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Siddy
|
Posted - 2004.08.11 17:06:00 -
[31]
Originally by: Grimpak oh fer crissakes... ever used 1200's? ...don't think so...
and whats wrong whit my idea? -------------------------------------------
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Siddy
|
Posted - 2004.08.11 17:06:00 -
[32]
Originally by: Grimpak oh fer crissakes... ever used 1200's? ...don't think so...
and whats wrong whit my idea? -------------------------------------------
|

Roderic Excelion
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Posted - 2004.08.11 17:25:00 -
[33]
There are some things I don't really get. Take small autocannons for instance. These physicaly can't hit ouside of 5Km, and optimal of 1Km. How many time have you ever been able to stay at 1Km from a moving target? That aside, you do damage in the falloff range, thus loosing half the damage of the ammo to start with. Ok, fit howitzers you say? Have you tried hitting a frigate with these? The tracking is so bad it can't hit even when using a tracking comp. I stoped using projectiles the time the howitzer's tracking ment I couldn't hit frigates with small guns any more, which is a shame, as I kind of liked them for their descriptions and design.
|

Roderic Excelion
|
Posted - 2004.08.11 17:25:00 -
[34]
There are some things I don't really get. Take small autocannons for instance. These physicaly can't hit ouside of 5Km, and optimal of 1Km. How many time have you ever been able to stay at 1Km from a moving target? That aside, you do damage in the falloff range, thus loosing half the damage of the ammo to start with. Ok, fit howitzers you say? Have you tried hitting a frigate with these? The tracking is so bad it can't hit even when using a tracking comp. I stoped using projectiles the time the howitzer's tracking ment I couldn't hit frigates with small guns any more, which is a shame, as I kind of liked them for their descriptions and design.
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Cupdeez
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Posted - 2004.08.11 17:31:00 -
[35]
Edited by: Cupdeez on 11/08/2004 17:32:58 sounds to me like they made the tempest to be more of a long range battleship... if you go out in one you better have an escort for the short range..... in a fleet battle they will be much more powerfull.. since they can be so damn far away and still hithard... CCP tried to make everyship have itz own role...
they wanted to make every ship more useable... depending on what you want todo is the ship you need to buy...
my dom = close range.... i can controll 13 drones i get a 5% damage mod to my hybirds it has 7 low 5 med and 6 high all torrests... Guess what im going to be good at close range... 40k-15km for my torrests and 15k-0 with my 13 drones... but a tempest would rap me at about 40km but onces i get close like 30k things might change...
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Cupdeez
|
Posted - 2004.08.11 17:31:00 -
[36]
Edited by: Cupdeez on 11/08/2004 17:32:58 sounds to me like they made the tempest to be more of a long range battleship... if you go out in one you better have an escort for the short range..... in a fleet battle they will be much more powerfull.. since they can be so damn far away and still hithard... CCP tried to make everyship have itz own role...
they wanted to make every ship more useable... depending on what you want todo is the ship you need to buy...
my dom = close range.... i can controll 13 drones i get a 5% damage mod to my hybirds it has 7 low 5 med and 6 high all torrests... Guess what im going to be good at close range... 40k-15km for my torrests and 15k-0 with my 13 drones... but a tempest would rap me at about 40km but onces i get close like 30k things might change...
|

Grimpak
|
Posted - 2004.08.11 17:59:00 -
[37]
Originally by: Siddy
Originally by: Grimpak oh fer crissakes... ever used 1200's? ...don't think so...
and whats wrong whit my idea?
...nothing.. I just say that if you are unhappy with the 1400's, try lower calliber guns. my 1200's do good dmg at 25-40km with PP, and sometimes I can land a few good hits on the 25-15km range. Anyways the idea for tracking boost on the ammo isn't that bad, but it will make the game a lil' unbalanced again, unless they add that tracking bonus to the rest of the ammo classes (laser and hybrid). 1400's are for extreme long ranges. They might need a lil tweaking on this part, but now they are cutted out for the job. go fit a temp for dmg+range and try it out. My sugestion? give the howies more range and more fallout, or just more fallout. It's the Autocannons that need a lil' tracking bonus I belive.
PS: soz my outburst... seeing too much people saying that 1400's are completely br0ked now and noone gives a damn in trying the 1200's... belive me: they are good. -------------------
Quote: Fragm's Oversized Ego Cannon barely scratches the forums, inflicting omgnoonecares damage
|

