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Isolo
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Posted - 2004.07.28 16:32:00 -
[1]
Is this game like FFXI where your pretty much forced to group to advanced your character?
I am thinking about buying it, but if i have to play a certain way, then I guess this isnt my kind of game.
However, I love what I have seen thusfar. With my only 3 hours experienced and I havnt even scratched the surface. I like being overwhelmend and I love attention to detail. I just dont want to waste an invesment if I am going to either encounter the much used 'forced grouping' mentality that seems to plague many MMO's todate.
Also, please dont start the typical "why play MMO if you dont want to group". There is a lot to be gotton from other players being in the world, but doesnt mean you have to play ever hour with a team either.
Thanks for any feedback anyone can offer on this topic.
Isolo
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Isolo
|
Posted - 2004.07.28 16:32:00 -
[2]
Is this game like FFXI where your pretty much forced to group to advanced your character?
I am thinking about buying it, but if i have to play a certain way, then I guess this isnt my kind of game.
However, I love what I have seen thusfar. With my only 3 hours experienced and I havnt even scratched the surface. I like being overwhelmend and I love attention to detail. I just dont want to waste an invesment if I am going to either encounter the much used 'forced grouping' mentality that seems to plague many MMO's todate.
Also, please dont start the typical "why play MMO if you dont want to group". There is a lot to be gotton from other players being in the world, but doesnt mean you have to play ever hour with a team either.
Thanks for any feedback anyone can offer on this topic.
Isolo
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Riddari
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Posted - 2004.07.28 16:37:00 -
[3]
You don't need to group (this is my first MMO) but of course you will probably "advance" faster that way.
¼©¼ a history |

Riddari
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Posted - 2004.07.28 16:37:00 -
[4]
You don't need to group (this is my first MMO) but of course you will probably "advance" faster that way.
¼©¼ a history |

Saibin Gias
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Posted - 2004.07.28 16:39:00 -
[5]
'leveling' your skills does not need grouping. however if youd like combat and finacial support(with out having to play 12 hrs a day) then yeah, joining a corp is a good thing.plus it almost always gives you someone to talk with null Cookware for sale. Non-stick Teflon.
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Saibin Gias
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Posted - 2004.07.28 16:39:00 -
[6]
'leveling' your skills does not need grouping. however if youd like combat and finacial support(with out having to play 12 hrs a day) then yeah, joining a corp is a good thing.plus it almost always gives you someone to talk with null Cookware for sale. Non-stick Teflon.
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zincol
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Posted - 2004.07.28 16:47:00 -
[7]
im guessing u didnt do 3 hours of mining?
w00t!
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zincol
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Posted - 2004.07.28 16:47:00 -
[8]
im guessing u didnt do 3 hours of mining?
w00t!
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Isolo
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Posted - 2004.07.28 17:03:00 -
[9]
Yes I did that, lots of mining. Just recently learned how to get missions too.
However, I didnt do any combat yet, dont even know where to go to take on something of my challeng, or level if you will.
I will join a corp of course, i just hope not to encounter areas or content to advanced that WILL ALWAYS be to tough for me becuase I happen to be alone.
thanks for the feedback all.
Isolo
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Isolo
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Posted - 2004.07.28 17:03:00 -
[10]
Yes I did that, lots of mining. Just recently learned how to get missions too.
However, I didnt do any combat yet, dont even know where to go to take on something of my challeng, or level if you will.
I will join a corp of course, i just hope not to encounter areas or content to advanced that WILL ALWAYS be to tough for me becuase I happen to be alone.
thanks for the feedback all.
Isolo
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Fenris
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Posted - 2004.07.28 17:08:00 -
[11]
In other mmo games you need to group to increase the amount of skill points you receive for kills, and to kill bigger things.
In EVE your skill points are based on time and not experience.You can level your skills as fast as someone in a large group.
Eve is more dependant on the amount of money you have. This can limit your skills as some of the skill packs are quite expensive to buy.
Making money while solo is slower, but if you prefer to play solo then you dont need as much money as a large corporation anyway.
------------------------------ "Burn the land and boil the sea, you cant take the sky from me"
Fenris. |

