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Kabantik
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.12.26 08:28:00 -
[1]
Another of my crazy ideas! I was thinking, would it be ever so grand if you could: Anchor capital ships in Space with a password lock so that only YOU have access it and it's resources? I for one have found uses for this, systems with no stations but a corporation POS that you can stage yourself from, or if you simply want to park a capital in a POS, it doesn't have to be capitals though perhaps we could expand it out to smaller ships....
/Discuss
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Kabantik
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.12.26 23:29:00 -
[2]
Still viable!
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Kabantik
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.12.27 03:38:00 -
[3]
Case and point: at an undisclosed location in Tribute I have both my alt's Hulk and my ratting raven on board my Chimera but I have no station in the system, I'd like to be able to just leave the chimera in the POS where I am staging from and use my ratting raven however the POS is open to the alliance and I cannot fully trust that no one in our alliance would have the desire to take it
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Felonious Pirate
The Arrow Project Morsus Mihi
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Posted - 2008.12.27 04:41:00 -
[4]
I couldn't agree more, far too often I find myself leaving a ship in a POS force field and having it simply flown away or even scooped up by a carrier, I know there are Ship Maintenance arrays but again anyone in your corp or alliance could have access to your resources, anchoring ships in space especially at SOP's would add both a useful function to the game as well as add to the "feel" of the game something that EVE is responsible for successfully achieving. Password locking ones skip can also be an extremely useful tool that goes hand in hand with anchoring. I approve this idea  |

Benco97
Gallente Friendly Archaeology Group of Inder
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Posted - 2008.12.27 12:28:00 -
[5]
To be honest all ships should be able to be anchored or "Locked" in space and a system similar to salvaging put in place that can be used to unlock them, A secondary function of Hacking perhaps? Obviously with vastly increased access difficulty though, It should take a while to unlock a ship.
But yeah, ignore my rambling, I think your idea is good.
Originally by: P'uck
You're a DUMBASS - bold italic underline at the VERY LEAST.

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Felonious Pirate
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.12.28 01:32:00 -
[6]
Deserves a daily bump from me!
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Huan CK
Gallente Bounty Hunter - Dark Legion
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Posted - 2008.12.28 10:06:00 -
[7]
/signed
My videos: Watch on youtube. |

