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Thread Statistics | Show CCP posts - 1 post(s) |

luriano
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Posted - 2004.07.28 07:13:00 -
[61]
forget about shiva ffs we wont see that this year...
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luriano
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Posted - 2004.07.28 07:13:00 -
[62]
forget about shiva ffs we wont see that this year...
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Zalasar
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Posted - 2004.07.28 07:16:00 -
[63]
Edited by: Zalasar on 28/07/2004 07:47:45
Originally by: Ajaya
"CCP! I hate you! You are making me lose gaming time by forcing me to spend time warping through several systems! It should be instantanious when I warp to another system, there should not be a wait. These agent missions take too long, I have to wait 5-10 minutes to get to my destination, this is not fair!"
Dude we go threw several system scann all the belts and stuff. It can take to like 20 - 60 minutes even 2 hours if you unlucky until you finde a vicitim. Its not like we have people everywhere and finde people every 3 minute. So that we have to search for a pretty long time and then when we finnaly finde a guy to attack and kill him. And then we have to sitt 15 minutes afk doing nothing until we can start searching again.
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Zalasar
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Posted - 2004.07.28 07:16:00 -
[64]
Edited by: Zalasar on 28/07/2004 07:47:45
Originally by: Ajaya
"CCP! I hate you! You are making me lose gaming time by forcing me to spend time warping through several systems! It should be instantanious when I warp to another system, there should not be a wait. These agent missions take too long, I have to wait 5-10 minutes to get to my destination, this is not fair!"
Dude we go threw several system scann all the belts and stuff. It can take to like 20 - 60 minutes even 2 hours if you unlucky until you finde a vicitim. Its not like we have people everywhere and finde people every 3 minute. So that we have to search for a pretty long time and then when we finnaly finde a guy to attack and kill him. And then we have to sitt 15 minutes afk doing nothing until we can start searching again.
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Jade Alexander
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Posted - 2004.07.28 07:28:00 -
[65]
In response to previous posters in this thread and all the others that have been opened because of the new centry rules:
This game is not only for carebear pirates!
P.S.: As I've posted elsewhere, I don't think the pirate "profession" has been given the tools to ransom so they end up being terrorists, but at the same time I've never known of a population where more than half of it consisted of criminals. ________________________________
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Jade Alexander
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Posted - 2004.07.28 07:28:00 -
[66]
In response to previous posters in this thread and all the others that have been opened because of the new centry rules:
This game is not only for carebear pirates!
P.S.: As I've posted elsewhere, I don't think the pirate "profession" has been given the tools to ransom so they end up being terrorists, but at the same time I've never known of a population where more than half of it consisted of criminals. ________________________________
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mahhy
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Posted - 2004.07.28 07:36:00 -
[67]
Originally by: Lester Mako B) Eve is not a PVP game....I'm sorry to break it to you, but relax D00m III is almost here and you can sell your account on eBay and play something else.
Er, wanna say that again?
How can EVE be anything but PvP centric? There are other aspects of the game, but its all about competition. The entire game focuses on competing against other players. Whether you're competing to make ISK, own more ships, or control trade routes its all competition. Outright PvP in battle is simply the move overt version of this competition.
Anyhow, back to my original intent on posting.
I'm not a pirate, and I never did like being attacked by one in low sec space.
But Sally's right. Having the sentries hold someone in system for 15 or 20 minutes after a failed attempt at piracy is just dumb. And I would imagine even more boring than mining. Low sec space was probably created by CCP as the place where pirating would happen, and really this just discourages pirating.
I wouldn't try to argue that 0.0 is where piracy should happen. 0.0 is where conquest should happen. Unclaimed space free for the takin, if you have the strength and all that jazz. Conquest, not piracy. Especially with Shiva coming, if you think hard about PoS's and the Alliance systems, etc.
I say get rid of this silly sentry response. Its more than enough that the criminal flag follows the pirate from one system to another, and I would personally up the time limit to something like 2 or 4 hours after the last act of piracy to allow sufficient time to retaliate against the pirate. That leaves the policing to the players. But leave the sentries out of it.
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mahhy
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Posted - 2004.07.28 07:36:00 -
[68]
Originally by: Lester Mako B) Eve is not a PVP game....I'm sorry to break it to you, but relax D00m III is almost here and you can sell your account on eBay and play something else.
Er, wanna say that again?
How can EVE be anything but PvP centric? There are other aspects of the game, but its all about competition. The entire game focuses on competing against other players. Whether you're competing to make ISK, own more ships, or control trade routes its all competition. Outright PvP in battle is simply the move overt version of this competition.
Anyhow, back to my original intent on posting.
I'm not a pirate, and I never did like being attacked by one in low sec space.
But Sally's right. Having the sentries hold someone in system for 15 or 20 minutes after a failed attempt at piracy is just dumb. And I would imagine even more boring than mining. Low sec space was probably created by CCP as the place where pirating would happen, and really this just discourages pirating.
I wouldn't try to argue that 0.0 is where piracy should happen. 0.0 is where conquest should happen. Unclaimed space free for the takin, if you have the strength and all that jazz. Conquest, not piracy. Especially with Shiva coming, if you think hard about PoS's and the Alliance systems, etc.
I say get rid of this silly sentry response. Its more than enough that the criminal flag follows the pirate from one system to another, and I would personally up the time limit to something like 2 or 4 hours after the last act of piracy to allow sufficient time to retaliate against the pirate. That leaves the policing to the players. But leave the sentries out of it.
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kim bauer
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Posted - 2004.07.28 07:40:00 -
[69]
Edited by: kim bauer on 28/07/2004 07:43:54 SO let me get this straight, You whiney pirates are mad because killing indescriminately and without mercy, like you do, will take longer? LOL.
What about all the time it took me to earn 5 million isk so I can buy a moa? So because I want to fly my new ship out to try killing harders npc's, I happen to fly into a system your in, I get killed? That is ok? What do you gain from that, other than being able to say " lol I ganked another one". WHy not demand 1 million isk in order to pass? Why just automatically shoot first? You must realize you are ruining someone elses game right? I just dont understand why you have a shoot anything that moves mentality.
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kim bauer
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Posted - 2004.07.28 07:40:00 -
[70]
Edited by: kim bauer on 28/07/2004 07:43:54 SO let me get this straight, You whiney pirates are mad because killing indescriminately and without mercy, like you do, will take longer? LOL.
What about all the time it took me to earn 5 million isk so I can buy a moa? So because I want to fly my new ship out to try killing harders npc's, I happen to fly into a system your in, I get killed? That is ok? What do you gain from that, other than being able to say " lol I ganked another one". WHy not demand 1 million isk in order to pass? Why just automatically shoot first? You must realize you are ruining someone elses game right? I just dont understand why you have a shoot anything that moves mentality.
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Dentali
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Posted - 2004.07.28 07:53:00 -
[71]
Edited by: Dentali on 28/07/2004 07:59:07 Lets put it this way.
When I started playing this game entering into 0.4 or below was like HUGE WARNING SIGN - DANGER DANGER DANGER WILL ROBINSON! Not anymore. Ill fly an industrial without instajumps through 0.4 or below because whats going to attack me? A frigate will get owned by the sentries. A cruiser will get owned by the sentries and MIGHT actually do some damage to me. But even if its a caracal using 5 heavy missles its not gonna do butt damage to me. Battleships attacking me solo is a genious idea... they will sustain damage from the sentries and be forced to warp out if alone... by which time ill probably be through the gate.
You new guys dont know what it was like during the Biomass Cartel days. Those guys would camp you out and if you jumped in you didnt last at all. They would gank you to no end. The only way that pirates can actually pirate in 0.4 or below is with at minimum 4 battleships to really be "effective". Otherwise, back to 0.0 with them, where its gank-fest anyway.
I have to agree with everyone that posted positively about pirating in this thread. Pirating has been nerfed to no end since game origin that its sad to think that pirates are so screwed with security rating that they cant even recover to the point where they can do anything such as agent missions due to the security rating increase system as it stands. Dang that was a long sentence.
And as for all of you saying "Oh well what so he can blow up my ship and not have to wait". Unless you are a total moron youll see that over 1/2 of the pirates in this game have played for 6+ months. They have built up their characters their isk their ships. They have lost them to pirating themselves often. So before you say "Well they are ganking us easily", think about the time involved the strategies formed and the talent that it takes to be effective at it now. Its one thing to have every player be able to open fire freely on them. Its another to make them living targets for every celestial object in the bloody system.
Pirating used to be an elite thing ill agree. Pirating should never have been nerfed like it is.
So is said. |