Fenris
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Posted - 2004.07.28 17:08:00 -
[12]
In other mmo games you need to group to increase the amount of skill points you receive for kills, and to kill bigger things.
In EVE your skill points are based on time and not experience.You can level your skills as fast as someone in a large group.
Eve is more dependant on the amount of money you have. This can limit your skills as some of the skill packs are quite expensive to buy.
Making money while solo is slower, but if you prefer to play solo then you dont need as much money as a large corporation anyway.
------------------------------ "Burn the land and boil the sea, you cant take the sky from me"
Fenris. |

DeFood
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Posted - 2004.07.28 17:14:00 -
[13]
Doing agent missions, solo mining etc. will get you adequate quantities of cash to operate a cruiser. If youre skilled enough I guess you could also ninja mine in 0.0 - I belive there is 0.0 space that is freelancer friendly - at least you can buy passes to go in and rat.
There are certain effiencies that are available to squads, but there is nothing that would prevent a solo player doing most things. Manufacture and Research are group efforts I think, as a freelancer you should get the cash to buy what you need.
The problem with EVE is simply that it does not encourage a lot of interaction with other players unless you are in a corp. The only time you spend any length of time with other players within comms distance is the #help channel, or in #local if youre mining.
Otherwise, pretty much every ship you pass is going to be a once off encoutner with someone you are unlikley to meet again.
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DeFood
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Posted - 2004.07.28 17:14:00 -
[14]
Doing agent missions, solo mining etc. will get you adequate quantities of cash to operate a cruiser. If youre skilled enough I guess you could also ninja mine in 0.0 - I belive there is 0.0 space that is freelancer friendly - at least you can buy passes to go in and rat.
There are certain effiencies that are available to squads, but there is nothing that would prevent a solo player doing most things. Manufacture and Research are group efforts I think, as a freelancer you should get the cash to buy what you need.
The problem with EVE is simply that it does not encourage a lot of interaction with other players unless you are in a corp. The only time you spend any length of time with other players within comms distance is the #help channel, or in #local if youre mining.
Otherwise, pretty much every ship you pass is going to be a once off encoutner with someone you are unlikley to meet again.
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Lao Tzu
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Posted - 2004.07.28 17:14:00 -
[15]
Quote: I will join a corp of course, i just hope not to encounter areas or content to advanced that WILL ALWAYS be to tough for me becuase I happen to be alone.
The problem is that if there is nothing that a solo player can't do, then everything is very easy for a group to do, there should always be challanges you can't face alone.
If you want to get into group fighting early I'd advise getting propulsion jamming skill, navigation skills, and stay off the implants .
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Lao Tzu
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Posted - 2004.07.28 17:14:00 -
[16]
Quote: I will join a corp of course, i just hope not to encounter areas or content to advanced that WILL ALWAYS be to tough for me becuase I happen to be alone.
The problem is that if there is nothing that a solo player can't do, then everything is very easy for a group to do, there should always be challanges you can't face alone.
If you want to get into group fighting early I'd advise getting propulsion jamming skill, navigation skills, and stay off the implants .
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Gavin Kineli
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Posted - 2004.07.28 17:16:00 -
[17]
I would say that the actual gameplay doesn't require you to be in a group. But I would also say that you would need to be in a corp to get the full Eve Experience. There are things that you don't get out of the game when you play solo. But by all means, you can play solo, there's no reason why you couldn't.
Play The BIG Lottery! |

Gavin Kineli
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Posted - 2004.07.28 17:16:00 -
[18]
I would say that the actual gameplay doesn't require you to be in a group. But I would also say that you would need to be in a corp to get the full Eve Experience. There are things that you don't get out of the game when you play solo. But by all means, you can play solo, there's no reason why you couldn't.
Play The BIG Lottery! |

Dallenn
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Posted - 2004.07.28 17:18:00 -
[19]
Yes I guess it is a 'must' to group. Last night I talked to an Intaki gentleman, still in his starting corp after over 1 year. He had concluded it no longer made sense to be freelance (he had mastered battleships and industrials), so he was looking for a nice stable corporation.
We seek the Chosen ones / Roleplaying in Eve / Idea Lab favourites
I am Paratwa / Of the Ash Ock A Guardian of time / The firestorm / That purifies |

Dallenn
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Posted - 2004.07.28 17:18:00 -
[20]
Yes I guess it is a 'must' to group. Last night I talked to an Intaki gentleman, still in his starting corp after over 1 year. He had concluded it no longer made sense to be freelance (he had mastered battleships and industrials), so he was looking for a nice stable corporation.
We seek the Chosen ones / Roleplaying in Eve / Idea Lab favourites
I am Paratwa / Of the Ash Ock A Guardian of time / The firestorm / That purifies |

