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Kabantik
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.12.26 08:28:00 -
[1]
Another of my crazy ideas! I was thinking, would it be ever so grand if you could: Anchor capital ships in Space with a password lock so that only YOU have access it and it's resources? I for one have found uses for this, systems with no stations but a corporation POS that you can stage yourself from, or if you simply want to park a capital in a POS, it doesn't have to be capitals though perhaps we could expand it out to smaller ships....
/Discuss
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Kabantik
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.12.26 23:29:00 -
[2]
Still viable!
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Kabantik
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.12.27 03:38:00 -
[3]
Case and point: at an undisclosed location in Tribute I have both my alt's Hulk and my ratting raven on board my Chimera but I have no station in the system, I'd like to be able to just leave the chimera in the POS where I am staging from and use my ratting raven however the POS is open to the alliance and I cannot fully trust that no one in our alliance would have the desire to take it
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Felonious Pirate
The Arrow Project Morsus Mihi
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Posted - 2008.12.27 04:41:00 -
[4]
I couldn't agree more, far too often I find myself leaving a ship in a POS force field and having it simply flown away or even scooped up by a carrier, I know there are Ship Maintenance arrays but again anyone in your corp or alliance could have access to your resources, anchoring ships in space especially at SOP's would add both a useful function to the game as well as add to the "feel" of the game something that EVE is responsible for successfully achieving. Password locking ones skip can also be an extremely useful tool that goes hand in hand with anchoring. I approve this idea  |

Benco97
Gallente Friendly Archaeology Group of Inder
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Posted - 2008.12.27 12:28:00 -
[5]
To be honest all ships should be able to be anchored or "Locked" in space and a system similar to salvaging put in place that can be used to unlock them, A secondary function of Hacking perhaps? Obviously with vastly increased access difficulty though, It should take a while to unlock a ship.
But yeah, ignore my rambling, I think your idea is good.
Originally by: P'uck
You're a DUMBASS - bold italic underline at the VERY LEAST.

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Felonious Pirate
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.12.28 01:32:00 -
[6]
Deserves a daily bump from me!
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Huan CK
Gallente Bounty Hunter - Dark Legion
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Posted - 2008.12.28 10:06:00 -
[7]
/signed
My videos: Watch on youtube. |

