| Pages: 1 2 [3] 4 5 6 7 8 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Attrael
|
Posted - 2004.07.27 18:10:00 -
[61]
The best is yet to come. The next patch is going to make it so that anyone with a security status at or below -5.0 will only be able to pilot an Ibis and won't be able to upgrade their clone, ever. 
|

Attrael
|
Posted - 2004.07.27 18:10:00 -
[62]
The best is yet to come. The next patch is going to make it so that anyone with a security status at or below -5.0 will only be able to pilot an Ibis and won't be able to upgrade their clone, ever. 
|

Dirtball
|
Posted - 2004.07.27 18:28:00 -
[63]
I know I *****ed a lot about how the zombies should stay banned or whatever for brainlessly podding people in Yulai, but I sure hope I was never as carebear as most of the people are in this thread. I am fully on the side of pirates in this thread (even though the maker of the threads corp started war on us yesterday ). Traveling in .1-.4's is safe enough as it is, and anyone that doesn't watch local mining in .1-.4's or npc hunting is plain tarded.
My corp and I were mining in a .2 once and a pirate came in local, we scrambled to the gates and I was scanner for the targets location so we could gank the pirate and we tryed to teach a noob in our corp that all he needed to mount on his frig was warp scramblers (he was *****ing about how he didn't have enough power unless he unequipped a gun, there was much yelling on TS that night, voices were raised etc.)
Anyway the pirate was sitting right at the planet that had the most asteroid belts around it and this pirate sat there for like 5 minutes trying to find us until she realized she was the one being hunted and warped to a safe spot, you can thank the noob for your escape btw. Anyway my point is you all mining in belts have plenty of time to get out of harms way before being ganked. The changes in the sentry guns do not make you carebears any smarter or safer all they do is increase the punishment of the pirates, or me if I want to attack a pirate that has less than -5. It hurts everyone in my book.
Personally I'd like to attack anyone with a skull in their corp logo and a lot of you all are not less than -5.
|

Dirtball
|
Posted - 2004.07.27 18:28:00 -
[64]
I know I *****ed a lot about how the zombies should stay banned or whatever for brainlessly podding people in Yulai, but I sure hope I was never as carebear as most of the people are in this thread. I am fully on the side of pirates in this thread (even though the maker of the threads corp started war on us yesterday ). Traveling in .1-.4's is safe enough as it is, and anyone that doesn't watch local mining in .1-.4's or npc hunting is plain tarded.
My corp and I were mining in a .2 once and a pirate came in local, we scrambled to the gates and I was scanner for the targets location so we could gank the pirate and we tryed to teach a noob in our corp that all he needed to mount on his frig was warp scramblers (he was *****ing about how he didn't have enough power unless he unequipped a gun, there was much yelling on TS that night, voices were raised etc.)
Anyway the pirate was sitting right at the planet that had the most asteroid belts around it and this pirate sat there for like 5 minutes trying to find us until she realized she was the one being hunted and warped to a safe spot, you can thank the noob for your escape btw. Anyway my point is you all mining in belts have plenty of time to get out of harms way before being ganked. The changes in the sentry guns do not make you carebears any smarter or safer all they do is increase the punishment of the pirates, or me if I want to attack a pirate that has less than -5. It hurts everyone in my book.
Personally I'd like to attack anyone with a skull in their corp logo and a lot of you all are not less than -5.
|

Gungankllr
|
Posted - 2004.07.27 18:56:00 -
[65]
Edited by: Gungankllr on 27/07/2004 19:04:23 Edited by: Gungankllr on 27/07/2004 19:00:45 Just wanted to point out for all those folks that are crying foul about killing NPC's in empire should give the same criminal flagging as killing a player...
wait for it...
95% of the NPC's are pirates. With bounties on their heads.
Why would you get criminally flagged for killing a criminal with a bounty on their head, when the reward comes from the authorities in the first place?
Maybe Pirates need their own sentry guns in 0.0 that shoot at people that try to come in.
Note: Edited for being mean, my bad.
www.hadean.org
|

Gungankllr
|
Posted - 2004.07.27 18:56:00 -
[66]
Edited by: Gungankllr on 27/07/2004 19:04:23 Edited by: Gungankllr on 27/07/2004 19:00:45 Just wanted to point out for all those folks that are crying foul about killing NPC's in empire should give the same criminal flagging as killing a player...
wait for it...
95% of the NPC's are pirates. With bounties on their heads.
Why would you get criminally flagged for killing a criminal with a bounty on their head, when the reward comes from the authorities in the first place?
Maybe Pirates need their own sentry guns in 0.0 that shoot at people that try to come in.
Note: Edited for being mean, my bad.
www.hadean.org
|