Rizmordan Hillgotlieb
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Posted - 2004.07.28 17:35:00 -
[21]
EVE online is unlike any other game as you do not have to play an obscene amount to "advance"... ever!
The only thing you pwrlvl is your finances and that's it. But there are plenty of ways to make ISK other than mining or agent missions.
Being in a Corp or teaming up with friends or other like minded individuals is more enjoyable and productive IMO than doing solo. But there are plenty of "individual" players in this game who have done quite well for themselves.
Posting for Numbnutz |

Rizmordan Hillgotlieb
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Posted - 2004.07.28 17:35:00 -
[22]
EVE online is unlike any other game as you do not have to play an obscene amount to "advance"... ever!
The only thing you pwrlvl is your finances and that's it. But there are plenty of ways to make ISK other than mining or agent missions.
Being in a Corp or teaming up with friends or other like minded individuals is more enjoyable and productive IMO than doing solo. But there are plenty of "individual" players in this game who have done quite well for themselves.
Posting for Numbnutz |

Lustralis
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Posted - 2004.07.28 17:38:00 -
[23]
Originally by: DeFood ...0.0 space that is freelancer friendly - at least you can buy passes to go in and rat.
Just out of interest, how much as the passes generally and where do you go to get one?
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Lustralis
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Posted - 2004.07.28 17:38:00 -
[24]
Originally by: DeFood ...0.0 space that is freelancer friendly - at least you can buy passes to go in and rat.
Just out of interest, how much as the passes generally and where do you go to get one?
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Draysea
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Posted - 2004.07.28 18:55:00 -
[25]
I've played pretty much since the game was released, and I have never joined a corp. I made my own corp so that I could declare war in case I needed to teach someone a lesson in Empire space. Otherwise, I find that this is the best game around! I've met some nice people who I'd be more than willing to help out should the need arise if they were in trouble or needed extra guns (and there was a reward or bounty involved), but personally, I don't want to dedicate myself to a group. This is not because I'm "anti-social". I just don't want to disappoint anyone by not being online at a given time. And I realize that there are freelancer corps around, but I really wanted to be apart of a corp where I was the CEO. So I made my own corp., manufacture my own ships, ammo, missiles, mine my own ore etc, etc....It takes a lot of time to be a "jack-of-all-trades", but there is a sense of accomplishment when I build an Apoc by myself. I also have close to 10M skill points.
What I am essentially getting at, and to address your initial post is that you do not have to "group" in this game to advance. While you're flying around, sit on the HELP channel and you can get some ideas about things you can do, and where you can find safe and friendly people. But I do agree with the others in this post, that it might be beneficial if you are looking to really accelerate through this game to join a corp. Otherwise, you're on your own, and make the best of it!
Have Fun!
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Draysea
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Posted - 2004.07.28 18:55:00 -
[26]
I've played pretty much since the game was released, and I have never joined a corp. I made my own corp so that I could declare war in case I needed to teach someone a lesson in Empire space. Otherwise, I find that this is the best game around! I've met some nice people who I'd be more than willing to help out should the need arise if they were in trouble or needed extra guns (and there was a reward or bounty involved), but personally, I don't want to dedicate myself to a group. This is not because I'm "anti-social". I just don't want to disappoint anyone by not being online at a given time. And I realize that there are freelancer corps around, but I really wanted to be apart of a corp where I was the CEO. So I made my own corp., manufacture my own ships, ammo, missiles, mine my own ore etc, etc....It takes a lot of time to be a "jack-of-all-trades", but there is a sense of accomplishment when I build an Apoc by myself. I also have close to 10M skill points.
What I am essentially getting at, and to address your initial post is that you do not have to "group" in this game to advance. While you're flying around, sit on the HELP channel and you can get some ideas about things you can do, and where you can find safe and friendly people. But I do agree with the others in this post, that it might be beneficial if you are looking to really accelerate through this game to join a corp. Otherwise, you're on your own, and make the best of it!
Have Fun!
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Alexis Machine
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Posted - 2004.07.28 18:57:00 -
[27]
I'm a solo player. Never really been much of a team player. I hate being in a "party" with a bunch of ****s I can't stand.
Anyway, You wont be forced into a group really. However, I'd recommend finding 2 or 3 people that you enjoy chatting with and such, and joining their corp. Or at least being able to call on their help if need be.
Eve can get pretty damned boring by yourself.
Of course, if you have any plans on tackling the big stuff (0.0 NPC hunting or large scale operations.. be it mining or combat)then you'll need some friends to help. You can't do everything by yourself. However the game can be enjoyable alone.
It takes longer, it's harder, and you'll find yourself chatting in the various channels so you don't go insane.. but it's still pretty fun. 
----------------sig---------------------------- Dtai'kai'-dte sa-de nau'gkon dtain'aun bpi-de.
if you don't wake up, i'll have to stop kissing you. all that flailing has made you sleepy. you rest while i untie you. stay here until they find you. My hand made mannequin. i won't let them get you. they'll know you're mine by the fingerprints on your throat. isn't she lovely? isn't she wonderful? like the *****s that we are, swatting flies from the wounds we design. |