Dentali
|
Posted - 2004.07.28 07:53:00 -
[72]
Edited by: Dentali on 28/07/2004 07:59:07 Lets put it this way.
When I started playing this game entering into 0.4 or below was like HUGE WARNING SIGN - DANGER DANGER DANGER WILL ROBINSON! Not anymore. Ill fly an industrial without instajumps through 0.4 or below because whats going to attack me? A frigate will get owned by the sentries. A cruiser will get owned by the sentries and MIGHT actually do some damage to me. But even if its a caracal using 5 heavy missles its not gonna do butt damage to me. Battleships attacking me solo is a genious idea... they will sustain damage from the sentries and be forced to warp out if alone... by which time ill probably be through the gate.
You new guys dont know what it was like during the Biomass Cartel days. Those guys would camp you out and if you jumped in you didnt last at all. They would gank you to no end. The only way that pirates can actually pirate in 0.4 or below is with at minimum 4 battleships to really be "effective". Otherwise, back to 0.0 with them, where its gank-fest anyway.
I have to agree with everyone that posted positively about pirating in this thread. Pirating has been nerfed to no end since game origin that its sad to think that pirates are so screwed with security rating that they cant even recover to the point where they can do anything such as agent missions due to the security rating increase system as it stands. Dang that was a long sentence.
And as for all of you saying "Oh well what so he can blow up my ship and not have to wait". Unless you are a total moron youll see that over 1/2 of the pirates in this game have played for 6+ months. They have built up their characters their isk their ships. They have lost them to pirating themselves often. So before you say "Well they are ganking us easily", think about the time involved the strategies formed and the talent that it takes to be effective at it now. Its one thing to have every player be able to open fire freely on them. Its another to make them living targets for every celestial object in the bloody system.
Pirating used to be an elite thing ill agree. Pirating should never have been nerfed like it is.
So is said. |