CommanderData211
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Posted - 2008.12.28 11:37:00 -
[8]
i agree. all ships really should be able to be password protected. the hacking idea is a good one too, but it should be a time consuming process, but there should also be a warning system, like a car alarm. would give you a chance to get to something and destroy it. rises the potentiality of baiting as well. you'd have to be really careful about stealing the ship.
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Ashley Thomas
Kiith Paktu Nex Eternus
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Posted - 2008.12.28 20:01:00 -
[9]
Edited by: Ashley Thomas on 28/12/2008 20:03:45 just make it so only you can access the ship maintenance array...
that way its not only safe from people in your corp you don't trust, but also out of sight from those who might peek at your POS (that alone makes the extra isk/fuel for the array worth it to me)
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TheFamished
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Posted - 2008.12.29 02:49:00 -
[10]
I totally agree with the OP on this one :)
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Kabantik
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.12.29 06:31:00 -
[11]
Edited by: Kabantik on 29/12/2008 06:31:32
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Yolo
Caldari Dark Knights of Deneb
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Posted - 2008.12.29 07:51:00 -
[12]
ok fine allow anchoring of ships. of fine allow passwords on ships. but allow them to be hacked.
it should take longer to hack ships with long passwords (duh). to hack you need to lock (eg; not possible under forcefield).
Password required to board/scoop. Once hacked its as if there was no password at all.
Due to low activity in the ship core it should send out a weak reading (read: be harder to scan down maybe use exploration probes to locate anchored ships? not show up on directional scanners at all since its basicly offline?)
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Felonious Pirate
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.12.29 07:55:00 -
[13]
Originally by: Yolo ok fine allow anchoring of ships. of fine allow passwords on ships. but allow them to be hacked.
it should take longer to hack ships with long passwords (duh). to hack you need to lock (eg; not possible under forcefield).
Password required to board/scoop. Once hacked its as if there was no password at all.
Due to low activity in the ship core it should send out a weak reading (read: be harder to scan down maybe use exploration probes to locate anchored ships? not show up on directional scanners at all since its basicly offline?)
Hacking should be allowed in free space however at the pos the advanced computer linking would prevent users from being able to hack a ship inside the pos bubble, or to allow an unauthorized user to pull it out of the ship maintanence array
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Greg Parnell
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Posted - 2008.12.29 09:19:00 -
[14]
It would also be nice to have permissions for ships. So you could have certain people use ships.
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Yolo
Caldari Dark Knights of Deneb
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Posted - 2008.12.29 15:31:00 -
[15]
Originally by: Felonious Pirate
Originally by: Yolo ok fine allow anchoring of ships. of fine allow passwords on ships. but allow them to be hacked.
it should take longer to hack ships with long passwords (duh). to hack you need to lock (eg; not possible under forcefield).
Password required to board/scoop. Once hacked its as if there was no password at all.
Due to low activity in the ship core it should send out a weak reading (read: be harder to scan down maybe use exploration probes to locate anchored ships? not show up on directional scanners at all since its basicly offline?)
Hacking should be allowed in free space however at the pos the advanced computer linking would prevent users from being able to hack a ship inside the pos bubble, or to allow an unauthorized user to pull it out of the ship maintanence array
to hack you need to lock (eg; not possible under forcefield). Anything unclear in that statement?
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Kabantik
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.12.29 19:24:00 -
[16]
Originally by: Yolo
Originally by: Felonious Pirate
Originally by: Yolo ok fine allow anchoring of ships. of fine allow passwords on ships. but allow them to be hacked.
it should take longer to hack ships with long passwords (duh). to hack you need to lock (eg; not possible under forcefield).
Password required to board/scoop. Once hacked its as if there was no password at all.
Due to low activity in the ship core it should send out a weak reading (read: be harder to scan down maybe use exploration probes to locate anchored ships? not show up on directional scanners at all since its basicly offline?)
Hacking should be allowed in free space however at the pos the advanced computer linking would prevent users from being able to hack a ship inside the pos bubble, or to allow an unauthorized user to pull it out of the ship maintanence array
to hack you need to lock (eg; not possible under forcefield). Anything unclear in that statement?
He was just explaining the "logic" behind it
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Terminal Insanity
Minmatar Echo Squad Brutally Organized Ruthless Gangsters
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Posted - 2008.12.29 21:33:00 -
[17]
Originally by: Kabantik Case and point: at an undisclosed location in Tribute I have both my alt's Hulk and my ratting raven on board my Chimera but I have no station in the system, I'd like to be able to just leave the chimera in the POS where I am staging from and use my ratting raven however the POS is open to the alliance and I cannot fully trust that no one in our alliance would have the desire to take it
*heads to his locator agent and logs onto his cap pilot char*
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Goyda
Destry's Lounge
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Posted - 2008.12.29 22:02:00 -
[18]
I have to disagree with this one. Perhaps only allow passwording/locking when it is at a POS but not some random place in space. Next you'll be asking to make unmanned ships invulnerable.
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Hesperius
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Posted - 2008.12.29 22:08:00 -
[19]
Edited by: Hesperius on 29/12/2008 22:09:40 I really like the idea if it allows hacking to be used in a non carebear way.
It could be setup so that in empire space, the person who put the password on the ship receives a evemail notifying you who is trying to break into your ship. And if you are within reasonable range of it, you could respond. In 0.0 the evemail would only be sent out to ships being hacked inside pos shields, and could be a disabled feature of the corp.
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Kabantik
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.12.30 19:02:00 -
[20]
Originally by: Terminal Insanity
Originally by: Kabantik Case and point: at an undisclosed location in Tribute I have both my alt's Hulk and my ratting raven on board my Chimera but I have no station in the system, I'd like to be able to just leave the chimera in the POS where I am staging from and use my ratting raven however the POS is open to the alliance and I cannot fully trust that no one in our alliance would have the desire to take it
*heads to his locator agent and logs onto his cap pilot char*
You could try to destroy Arrow's pos but then you'd have somewhere in the region of 200 of Morsus Mihi's capital ships hot dropped on top of you, and I guarantee that would be a really bad day for you :( /daily bump lets get this implemented!
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Alexander Vallen
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Posted - 2008.12.31 03:56:00 -
[21]
Originally by: Yolo but allow them to be hacked.
it should take longer to hack ships with long passwords (duh). to hack you need to lock (eg; not possible under forcefield).
Password required to board/scoop. Once hacked its as if there was no password at all.
Due to low activity in the ship core it should send out a weak reading (read: be harder to scan down maybe use exploration probes to locate anchored ships? not show up on directional scanners at all since its basicly offline?)
I agree with this for the most part but I'd suggest at the very least giving whoever hacked then boarded a ship flag agression. Wheather it would be universal agression or just in-corp would have to dedecided on.
As for OP /signed
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Fullmetal Jackass
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Posted - 2008.12.31 09:13:00 -
[22]
I can back the OP's idea.
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Lord Rapture
Amarr Insidious Existence RAZOR Alliance
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Posted - 2008.12.31 10:00:00 -
[23]
Originally by: Terminal Insanity
Originally by: Kabantik Case and point: at an undisclosed location in Tribute I have both my alt's Hulk and my ratting raven on board my Chimera but I have no station in the system, I'd like to be able to just leave the chimera in the POS where I am staging from and use my ratting raven however the POS is open to the alliance and I cannot fully trust that no one in our alliance would have the desire to take it
*heads to his locator agent and logs onto his cap pilot char*
nub, u cant fly a cap
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Dasquirrel715
Gallente Justified Hedonism And Dualism
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Posted - 2008.12.31 10:44:00 -
[24]
yes and yes Also, I hate the signatures that make you think it's part of their post, only to tell you it's their sig after reading the entire thing. |

