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MAX MEXX
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Posted - 2009.01.11 18:19:00 -
[1]
Would be nice to have some info here.
Motherships now are almost useless.
-A carrier can do the same thing for 1/15 of the price + can be insured -A titan can(at double the cost) instantly vaporize fleet's within 15 seconds then get out. ( A mom need's at lest 30 sec to kill a BS )(takes over two min if the BS has a mwd active)
-With the "new" hictor's they have a much bigger chance to get tackled. -Dictors are still here, nothing really bad about them. -The web nerf hit them hard, since fighters don't hit mwd'ing battleships wheel, and the max range web is now 20k(hakims web)
Suggestions?
moms more armor/shield,
them web range bonus
Hic's cant "point" them, only bubble?
Ofc. they are just ideas i come upp with while writing this.
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Concorduck
Gallente
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Posted - 2009.01.11 18:31:00 -
[2]
Originally by: MAX MEXX Motherships now are almost useless.
Confirmed
FIRST! |

Grek Forto
22nd Black Rise Defensive Unit
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Posted - 2009.01.11 18:33:00 -
[3]
Capital ships are over-rated. |

Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2009.01.11 18:33:00 -
[4]
Ms are pretty much useless, but not for the reasons you think of. |

Nicholas Barker
Black Nova Corp Band of Brothers
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Posted - 2009.01.11 18:34:00 -
[5]
Originally by: MAX MEXX
Hic's cant "point" them, only bubble?
weeeey, lowsec smart bombing at it's best |

MAX MEXX
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Posted - 2009.01.11 18:34:00 -
[6]
Originally by: Batolemaeus Ms are pretty much useless, but not for the reasons you think of.
Please enlighten me :) |

Concorduck
Gallente
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Posted - 2009.01.11 18:37:00 -
[7]
Originally by: Nicholas Barker
Originally by: MAX MEXX
Hic's cant "point" them, only bubble?
weeeey, lowsec smart bombing at it's best
welcome to pre-HIC |

Frug
Repo Industries
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Posted - 2009.01.11 18:38:00 -
[8]
Originally by: Nicholas Barker
Originally by: MAX MEXX
Hic's cant "point" them, only bubble?
weeeey, lowsec smart bombing at it's best
Heheh.
Maybe the reverse would be better?
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MAX MEXX
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Posted - 2009.01.11 18:53:00 -
[9]
Originally by: Frug
Originally by: Nicholas Barker
Originally by: MAX MEXX
Hic's cant "point" them, only bubble?
weeeey, lowsec smart bombing at it's best
Heheh.
Maybe the reverse would be better?
Oo i can see this was a stupid idea now he he,
Any ideas what can be done to buff motherships again then?
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5pinDizzy
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Posted - 2009.01.11 18:56:00 -
[10]
Originally by: Batolemaeus Ms are pretty much useless, but not for the reasons you think of.
Share the knowledge duuude!
I would've thought the same as the OP.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.01.11 18:58:00 -
[11]
Welcome to the EVE basic premises : generally, a rough 5% increase in performance comes at a rough x10 increase in price for similar items.

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Shadowsword
Epsilon Lyr Tau Ceti Federation
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Posted - 2009.01.11 19:02:00 -
[12]
The only thing motherships need is the same jump range than carriers. |

TimMc
Gallente Brutal Deliverance OWN Alliance
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Posted - 2009.01.11 19:23:00 -
[13]
Originally by: Shadowsword The only thing motherships need is the same jump range than carriers.
This.
But Motherships really really really need a role.
At the moment a carrier can do their role for much cheaper, minus jump clone ability that no one really uses and the ECM burst ability that no one uses.
Been said a million times before, but I would love to make them act as outposts for mobile corporations or alliances. Docking lots of ships, clones (and jump entire corp places with them inside), insurance and bounty office etc. Probably make them all subsystems that can be killed like the outpost, and have to setup first to enter this mode (or just make triage mode free and have it do this). |