Alexis Machine
|
Posted - 2004.07.28 18:57:00 -
[28]
I'm a solo player. Never really been much of a team player. I hate being in a "party" with a bunch of ****s I can't stand.
Anyway, You wont be forced into a group really. However, I'd recommend finding 2 or 3 people that you enjoy chatting with and such, and joining their corp. Or at least being able to call on their help if need be.
Eve can get pretty damned boring by yourself.
Of course, if you have any plans on tackling the big stuff (0.0 NPC hunting or large scale operations.. be it mining or combat)then you'll need some friends to help. You can't do everything by yourself. However the game can be enjoyable alone.
It takes longer, it's harder, and you'll find yourself chatting in the various channels so you don't go insane.. but it's still pretty fun. 
----------------sig---------------------------- Dtai'kai'-dte sa-de nau'gkon dtain'aun bpi-de.
if you don't wake up, i'll have to stop kissing you. all that flailing has made you sleepy. you rest while i untie you. stay here until they find you. My hand made mannequin. i won't let them get you. they'll know you're mine by the fingerprints on your throat. isn't she lovely? isn't she wonderful? like the *****s that we are, swatting flies from the wounds we design. |

Ashelth
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Posted - 2004.07.28 19:41:00 -
[29]
The biggest reason to join a corp in Eve is financial.
Most corps provide quantities of ammunition to members, limited amounts of equipment and depending on the corp (my corp is working on finishing our second batch of thoraxes for our recruits!).
To really be effective in industry, you need high refine skills, production skills and research skills to squeeze every last isk out of what you make. A corp can have different people specalize and allow for higher profit margins faster.
And if you want to venture where space isn't quite so safe, nothing like having a few highly trained and combat ready corp mates running security.
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Ashelth
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Posted - 2004.07.28 19:41:00 -
[30]
The biggest reason to join a corp in Eve is financial.
Most corps provide quantities of ammunition to members, limited amounts of equipment and depending on the corp (my corp is working on finishing our second batch of thoraxes for our recruits!).
To really be effective in industry, you need high refine skills, production skills and research skills to squeeze every last isk out of what you make. A corp can have different people specalize and allow for higher profit margins faster.
And if you want to venture where space isn't quite so safe, nothing like having a few highly trained and combat ready corp mates running security.
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RuHa
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Posted - 2004.07.28 20:38:00 -
[31]
I'm in this game since beta testing, mostly playing alone.
A few months ago i joined a medium sized corp, stayed there for awhile and then left to play solo again. That was because i felt realy bad about not being able to be online as much as my corp mates deserve.
Playing solo gives you alot of freedom and you don't have to worry about letting other people down.
You can advance of course, but slower then in a corp. On the other hand you have to train a wider range of skils and not realy specialise on one particular area. That ends up to make you a more complete character...in time. I'm now 11.5 mil skill points wich is not so bad. The worse aspect for me about being solo is that ATM i can¦t possibly return to 0.0 space (i lived there in the early days). But that's ok i guess...0.0 should be hard alright.
Another thing is that you learn to be very carefull. It takes months to get the ISK for a batleship (unless you mine non-stop for a week or two!).
I've been disapointed with this game so many times. But the funny thing is that i can't leave it! :)
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RuHa
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Posted - 2004.07.28 20:38:00 -
[32]
I'm in this game since beta testing, mostly playing alone.
A few months ago i joined a medium sized corp, stayed there for awhile and then left to play solo again. That was because i felt realy bad about not being able to be online as much as my corp mates deserve.
Playing solo gives you alot of freedom and you don't have to worry about letting other people down.
You can advance of course, but slower then in a corp. On the other hand you have to train a wider range of skils and not realy specialise on one particular area. That ends up to make you a more complete character...in time. I'm now 11.5 mil skill points wich is not so bad. The worse aspect for me about being solo is that ATM i can¦t possibly return to 0.0 space (i lived there in the early days). But that's ok i guess...0.0 should be hard alright.
Another thing is that you learn to be very carefull. It takes months to get the ISK for a batleship (unless you mine non-stop for a week or two!).
I've been disapointed with this game so many times. But the funny thing is that i can't leave it! :)
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Anatolius
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Posted - 2004.07.28 22:01:00 -
[33]
Yes, you can do darned near anything in EVE without anyone else sitting next to you. It's just a matter of having a good grasp on reality, a good mix of skills, and a willingness to see ships explode. (They're pertty when they explode. )
Originally by: Isolo I will join a corp of course, i just hope not to encounter areas or content to advanced that WILL ALWAYS be to tough for me becuase I happen to be alone.
I recommend you shop around for a good deal of time before joining a corp. The vast majority of them will tell you they're the best corp evar!!!!!!1111111 Common sense will tell you, what a load of crap.
Do they offer a free cruiser? Think on if you can even fly a cruiser yet. If you can, think on what you can do with it - can you turn it into more than a really expensive platform for deploying frigate-class weaponry?
Everyone gets free battleships? Find out whether this means, "We force everyone to help mine for everyone's first battleship" or "Our CEO got drunk again, go bring us a few million tritanium. Go on, get going!" or even something else.
What region is the corp located in, and will they insist you remain around there? If they're in .4 or lower security space and demand you stay around headquarters most of the time, well, as a newbie, you're going to be bored to tears because you'll be vaporized by nasty NPCs the moment you set foot in a belt. 
How's the diplomatic front? A corporation with a dozen wars isn't going to be that great for you unless you want to get into PvP as quickly as possible. If you don't, well, a single war can be frightening. Why, people at war with you can shoot you in Empire. 
What else..? Well, anything you want, really. The important thing is, check them out first. Don't just rush in and join the first corp that throws free stuff at you. You might be paying more in the long run for that free stuff than you ever imagined.  --- Having recently acquired a lab slot (thank you, rental bug), I wholeheartily concur, there's absolutely no problem with lab slots! |