Kabantik
Caldari The Arrow Project Morsus Mihi
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Posted - 2009.01.01 00:58:00 -
[25]
Originally by: Dasquirrel715 yes and yes
off topic much hehe
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TheFamished
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Posted - 2009.01.05 14:28:00 -
[26]
could use a bump
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Alexander Vallen
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Posted - 2009.01.09 00:34:00 -
[27]
Emergency Bump! before the autolock. |

Felonious Pirate
Caldari The Arrow Project Morsus Mihi
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Posted - 2009.01.10 03:19:00 -
[28]
hehe I get to bump Kabantik's posts this week
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DarkRavin
hirr Morsus Mihi
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Posted - 2009.01.10 03:37:00 -
[29]
I support this idea, greatly. It would give cap pilots the chance to fly something else of awhile, and give a greater need for the hacking skills.
I also like the idea of the ship being harder to find, due to core been offline. I would really only like to see cap ships have this offline and online mode tho. The bigger the cap ship, the longer to offline and online the ship.
But on the other hand, wouldn't be easier to try and make ship maintenance array have personal hanger spaces like in a station? _______________________________________________
Some people are alive only because it's illegal to kill them. |

Lo KeTral
Amarr Ravenous Pathogen
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Posted - 2009.01.11 11:21:00 -
[30]
Edited by: Lo KeTral on 11/01/2009 11:21:18 How odd. Just the other day I was watching an episode of Voyager. There was a storm coming their way. What did they do, they 'anchored' their ship. Why can`t we? I love this idea and look forward to something being done soon.
/signed
Why do people play Amarr? Because unlike the other races, Amarr characters are much more difficult to play. |