Yalezorn
Gallente
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Posted - 2009.01.11 19:59:00 -
[14]
Originally by: MAX MEXX Would be nice to have some info here.
Motherships now are almost useless.
-A carrier can do the same thing for 1/15 of the price + can be insured -A titan can(at double the cost) instantly vaporize fleet's within 15 seconds then get out. ( A mom need's at lest 30 sec to kill a BS )(takes over two min if the BS has a mwd active)
While MS can do 15 times what a carrier can do.
Titans can vaporize a fleet, then sit there for 10 minutes hoping the fleet wasn't the REAL fleet's DD sacrifice.
Motherships don't kill things. They support the things that kill things.
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.01.11 20:00:00 -
[15]
Originally by: MAX MEXX Motherships now are almost useless.
Good. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Sirial Soulfly
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Posted - 2009.01.11 20:02:00 -
[16]
They aren't useless, they are epeen enlargements for people with too much isk right ?
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MAX MEXX
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Posted - 2009.01.11 20:04:00 -
[17]
Originally by: Yalezorn
Originally by: MAX MEXX Would be nice to have some info here.
Motherships now are almost useless.
-A carrier can do the same thing for 1/15 of the price + can be insured -A titan can(at double the cost) instantly vaporize fleet's within 15 seconds then get out. ( A mom need's at lest 30 sec to kill a BS )(takes over two min if the BS has a mwd active)
While MS can do 15 times what a carrier can do.
Titans can vaporize a fleet, then sit there for 10 minutes hoping the fleet wasn't the REAL fleet's DD sacrifice.
Motherships don't kill things. They support the things that kill things.
Titans fire a DD, then warp away withing 18-20 seconds... Motherships does nothing a carrier can't to, but just 18 times more expencive
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Karrade Krise
Galatic P0RN Starz
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Posted - 2009.01.11 20:07:00 -
[18]
Originally by: TimMc
Originally by: Shadowsword The only thing motherships need is the same jump range than carriers.
This.
But Motherships really really really need a role.
At the moment a carrier can do their role for much cheaper, minus jump clone ability that no one really uses and the ECM burst ability that no one uses.
Been said a million times before, but I would love to make them act as outposts for mobile corporations or alliances. Docking lots of ships, clones (and jump entire corp places with them inside), insurance and bounty office etc. Probably make them all subsystems that can be killed like the outpost, and have to setup first to enter this mode (or just make triage mode free and have it do this).
This. Would. Be. AwsomeSauce.
It would be similar to a Black Ops jumping in with a bunch of Recons in Tow...only a much larger attack force.
Karrade-Confirming all pirate babies come from me Surfin's PlunderBunny-I always knew you were a woman Karrade-I am a man of many talents.
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Lt Shard
Shoot To Thrill Un-Natural Selection
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Posted - 2009.01.11 20:07:00 -
[19]
Moms are broken, there just being used for giant e-peens.
They should be used for jumping in fleets. I.e. Have a clone bay and a Hangar full of ships. Jump into battle and have your fleet clone jump into the mom and bring out one of those ships.
THAT is the role of the mothership.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2009.01.11 20:11:00 -
[20]
Okay, enlightenment starting (kidding).
Guess how much different a carrier is vs. a ms in a capital fight.
Yup, about 10 seconds, maybe less. People usually suddenly remember how to focus fire when a ms appears..
10 seconds greater survivability, worth several billions? No, not really. Fights in Eve scale horribly, and MS are a victim of growing capital numbers in conflicts. ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Grimpak
Gallente Celestial Horizon Corp. Celestial Industrial Alliance
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Posted - 2009.01.11 20:16:00 -
[21]
Edited by: Grimpak on 11/01/2009 20:16:29
Originally by: Karrade Krise
Originally by: TimMc
Originally by: Shadowsword The only thing motherships need is the same jump range than carriers.
This.
But Motherships really really really need a role.
At the moment a carrier can do their role for much cheaper, minus jump clone ability that no one really uses and the ECM burst ability that no one uses.
Been said a million times before, but I would love to make them act as outposts for mobile corporations or alliances. Docking lots of ships, clones (and jump entire corp places with them inside), insurance and bounty office etc. Probably make them all subsystems that can be killed like the outpost, and have to setup first to enter this mode (or just make triage mode free and have it do this).
This. Would. Be. AwsomeSauce.
It would be similar to a Black Ops jumping in with a bunch of Recons in Tow...only a much larger attack force.
good stuff, but I would also add more hislots (all moms should have 8 hislots ffs), 2/3 gunslots and dmg bonuses to them XL guns. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

