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Thread Statistics | Show CCP posts - 1 post(s) |

Schalac
Apocalypse Reign
29
|
Posted - 2012.04.16 10:14:00 -
[1] - Quote
With boosts to FW coming and incursions getting retolled, I think all highsec to highsec faction jumps should be removed. From now on if you want to go to another races sovereign space you have to do so through lowsec. |

Aggressive Nutmeg
176
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Posted - 2012.04.16 10:18:00 -
[2] - Quote
It should always have been this way.
Or at least low sec between rival factions. Never make eye contact with someone while eating a banana. |

Wacktopia
Noir. Noir. Mercenary Group
234
|
Posted - 2012.04.16 10:18:00 -
[3] - Quote
I have a better idea; make all NPC corps at FW with each other but the local navy are uber-strong against faction enemies in 0.7+ systems.
Kills two birds with one stone imo. If you're in a player corp then war-dec is just something you have to accept is coming with it, regardless of your play-style. ~CCP |

Fatbear
Syndicate of Interstellar Killers The Unwilling.
0
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Posted - 2012.04.16 10:19:00 -
[4] - Quote
I actually quite like this idea. Borders between warring factions should never be safe. |

Wacktopia
Noir. Noir. Mercenary Group
234
|
Posted - 2012.04.16 10:20:00 -
[5] - Quote
Fatbear wrote:I actually quite like this idea. Borders between warring factions should never be safe.
It's CCP's idea too 
Pretty sure I heard them mention they might do this if the war changes don't work out. If you're in a player corp then war-dec is just something you have to accept is coming with it, regardless of your play-style. ~CCP |

Schalac
Apocalypse Reign
29
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Posted - 2012.04.16 10:24:00 -
[6] - Quote
I think it should be that way for all factions. Cal/Amarr Minny/Gal should be all lowsec as well. I think it would make the game a lot bigger if there was separation between the factions. Add real risk into going from hub to hub, incursion to incursion. |

Sentient Blade
Walk It Off Imperial Ascension
312
|
Posted - 2012.04.16 10:31:00 -
[7] - Quote
Would not work; there are a limited number of choke points that would be camped into oblivion. You just have to look at high -> null bridges like HED-GP. |

bornaa
GRiD.
210
|
Posted - 2012.04.16 10:32:00 -
[8] - Quote
Schalac wrote:With boosts to FW coming and incursions getting retolled, I think all highsec to highsec faction jumps should be removed. From now on if you want to go to another races sovereign space you have to do so through lowsec.
This would make EVE players so much more immerse in EVE's lore. How the hell can factions in war have no real war zone and how the hell people can without risk cross "war zone"/border???
But, no between all factions. Minmatar and Gallente are allies and they need to have normal border and people can cross it without risk. Same is for Amarr and Cardari.
So make war zone between Minmatar and Gallente on the one side and Amarr and Caldary on the other side. Put Faction War grounds in that war zone. Make so that we can see on the map how war is gained or loosed (sov gained/lost by major factions)
This would solve Jita problem too because we would gain 2 main trade hubs.
And think about industry and trading opportunities. Traders would use blocade runners and to move goods from one trade hub to another to earn more money. Give it a little risk and more possibilities to earn money buy dodging risk. That Ain't Right |

Solstice Project
I'm So Meta Even This Acronym
1480
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Posted - 2012.04.16 10:33:00 -
[9] - Quote
Have you actually thought this through ? No ? Oh ... Inappropriate signature removed. Spitfire |

Mike Whiite
Progressive State
36
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Posted - 2012.04.16 10:39:00 -
[10] - Quote
yeah everybody must play the sandbox game, the way I want them to play.
the empires are officialy not at war, that is why the militias are shooting eachother and not the navy's. So ofcourse there are safe passages thats what Concord is for.
Lure people to low and 0.0 sec don't force them, forcing almost never works and if they don't want to let them pley their own game |

IHaveCandyGetInTheVan69
Angry Mustellid Iron Oxide.
121
|
Posted - 2012.04.16 10:46:00 -
[11] - Quote
Mike Whiite wrote:yeah everybody must play the sandbox game, the way I want them to play.
the empires are officialy not at war, that is why the militias are shooting eachother and not the navy's. So ofcourse there are safe passages thats what Concord is for.
Lure people to low and 0.0 sec don't force them, forcing almost never works and if they don't want to let them pley their own game
I don't understand how this exactly forces them?
No one is forcing them to cross between the empires. |

Danfen Fenix
Vita Aequitas Veritas The Paganism Alliance
57
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Posted - 2012.04.16 11:04:00 -
[12] - Quote
Not to mention that if it was between rival factions, you can still go to each empire space...just its up to you how long the journey will take.
I.e. lowsec between Gallente - Minmatar
Your choice. To go from Gallante -> minmatar, you either pass through the lowsec zone inbetween, or choose to go a longer route through either Amarr or Caldari space & avoid the lowsec. No one is being forced to go the riskier route, however, taking more risk will increase profit/decrease time (as taking risks should do). |