Judicator
|
Posted - 2004.07.28 07:58:00 -
[73]
Let us try and reverse the situation.
Every time you jump into a systme and is spotted you cause downtime to the people that are in that system, provided they feer you enough to care. Ever gave that a thought?
Guess not.
But, I still have to agree in some form. Piracy in 0.0 is not the most profitable venture ever created, despite some seem to be dooing quite alright. Empire was never, as I see it, supposed to be a safe haven all over the place.
With every patch the security systems see to be bigger, better and more rigid.
Since I spend most of my time in 0.0 I am not really aware of what ore you can find down in 0.4 to 0.1 but it must be good enough to warrant a certain risk/reward factor if you ask me.
If I had my was I'd remove the guns from 0.3 and down and simply state that you are now entering the friges of empire space and you cannot count on support from authorities.
You can then go at it alone or band up with likeminded people and deal with the hazards and reap the rewards.
Will piracy rise if such a change is added? I am almost sure of it, but, it will also give anti-pirate outfits more to do. -------------------------
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Judicator
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Posted - 2004.07.28 07:58:00 -
[74]
Let us try and reverse the situation.
Every time you jump into a systme and is spotted you cause downtime to the people that are in that system, provided they feer you enough to care. Ever gave that a thought?
Guess not.
But, I still have to agree in some form. Piracy in 0.0 is not the most profitable venture ever created, despite some seem to be dooing quite alright. Empire was never, as I see it, supposed to be a safe haven all over the place.
With every patch the security systems see to be bigger, better and more rigid.
Since I spend most of my time in 0.0 I am not really aware of what ore you can find down in 0.4 to 0.1 but it must be good enough to warrant a certain risk/reward factor if you ask me.
If I had my was I'd remove the guns from 0.3 and down and simply state that you are now entering the friges of empire space and you cannot count on support from authorities.
You can then go at it alone or band up with likeminded people and deal with the hazards and reap the rewards.
Will piracy rise if such a change is added? I am almost sure of it, but, it will also give anti-pirate outfits more to do. -------------------------
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Dentali
|
Posted - 2004.07.28 08:07:00 -
[75]
Originally by: kim bauer Edited by: kim bauer on 28/07/2004 07:43:54 SO let me get this straight, You whiney pirates are mad because killing indescriminately and without mercy, like you do, will take longer? LOL.
What about all the time it took me to earn 5 million isk so I can buy a moa? So because I want to fly my new ship out to try killing harders npc's, I happen to fly into a system your in, I get killed? That is ok? What do you gain from that, other than being able to say " lol I ganked another one". WHy not demand 1 million isk in order to pass? Why just automatically shoot first? You must realize you are ruining someone elses game right? I just dont understand why you have a shoot anything that moves mentality.
They make a profit off of the modules your ship carries and the cargohold it has. Which is a VERY SMALL AMMOUNT OF ISK compared to their ships their modules their skills their time. Trust me, you think that pirates got what they deserved, but you havent set foot onto the pvp battlefield and you dont know the plain that pirates are set under.
Pirating is not a profitable profession 1/2 the time, but why make it freaking impossible. It was bad enough as it was with the gate to gate jumping and the sentry guns opening fire on pirates for attacking at the gates. To make it so they shoot at them for 15-20 minutes after an engagement? PAHLESE. So is said. |