CommanderData211
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Posted - 2008.12.28 11:37:00 -
[8]
i agree. all ships really should be able to be password protected. the hacking idea is a good one too, but it should be a time consuming process, but there should also be a warning system, like a car alarm. would give you a chance to get to something and destroy it. rises the potentiality of baiting as well. you'd have to be really careful about stealing the ship.
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Ashley Thomas
Kiith Paktu Nex Eternus
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Posted - 2008.12.28 20:01:00 -
[9]
Edited by: Ashley Thomas on 28/12/2008 20:03:45 just make it so only you can access the ship maintenance array...
that way its not only safe from people in your corp you don't trust, but also out of sight from those who might peek at your POS (that alone makes the extra isk/fuel for the array worth it to me)
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TheFamished
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Posted - 2008.12.29 02:49:00 -
[10]
I totally agree with the OP on this one :)
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Kabantik
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.12.29 06:31:00 -
[11]
Edited by: Kabantik on 29/12/2008 06:31:32
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Yolo
Caldari Dark Knights of Deneb
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Posted - 2008.12.29 07:51:00 -
[12]
ok fine allow anchoring of ships. of fine allow passwords on ships. but allow them to be hacked.
it should take longer to hack ships with long passwords (duh). to hack you need to lock (eg; not possible under forcefield).
Password required to board/scoop. Once hacked its as if there was no password at all.
Due to low activity in the ship core it should send out a weak reading (read: be harder to scan down maybe use exploration probes to locate anchored ships? not show up on directional scanners at all since its basicly offline?)
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Felonious Pirate
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.12.29 07:55:00 -
[13]
Originally by: Yolo ok fine allow anchoring of ships. of fine allow passwords on ships. but allow them to be hacked.
it should take longer to hack ships with long passwords (duh). to hack you need to lock (eg; not possible under forcefield).
Password required to board/scoop. Once hacked its as if there was no password at all.
Due to low activity in the ship core it should send out a weak reading (read: be harder to scan down maybe use exploration probes to locate anchored ships? not show up on directional scanners at all since its basicly offline?)
Hacking should be allowed in free space however at the pos the advanced computer linking would prevent users from being able to hack a ship inside the pos bubble, or to allow an unauthorized user to pull it out of the ship maintanence array
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Greg Parnell
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Posted - 2008.12.29 09:19:00 -
[14]
It would also be nice to have permissions for ships. So you could have certain people use ships.
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Yolo
Caldari Dark Knights of Deneb
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Posted - 2008.12.29 15:31:00 -
[15]
Originally by: Felonious Pirate
Originally by: Yolo ok fine allow anchoring of ships. of fine allow passwords on ships. but allow them to be hacked.
it should take longer to hack ships with long passwords (duh). to hack you need to lock (eg; not possible under forcefield).
Password required to board/scoop. Once hacked its as if there was no password at all.
Due to low activity in the ship core it should send out a weak reading (read: be harder to scan down maybe use exploration probes to locate anchored ships? not show up on directional scanners at all since its basicly offline?)
Hacking should be allowed in free space however at the pos the advanced computer linking would prevent users from being able to hack a ship inside the pos bubble, or to allow an unauthorized user to pull it out of the ship maintanence array
to hack you need to lock (eg; not possible under forcefield). Anything unclear in that statement?
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Kabantik
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.12.29 19:24:00 -
[16]
Originally by: Yolo
Originally by: Felonious Pirate
Originally by: Yolo ok fine allow anchoring of ships. of fine allow passwords on ships. but allow them to be hacked.
it should take longer to hack ships with long passwords (duh). to hack you need to lock (eg; not possible under forcefield).
Password required to board/scoop. Once hacked its as if there was no password at all.
Due to low activity in the ship core it should send out a weak reading (read: be harder to scan down maybe use exploration probes to locate anchored ships? not show up on directional scanners at all since its basicly offline?)
Hacking should be allowed in free space however at the pos the advanced computer linking would prevent users from being able to hack a ship inside the pos bubble, or to allow an unauthorized user to pull it out of the ship maintanence array
to hack you need to lock (eg; not possible under forcefield). Anything unclear in that statement?
He was just explaining the "logic" behind it
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Terminal Insanity
Minmatar Echo Squad Brutally Organized Ruthless Gangsters
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Posted - 2008.12.29 21:33:00 -
[17]
Originally by: Kabantik Case and point: at an undisclosed location in Tribute I have both my alt's Hulk and my ratting raven on board my Chimera but I have no station in the system, I'd like to be able to just leave the chimera in the POS where I am staging from and use my ratting raven however the POS is open to the alliance and I cannot fully trust that no one in our alliance would have the desire to take it
*heads to his locator agent and logs onto his cap pilot char*
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Goyda
Destry's Lounge
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Posted - 2008.12.29 22:02:00 -
[18]
I have to disagree with this one. Perhaps only allow passwording/locking when it is at a POS but not some random place in space. Next you'll be asking to make unmanned ships invulnerable.
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Hesperius
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Posted - 2008.12.29 22:08:00 -
[19]
Edited by: Hesperius on 29/12/2008 22:09:40 I really like the idea if it allows hacking to be used in a non carebear way.
It could be setup so that in empire space, the person who put the password on the ship receives a evemail notifying you who is trying to break into your ship. And if you are within reasonable range of it, you could respond. In 0.0 the evemail would only be sent out to ships being hacked inside pos shields, and could be a disabled feature of the corp.
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Kabantik
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.12.30 19:02:00 -
[20]
Originally by: Terminal Insanity
Originally by: Kabantik Case and point: at an undisclosed location in Tribute I have both my alt's Hulk and my ratting raven on board my Chimera but I have no station in the system, I'd like to be able to just leave the chimera in the POS where I am staging from and use my ratting raven however the POS is open to the alliance and I cannot fully trust that no one in our alliance would have the desire to take it
*heads to his locator agent and logs onto his cap pilot char*
You could try to destroy Arrow's pos but then you'd have somewhere in the region of 200 of Morsus Mihi's capital ships hot dropped on top of you, and I guarantee that would be a really bad day for you :( /daily bump lets get this implemented!
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Alexander Vallen
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Posted - 2008.12.31 03:56:00 -
[21]
Originally by: Yolo but allow them to be hacked.
it should take longer to hack ships with long passwords (duh). to hack you need to lock (eg; not possible under forcefield).
Password required to board/scoop. Once hacked its as if there was no password at all.
Due to low activity in the ship core it should send out a weak reading (read: be harder to scan down maybe use exploration probes to locate anchored ships? not show up on directional scanners at all since its basicly offline?)
I agree with this for the most part but I'd suggest at the very least giving whoever hacked then boarded a ship flag agression. Wheather it would be universal agression or just in-corp would have to dedecided on.
As for OP /signed
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Fullmetal Jackass
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Posted - 2008.12.31 09:13:00 -
[22]
I can back the OP's idea.
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Lord Rapture
Amarr Insidious Existence RAZOR Alliance
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Posted - 2008.12.31 10:00:00 -
[23]
Originally by: Terminal Insanity
Originally by: Kabantik Case and point: at an undisclosed location in Tribute I have both my alt's Hulk and my ratting raven on board my Chimera but I have no station in the system, I'd like to be able to just leave the chimera in the POS where I am staging from and use my ratting raven however the POS is open to the alliance and I cannot fully trust that no one in our alliance would have the desire to take it
*heads to his locator agent and logs onto his cap pilot char*
nub, u cant fly a cap
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Dasquirrel715
Gallente Justified Hedonism And Dualism
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Posted - 2008.12.31 10:44:00 -
[24]
yes and yes Also, I hate the signatures that make you think it's part of their post, only to tell you it's their sig after reading the entire thing. |

