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CommanderData211
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Posted - 2009.01.09 13:11:00 -
[1]
I would very much like to see item tabs in the item window in stations.
We have this functionality in the corporate hangar bays, why not in our own personal item tabs.
This would be a great sorting mechanic. Sure, you can sort your entire list of items in a given station by the name, the slot, the group etc... But what about separating your ore, from your rat loot, to your salvage, all in nice neat tabs that you can name whatever you want to represent whatever sorting you want? What about taking your BPO's and your BPC's and separating them with tabs?
I currently have over 800 items sitting in a station, and instead of spending tons of time sorting and really managing my stuff, I want to hop out into space. This system would allow for much more streamlined experience while in the station and make managing items all the simpler.
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Bullen karlssson
Swedish Aerospace Inc G00DFELLAS
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Posted - 2009.01.09 13:37:00 -
[2]
I support this to 100%. Or at least make it so you can look/Search in your containers/Station Vault in the assets menu.
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SilverSwann
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Posted - 2009.01.09 15:19:00 -
[3]
I concurr this would be very usefull and would make life a lot easier for traders especially if you could also see the quantities. |

Sidrat Flush
Life is Experience Rally Against Evil
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Posted - 2009.01.09 16:26:00 -
[4]
This has been brought up before, let's get it on the agenda yes?
I can't see what's wrong with having individual wallet and corp divisions for everyone.
There are people who create a corp JUST so they can sort their stuff out.
-------------------------- Life is about memories the more the better.
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Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2009.01.09 17:28:00 -
[5]
I'd prefer making station containers not suck to making explicit tabs, but yes, better sorting mechanisms of some kind would be good. - Lotto - Paladin! Cruiser BPC Store |

CommanderData211
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Posted - 2009.01.11 02:53:00 -
[6]
Well, the idea of making the cargo containers and station vaults not suck has been proposed in the tasks. Here are the problems with them as I see it.
1. The items stored within are completely un-viewable and inaccessible from the assets window. 2. You have to open them every time you want to peek inside. 3. Station vaults cannot be moved at all.
Now I'd like to address these issues in the context of the tab system, but I also would like to see how we can figure out changes to the cans as well.
1. Adding the item-tabbing functionality would effectively end this. The tabs could be added into the assets window as well. Have the tabs along the top and have the assets display only the items in the hangars under that tab. But if you wanted more customizability you could also use cans to sort your junk. This is where i believe that the cans need change also, because then you would still no be able to see what was in the cans from your assets.
2. The tabs would simply be quicker. No more right clicking like crazy opening your containers.
3. The station vaults are cool, because they were obviously implemented strictly for a sorting sense, but they are not good enough in my opinion. The fact that you cannot break them down and transport them to another location really sucks. The fact that item-tabbing would also solve this issue also is all well and good, but the fact remains that we should also have the ability to move around the vaults.
I haven't changed my stance on the item-tabbing idea at all, but I do see the merits of improving the can functionality alongside with it. I see one to be a broken system that needs to be fixed, and the other, a new "general sorting" mechanism that would end the massive clutter. If item-tabbing were introduced AND the problems with cans were fixed i think my head would explode.
I vote for both.
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Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2009.01.11 16:25:00 -
[7]
Originally by: CommanderData211 Well, the idea of making the cargo containers and station vaults not suck has been proposed in the tasks. Here are the problems with them as I see it.
1. The items stored within are completely un-viewable and inaccessible from the assets window. 2. You have to open them every time you want to peek inside. 3. Station vaults cannot be moved at all.
Now I'd like to address these issues in the context of the tab system, but I also would like to see how we can figure out changes to the cans as well.
1. Adding the item-tabbing functionality would effectively end this. The tabs could be added into the assets window as well. Have the tabs along the top and have the assets display only the items in the hangars under that tab. But if you wanted more customizability you could also use cans to sort your junk. This is where i believe that the cans need change also, because then you would still no be able to see what was in the cans from your assets.
2. The tabs would simply be quicker. No more right clicking like crazy opening your containers.
3. The station vaults are cool, because they were obviously implemented strictly for a sorting sense, but they are not good enough in my opinion. The fact that you cannot break them down and transport them to another location really sucks. The fact that item-tabbing would also solve this issue also is all well and good, but the fact remains that we should also have the ability to move around the vaults.
I haven't changed my stance on the item-tabbing idea at all, but I do see the merits of improving the can functionality alongside with it. I see one to be a broken system that needs to be fixed, and the other, a new "general sorting" mechanism that would end the massive clutter. If item-tabbing were introduced AND the problems with cans were fixed i think my head would explode.
I vote for both.
One item I'd like to see is a variable-size container, call it a "partition" or something. You right click on it, pick its size in m3 from one to a zillion, and it holds stuff without compressing it. Assuming the database can handle it, you could also stick partitions inside partitions inside compression containers - they're entirely nestable without issue. You can transport a nearly infinite number of them easily(to save time, might as well make them repackage to 1 m3), and yet they can hold as much stuff as you need cleanly. Combine that with a general container fix - make them searchable on assets, remove the utterly boneheaded auto-lock "feature" on station containers(or make some non-secure ones, whatever), make it so double-clicking on a container opens it, all that stuff - and you've got a real solution to this problem using existing game mechanics.
That's just my pet idea though. I don't care too much about the form of the solution, I just want a better answer to a badly implemented system. - Lotto - Paladin! Cruiser BPC Store |