Anatolius
|
Posted - 2004.07.28 22:01:00 -
[34]
Yes, you can do darned near anything in EVE without anyone else sitting next to you. It's just a matter of having a good grasp on reality, a good mix of skills, and a willingness to see ships explode. (They're pertty when they explode. )
Originally by: Isolo I will join a corp of course, i just hope not to encounter areas or content to advanced that WILL ALWAYS be to tough for me becuase I happen to be alone.
I recommend you shop around for a good deal of time before joining a corp. The vast majority of them will tell you they're the best corp evar!!!!!!1111111 Common sense will tell you, what a load of crap.
Do they offer a free cruiser? Think on if you can even fly a cruiser yet. If you can, think on what you can do with it - can you turn it into more than a really expensive platform for deploying frigate-class weaponry?
Everyone gets free battleships? Find out whether this means, "We force everyone to help mine for everyone's first battleship" or "Our CEO got drunk again, go bring us a few million tritanium. Go on, get going!" or even something else.
What region is the corp located in, and will they insist you remain around there? If they're in .4 or lower security space and demand you stay around headquarters most of the time, well, as a newbie, you're going to be bored to tears because you'll be vaporized by nasty NPCs the moment you set foot in a belt. 
How's the diplomatic front? A corporation with a dozen wars isn't going to be that great for you unless you want to get into PvP as quickly as possible. If you don't, well, a single war can be frightening. Why, people at war with you can shoot you in Empire. 
What else..? Well, anything you want, really. The important thing is, check them out first. Don't just rush in and join the first corp that throws free stuff at you. You might be paying more in the long run for that free stuff than you ever imagined.  --- Having recently acquired a lab slot (thank you, rental bug), I wholeheartily concur, there's absolutely no problem with lab slots! |