Grimpak
|
Posted - 2004.08.11 17:59:00 -
[38]
Originally by: Siddy
Originally by: Grimpak oh fer crissakes... ever used 1200's? ...don't think so...
and whats wrong whit my idea?
...nothing.. I just say that if you are unhappy with the 1400's, try lower calliber guns. my 1200's do good dmg at 25-40km with PP, and sometimes I can land a few good hits on the 25-15km range. Anyways the idea for tracking boost on the ammo isn't that bad, but it will make the game a lil' unbalanced again, unless they add that tracking bonus to the rest of the ammo classes (laser and hybrid). 1400's are for extreme long ranges. They might need a lil tweaking on this part, but now they are cutted out for the job. go fit a temp for dmg+range and try it out. My sugestion? give the howies more range and more fallout, or just more fallout. It's the Autocannons that need a lil' tracking bonus I belive.
PS: soz my outburst... seeing too much people saying that 1400's are completely br0ked now and noone gives a damn in trying the 1200's... belive me: they are good. -------------------
Quote: Fragm's Oversized Ego Cannon barely scratches the forums, inflicting omgnoonecares damage
|

Cruz
|
Posted - 2004.08.11 18:00:00 -
[39]
Originally by: Cupdeez
my dom = close range.... i can controll 13 drones i get a 5% damage mod to my hybirds it has 7 low 5 med and 6 high all torrests... Guess what im going to be good at close range...
mm Let me guess, a Federate Issue Dominix with 7 low slots? ................. |

Cruz
|
Posted - 2004.08.11 18:00:00 -
[40]
Originally by: Cupdeez
my dom = close range.... i can controll 13 drones i get a 5% damage mod to my hybirds it has 7 low 5 med and 6 high all torrests... Guess what im going to be good at close range...
mm Let me guess, a Federate Issue Dominix with 7 low slots? ................. |

Siddy
|
Posted - 2004.08.11 18:06:00 -
[41]
Originally by: Grimpak
Originally by: Siddy
Originally by: Grimpak oh fer crissakes... ever used 1200's? ...don't think so...
and whats wrong whit my idea?
...nothing.. I just say that if you are unhappy with the 1400's, try lower calliber guns. my 1200's do good dmg at 25-40km with PP, and sometimes I can land a few good hits on the 25-15km range. Anyways the idea for tracking boost on the ammo isn't that bad, but it will make the game a lil' unbalanced again, unless they add that tracking bonus to the rest of the ammo classes (laser and hybrid). 1400's are for extreme long ranges. They might need a lil tweaking on this part, but now they are cutted out for the job. go fit a temp for dmg+range and try it out. My sugestion? give the howies more range and more fallout, or just more fallout. It's the Autocannons that need a lil' tracking bonus I belive.
PS: soz my outburst... seeing too much people saying that 1400's are completely br0ked now and noone gives a damn in trying the 1200's... belive me: they are good.
you say the 1400mms are long range guns right?
whit nerffed faalof and weaker ammo i see absolutely no poin using them in long range / where hybrds and tachyons still outdamage them ....
the 1200mms hit beter than 1400mms and got slightly worse DoT - but they cant be compared to 425mm Rails or tachs in DoT or trakking  -------------------------------------------
|

Siddy
|
Posted - 2004.08.11 18:06:00 -
[42]
Originally by: Grimpak
Originally by: Siddy
Originally by: Grimpak oh fer crissakes... ever used 1200's? ...don't think so...
and whats wrong whit my idea?
...nothing.. I just say that if you are unhappy with the 1400's, try lower calliber guns. my 1200's do good dmg at 25-40km with PP, and sometimes I can land a few good hits on the 25-15km range. Anyways the idea for tracking boost on the ammo isn't that bad, but it will make the game a lil' unbalanced again, unless they add that tracking bonus to the rest of the ammo classes (laser and hybrid). 1400's are for extreme long ranges. They might need a lil tweaking on this part, but now they are cutted out for the job. go fit a temp for dmg+range and try it out. My sugestion? give the howies more range and more fallout, or just more fallout. It's the Autocannons that need a lil' tracking bonus I belive.
PS: soz my outburst... seeing too much people saying that 1400's are completely br0ked now and noone gives a damn in trying the 1200's... belive me: they are good.
you say the 1400mms are long range guns right?
whit nerffed faalof and weaker ammo i see absolutely no poin using them in long range / where hybrds and tachyons still outdamage them ....
the 1200mms hit beter than 1400mms and got slightly worse DoT - but they cant be compared to 425mm Rails or tachs in DoT or trakking  -------------------------------------------
|