Tobiaz
Spacerats
197
|
Posted - 2012.04.16 11:07:00 -
[13] - Quote
IHaveCandyGetInTheVan69 wrote:Mike Whiite wrote:yeah everybody must play the sandbox game, the way I want them to play.
the empires are officialy not at war, that is why the militias are shooting eachother and not the navy's. So ofcourse there are safe passages thats what Concord is for.
Lure people to low and 0.0 sec don't force them, forcing almost never works and if they don't want to let them pley their own game I don't understand how this exactly forces them? No one is forcing them to cross between the empires.
Indeed. And the empires are all big and populated enough to sustain themselves. The reason why everyone hangs around Jita is simply because you can 'live' everywhere in high-sec and still go shopping in Jita in less then 20 minutes.
Simply removing the Niarja-Kapuutenen high-way gate, that spans almost entire high-sec, would already mean that Jita<->Amarr becomes either a short trip through a low-sec system or a safe route of over 30 jumps.
As long as travel between the empires will remain fast and safe, they'll never develop fully into independents market. And that is a sad thing. Because different independent markets mean opportunities to make money, instead of half the high-sec population -0.01 ISK-ing each other's profits into the ground in Jita's superhub. http://go-dl.eve-files.com/media/corp/Tobiaz/sig_complaints.gif
How about fixing image-linking on the forums, CCP? I want to see signatures! |

AlleyKat
The Unwanted.
222
|
Posted - 2012.04.16 11:13:00 -
[14] - Quote
I've posted this before and evemailed to some department or another at CCP, but feel it's something that as some have said in this thread: should have been done from the beginning.
EVE Security System
AK GÇ£You go into combat, and itGÇÖs NOT going to be WagnerGǪindustrial techno or really hard drum and bassGÇ¥
Reynir Hardarson, founding member of CCP Games, 2002. |

Schalac
Apocalypse Reign
29
|
Posted - 2012.04.16 11:20:00 -
[15] - Quote
You people that are talking about taking the long safe road are not getting the point. There would be no safe way around lowsec. If you want to go to any of the 3 other factions space from the one you are in right now you would have to go through lowsec. That is the way empire should be split up. Localize EVE. |

Vito Antonio
State War Academy Caldari State
45
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Posted - 2012.04.16 11:28:00 -
[16] - Quote
Schalac wrote:With boosts to FW coming and incursions getting retolled, I think all highsec to highsec faction jumps should be removed. From now on if you want to go to another races sovereign space you have to do so through lowsec. You probably think that with this change you'll get to shoot carebears. No you wont. You'll still sit at your gate 23/7 and noone will come around to play with you. Boo hoo. |

Schalac
Apocalypse Reign
29
|
Posted - 2012.04.16 11:34:00 -
[17] - Quote
Vito Antonio wrote:Schalac wrote:With boosts to FW coming and incursions getting retolled, I think all highsec to highsec faction jumps should be removed. From now on if you want to go to another races sovereign space you have to do so through lowsec. You probably think that with this change you'll get to shoot carebears. No you wont. You'll still sit at your gate 23/7 and noone will come around to play with you. Boo hoo. Actually I thought of this as I was moving my booster alt down to a system in my enemies space and I said to myself,"This is too easy, they should make it hard to move expensive ships from faction to faction." Making all faction jumps in lowsec is the idea that I had that I though would be fun, but ohnoes we can't have conflict in a conflict centered game can we.
|

Endeavour Starfleet
804
|
Posted - 2012.04.16 11:39:00 -
[18] - Quote
Schalac wrote:With boosts to FW coming and incursions getting retolled, I think all highsec to highsec faction jumps should be removed. From now on if you want to go to another races sovereign space you have to do so through lowsec.
ummmm hmm let me think...
Hell no... |

Samillian
Moonshine Industries The Last Chancers.
115
|
Posted - 2012.04.16 11:50:00 -
[19] - Quote
This gets suggested about once or twice a year and sinks without trace, don't get your hopes up. |

knobber Jobbler
156
|
Posted - 2012.04.16 11:58:00 -
[20] - Quote
Some kind of low sec or FW involved element should be between NPC empires. Maybe make it SOV 0.0. Now that would be fun and incredibly hard to maintain hold of. |

Hroya
33
|
Posted - 2012.04.16 11:59:00 -
[21] - Quote
what about jumpclones then ?
You go your corridor but. |

Vito Antonio
State War Academy Caldari State
45
|
Posted - 2012.04.16 12:10:00 -
[22] - Quote
Hroya wrote:what about jumpclones then ?
They'd have to be removed. How else would scrub pirates get targets? |