Buddy Bruehller
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Posted - 2004.07.28 22:31:00 -
[35]
More and more forced grouping is being implemented into eve. Both by CCP and by the player base.
While although you will be satisfied at first with hanging out in empire space, as soon as you want to leave for more challenging things 0.0 space. There are almost 24/7 blockades of such systems that you will have to navigate in order to prosper beyond the borders of empire.
These choke points are mainly camped by shoot first, ask questions later spawn camper types that you may have met in games like counterstrike. People who never seem to get tired of waiting for the next person to jump through. As an example there is one system where I saw 5-6 pilots sit for almost four hours without a single kill show up on the map.
Anyway the choice is yours just try to get a feel for where you will be at when the 'honeymoon' phase of the game is over.
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Buddy Bruehller
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Posted - 2004.07.28 22:31:00 -
[36]
More and more forced grouping is being implemented into eve. Both by CCP and by the player base.
While although you will be satisfied at first with hanging out in empire space, as soon as you want to leave for more challenging things 0.0 space. There are almost 24/7 blockades of such systems that you will have to navigate in order to prosper beyond the borders of empire.
These choke points are mainly camped by shoot first, ask questions later spawn camper types that you may have met in games like counterstrike. People who never seem to get tired of waiting for the next person to jump through. As an example there is one system where I saw 5-6 pilots sit for almost four hours without a single kill show up on the map.
Anyway the choice is yours just try to get a feel for where you will be at when the 'honeymoon' phase of the game is over.
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Da3sd3mona
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Posted - 2004.07.28 23:19:00 -
[37]
For solo players: agent and courier missions can be pretty profitable. ----------------------------------- "Political Correctness, the illegitimate step-child of liberalism, is cultlike in its establishment of correct speech. This is what cults do...they prohibit certain words and discussion of certain topics."
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Da3sd3mona
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Posted - 2004.07.28 23:19:00 -
[38]
For solo players: agent and courier missions can be pretty profitable. ----------------------------------- "Political Correctness, the illegitimate step-child of liberalism, is cultlike in its establishment of correct speech. This is what cults do...they prohibit certain words and discussion of certain topics."
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XeQtR
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Posted - 2004.07.28 23:34:00 -
[39]
If, by combat, you mean pvp I would not recomend you to try that for a few weeks yet as you WILL get killed. If you mean fighting npc's, however just feel your way forward in to lower and lower security space and the npc's will get harder and harder abd the bounties will get higher and higher.
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XeQtR
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Posted - 2004.07.28 23:34:00 -
[40]
If, by combat, you mean pvp I would not recomend you to try that for a few weeks yet as you WILL get killed. If you mean fighting npc's, however just feel your way forward in to lower and lower security space and the npc's will get harder and harder abd the bounties will get higher and higher.
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W1rlW1nd
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Posted - 2004.07.28 23:45:00 -
[41]
there is no forced anything in eve lol. grouping has no effect to the speed of skilling up. and a solo player can make plenty of moeny to pay for skills to keep continuously training, and keep getting the next best ship. it's better to learn/practice in eve at an even pace anyway- if you rush things you just end up screwing up badly, losing major isk/ships later on.
solo players can easily get into 0.0 and back with the right skills - a gang wouldn't really help you get you into 0.0 anyways unless it was a team of skilled pvpers for the express purpose of fighting the camp- otherwise just fly right through.
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W1rlW1nd
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Posted - 2004.07.28 23:45:00 -
[42]
there is no forced anything in eve lol. grouping has no effect to the speed of skilling up. and a solo player can make plenty of moeny to pay for skills to keep continuously training, and keep getting the next best ship. it's better to learn/practice in eve at an even pace anyway- if you rush things you just end up screwing up badly, losing major isk/ships later on.
solo players can easily get into 0.0 and back with the right skills - a gang wouldn't really help you get you into 0.0 anyways unless it was a team of skilled pvpers for the express purpose of fighting the camp- otherwise just fly right through.
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Riddari
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Posted - 2004.07.28 23:56:00 -
[43]
Fountain Alliance (channel Fountain) sells NPC hunting passes in Fountain region. 1 million ISK per day (which you can easily earn in an hour or so).
The Pirate Syndicate (Geminate, Tribute, Vale of the Silent regions) sell mining passes or something like that.
¼©¼ a history |

Riddari
|
Posted - 2004.07.28 23:56:00 -
[44]
Fountain Alliance (channel Fountain) sells NPC hunting passes in Fountain region. 1 million ISK per day (which you can easily earn in an hour or so).
The Pirate Syndicate (Geminate, Tribute, Vale of the Silent regions) sell mining passes or something like that.
¼©¼ a history |