Grimpak
|
Posted - 2004.08.11 18:12:00 -
[43]
Originally by: Siddy
Originally by: Grimpak
Originally by: Siddy
Originally by: Grimpak oh fer crissakes... ever used 1200's? ...don't think so...
and whats wrong whit my idea?
...nothing.. I just say that if you are unhappy with the 1400's, try lower calliber guns. my 1200's do good dmg at 25-40km with PP, and sometimes I can land a few good hits on the 25-15km range. Anyways the idea for tracking boost on the ammo isn't that bad, but it will make the game a lil' unbalanced again, unless they add that tracking bonus to the rest of the ammo classes (laser and hybrid). 1400's are for extreme long ranges. They might need a lil tweaking on this part, but now they are cutted out for the job. go fit a temp for dmg+range and try it out. My sugestion? give the howies more range and more fallout, or just more fallout. It's the Autocannons that need a lil' tracking bonus I belive.
PS: soz my outburst... seeing too much people saying that 1400's are completely br0ked now and noone gives a damn in trying the 1200's... belive me: they are good.
you say the 1400mms are long range guns right?
whit nerffed faalof and weaker ammo i see absolutely no poin using them in long range / where hybrds and tachyons still outdamage them ....
the 1200mms hit beter than 1400mms and got slightly worse DoT - but they cant be compared to 425mm Rails or tachs in DoT or trakking 
....that's why I said to give a boost to the fallof. Nerfing the falloff of the projs, together with the new tracking formulas was the death to it. oh and don't compare the 1200's to the hi-end turrets. compare them to the low-end hi-range ones. and don't forget that tachys are a special "super-weapon" don't compare them to the 425 rail or the 1400, since they are one of the kind with no equal on the other classes... or so the devs said it once... -------------------
Quote: Fragm's Oversized Ego Cannon barely scratches the forums, inflicting omgnoonecares damage
|

Grimpak
|
Posted - 2004.08.11 18:12:00 -
[44]
Originally by: Siddy
Originally by: Grimpak
Originally by: Siddy
Originally by: Grimpak oh fer crissakes... ever used 1200's? ...don't think so...
and whats wrong whit my idea?
...nothing.. I just say that if you are unhappy with the 1400's, try lower calliber guns. my 1200's do good dmg at 25-40km with PP, and sometimes I can land a few good hits on the 25-15km range. Anyways the idea for tracking boost on the ammo isn't that bad, but it will make the game a lil' unbalanced again, unless they add that tracking bonus to the rest of the ammo classes (laser and hybrid). 1400's are for extreme long ranges. They might need a lil tweaking on this part, but now they are cutted out for the job. go fit a temp for dmg+range and try it out. My sugestion? give the howies more range and more fallout, or just more fallout. It's the Autocannons that need a lil' tracking bonus I belive.
PS: soz my outburst... seeing too much people saying that 1400's are completely br0ked now and noone gives a damn in trying the 1200's... belive me: they are good.
you say the 1400mms are long range guns right?
whit nerffed faalof and weaker ammo i see absolutely no poin using them in long range / where hybrds and tachyons still outdamage them ....
the 1200mms hit beter than 1400mms and got slightly worse DoT - but they cant be compared to 425mm Rails or tachs in DoT or trakking 
....that's why I said to give a boost to the fallof. Nerfing the falloff of the projs, together with the new tracking formulas was the death to it. oh and don't compare the 1200's to the hi-end turrets. compare them to the low-end hi-range ones. and don't forget that tachys are a special "super-weapon" don't compare them to the 425 rail or the 1400, since they are one of the kind with no equal on the other classes... or so the devs said it once... -------------------
Quote: Fragm's Oversized Ego Cannon barely scratches the forums, inflicting omgnoonecares damage
|