Mukuro Gravedigger
Republic University Minmatar Republic
16
|
Posted - 2012.04.16 12:15:00 -
[23] - Quote
CCP could really go all out with this.
- Once you fall into a negative security rating, there are no means to redeem yourself. Let the sins label the pilot for all of time.
- Each empire will allow market transactions to pilots of their race and positive faction pilot allies. Thus the brokers in Jita will only sell goods to Caldari pilots and those Amarrians with a positive rating. Perhaps CCP could create a new set of skills to allow non-racial pilots to set-up shop, but with fees and taxes multiple times higher than the home racial counterparts.
- Each empires' military voids any potential monetary transactions to another of a different racial empire. Or better still - go one step further and label both as traitors to their people with the negative status to boot. Thus a Caldari alt trying to pass money to a Gallente main will have both characters labeled as traitors to both empires.
Of course, all of this is avoided doing direct trades in low (and null) security space.
Just some ideas at the moment - make low truly voided by high sec, but also the barrier too. |

Jessie-A Tassik
Pator Tech School Minmatar Republic
66
|
Posted - 2012.04.16 12:32:00 -
[24] - Quote
Schalac wrote:With boosts to FW coming and incursions getting retolled, I think all highsec to highsec faction jumps should be removed. From now on if you want to go to another races sovereign space you have to do so through lowsec.
Needless to say, this is negative to High Sec and potentially positive to Null Sec.
As all changes should be. |

Jessie-A Tassik
Pator Tech School Minmatar Republic
66
|
Posted - 2012.04.16 12:33:00 -
[25] - Quote
Mukuro Gravedigger wrote:CCP could really go all out with this.
- Once you fall into a negative security rating, there are no means to redeem yourself. Let the sins label the pilot for all of time.
- Each empire will allow market transactions to pilots of their race and positive faction pilot allies. Thus the brokers in Jita will only sell goods to Caldari pilots and those Amarrians with a positive rating. Perhaps CCP could create a new set of skills to allow non-racial pilots to set-up shop, but with fees and taxes multiple times higher than the home racial counterparts.
- Each empires' military voids any potential monetary transactions to another of a different racial empire. Or better still - go one step further and label both as traitors to their people with the negative status to boot. Thus a Caldari alt trying to pass money to a Gallente main will have both characters labeled as traitors to both empires.
Of course, all of this is avoided doing direct trades in low (and null) security space.
Just some ideas at the moment - make low truly voided by high sec, but also the barrier too.
Are you a Null Bear?
What's the matter, need more Pets so your leader can RMT a bigger car? |

Whitehound
97
|
Posted - 2012.04.16 12:51:00 -
[26] - Quote
Oh noes, my trading business ... 
How do I move billions of tritanium without a freighter and only a stealth hauler to Jita?  |

Schalac
Apocalypse Reign
31
|
Posted - 2012.04.16 12:58:00 -
[27] - Quote
Hroya wrote:what about jumpclones then ?
Jump clones wouldn't be effected at all. The only change I offered up was lowsec between the different empires. |

Mukuro Gravedigger
Republic University Minmatar Republic
16
|
Posted - 2012.04.16 13:00:00 -
[28] - Quote
Jessie-A Tassik wrote:Are you a Null Bear?
What's the matter, need more Pets so your leader can RMT a bigger car?
After nearly five years in the starter npc corp, yes, I am quite a Null Bear player... 
Over the years, I have read numerous threads similar to this one. Unfortunately, they have become so biased into the mindset that "you have to play my way" that their view on balance has been skewed. If a player wants to create a scenario where there is a region of low sec between the empires, then let there be a set of changes that would affect all players, and not just the players the proposed topic creator wants to infringe upon others.
Basically, cut out the bullshit using alts to get around the rules.
If a player wants to live in low sec and prey upon players attempting to get between empires...
If a player wants to freely pod players left, right, and center...
If a player wants to be this big, bad ass tough guy...
...then let that player deal with his (or her) actions without the help of a damn alt!
You need ammo, modules, or a ship - then hope someone sells something in your neighborhood market. Money gets tight and you need a flush of ISK? Then do not rely upon your positive alt to grind for you and casually transfer it without penalty.
Let the player's action dictate their own faith besides the faith of those they interact with. |

Mark Androcius
21
|
Posted - 2012.04.16 13:04:00 -
[29] - Quote
Once again ( no offense ) this is very self centered talk. This would ONLY play into the hands of the PVP orientated players.
Whether or not you think this is what EVE is about anyway, is not relevant.
I believe there are MANY players out there, who avoid lowsec vigorously, just because of it's lawlessness and it's pirate friendly nature.
Forcing people to take that risk is ridiculous, whether or not you think they're p*ssy's or not. Yes i am dutch, no i don't do drugs. |

Vilnius Zar
Ordo Ardish
0
|
Posted - 2012.04.16 13:04:00 -
[30] - Quote
Yes, the faction high sec areas should be islands surrounded by low sec. That's the simplest, most logical change that needs to happen and it's been voiced since forever. Just make sure that there's many crossing routes so it doesn't get to be one choke point. Also, system sec should be more logical: high sec in the centre and lower to the outer rims, if you look at Gallente space for instance it's one big illogical and unexplainable mess in that respect. |
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