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Sassinak
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Posted - 2004.07.26 15:01:00 -
[91]
Edited by: Sassinak on 26/07/2004 15:03:49 Why worry about dual mwd? they are sacrificing alot of combat performace for speed. The only reason people even struggle to deal with them is caus everyone is using caldari ships... (missiles which can be outrun)
Ask Kayosoni the outcome of his Dual MWD raven Vs Myself and TWD teh other night we were in Geddons he warps in with himself and his alt account. Both died within about 30seconds. his raven moreso caus he dual burned his mwd straight for (his signature radius is enourmous, his capacitor is small and his shields are smaller) His ship was tore apart before he even got a second volley off on me.
They are not a problem in combat at all with someone who can use turrets. If they mwd out of your range Just warp out lol.
I personally like my skill at pvp to shine through against my opponent rather than sit still and see who's tank holds out the longest....... GHEY Sass Arcane Technologies |

Sassinak
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Posted - 2004.07.26 15:01:00 -
[92]
Edited by: Sassinak on 26/07/2004 15:03:49 Why worry about dual mwd? they are sacrificing alot of combat performace for speed. The only reason people even struggle to deal with them is caus everyone is using caldari ships... (missiles which can be outrun)
Ask Kayosoni the outcome of his Dual MWD raven Vs Myself and TWD teh other night we were in Geddons he warps in with himself and his alt account. Both died within about 30seconds. his raven moreso caus he dual burned his mwd straight for (his signature radius is enourmous, his capacitor is small and his shields are smaller) His ship was tore apart before he even got a second volley off on me.
They are not a problem in combat at all with someone who can use turrets. If they mwd out of your range Just warp out lol.
I personally like my skill at pvp to shine through against my opponent rather than sit still and see who's tank holds out the longest....... GHEY Sass Arcane Technologies |