Ens Gallente
Gallente Nebula Rasa Vanguard Nebula Rasa
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Posted - 2009.01.11 12:54:00 -
[31]
/signed www.save-evetv.com |

TheFamished
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Posted - 2009.01.11 17:40:00 -
[32]
Imagine the possibility, I could park all my mining ships at one pos in a neat little row and hop on one whenever I need it and have the other ones sitting majestically at my personal pos
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Alexander Vallen
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Posted - 2009.01.13 23:18:00 -
[33]
Bump.
Anyone else have ideas about how we could make this better? (I mean it's already awesome but why not while we're trying to keep the thread alive.)
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Alaznea
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Posted - 2009.01.17 01:11:00 -
[34]
It should be implemented! |

Kabantik
Caldari The Arrow Project Morsus Mihi
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Posted - 2009.01.21 19:03:00 -
[35]
bump
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FullMetal Basilisk
Minmatar Freeform Industries
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Posted - 2009.01.22 12:48:00 -
[36]
/signed +1 |

Psihius
Caldari Atomic Scrapyard
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Posted - 2009.01.22 14:31:00 -
[37]
+1 |

Fullmetal Jackass
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Posted - 2009.01.23 03:54:00 -
[38]
We can anchor cans in space, why not ships?
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FullMetal Basilisk
Minmatar Freeform Industries
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Posted - 2009.01.23 10:53:00 -
[39]
Originally by: Fullmetal Jackass We can anchor cans in space, why not ships?
anchoring lvl 4 would be a required skill, if not even anchoring lvl 5 (you gotta have that for POS things, why not ships)
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Scurvy Pestilential
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Posted - 2009.01.23 13:12:00 -
[40]
ALL SHIPS should be able to be anchored in space, using the anchoring skill. You ship flying out of the POS when you log off is just plain ridiculous.
Many times the stuff that you'd useually put your ship in, may be unavailable as it's someone else's POS you are storing your ship in.
This should be done yesterday!
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TheFamished
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Posted - 2009.01.25 16:59:00 -
[41]
bump |

Dr Panda
Swedish Aerospace Inc Southern Cross Alliance
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Posted - 2009.01.25 19:09:00 -
[42]
I dont like the idea of just ejecting ship, right clicking anchor...
Therefore i come with some constructive critisism.
Why not a good ol' fashioned mooring-bay-thingy which is allready anchored at the POS?
Please visit your user settings to re-enable images.
They got mooring thingies in Freelancer for the larger ships, why not steal that idea, its a neat one 
I know there is allready ship maintenance arrays for this but they need too much powergrid on a small POS and the ship cant be locked in it anyways.
Now the difference would be that with a mooring bay the ship would be only parked and locked (like a bike stand). The mooring array is only for locking ships to it, it doesnt have any of the capabilities of the "store vessel" (no cargospace) mechanism, only a bike stand, as mentioned.
A Captital ship maintenance array is more in the ways of a garage where u can park your bike and lock it up and store it there and its got a roof over its head.
So i'd say: CCP add the Capital ship mooring array/bay and complement the ship maintainance array with some sort of code lock or binding to a specific person instead of it being available to every corpmember with acess to the array. |

Diana Richardson
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Posted - 2009.01.26 08:51:00 -
[43]
/ signed, great idea...
Now all I need is a deep safe spot to anchor the carrier :P |

Calis Kreios
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Posted - 2009.01.26 11:42:00 -
[44]
this idea has been remade over and over and over again.
yet i do agree with locking capital ships is great plan i think locking all ship that is not a shuttle or newb ship.
i think super caps should be able to link to the outside of station and it is locked.
the super caps should take on the invunerability of the station it links to so any attack to titan is an attack on station
but!!!
if a super cap wants to link to a station it must be friendly or have sovernty over station the super caps are limited to linking as per sovernty level so if you have sovernty level 3 then station can hold 3 links to capitals
i think maybe to access ships lock code you must be in space so you will be required to undock in pod or in a ship then access your super cap and tranfer ships. then you will begin an unlink proccess that takes possibly as long as a cyno field locs up its ship. |