Dentali
|
Posted - 2004.07.28 08:07:00 -
[76]
Originally by: kim bauer Edited by: kim bauer on 28/07/2004 07:43:54 SO let me get this straight, You whiney pirates are mad because killing indescriminately and without mercy, like you do, will take longer? LOL.
What about all the time it took me to earn 5 million isk so I can buy a moa? So because I want to fly my new ship out to try killing harders npc's, I happen to fly into a system your in, I get killed? That is ok? What do you gain from that, other than being able to say " lol I ganked another one". WHy not demand 1 million isk in order to pass? Why just automatically shoot first? You must realize you are ruining someone elses game right? I just dont understand why you have a shoot anything that moves mentality.
They make a profit off of the modules your ship carries and the cargohold it has. Which is a VERY SMALL AMMOUNT OF ISK compared to their ships their modules their skills their time. Trust me, you think that pirates got what they deserved, but you havent set foot onto the pvp battlefield and you dont know the plain that pirates are set under.
Pirating is not a profitable profession 1/2 the time, but why make it freaking impossible. It was bad enough as it was with the gate to gate jumping and the sentry guns opening fire on pirates for attacking at the gates. To make it so they shoot at them for 15-20 minutes after an engagement? PAHLESE. So is said. |

Miso
|
Posted - 2004.07.28 08:11:00 -
[77]
Edited by: Miso on 28/07/2004 08:14:23
Originally by: Lester Mako
B) Eve is not a PVP game....I'm sorry to break it to you, but relax D00m III is almost here and you can sell your account on eBay and play something else.
Eve is nothing but PvP. And if you think PvP is just shooting at someone, then you really are missing the point. If you are a manufacturer or a miner and you sell your minerals on the market, you are in competition with other miners and maufacturers - that is PvP. Stop being so ignorant, its embarrassing to read on the forums.
If you seriously want this game to be 100% aggression free, then I suggest you **** off out of Eve and go and play the Sims. If miners, who if they aren't whining about ore theives cos they are too stupid and lazy to use secure cans, are whining about being ganked in low sec space, can't organise adequate protection when venturing into lower sec space, then you deserve to get shot up.
I take risks all the time in Eve, as someone that likes ganking people. So why should you be able to mine in low sec space risk free? You can't have it both ways. Next you'll be wanting to mine in 0.0 sec space risk free.
And on top of that, Empire wars are now ****** as is bounty hunting in empire in low sec space. How is this good?
-------------------------------------------- Dead
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Miso
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Posted - 2004.07.28 08:11:00 -
[78]
Edited by: Miso on 28/07/2004 08:14:23
Originally by: Lester Mako
B) Eve is not a PVP game....I'm sorry to break it to you, but relax D00m III is almost here and you can sell your account on eBay and play something else.
Eve is nothing but PvP. And if you think PvP is just shooting at someone, then you really are missing the point. If you are a manufacturer or a miner and you sell your minerals on the market, you are in competition with other miners and maufacturers - that is PvP. Stop being so ignorant, its embarrassing to read on the forums.
If you seriously want this game to be 100% aggression free, then I suggest you **** off out of Eve and go and play the Sims. If miners, who if they aren't whining about ore theives cos they are too stupid and lazy to use secure cans, are whining about being ganked in low sec space, can't organise adequate protection when venturing into lower sec space, then you deserve to get shot up.
I take risks all the time in Eve, as someone that likes ganking people. So why should you be able to mine in low sec space risk free? You can't have it both ways. Next you'll be wanting to mine in 0.0 sec space risk free.
And on top of that, Empire wars are now ****** as is bounty hunting in empire in low sec space. How is this good?
-------------------------------------------- Dead
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Dentali
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Posted - 2004.07.28 08:18:00 -
[79]
Pirating has been nerfed to no end. Nothing we can do about it because CCP is trying to control the game too much. So is said. |

Dentali
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Posted - 2004.07.28 08:18:00 -
[80]
Pirating has been nerfed to no end. Nothing we can do about it because CCP is trying to control the game too much. So is said. |