HEPBHOE OKOH4AHUE
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Posted - 2009.01.12 00:45:00 -
[8]
I am sorting items by placing them into station containers that are huge. Even ships with fitting lives in conts.
But, relatively to database optimisation and speed up, this feature would help a lot.
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CozmoKramer
Capital Shipyard
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Posted - 2009.01.12 13:23:00 -
[9]
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Orb Vex
R.U.R.
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Posted - 2009.01.14 11:19:00 -
[10]
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Daquaris
Novus Aevum Transport and Industries Novus Aevum
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Posted - 2009.01.14 12:06:00 -
[11]
Indeed!
I have to keep tons of station containers around to organize my stuff :(
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JAK480
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Posted - 2009.01.14 13:04:00 -
[12]
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StarStryder
Zero-Hour
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Posted - 2009.01.14 14:20:00 -
[13]
+1 although I'd have no problem with staying with containers for sorting stuff is the various improvements people have already mentioned were implemented.
Originally by: Herschel Yamamoto remove the utterly boneheaded auto-lock "feature" on station containers(or make some non-secure ones, whatever),
You can already turn that off in the container's settings.
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Cyberman Mastermind
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Posted - 2009.01.14 16:47:00 -
[14]
Edited by: Cyberman Mastermind on 14/01/2009 16:47:38
Originally by: StarStryder
Originally by: Herschel Yamamoto remove the utterly boneheaded auto-lock "feature" on station containers(or make some non-secure ones, whatever),
You can already turn that off in the container's settings.
Yes, but it's not stored on the server but on the client. So whenever your settings disappear (be it reformat or new patch), all container are locked again. Fun!...
Almost forgot - signed. |

StarStryder
Zero-Hour
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Posted - 2009.01.14 16:57:00 -
[15]
Originally by: Cyberman Mastermind Edited by: Cyberman Mastermind on 14/01/2009 16:47:38
Originally by: StarStryder
Originally by: Herschel Yamamoto remove the utterly boneheaded auto-lock "feature" on station containers(or make some non-secure ones, whatever),
You can already turn that off in the container's settings.
Yes, but it's not stored on the server but on the client. So whenever your settings disappear (be it reformat or new patch), all container are locked again. Fun!...
Almost forgot - signed.
ok, that's crap. And odd considering that the setting is "per container". You'd have thought it would make more sense for it be server side. |

Hans Arienth
Lightspeed Logistics
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Posted - 2009.01.14 19:54:00 -
[16]
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place1
New Eden Research Organisation
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Posted - 2009.01.16 04:27:00 -
[17]
+1
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LUC1FER
Rulers Of Mankind
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Posted - 2009.01.16 10:05:00 -
[18]
Eh Why the hell not. And make containers viewable from assets while youre at it. ............................................... I am not asking for blood, i can take your blood. I am asking for souls, which i can make as painful as you wish. |

DEX PENNYWORTH
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Posted - 2009.01.21 01:34:00 -
[19]
great idea , hope somebody in ccp will think its their idea and run with it.
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CaptainSpock211
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Posted - 2009.01.21 05:33:00 -
[20]
/////SIGNED\\\\\ Creating tabs would be amazing!! Not only could you sort your items much more efficiently, but when you are hauling the items that a group of players has acquired, you don't need to log or remember everything you were responsible for carrying. You could easily create a tab, dump the items in there, and split it later without any hassle.
BRAINSTORM I guess to add to Data's idea, it would be nice to have a sorting function, and a tag that could make certain tabs universal, or local to each station.
Sorting: Be able to assign item groups to certain tabs, and those items will automatically be dumped into the proper tab when you click a sort function. After a full cargo load of ratting: The salvage, ammunition, weapon turrets, and misc modules would all be sorted into the proper tab with one drag n drop and a right click option on all or selected items.
Tags: You can make a tab like "Ammunition" and set the tag to universal. Now you have an ammunition tab in all stations. Then you can make a tab "Blueprints" with the tag set to local, and it will only appear in that station. With this feature you wouldn't have to create all your tabs in every station, and you won't have tabs for specialized sorting clogging up every hangar you have items in. |