Zu Lu
|
Posted - 2004.08.11 18:12:00 -
[45]
Edited by: Zu Lu on 11/08/2004 18:15:25 Yea and if the 425mm rails were not performing well all the megathron pilots would settle for 350mm rail loadouts
|

Zu Lu
|
Posted - 2004.08.11 18:12:00 -
[46]
Edited by: Zu Lu on 11/08/2004 18:15:25 Yea and if the 425mm rails were not performing well all the megathron pilots would settle for 350mm rail loadouts
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DKMech
|
Posted - 2004.08.11 18:15:00 -
[47]
I think what Siddy is trying to say is.
Projectiles are now forced to be long range weapon. Fine but dont make us use crappy damage multi ammo to us them at that disance. I wouldnt mind being forced to fight at 100km or greater if my shots were doing more damage out there.
Blasters are ment to be short range and the longer range you try to shoot them at the less damage multi you get. Well if Projectiles are ment to be long range then the closer distance you try and shoot the lower the damage mod should be not the other way around. The current layout makes NO SENCE.
|

DKMech
|
Posted - 2004.08.11 18:15:00 -
[48]
I think what Siddy is trying to say is.
Projectiles are now forced to be long range weapon. Fine but dont make us use crappy damage multi ammo to us them at that disance. I wouldnt mind being forced to fight at 100km or greater if my shots were doing more damage out there.
Blasters are ment to be short range and the longer range you try to shoot them at the less damage multi you get. Well if Projectiles are ment to be long range then the closer distance you try and shoot the lower the damage mod should be not the other way around. The current layout makes NO SENCE.
|

Grimpak
|
Posted - 2004.08.11 18:22:00 -
[49]
Originally by: DKMech I think what Siddy is trying to say is.
Projectiles are now forced to be long range weapon. Fine but dont make us use crappy damage multi ammo to us them at that disance. I wouldnt mind being forced to fight at 100km or greater if my shots were doing more damage out there.
Blasters are ment to be short range and the longer range you try to shoot them at the less damage multi you get. Well if Projectiles are ment to be long range then the closer distance you try and shoot the lower the damage mod should be not the other way around. The current layout makes NO SENCE.
indeed you are right... sorry for the misinterpretation siddy.. next time write in better english . Even so doing that by changing the current ammo isn't the idea... or so I belive... maybe with the new advanced ammo we will have the solution for it. Since laser cristals will have explosive and kinetic dmg, most probably, the new advanced hybrid ammo will have EM and explosive dmg, and since projs do any kind of dmg, they will get a bonus for other things. That or make the med range ammo having the tracking bonus and take out the size bonus from it.. dunno... -------------------
Quote: Fragm's Oversized Ego Cannon barely scratches the forums, inflicting omgnoonecares damage
|

Grimpak
|
Posted - 2004.08.11 18:22:00 -
[50]
Originally by: DKMech I think what Siddy is trying to say is.
Projectiles are now forced to be long range weapon. Fine but dont make us use crappy damage multi ammo to us them at that disance. I wouldnt mind being forced to fight at 100km or greater if my shots were doing more damage out there.
Blasters are ment to be short range and the longer range you try to shoot them at the less damage multi you get. Well if Projectiles are ment to be long range then the closer distance you try and shoot the lower the damage mod should be not the other way around. The current layout makes NO SENCE.
indeed you are right... sorry for the misinterpretation siddy.. next time write in better english . Even so doing that by changing the current ammo isn't the idea... or so I belive... maybe with the new advanced ammo we will have the solution for it. Since laser cristals will have explosive and kinetic dmg, most probably, the new advanced hybrid ammo will have EM and explosive dmg, and since projs do any kind of dmg, they will get a bonus for other things. That or make the med range ammo having the tracking bonus and take out the size bonus from it.. dunno... -------------------
Quote: Fragm's Oversized Ego Cannon barely scratches the forums, inflicting omgnoonecares damage
|