Estios
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Posted - 2004.07.26 15:43:00 -
[93]
I kinda agree Sass about combat and the use of dual MWD. If someone wants to use them for fighting there are lots of counter measures ....well when I says lots I basically mean just blast them out the skies with turrets ...which you guys clearly have the hang of
I still think some of the posts/issues are concerning the ease of practically safe travel when combining multiple MWD with multiple WCS. Together they make a horrid combination.
I bought myself an Apoc yesterday (yukky slaver ship) and moved it from Empire to Curse through the infamous U-Q Corridor. To be honest I felt a little lame because I had 3 MWD and 7 WCS (and a cloak ) on and laughed at a couple of frigates who tried to 'tackle' me.
Should people be able to sacrifice their shields and cap in combat for speed, yeah I think so. But I dont think it should be so easy to make this ghey travel set up which everyone is using to move around with.
Its a tough one.
Perhaps the effect of 'stablizing your warp core' should have a negative effect on 'microwarping' somehow. If I posted figures Id get them horribly wrong so wont but I dunno something along the lines of anything more than 2 WCS means you can only run 1 MWD because your core is too stable ?? Told you Im crap with actual details.
So HMV consider Andy Williams and Dean Martin to be "easy listening" do they? Tell that to my mate Dave, he's been deaf for 20 years.
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Estios
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Posted - 2004.07.26 15:43:00 -
[94]
I kinda agree Sass about combat and the use of dual MWD. If someone wants to use them for fighting there are lots of counter measures ....well when I says lots I basically mean just blast them out the skies with turrets ...which you guys clearly have the hang of
I still think some of the posts/issues are concerning the ease of practically safe travel when combining multiple MWD with multiple WCS. Together they make a horrid combination.
I bought myself an Apoc yesterday (yukky slaver ship) and moved it from Empire to Curse through the infamous U-Q Corridor. To be honest I felt a little lame because I had 3 MWD and 7 WCS (and a cloak ) on and laughed at a couple of frigates who tried to 'tackle' me.
Should people be able to sacrifice their shields and cap in combat for speed, yeah I think so. But I dont think it should be so easy to make this ghey travel set up which everyone is using to move around with.
Its a tough one.
Perhaps the effect of 'stablizing your warp core' should have a negative effect on 'microwarping' somehow. If I posted figures Id get them horribly wrong so wont but I dunno something along the lines of anything more than 2 WCS means you can only run 1 MWD because your core is too stable ?? Told you Im crap with actual details.
So HMV consider Andy Williams and Dean Martin to be "easy listening" do they? Tell that to my mate Dave, he's been deaf for 20 years.
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Cherok
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Posted - 2004.07.26 15:59:00 -
[95]
Originally by: Brunis
3.6km is still ******* fast, its faster than most interceptors with just one MWD on.
Why is it that all you people that love dual MWD call us stupid but still can't tell us how to catch them? You just say that its easy and that we are idiots.
If someone tells me a setup that will defeat dual MWD easy and it actually works when i test it, i will run around and shout "don't nerf MWD" but untill then i still say NERF THOES DAMN MWDs!
ok...how about a dual mwd scorp, 3xsensor booster, 2xwebs, 1xscrambler?
you sit at gate, instal lock the BS/cruiser turn on mwds and web/scramble his ass. fit as many blasters/350's/torps or whatever you'd like.
This is a no brainer setup really. if you got support ships with you (most gate campers do) it makes it that much easier...you can 100 percent dedicate yourself to slowing him down while another guy 100% dedicates himself to scrambling him. That guy warping in/out wouldn't have a chance. With 2xMWDS on his close range combat is non-existant since he couldn't survive long enough to take a ****.
But as with everything else in eve, for every measure, there is a counter measure. Doing the above leaves you vulnerable to a BS which is combat ready, to own you.
Up to you bud...you can't have it all.
Also...I've tested all the above and it works. If the guy has 3xmwds on, 2 webs will slow him to around 700m/sec. This you can easily make up for with your 2 mwds to catch him or just web him for a 3rd time and he will be a sitting duck.
I said 3.7km a sec top speed...it takes 10 seconds to get to that. An inteceptor can reach a BS and have him webbed/scrambled in notime if you position youself right around a startgate. Just make sure you got backup for when he deployes the drones. 
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Cherok
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Posted - 2004.07.26 15:59:00 -
[96]
Originally by: Brunis
3.6km is still ******* fast, its faster than most interceptors with just one MWD on.
Why is it that all you people that love dual MWD call us stupid but still can't tell us how to catch them? You just say that its easy and that we are idiots.
If someone tells me a setup that will defeat dual MWD easy and it actually works when i test it, i will run around and shout "don't nerf MWD" but untill then i still say NERF THOES DAMN MWDs!
ok...how about a dual mwd scorp, 3xsensor booster, 2xwebs, 1xscrambler?
you sit at gate, instal lock the BS/cruiser turn on mwds and web/scramble his ass. fit as many blasters/350's/torps or whatever you'd like.
This is a no brainer setup really. if you got support ships with you (most gate campers do) it makes it that much easier...you can 100 percent dedicate yourself to slowing him down while another guy 100% dedicates himself to scrambling him. That guy warping in/out wouldn't have a chance. With 2xMWDS on his close range combat is non-existant since he couldn't survive long enough to take a ****.
But as with everything else in eve, for every measure, there is a counter measure. Doing the above leaves you vulnerable to a BS which is combat ready, to own you.
Up to you bud...you can't have it all.
Also...I've tested all the above and it works. If the guy has 3xmwds on, 2 webs will slow him to around 700m/sec. This you can easily make up for with your 2 mwds to catch him or just web him for a 3rd time and he will be a sitting duck.
I said 3.7km a sec top speed...it takes 10 seconds to get to that. An inteceptor can reach a BS and have him webbed/scrambled in notime if you position youself right around a startgate. Just make sure you got backup for when he deployes the drones. 
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Reverend Necrona
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Posted - 2004.07.26 16:56:00 -
[97]
Whine whine whine, it owned me so nerf the bugger!
Dual Mwd'ing ravens have major draw backs, it's just you have to make sure you don't allow for the enemy to take advantage of those draw backs.
For the record, i wont list the draw backs, part of the game is working these out for yourself. Reverend Necrona |

Reverend Necrona
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Posted - 2004.07.26 16:56:00 -
[98]
Whine whine whine, it owned me so nerf the bugger!
Dual Mwd'ing ravens have major draw backs, it's just you have to make sure you don't allow for the enemy to take advantage of those draw backs.
For the record, i wont list the draw backs, part of the game is working these out for yourself. Reverend Necrona |

