004.07.22 10:10:00 -
[78]
Originally by: Cindy Goodwill Currently, lasers are the best turrets ingame, so dont waste those 2 slots with power consuming siege launchers
I love my 2 siege launchers - they slap frigates and cruisers down at ranges when my pulse lasers won't hit them, plus let me do explosive damage to help wear down those Angels. And the DoT doesn't suck either, not with Arbalests.
As for power consuming, my Apoc still has grid to spare so who cares? :-)
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Panzer Faust
|
Posted - 2004.07.28 22:37:00 -
[79]
Originally by: KIATolon lol
8x Mega Pulse Lasers (Named) 4x Tech2 Cap Rechargers 2x Accomodation Large Armor Repairers 2x Armor Hardners (Whichever are needed) 3x Cap Relays 6x Ogres
You can sit there getting slapped by three ravens with a smile on your face cause your invincible.
Dmg output can be a problem if you got newbie skills and named Mega Pulse are a MUST. Otherwise you'll have problems with the 1.5mil BS's and the commanders. You can wtfpwn anything else tho.
vry simple fitting but you interested me a lot :) gonna try it asap, you can run the 2 accom & fire with multifreqs without any probs with it tho? --- Proud Owner of a Navy Issue Raven. |

Panzer Faust
|
Posted - 2004.07.28 22:37:00 -
[80]
Originally by: KIATolon lol
8x Mega Pulse Lasers (Named) 4x Tech2 Cap Rechargers 2x Accomodation Large Armor Repairers 2x Armor Hardners (Whichever are needed) 3x Cap Relays 6x Ogres
You can sit there getting slapped by three ravens with a smile on your face cause your invincible.
Dmg output can be a problem if you got newbie skills and named Mega Pulse are a MUST. Otherwise you'll have problems with the 1.5mil BS's and the commanders. You can wtfpwn anything else tho.
vry simple fitting but you interested me a lot :) gonna try it asap, you can run the 2 accom & fire with multifreqs without any probs with it tho? --- Proud Owner of a Navy Issue Raven. |
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