Avalon Champion
Gallente Defence Evaluation Research Agency
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Posted - 2009.01.21 06:57:00 -
[21]
Edited by: Avalon Champion on 21/01/2009 07:00:29 I like the idea, and it would save a fortune in station containers everytime i moved.
The next logical step would be to merge the Items and Ship hanger buttons into single button (my equipment), with the hanger being an additional tab.
I would restrict the number of equipment hanger tabs to a max of 7. Each tab then can contain Freight cans that sub divide that group. Thus if i want to move everything is already packed in freight cans and you just load up and move.
Why 7? Its in line with the Corp Hanger so the mechanics already exist, they just get extended to the player. I also cant see any reason for more, as this is the way i would name the sections
- General
- Highs
- Meds
- Lows
- Ammo
- Mins/Ore/Salvage
- Rigs
There also needs to be a way to see whats in a can without opening it, almost like an inventry option on the a right click menu, especially for remote viewing.
Edit : List format
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Dmitryilyin
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Posted - 2009.01.22 14:54:00 -
[22]
It would be cool! /signed |

CommanderData211
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Posted - 2009.01.28 15:32:00 -
[23]
Just to clarify, Spock is not an alt of mine, he's actually my roommate, and we were having a discussion about this and came across a snag involving implementing the item-tabbing idea in the assets window. We're not really sure how best to do it and were wondering if anyone had any ideas.
My idea: Have the item-tabs carry over directly onto the assets window, where you will have a series of tabs at the top representing the item-tabs you have in your inventory, and the list of items beneath it will correspond only to those items in those tabs.
His idea: Change the assets window to look more like the market, where you have the assets all the way on the left of the window (much like the categories of items for sale), and then the main item viewing screen would simply be like the item hangar with the tabs across the top.
Both of these fit quite nicely with the tabs but what do you guys think would be best? Now that this is all typed I actually think I'm leaning towards Spock's idea but this would require revamping of the assets window. Let me know what you guys think. |

Red Raider
Airbourne Demons DeMoN's N AnGeL's
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Posted - 2009.01.28 17:07:00 -
[24]
Edited by: Red Raider on 28/01/2009 17:07:43 Having an inventory that had sortable options and tabs just like the overview would be very nice.
It would be nice to be able to create specific columns showing relevant data like meta level and quick sell/buy price with the color coded good or bad option and the whole nine yards.
I realize that its the overview that earned EVE the "Excel In Space" moniker but your cargo hold, items, and ships need the "Excel In Space" design. |

Drake Draconis
Shadow Cadre Worlds End Consortium
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Posted - 2009.01.28 18:04:00 -
[25]
Heck yeah.
/signed |

YouGotRipped
Ewigkeit
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Posted - 2009.01.28 18:11:00 -
[26]
Edited by: YouGotRipped on 28/01/2009 18:26:36 Too much hassle especially for new players forgetting what went where. Just rent a corp hangar or use a station container; it's not like you will need tabs for every station where you have items. |

Red Raider
Caldari Airbourne Demons DeMoN's N AnGeL's
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Posted - 2009.01.28 18:29:00 -
[27]
Originally by: YouGotRipped Edited by: YouGotRipped on 28/01/2009 18:26:36 Too much hassle especially for new players forgetting what went where. Just rent a corp hangar or use a station container; it's not like you will need tabs for every station where you have items.
I am fresh out of clues buddy sorry. |

Shadar al'Thor
one world Corp Yarrbear Equity and Trade Industries
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Posted - 2009.01.28 22:49:00 -
[28]
This is a change that would only benifit EVERYONE ......... something i am hoping we see in the very near future
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Wardo21
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Posted - 2009.01.28 23:06:00 -
[29]
I'm all for it, but some things come to mind that make it more than "simple".
What hangar do you look into when using the "corp hangar -> members hangars"? Does someone with the rights get to see all of your personal hangars or just the first one? Should that be configurable? Should players get a "delivery" hangar for this purpose? (I would assume market/contract purchases as well, just like a corp delivery hangar.)
While it lasted (damn those DB lags!) the filter function on containers was nice.
The partition idea is nice, but there has to be some limit to nesting. Otherwise some fool is going to take 1000 of them and store everything down at the bottom 1000th level. I've no idea what that would do to the DB/lag, but it doesn't sound like a good idea.
I wouldn't mind having huge non-audit log containers, I second that suggestion as well. (Station <whatevers>). I don't think I've even looked at a personal log for one of them, and would turn that off if I could. I shuffle stuff around all the time, and no password - no log - no locking would be nice for my personal hangars.
If we are getting a revamp, why not ask for more than 7 for personal and corp? 16 would be a better start IMO, or 32, or better yet a configurable number up to 100 perhaps? (1000-1099 for the API) [Side note, any adjustment in quantity also means working on the corp management screen... as well as new UI screens/right click menus for the player tabs.] |

Myrhial Arkenath
Ghost Festival
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Posted - 2009.01.29 12:44:00 -
[30]
Supported
CEO | Diary of a pod pilot |
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