Dexter Rast
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Posted - 2004.07.26 17:09:00 -
[99]
like i said before, those who whine about it dont have the brains to outthink their oponent,
the draw backs for mwd are enough as they are,
keep trying to get stuff nerfed battle will consitst of 2 blobs trying to outtank each other, pathetic realy
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Dexter Rast
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Posted - 2004.07.26 17:09:00 -
[100]
like i said before, those who whine about it dont have the brains to outthink their oponent,
the draw backs for mwd are enough as they are,
keep trying to get stuff nerfed battle will consitst of 2 blobs trying to outtank each other, pathetic realy
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BIRDofPREY
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Posted - 2004.07.26 17:22:00 -
[101]
There is something VERY cool about warping to a gate at 60kms, seeing a bunch of 100 million isk battleships, and zooming right pass them at 9.8km/s in a 230K Tristan with out batting an eye... Never mind the fact that with 2 MWD, I don't have a weapon on my ship. So it's not really PvP, it's ganke the Frigate...
Just because you want to ganke me, doesn't mean I have to make it easy for you...
Drones Hurt PvP Missiles are too strong and hurt PvP MWD Make ships too fast and hurt PvP...
Should I paint a big bullseye on my ship?
Your 650mm Artillery Cannon I perfectly strikes Serpentis Guard, wrecking for 340.0 damage |

BIRDofPREY
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Posted - 2004.07.26 17:22:00 -
[102]
There is something VERY cool about warping to a gate at 60kms, seeing a bunch of 100 million isk battleships, and zooming right pass them at 9.8km/s in a 230K Tristan with out batting an eye... Never mind the fact that with 2 MWD, I don't have a weapon on my ship. So it's not really PvP, it's ganke the Frigate...
Just because you want to ganke me, doesn't mean I have to make it easy for you...
Drones Hurt PvP Missiles are too strong and hurt PvP MWD Make ships too fast and hurt PvP...
Should I paint a big bullseye on my ship?
Your 650mm Artillery Cannon I perfectly strikes Serpentis Guard, wrecking for 340.0 damage |

Cherok
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Posted - 2004.07.26 17:52:00 -
[103]
Originally by: BIRDofPREY There is something VERY cool about warping to a gate at 60kms, seeing a bunch of 100 million isk battleships, and zooming right pass them at 9.8km/s in a 230K Tristan with out batting an eye... Never mind the fact that with 2 MWD, I don't have a weapon on my ship. So it's not really PvP, it's ganke the Frigate...
Just because you want to ganke me, doesn't mean I have to make it easy for you...
See...for those nerf lovers out there...he's doing like 10km a sec...and you can't hit him.
BUT GUESS WHAT, A SMARTBOMB WILL. Play the game and stop whinning.
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Cherok
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Posted - 2004.07.26 17:52:00 -
[104]
Originally by: BIRDofPREY There is something VERY cool about warping to a gate at 60kms, seeing a bunch of 100 million isk battleships, and zooming right pass them at 9.8km/s in a 230K Tristan with out batting an eye... Never mind the fact that with 2 MWD, I don't have a weapon on my ship. So it's not really PvP, it's ganke the Frigate...
Just because you want to ganke me, doesn't mean I have to make it easy for you...
See...for those nerf lovers out there...he's doing like 10km a sec...and you can't hit him.
BUT GUESS WHAT, A SMARTBOMB WILL. Play the game and stop whinning.
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Detaurus
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Posted - 2004.07.26 20:52:00 -
[105]
This capability exists to counteract the extrordinarily lame dong worshipping gate camping****s that seem to multiply in this game daily.
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Detaurus
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Posted - 2004.07.26 20:52:00 -
[106]
This capability exists to counteract the extrordinarily lame dong worshipping gate camping****s that seem to multiply in this game daily.
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Weirda
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Posted - 2004.07.26 21:20:00 -
[107]
Originally by: Sassinak Edited by: Sassinak on 26/07/2004 15:03:49 I personally like my skill at pvp to shine through against my opponent rather than sit still and see who's tank holds out the longest....... GHEY
Bless you - and thank you.
The last thing player need to do is scream for nerfs... they seem to come on their own. This is just another thing that adds diversity to battle... And Weirda doesn't do/use this (would rather fight then flit around) - so don't start with the Ad Homenim "You just want to protect yourself" BS attack that is logically invalid...
Diversity in battle or everyone just tanking eachother until everything is nerfed into a stalemate.... FFS - please let diversity reign!!!  -- Thread Killer
<END TRANSMISSION> |