BobGhengisKhan
|
Posted - 2004.07.27 18:59:00 -
[67]
Was speaking of Pirate controlled 0.0
|

BobGhengisKhan
|
Posted - 2004.07.27 18:59:00 -
[68]
Was speaking of Pirate controlled 0.0
|

Weston McArthur
|
Posted - 2004.07.27 19:29:00 -
[69]
My worthless 2 isk...
Keep the station sentries with this setting (or a reduced timer... 5 mins?), and simply set station sentries back to how they were before. The station guns are supposedly privately owned, right? Why the hell would the station owners care?
|

Weston McArthur
|
Posted - 2004.07.27 19:29:00 -
[70]
My worthless 2 isk...
Keep the station sentries with this setting (or a reduced timer... 5 mins?), and simply set station sentries back to how they were before. The station guns are supposedly privately owned, right? Why the hell would the station owners care?
|

Shade Widow
|
Posted - 2004.07.27 19:51:00 -
[71]
Edited by: Shade Widow on 27/07/2004 19:55:13 I have been reading the forums lately and when a noob or player goes into 0.0 and gets killed. Pirates respond with a "well then dont go into a 0.0 noob"
When a pirate gets killed by sentrys for killing someone in empire space should our response be "Well then dont go into empire pirate?" Just wondering. ---
|

Shade Widow
|
Posted - 2004.07.27 19:51:00 -
[72]
Edited by: Shade Widow on 27/07/2004 19:55:13 I have been reading the forums lately and when a noob or player goes into 0.0 and gets killed. Pirates respond with a "well then dont go into a 0.0 noob"
When a pirate gets killed by sentrys for killing someone in empire space should our response be "Well then dont go into empire pirate?" Just wondering. ---
|

kunggggg
|
Posted - 2004.07.27 19:59:00 -
[73]
The idea is not so good i have to agree 1 thing is being tagged by sentrys in samme system im fine with that
But not aloving a player to do any other then hide in pod in empire for 15 minuts or what ever is plane and simple stupid. And i think and hope ccp is thinking on a solution for this.
Cant be the idea to cut off players from playing remember we all do pay - even those evil pirats
|

kunggggg
|
Posted - 2004.07.27 19:59:00 -
[74]
The idea is not so good i have to agree 1 thing is being tagged by sentrys in samme system im fine with that
But not aloving a player to do any other then hide in pod in empire for 15 minuts or what ever is plane and simple stupid. And i think and hope ccp is thinking on a solution for this.
Cant be the idea to cut off players from playing remember we all do pay - even those evil pirats
|

Shade Widow
|
Posted - 2004.07.27 20:01:00 -
[75]
I thought NPCS including sentrys dont shoot pods. Which means you could travel to a lower sec or if its not safe stay in the station for a bit. Next time maybe they will learn not to go into empire like we empire people learn not to go into 0.0s.
Or are pirates exempt from being held out of places? Is it not fair when they have a certain restriction point? ---
|

Shade Widow
|
Posted - 2004.07.27 20:01:00 -
[76]
I thought NPCS including sentrys dont shoot pods. Which means you could travel to a lower sec or if its not safe stay in the station for a bit. Next time maybe they will learn not to go into empire like we empire people learn not to go into 0.0s.
Or are pirates exempt from being held out of places? Is it not fair when they have a certain restriction point? ---
|

kunggggg
|
Posted - 2004.07.27 20:02:00 -
[77]
Originally by: Shade Widow I thought NPCS including sentrys dont shoot pods. Which means you could travel to a lower sec or if its not safe stay in the station for a bit. Next time maybe they will learn not to go into empire like we empire people learn not to go into 0.0s.
Or are pirates exempt from being held out of places? Is it not fair when they have a certain restriction point?
sry to say sir but are a nr 1 c******r
|

kunggggg
|
Posted - 2004.07.27 20:02:00 -
[78]
Originally by: Shade Widow I thought NPCS including sentrys dont shoot pods. Which means you could travel to a lower sec or if its not safe stay in the station for a bit. Next time maybe they will learn not to go into empire like we empire people learn not to go into 0.0s.
Or are pirates exempt from being held out of places? Is it not fair when they have a certain restriction point?
sry to say sir but are a nr 1 c******r
|

Shade Widow
|
Posted - 2004.07.27 20:06:00 -
[79]
And Im sorry that what ever you had to say was so vile that it was censored. ---
|

Shade Widow
|
Posted - 2004.07.27 20:06:00 -
[80]
And Im sorry that what ever you had to say was so vile that it was censored. ---
|