Wulfgard
|
Posted - 2004.08.11 18:33:00 -
[51]
Originally by: Cupdeez Edited by: Cupdeez on 11/08/2004 17:32:58 sounds to me like they made the tempest to be more of a long range battleship... if you go out in one you better have an escort for the short range..... in a fleet battle they will be much more powerfull.. since they can be so damn far away and still hithard... CCP tried to make everyship have itz own role...
they wanted to make every ship more useable... depending on what you want todo is the ship you need to buy...
my dom = close range.... i can controll 13 drones i get a 5% damage mod to my hybirds it has 7 low 5 med and 6 high all torrests... Guess what im going to be good at close range... 40k-15km for my torrests and 15k-0 with my 13 drones... but a tempest would rap me at about 40km but onces i get close like 30k things might change...
I can fly Apoc and Tempest, I have 5 mil skills in gunnery. I know both ship well. Now there is a big myth I want to vaporize You can get a better range, damage and tracking on Apoc fitted w/ tachyons than Tempest with 1200s or even 1400s. Tachs and other hybrid guns are better for long range than proj guns, thanks to recent patch. And btw, you don't need an escort to protect an Apoc, why shld you for a Tempest? The extra challenge that comes with flying a 100mil worthless piece of junk? 
Now Tempest is specialized... hmmm... Recycling 5% per lvl Veld mining 10% per lvl
Now, please stop stating this ship is specialized for long range, coz it really s-u-x at it!!!
|

Wulfgard
|
Posted - 2004.08.11 18:33:00 -
[52]
Originally by: Cupdeez Edited by: Cupdeez on 11/08/2004 17:32:58 sounds to me like they made the tempest to be more of a long range battleship... if you go out in one you better have an escort for the short range..... in a fleet battle they will be much more powerfull.. since they can be so damn far away and still hithard... CCP tried to make everyship have itz own role...
they wanted to make every ship more useable... depending on what you want todo is the ship you need to buy...
my dom = close range.... i can controll 13 drones i get a 5% damage mod to my hybirds it has 7 low 5 med and 6 high all torrests... Guess what im going to be good at close range... 40k-15km for my torrests and 15k-0 with my 13 drones... but a tempest would rap me at about 40km but onces i get close like 30k things might change...
I can fly Apoc and Tempest, I have 5 mil skills in gunnery. I know both ship well. Now there is a big myth I want to vaporize You can get a better range, damage and tracking on Apoc fitted w/ tachyons than Tempest with 1200s or even 1400s. Tachs and other hybrid guns are better for long range than proj guns, thanks to recent patch. And btw, you don't need an escort to protect an Apoc, why shld you for a Tempest? The extra challenge that comes with flying a 100mil worthless piece of junk? 
Now Tempest is specialized... hmmm... Recycling 5% per lvl Veld mining 10% per lvl
Now, please stop stating this ship is specialized for long range, coz it really s-u-x at it!!!
|

Siddy
|
Posted - 2004.08.11 19:05:00 -
[53]
Originally by: DKMech I think what Siddy is trying to say is.
Projectiles are now forced to be long range weapon. Fine but dont make us use crappy damage multi ammo to us them at that disance. I wouldnt mind being forced to fight at 100km or greater if my shots were doing more damage out there.
Blasters are ment to be short range and the longer range you try to shoot them at the less damage multi you get. Well if Projectiles are ment to be long range then the closer distance you try and shoot the lower the damage mod should be not the other way around. The current layout makes NO SENCE.
what you sed
and ofcorse trakking penalties for long range ammo to prevent autocannons be to poverful and work only on long ranges -------------------------------------------
|

Siddy
|
Posted - 2004.08.11 19:05:00 -
[54]
Originally by: DKMech I think what Siddy is trying to say is.
Projectiles are now forced to be long range weapon. Fine but dont make us use crappy damage multi ammo to us them at that disance. I wouldnt mind being forced to fight at 100km or greater if my shots were doing more damage out there.
Blasters are ment to be short range and the longer range you try to shoot them at the less damage multi you get. Well if Projectiles are ment to be long range then the closer distance you try and shoot the lower the damage mod should be not the other way around. The current layout makes NO SENCE.
what you sed
and ofcorse trakking penalties for long range ammo to prevent autocannons be to poverful and work only on long ranges -------------------------------------------
|

Siddy
|
Posted - 2004.08.11 22:37:00 -
[55]
Originally by: Zu Lu Edited by: Zu Lu on 11/08/2004 18:15:25 Yea and if the 425mm rails were not performing well all the megathron pilots would settle for 350mm rail loadouts
i think they whuld whine and moan on forums abaut as much as we projektile users are
Its pointles to balance the projektile that are shootin from similar ranges
Every large guns in EVE got abaut similar chrakteristik: long range ammo suck!
that make em dificult to balance due to short range ammo usage in them ( 1400mms whit EMP and 70Km fallof)
why not make some "Diferent" wepon system? beside, in 1400mms description is sed "lob Heavy damage at EXSTREAM ranges"
as for now i dont see it lobbing anything enywere ... -------------------------------------------
|