Weirda
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Posted - 2004.07.26 21:20:00 -
[108]
Originally by: Sassinak Edited by: Sassinak on 26/07/2004 15:03:49 I personally like my skill at pvp to shine through against my opponent rather than sit still and see who's tank holds out the longest....... GHEY
Bless you - and thank you.
The last thing player need to do is scream for nerfs... they seem to come on their own. This is just another thing that adds diversity to battle... And Weirda doesn't do/use this (would rather fight then flit around) - so don't start with the Ad Homenim "You just want to protect yourself" BS attack that is logically invalid...
Diversity in battle or everyone just tanking eachother until everything is nerfed into a stalemate.... FFS - please let diversity reign!!!  -- Thread Killer
<END TRANSMISSION> |

HITANDRUN
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Posted - 2004.07.26 21:24:00 -
[109]
Originally by: Cherok
Originally by: BIRDofPREY There is something VERY cool about warping to a gate at 60kms, seeing a bunch of 100 million isk battleships, and zooming right pass them at 9.8km/s in a 230K Tristan with out batting an eye... Never mind the fact that with 2 MWD, I don't have a weapon on my ship. So it's not really PvP, it's ganke the Frigate...
Just because you want to ganke me, doesn't mean I have to make it easy for you...
See...for those nerf lovers out there...he's doing like 10km a sec...and you can't hit him.
BUT GUESS WHAT, A SMARTBOMB WILL. Play the game and stop whinning.
Amen Brother!!
Just because you cant figure out how to counter something you don't like, doesn't mean that it should be changed. Build a scorp with Dual MWDs, Jamming gear, and torps. Try to catch the Raven rather then saying, huwaaa, I can't hit it. You people are the reason that everything is getting hit with the nerf bat. Be flexible and learn how to do things differently.
The only prayer for cruisers against battleships is speed and sensor dampeners,ECM pods. You take the speed away, cruisers become NICE SLOW MOVING TARGETS FOR BATTLESHIPS( Thier caps wont last forever). If people keep whining about everything in the game rather then playing it, it will become your worst nightmare and you will really hate the game. Balancing something is fine, but asking to nerf everything to make it easier for you is DUMB!
You want to catch the Raven, get a DUAL MWD interceptor to throw 2 webbys on him, or have 2 interceptor pilots or frig pilots lock him down,etc,etc. You want balance, get more peeps to help.
    THINK OUTSIDE OF THE BOX!
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HITANDRUN
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Posted - 2004.07.26 21:24:00 -
[110]
Originally by: Cherok
Originally by: BIRDofPREY There is something VERY cool about warping to a gate at 60kms, seeing a bunch of 100 million isk battleships, and zooming right pass them at 9.8km/s in a 230K Tristan with out batting an eye... Never mind the fact that with 2 MWD, I don't have a weapon on my ship. So it's not really PvP, it's ganke the Frigate...
Just because you want to ganke me, doesn't mean I have to make it easy for you...
See...for those nerf lovers out there...he's doing like 10km a sec...and you can't hit him.
BUT GUESS WHAT, A SMARTBOMB WILL. Play the game and stop whinning.
Amen Brother!!
Just because you cant figure out how to counter something you don't like, doesn't mean that it should be changed. Build a scorp with Dual MWDs, Jamming gear, and torps. Try to catch the Raven rather then saying, huwaaa, I can't hit it. You people are the reason that everything is getting hit with the nerf bat. Be flexible and learn how to do things differently.
The only prayer for cruisers against battleships is speed and sensor dampeners,ECM pods. You take the speed away, cruisers become NICE SLOW MOVING TARGETS FOR BATTLESHIPS( Thier caps wont last forever). If people keep whining about everything in the game rather then playing it, it will become your worst nightmare and you will really hate the game. Balancing something is fine, but asking to nerf everything to make it easier for you is DUMB!
You want to catch the Raven, get a DUAL MWD interceptor to throw 2 webbys on him, or have 2 interceptor pilots or frig pilots lock him down,etc,etc. You want balance, get more peeps to help.
    THINK OUTSIDE OF THE BOX!
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Kayosoni
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Posted - 2004.07.26 21:43:00 -
[111]
Quote: Perhaps the effect of 'stablizing your warp core' should have a negative effect on 'microwarping' somehow. If I posted figures Id get them horribly wrong so wont but I dunno something along the lines of anything more than 2 WCS means you can only run 1 MWD because your core is too stable ?? Told you Im crap with actual details.
Best idea ever. -----------------------------------
Currently Playing Lineage 2 - Erica Server |