Wild Rho
|
Posted - 2004.07.27 20:20:00 -
[81]
Can anyone remind me again of the point of giving systems sec ratings again is? I remember a long time ago they acctually meant somthing, these days it pretty much is 1.0 or 0.0 thats it.
Higher than 0.4, you get uber concord making pretty mucha ll empire space with this sec rating 1.0 except for belt npcs that are lets face it, not a big threat to anyone more than a month into the game.
Anything below 0.5 you have, local channel as your early warning system, sentry guns with super range, damage capability and will fire on you if you so much as sneeze at another ship now and you take sec hits that lock you out of empire space. May as well just bring in concord and finish the job.
Persoanlly im all in favour of space within empire safe "to different degrees". Low security empire SHOULD be dangerous for both pirates and non pirates. Player pirates that continue to operate in empre space take sec hits, this means sooner or later local players or other hunters can start harrassing them freely back allowing for this "player police force" to try and clear out the pirates or drive them away, YAY!!!
Basically what I'm saying is make the bloody sec ratings on systems acctually mean somthing or set all systems with a 0.6 sec rating or more to 1.0 and get it over with.
I have the body of a supermodel. I just can't remember where I left it... |

Wild Rho
|
Posted - 2004.07.27 20:20:00 -
[82]
Can anyone remind me again of the point of giving systems sec ratings again is? I remember a long time ago they acctually meant somthing, these days it pretty much is 1.0 or 0.0 thats it.
Higher than 0.4, you get uber concord making pretty mucha ll empire space with this sec rating 1.0 except for belt npcs that are lets face it, not a big threat to anyone more than a month into the game.
Anything below 0.5 you have, local channel as your early warning system, sentry guns with super range, damage capability and will fire on you if you so much as sneeze at another ship now and you take sec hits that lock you out of empire space. May as well just bring in concord and finish the job.
Persoanlly im all in favour of space within empire safe "to different degrees". Low security empire SHOULD be dangerous for both pirates and non pirates. Player pirates that continue to operate in empre space take sec hits, this means sooner or later local players or other hunters can start harrassing them freely back allowing for this "player police force" to try and clear out the pirates or drive them away, YAY!!!
Basically what I'm saying is make the bloody sec ratings on systems acctually mean somthing or set all systems with a 0.6 sec rating or more to 1.0 and get it over with.
I have the body of a supermodel. I just can't remember where I left it... |

Shade Widow
|
Posted - 2004.07.27 20:22:00 -
[83]
How about this ill semi agree with you at that point. Infact if I were to make a solution to the problem I would have it so that the sentrys in the .4 and below sectors would exponentially become weaker.
This would mean a (well organised) Pirate offensive could possibly cause some turmoil in them. However I still think 0.1s are empire space and should if anything have minimal protection. ---
|

Shade Widow
|
Posted - 2004.07.27 20:22:00 -
[84]
How about this ill semi agree with you at that point. Infact if I were to make a solution to the problem I would have it so that the sentrys in the .4 and below sectors would exponentially become weaker.
This would mean a (well organised) Pirate offensive could possibly cause some turmoil in them. However I still think 0.1s are empire space and should if anything have minimal protection. ---
|

kunggggg
|
Posted - 2004.07.27 20:30:00 -
[85]
Originally by: Shade Widow And Im sorry that what ever you had to say was so vile that it was censored.
either that or i made ******* because its a ugly word
|

kunggggg
|
Posted - 2004.07.27 20:30:00 -
[86]
Originally by: Shade Widow And Im sorry that what ever you had to say was so vile that it was censored.
either that or i made ******* because its a ugly word
|

Shade Widow
|
Posted - 2004.07.27 20:31:00 -
[87]
well if you made ****** because its an ugly word I respect you for censoring it.
However I disrespect you because you can't hold a decent conversation  ---
|

Shade Widow
|
Posted - 2004.07.27 20:31:00 -
[88]
well if you made ****** because its an ugly word I respect you for censoring it.
However I disrespect you because you can't hold a decent conversation  ---
|