Odessima
Caldari The Black Rabbits The Gurlstas Associates
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Posted - 2009.01.26 12:06:00 -
[45]
Anchoring at POS's only in Low to Nulls sec, and to be honest a mooring beacon or something similar should be the way to do it. |

Alexander Vallen
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Posted - 2009.01.26 23:10:00 -
[46]
Another relavent thread: Docking Ring
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Alexander Vallen
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Posted - 2009.04.10 15:48:00 -
[47]
<_< >_>
*Coughbumpcough*
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Felonious Pirate
Caldari The Arrow Project Morsus Mihi
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Posted - 2009.04.17 06:12:00 -
[48]
Jeez this could use a bump
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Whitehound
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Posted - 2009.04.17 09:51:00 -
[49]
Why expand it out to smaller ships when you can make it even bigger!
I want my own, private solar system, with a single star gate and a password lock to it. Can I have that? -- If there is anything in your life you fear of losing, then keep your mouth shut once in a while. |

Lucjan
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Posted - 2009.04.17 22:08:00 -
[50]
Totally! Having a small sized corp with new members joining once a week or so... Everyone knows u can't trust anyone in this game. Parking a ship within the active shield should allow password protection on ship especially when in ship hanger.
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Lorilath
Tau Online Explorator Corp
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Posted - 2009.04.17 23:18:00 -
[51]
sounds good to me /signed
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Felonious Pirate
Caldari The Arrow Project Morsus Mihi
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Posted - 2009.04.18 00:56:00 -
[52]
Originally by: Whitehound Why expand it out to smaller ships when you can make it even bigger!
I want my own, private solar system, with a single star gate and a password lock to it. Can I have that?
Jeez I can see the heat lines over your forehead from thinking so hard.......
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TadpoIe
Macabre Votum
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Posted - 2009.04.22 04:43:00 -
[53]
hmm ive put a little thought into this as i just came across it and i was thinking maybe instead of ejecting from it and then anchoring it have just a process where you right click your ship ->secure-> offline and anchor ship which would take a longer amount of time depending on your ship class or just anchor ship which would make it easier to probe out and bot versions put a password on it which would take a lesser amount of time im tired right now but tomorrow is my day off so ill clean this post up when i wake up  |

Alexander Vallen
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Posted - 2009.05.08 22:48:00 -
[54]
Saw another thread similar to this one and thought it was time to give'er a little bump back to 1st page.
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ShadowDraqon
The Quantum Company
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Posted - 2009.05.13 17:05:00 -
[55]
/support, is a great idea.
~ MED-SEC ~ AND The Blatantly Obvious |

Captain Zemo
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Posted - 2009.05.14 13:17:00 -
[56]
Yep. All titan pilots rejoice.
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Felonious Pirate
Caldari The Arrow Project Morsus Mihi
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Posted - 2009.05.15 07:54:00 -
[57]
bumping!
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Teras Menac
Gallente Action Inc.
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Posted - 2009.05.15 15:02:00 -
[58]
Originally by: CommanderData211 i agree. all ships really should be able to be password protected. the hacking idea is a good one too, but it should be a time consuming process, but there should also be a warning system, like a car alarm. would give you a chance to get to something and destroy it. rises the potentiality of baiting as well. you'd have to be really careful about stealing the ship.
I positively love the idea of someone spending twenty minutes trying to hack my megathron and podding in at the last minute jumping behind the controls and blasting the ever living **** out of them with my neutrons. ;)
/signed (Both anchoring and hacking)
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Felonious Pirate
Caldari The Arrow Project Morsus Mihi
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Posted - 2009.06.01 05:58:00 -
[59]
This could use a good bump 
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