Siddy
|
Posted - 2004.08.11 22:37:00 -
[56]
Originally by: Zu Lu Edited by: Zu Lu on 11/08/2004 18:15:25 Yea and if the 425mm rails were not performing well all the megathron pilots would settle for 350mm rail loadouts
i think they whuld whine and moan on forums abaut as much as we projektile users are
Its pointles to balance the projektile that are shootin from similar ranges
Every large guns in EVE got abaut similar chrakteristik: long range ammo suck!
that make em dificult to balance due to short range ammo usage in them ( 1400mms whit EMP and 70Km fallof)
why not make some "Diferent" wepon system? beside, in 1400mms description is sed "lob Heavy damage at EXSTREAM ranges"
as for now i dont see it lobbing anything enywere ... -------------------------------------------
|

Zu Lu
|
Posted - 2004.08.11 23:19:00 -
[57]
Originally by: Siddy
Originally by: Zu Lu Edited by: Zu Lu on 11/08/2004 18:15:25 Yea and if the 425mm rails were not performing well all the megathron pilots would settle for 350mm rail loadouts
i think they whuld whine and moan on forums abaut as much as we projektile users are
Its pointles to balance the projektile that are shootin from similar ranges
Every large guns in EVE got abaut similar chrakteristik: long range ammo suck!
that make em dificult to balance due to short range ammo usage in them ( 1400mms whit EMP and 70Km fallof)
why not make some "Diferent" wepon system? beside, in 1400mms description is sed "lob Heavy damage at EXSTREAM ranges"
as for now i dont see it lobbing anything enywere ...
I agree, anyways the 1200mm's are a typhoon's weapon i would say. Also hardly any tempest pilot used 1200mm's before the recent changes because basically they are not very good - unless we can all afford to buy and lose a full compliment of 1200mm 'scout's
The 1400mm should be the tempest primary weapon as it is a tier 2 bs and people having to adapt by using 1200mm's shows there is an issue. I believe that tracking/falloff needs to be looked at and tweaked on the 1400mm's but am concerned with the complete lack of responses from dev's...
|

Zu Lu
|
Posted - 2004.08.11 23:19:00 -
[58]
Originally by: Siddy
Originally by: Zu Lu Edited by: Zu Lu on 11/08/2004 18:15:25 Yea and if the 425mm rails were not performing well all the megathron pilots would settle for 350mm rail loadouts
i think they whuld whine and moan on forums abaut as much as we projektile users are
Its pointles to balance the projektile that are shootin from similar ranges
Every large guns in EVE got abaut similar chrakteristik: long range ammo suck!
that make em dificult to balance due to short range ammo usage in them ( 1400mms whit EMP and 70Km fallof)
why not make some "Diferent" wepon system? beside, in 1400mms description is sed "lob Heavy damage at EXSTREAM ranges"
as for now i dont see it lobbing anything enywere ...
I agree, anyways the 1200mm's are a typhoon's weapon i would say. Also hardly any tempest pilot used 1200mm's before the recent changes because basically they are not very good - unless we can all afford to buy and lose a full compliment of 1200mm 'scout's
The 1400mm should be the tempest primary weapon as it is a tier 2 bs and people having to adapt by using 1200mm's shows there is an issue. I believe that tracking/falloff needs to be looked at and tweaked on the 1400mm's but am concerned with the complete lack of responses from dev's...
|

Worlocke
|
Posted - 2004.08.11 23:45:00 -
[59]
You are right. The complete lack of response or attention to this matter is very bothersome. Thread after thread after thread and nothing, unless you consider them closing the threads an appropriate response. "No beast so fierce knows but some touch of pity. But I know none and therefore am no beast." |

Worlocke
|
Posted - 2004.08.11 23:45:00 -
[60]
You are right. The complete lack of response or attention to this matter is very bothersome. Thread after thread after thread and nothing, unless you consider them closing the threads an appropriate response. "No beast so fierce knows but some touch of pity. But I know none and therefore am no beast." |
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