UGWidowmaker
Caldari freelancers inc KenZoku
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Posted - 2009.01.11 20:31:00 -
[22]
i fully agree moms should be able to jump fleets... and have similar jump range than a dreadnaught.
then it would be a nice USEFULL ship... OMFG
I am the widowmaker stay tuned.
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iudex
Caldari State Protectorate
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Posted - 2009.01.11 20:41:00 -
[23]
Totally agree, motherships are currently pretty useless and desperately need something that makes them usefull. When they were immune to tackling, i sold some ME:0 BPCs for 2 billion. Today i get less than 300 million for a ME:1 Aeon BPC. This says it all, noone wants to buy motherships anymore . |

Commander Predator
Apeshit Assassins
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Posted - 2009.01.11 20:44:00 -
[24]
Edited by: Commander Predator on 11/01/2009 20:45:01 would be awesome if moms could jump whole fleets in, but they would need some sort of limit to how many ships or m3 of ships canfit, maybe not make it like a station, maybe just somehow the ships attach to it and can jump a certain amount of ships around, jump in, release, jump out, grab more, or just get multiple moms, jump in release and fight. would make 0.0 warfare a bit more interesting. and the more moms one alliance has the better, make more big targets or objectives during war. |

TimMc
Gallente Brutal Deliverance OWN Alliance
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Posted - 2009.01.11 20:45:00 -
[25]
Originally by: Grimpak Edited by: Grimpak on 11/01/2009 20:16:29
Originally by: Karrade Krise
Originally by: TimMc
Originally by: Shadowsword The only thing motherships need is the same jump range than carriers.
This.
But Motherships really really really need a role.
At the moment a carrier can do their role for much cheaper, minus jump clone ability that no one really uses and the ECM burst ability that no one uses.
Been said a million times before, but I would love to make them act as outposts for mobile corporations or alliances. Docking lots of ships, clones (and jump entire corp places with them inside), insurance and bounty office etc. Probably make them all subsystems that can be killed like the outpost, and have to setup first to enter this mode (or just make triage mode free and have it do this).
This. Would. Be. AwsomeSauce.
It would be similar to a Black Ops jumping in with a bunch of Recons in Tow...only a much larger attack force.
good stuff, but I would also add more hislots (all moms should have 8 hislots ffs), 2/3 gunslots and dmg bonuses to them XL guns.
Would rather have when you setup, you stay in space and can deploy sentries which stay connected when you logout. Will require your alliance/corp to defend your ass but you can effectively act as an outpost. |

Gnomes Rock
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Posted - 2009.01.11 20:45:00 -
[26]
Give moms tractor beams that pull ships toward it at a set m/s, then we could pretend Eve is starwars and be happy. |

Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2009.01.11 21:34:00 -
[27]
Truth is they lack 'something', but when I asked the dev panel at fanfest they said they weren't planning on anything for supercaps. Of course I have a few suggestions of my own:
- Increase motherships HP 3-5 fold and give them an inherent 10-fold bonus to shield boost / rep amount. Make them frontline behemoths, capable of tanking a substantial number of dreadnoughts while keeping them vulnerable to hictors, dictors and neuting. - Increase the effectiveness of the remote ECM
Titans will still be a class apart due to their doomsday ability but even they deserve some loving.
- Same as for motherships, give them increased HP and tank abilities - Otherwise, titans are fine IMO. Expensive tools with powerful destructive potential
Wyvern & Chimera fitting flowchart
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2009.01.11 21:38:00 -
[28]
http://oldforums.eveonline.com/?a=topic&threadID=689149&page=1#1
Also, that ;)
Wyvern & Chimera fitting flowchart
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Kayl Breinhar
Gallente GoonFleet GoonSwarm
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Posted - 2009.01.11 21:50:00 -
[29]
Edited by: Kayl Breinhar on 11/01/2009 21:51:36 It's not our fault you bought a capital-sized coffin that you can now never leave and are having buyer's remorse about it. That's what you get for flying a supercapital. Sorry that your MS isn't an invincible lowsec **** machine anymore, but that's not CCP's fault, it's the fault of everyone who used MS to camp gates before you wanted to.
Also - MS can't do anything a carrier can do? WTB Thanatos that can fit a Remote ECM Burst TIA.
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Cambarus
The Baros Syndicate Ministry Of Amarrian Secret Service
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Posted - 2009.01.11 21:58:00 -
[30]
Give motherships a module that renders them invulnerable for 10 minutes with an hour-long cooldown timer. MOMs would be able to stay on the field in massive fleet fights and be awesome logistics ships, while still being killable in smaller engagements. |
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