Paw Sandberg
|
Posted - 2004.07.27 20:57:00 -
[89]
Originally by: Tech2 Shoppe Good I say, make the life as hard as it can get for pirates, they are the worst scum of EVE. Basically organized griefers. Who likes to be mindlessly ganked at a gate? Right,no one. And save that **** about pirates good for the economy, bull****! We got more than enough alliance combat to support that. Nobody needs pirates, they dont make the game interesting, they just make it annoying.
I am sorry but your atitude is wrong without PvP pirates life in 0.0 would be alot more boring this is coming from a anti pirate now dont get me wrong i hate Gatecampers as much as the next guy and will do everything i can for that to be stopped
but real fair piracy needs to stay in that game yeah i get ****ed as well when i lose a megathron to a PvP Pirate but whats the real deference from losing the samme ship to a NPC Pirate  
Gate campers on the other hand is a unfair practice its peoble that kill you at the gates either by laying outside sentry range where no matter what ship you got you cant hit them or have a masive fleet (in 0.0) that you cant hope to survive even the lag from
I feel that real PvP Pirates are a asset to the game and the gate campers ruin it for the rest of the "real" PvP Pirates that however is my opinion
some type of allowing low end pirates ships (Frigates and cruisers) into safe space (like i heard it used to be) should be something we all should push
Originally by: Wild Rho Can anyone remind me again of the point of giving systems sec ratings again is? I remember a long time ago they acctually meant somthing, these days it pretty much is 1.0 or 0.0 thats it.
Higher than 0.4, you get uber concord making pretty mucha ll empire space with this sec rating 1.0 except for belt npcs that are lets face it, not a big threat to anyone more than a month into the game.
Anything below 0.5 you have, local channel as your early warning system, sentry guns with super range, damage capability and will fire on you if you so much as sneeze at another ship now and you take sec hits that lock you out of empire space. May as well just bring in concord and finish the job.
Persoanlly im all in favour of space within empire safe "to different degrees". Low security empire SHOULD be dangerous for both pirates and non pirates. Player pirates that continue to operate in empre space take sec hits, this means sooner or later local players or other hunters can start harrassing them freely back allowing for this "player police force" to try and clear out the pirates or drive them away, YAY!!!
Basically what I'm saying is make the bloody sec ratings on systems acctually mean somthing or set all systems with a 0.6 sec rating or more to 1.0 and get it over with.
what he said has a very valid point (part of the reason i want to create a player police force) what i think peoble fail to see is that if the player pirates are removed from the game we end with a mining sim/earth and beyond trust me on this one thats NOT what we want
Thank You Paw Sandberg
for all your BPC needs see http://oldforums.eveonline.com/?a=topic&threadID=55706&page=1
|

Paw Sandberg
|
Posted - 2004.07.27 20:57:00 -
[90]
Originally by: Tech2 Shoppe Good I say, make the life as hard as it can get for pirates, they are the worst scum of EVE. Basically organized griefers. Who likes to be mindlessly ganked at a gate? Right,no one. And save that **** about pirates good for the economy, bull****! We got more than enough alliance combat to support that. Nobody needs pirates, they dont make the game interesting, they just make it annoying.
I am sorry but your atitude is wrong without PvP pirates life in 0.0 would be alot more boring this is coming from a anti pirate now dont get me wrong i hate Gatecampers as much as the next guy and will do everything i can for that to be stopped
but real fair piracy needs to stay in that game yeah i get ****ed as well when i lose a megathron to a PvP Pirate but whats the real deference from losing the samme ship to a NPC Pirate  
Gate campers on the other hand is a unfair practice its peoble that kill you at the gates either by laying outside sentry range where no matter what ship you got you cant hit them or have a masive fleet (in 0.0) that you cant hope to survive even the lag from
I feel that real PvP Pirates are a asset to the game and the gate campers ruin it for the rest of the "real" PvP Pirates that however is my opinion
some type of allowing low end pirates ships (Frigates and cruisers) into safe space (like i heard it used to be) should be something we all should push
Originally by: Wild Rho Can anyone remind me again of the point of giving systems sec ratings again is? I remember a long time ago they acctually meant somthing, these days it pretty much is 1.0 or 0.0 thats it.
Higher than 0.4, you get uber concord making pretty mucha ll empire space with this sec rating 1.0 except for belt npcs that are lets face it, not a big threat to anyone more than a month into the game.
Anything below 0.5 you have, local channel as your early warning system, sentry guns with super range, damage capability and will fire on you if you so much as sneeze at another ship now and you take sec hits that lock you out of empire space. May as well just bring in concord and finish the job.
Persoanlly im all in favour of space within empire safe "to different degrees". Low security empire SHOULD be dangerous for both pirates and non pirates. Player pirates that continue to operate in empre space take sec hits, this means sooner or later local players or other hunters can start harrassing them freely back allowing for this "player police force" to try and clear out the pirates or drive them away, YAY!!!
Basically what I'm saying is make the bloody sec ratings on systems acctually mean somthing or set all systems with a 0.6 sec rating or more to 1.0 and get it over with.
what he said has a very valid point (part of the reason i want to create a player police force) what i think peoble fail to see is that if the player pirates are removed from the game we end with a mining sim/earth and beyond trust me on this one thats NOT what we want
Thank You Paw Sandberg
for all your BPC needs see http://oldforums.eveonline.com/?a=topic&threadID=55706&page=1
|
| |
|
| Pages: 1 2 [3] 4 5 6 7 8 :: one page |
| First page | Previous page | Next page | Last page |