DeFood
|
Posted - 2004.07.29 07:37:00 -
[45]
hmmm, let me try one last time.
CCP have in fact made a giant single player game. The entire agent mission system does not force, or even encourage grouping - in fact it forciably breaks groups up by sending pilots to different destinations and not scaling missions to support larger groups.
As such, the danger of playing solo is that the game will become a single player game. And then you have to ask yourself why you're paying $15 a month.
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DeFood
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Posted - 2004.07.29 07:37:00 -
[46]
hmmm, let me try one last time.
CCP have in fact made a giant single player game. The entire agent mission system does not force, or even encourage grouping - in fact it forciably breaks groups up by sending pilots to different destinations and not scaling missions to support larger groups.
As such, the danger of playing solo is that the game will become a single player game. And then you have to ask yourself why you're paying $15 a month.
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darth solo
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Posted - 2004.07.29 09:51:00 -
[47]
Originally by: zincol im guessing u didnt do 3 hours of mining?
w00t!
whats up with SAS?..
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darth solo
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Posted - 2004.07.29 09:51:00 -
[48]
Originally by: zincol im guessing u didnt do 3 hours of mining?
w00t!
whats up with SAS?..
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DarkStar251
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Posted - 2004.07.29 11:15:00 -
[49]
Originally by: Buddy Bruehller More and more forced grouping is being implemented into eve. Both by CCP and by the player base.
While although you will be satisfied at first with hanging out in empire space, as soon as you want to leave for more challenging things 0.0 space. There are almost 24/7 blockades of such systems that you will have to navigate in order to prosper beyond the borders of empire.
These choke points are mainly camped by shoot first, ask questions later spawn camper types that you may have met in games like counterstrike. People who never seem to get tired of waiting for the next person to jump through. As an example there is one system where I saw 5-6 pilots sit for almost four hours without a single kill show up on the map.
Anyway the choice is yours just try to get a feel for where you will be at when the 'honeymoon' phase of the game is over.
Lol i'm sick of people that are determined 0.0 space is impossible to get into.
I'm based in an alliance in 0.0. the choke points between 0.0 and 0.1 are occasionally camped, but its not just freelancers but EVERYONE that has to put up with this. Pirates dont hold back on trying to kill me because I'm not a freelancer.
Gatecamps are easy to get through if you have a couple of braincells to rub together. Lone ninja-miners cause no end of hastle, mining till we notice them and go for them then hiding at a safespot for the next 6 hrs. There are regoins of 0.0 claimed by no alliance, where few people if any will bother checking the roid belts for miners and NPCers.
I would find the game extremely boring if i was a freelancer, but there is not a thing I couldnt do, except participate in group PvP... if I was alone it wouldnt be group PvP anymore would it?
Supposedly level 4 agent missions are going to be designed for groups of people, but thats not much of a limitation really.
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DarkStar251
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Posted - 2004.07.29 11:15:00 -
[50]
Originally by: Buddy Bruehller More and more forced grouping is being implemented into eve. Both by CCP and by the player base.
While although you will be satisfied at first with hanging out in empire space, as soon as you want to leave for more challenging things 0.0 space. There are almost 24/7 blockades of such systems that you will have to navigate in order to prosper beyond the borders of empire.
These choke points are mainly camped by shoot first, ask questions later spawn camper types that you may have met in games like counterstrike. People who never seem to get tired of waiting for the next person to jump through. As an example there is one system where I saw 5-6 pilots sit for almost four hours without a single kill show up on the map.
Anyway the choice is yours just try to get a feel for where you will be at when the 'honeymoon' phase of the game is over.
Lol i'm sick of people that are determined 0.0 space is impossible to get into.
I'm based in an alliance in 0.0. the choke points between 0.0 and 0.1 are occasionally camped, but its not just freelancers but EVERYONE that has to put up with this. Pirates dont hold back on trying to kill me because I'm not a freelancer.
Gatecamps are easy to get through if you have a couple of braincells to rub together. Lone ninja-miners cause no end of hastle, mining till we notice them and go for them then hiding at a safespot for the next 6 hrs. There are regoins of 0.0 claimed by no alliance, where few people if any will bother checking the roid belts for miners and NPCers.
I would find the game extremely boring if i was a freelancer, but there is not a thing I couldnt do, except participate in group PvP... if I was alone it wouldnt be group PvP anymore would it?
Supposedly level 4 agent missions are going to be designed for groups of people, but thats not much of a limitation really.
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