Miso
|
Posted - 2004.07.28 08:32:00 -
[81]
Originally by: kim bauer Edited by: kim bauer on 28/07/2004 07:43:54 You must realize you are ruining someone elses game right? I just dont understand why you have a shoot anything that moves mentality.
I could argue the exact same thing from the other side. Who is more right?
The sentry changes are a retarded, knee jerk reaction to an already ill thought out and badly implemented sec system. Hurrah. -------------------------------------------- Dead
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Miso
|
Posted - 2004.07.28 08:32:00 -
[82]
Originally by: kim bauer Edited by: kim bauer on 28/07/2004 07:43:54 You must realize you are ruining someone elses game right? I just dont understand why you have a shoot anything that moves mentality.
I could argue the exact same thing from the other side. Who is more right?
The sentry changes are a retarded, knee jerk reaction to an already ill thought out and badly implemented sec system. Hurrah. -------------------------------------------- Dead
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Joshua Calvert
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Posted - 2004.07.28 09:14:00 -
[83]
There's still 0.0 space for pirates to play in but that's hardly an ideal situation.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.07.28 09:14:00 -
[84]
There's still 0.0 space for pirates to play in but that's hardly an ideal situation.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

McWatt
|
Posted - 2004.07.28 09:23:00 -
[85]
Originally by: Redblade lol, CCP needs to concentrate on pushing the carebears into LOW SEC SPACE before they start pushing them to 0.0 and BEFORE they start pushing us pirates to 0.0.
seconded.
i ve said it before: please turn that ******* todo list of yours up side down!
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McWatt
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Posted - 2004.07.28 09:23:00 -
[86]
Originally by: Redblade lol, CCP needs to concentrate on pushing the carebears into LOW SEC SPACE before they start pushing them to 0.0 and BEFORE they start pushing us pirates to 0.0.
seconded.
i ve said it before: please turn that ******* todo list of yours up side down!
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Killash Larz
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Posted - 2004.07.28 09:28:00 -
[87]
Originally by: Miso
Originally by: kim bauer Edited by: kim bauer on 28/07/2004 07:43:54 You must realize you are ruining someone elses game right? I just dont understand why you have a shoot anything that moves mentality.
I could argue the exact same thing from the other side. Who is more right?
The sentry changes are a retarded, knee jerk reaction to an already ill thought out and badly implemented sec system. Hurrah.
Somes it up nicely... nothing further to add your honour.
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Killash Larz
|
Posted - 2004.07.28 09:28:00 -
[88]
Originally by: Miso
Originally by: kim bauer Edited by: kim bauer on 28/07/2004 07:43:54 You must realize you are ruining someone elses game right? I just dont understand why you have a shoot anything that moves mentality.
I could argue the exact same thing from the other side. Who is more right?
The sentry changes are a retarded, knee jerk reaction to an already ill thought out and badly implemented sec system. Hurrah.
Somes it up nicely... nothing further to add your honour.
|

Joshua Calvert
|
Posted - 2004.07.28 09:29:00 -
[89]
Originally by: McWatt
Originally by: Redblade lol, CCP needs to concentrate on pushing the carebears into LOW SEC SPACE before they start pushing them to 0.0 and BEFORE they start pushing us pirates to 0.0.
seconded.
i ve said it before: please turn that ******* todo list of yours up side down!
Well, I've spent a long time in low-sec Empire space lately (mostly ******* around in frigates spawning NPC cruisers) and I've seen a lot of people mining in these systems.
The odd pirate we saw never did anything but view belts from safespots between planets and belts or hugged the safety of stargates if he felt bold (the scanner is a wonderful thing) looking for a plump rich and easy target.
I agree that this thing about -5.0 and under players being unable to defend themselves a bit stupid (no as stupid as sentries attacking them anywhere though) but I can't really agree with statements that people aren't in 0.4. I'm seeing more than I ever did before.
I feel CCP have made 0.4 and under space more attractice but they'#ve made the mistake of now pushing the most dangerous criminals one step further away - 0.4 really isn't as risky as it should be.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.07.28 09:29:00 -
[90]
Originally by: McWatt
Originally by: Redblade lol, CCP needs to concentrate on pushing the carebears into LOW SEC SPACE before they start pushing them to 0.0 and BEFORE they start pushing us pirates to 0.0.
seconded.
i ve said it before: please turn that ******* todo list of yours up side down!
Well, I've spent a long time in low-sec Empire space lately (mostly ******* around in frigates spawning NPC cruisers) and I've seen a lot of people mining in these systems.
The odd pirate we saw never did anything but view belts from safespots between planets and belts or hugged the safety of stargates if he felt bold (the scanner is a wonderful thing) looking for a plump rich and easy target.
I agree that this thing about -5.0 and under players being unable to defend themselves a bit stupid (no as stupid as sentries attacking them anywhere though) but I can't really agree with statements that people aren't in 0.4. I'm seeing more than I ever did before.
I feel CCP have made 0.4 and under space more attractice but they'#ve made the mistake of now pushing the most dangerous criminals one step further away - 0.4 really isn't as risky as it should be.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
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