Kayosoni
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Posted - 2004.07.26 21:43:00 -
[112]
Quote: Perhaps the effect of 'stablizing your warp core' should have a negative effect on 'microwarping' somehow. If I posted figures Id get them horribly wrong so wont but I dunno something along the lines of anything more than 2 WCS means you can only run 1 MWD because your core is too stable ?? Told you Im crap with actual details.
Best idea ever. -----------------------------------
Currently Playing Lineage 2 - Erica Server |

Hematic
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Posted - 2004.07.26 22:35:00 -
[113]
So it's ok to nerf WCS because people put a bunch on. It's ok to nerf MWD because people can run blockades.
Let's get real for a second. That EXACT same logic could be applied to mounting 8 heatsinks to a geddon. There are no ships out there that can tank that kind of damage. The damage is about 1160 damage per second (not including named guns). Show me a build that can overcome that either through hardening or repairing.
It's just one of those builds that's an exception to what people consider normal. Not many kit out to defeat it because it's rare.
If you do kit out for it you can overcome it generally.
I would just hate to see more nerfs when what we are talking here is like less than 1% of the PvP encounters probably.
It just seems like there is this feeling of entitlement to be able to catch someone and I am against that. If a guy makes his ship useless (an apoc with 7 wcs, 3 x MWD) to fly through a blockade why isn't that valid?
He sure as hell isn't going to be doing much NPC hunting, mining or PvP. So what that he's now on the other side of a blockade? Chase him? Frigates warp faster than he does, hell so does an indy, the badger has 6 meds to dampen and web.
Is it somewhere in the eve manual that a solo ship is not allowed to pass a blockade? What constitutes an inpentreable blockade? Should the only way past a blockade include defeating in combat all the members of the blockade?
Too much linear thinking in this thread.
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Hematic
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Posted - 2004.07.26 22:35:00 -
[114]
So it's ok to nerf WCS because people put a bunch on. It's ok to nerf MWD because people can run blockades.
Let's get real for a second. That EXACT same logic could be applied to mounting 8 heatsinks to a geddon. There are no ships out there that can tank that kind of damage. The damage is about 1160 damage per second (not including named guns). Show me a build that can overcome that either through hardening or repairing.
It's just one of those builds that's an exception to what people consider normal. Not many kit out to defeat it because it's rare.
If you do kit out for it you can overcome it generally.
I would just hate to see more nerfs when what we are talking here is like less than 1% of the PvP encounters probably.
It just seems like there is this feeling of entitlement to be able to catch someone and I am against that. If a guy makes his ship useless (an apoc with 7 wcs, 3 x MWD) to fly through a blockade why isn't that valid?
He sure as hell isn't going to be doing much NPC hunting, mining or PvP. So what that he's now on the other side of a blockade? Chase him? Frigates warp faster than he does, hell so does an indy, the badger has 6 meds to dampen and web.
Is it somewhere in the eve manual that a solo ship is not allowed to pass a blockade? What constitutes an inpentreable blockade? Should the only way past a blockade include defeating in combat all the members of the blockade?
Too much linear thinking in this thread.
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Kayosoni
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Posted - 2004.07.26 22:40:00 -
[115]
Tempest with an EM/thermal ward and 2 large acoms can kill that arma. -----------------------------------
Currently Playing Lineage 2 - Erica Server |

Kayosoni
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Posted - 2004.07.26 22:40:00 -
[116]
Tempest with an EM/thermal ward and 2 large acoms can kill that arma. -----------------------------------
Currently Playing Lineage 2 - Erica Server |

Selim
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Posted - 2004.07.26 22:43:00 -
[117]
Whats the point of a blockade if anyone can run through?
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Selim
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Posted - 2004.07.26 22:43:00 -
[118]
Whats the point of a blockade if anyone can run through?
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Vlaadis
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Posted - 2004.07.26 23:14:00 -
[119]
This brings idea of hunting down people instead of waiting for occasional pray at the gates. Reading these forums I came to conclusion that ganking will kill only unaware and unprepared people. Which is not much fun for gankers too. But you can try to find someone mining... Ships equipped for mining are much more hard to escape with. Then miners will use escorts and pirates will have to have more force. And ... it will become more interesting?
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Vlaadis
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Posted - 2004.07.26 23:14:00 -
[120]
This brings idea of hunting down people instead of waiting for occasional pray at the gates. Reading these forums I came to conclusion that ganking will kill only unaware and unprepared people. Which is not much fun for gankers too. But you can try to find someone mining... Ships equipped for mining are much more hard to escape with. Then miners will use escorts and pirates will have to have more force. And ... it will become more interesting?
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