Kabantik
Caldari The Arrow Project Morsus Mihi
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Posted - 2009.01.01 00:58:00 -
[25]
Originally by: Dasquirrel715 yes and yes
off topic much hehe
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TheFamished
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Posted - 2009.01.05 14:28:00 -
[26]
could use a bump
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Alexander Vallen
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Posted - 2009.01.09 00:34:00 -
[27]
Emergency Bump! before the autolock. |

Felonious Pirate
Caldari The Arrow Project Morsus Mihi
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Posted - 2009.01.10 03:19:00 -
[28]
hehe I get to bump Kabantik's posts this week
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DarkRavin
hirr Morsus Mihi
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Posted - 2009.01.10 03:37:00 -
[29]
I support this idea, greatly. It would give cap pilots the chance to fly something else of awhile, and give a greater need for the hacking skills.
I also like the idea of the ship being harder to find, due to core been offline. I would really only like to see cap ships have this offline and online mode tho. The bigger the cap ship, the longer to offline and online the ship.
But on the other hand, wouldn't be easier to try and make ship maintenance array have personal hanger spaces like in a station? _______________________________________________
Some people are alive only because it's illegal to kill them. |

Lo KeTral
Amarr Ravenous Pathogen
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Posted - 2009.01.11 11:21:00 -
[30]
Edited by: Lo KeTral on 11/01/2009 11:21:18 How odd. Just the other day I was watching an episode of Voyager. There was a storm coming their way. What did they do, they 'anchored' their ship. Why can`t we? I love this idea and look forward to something being done soon.
/signed
Why do people play Amarr? Because unlike the other races, Amarr characters are much more difficult to play. |
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