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Ysabelle nKataros
Evolution Band of Brothers
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Posted - 2009.01.21 21:18:00 -
[61]
Originally by: Wardo21 Like I said in the last thread complaining about logofski, what you do to the Ctrl-Q logoff mechanism will easily be altered to any number of other ways of disconnecting the client by some other means. (Router/computer/modem turn off or disconnect, etc.)
None of these alternate methods will be recognizable by the host (or reportable by the client) so real disconnects will cause ship losses. This will increase petitions for ship losses from legitimate ISP issues etc, thus increasing the workload for CCP.
For that reason alone it's unlikely that CCP will change the mechanic.
Wait for them to login again if you have the time. The logofski ship goes right back where it started from doesn't it?
ISP issues are not currently counted as a valid reason for replacing a ship. The whole "our logs do not show..." thing. So your argument on this point does not hold any water.
BoB: When we have fleet battles, our killboard crashes |

MAX MEXX
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Posted - 2009.01.22 00:15:00 -
[62]
I have to agree on this.
After having a lot of solo ravens\haulers or just frigates\shuttles loggin off becus i was sitting in a ceptor\dictor on the other side of a gate...
It's not a exploit or bugg at the moment now, but it's a "broken game mecanic".
And it shuld realy be adressed, like said here before "this is a gett out of pvp free card" that stil works.
It has been adressed inn threds before to:
http://oldforums.eveonline.com/?a=topic&threadID=705270
http://oldforums.eveonline.com/?a=topic&threadID=961149&page=1#1
http://oldforums.eveonline.com/?a=topic&threadID=790577&page=1#1
http://oldforums.eveonline.com/?a=topic&threadID=730247
There is not a single corp or a single aliance with this. it's become more and more comom for pepole to loggoff to gett away from PVP.
If you jump true a gate you shuld have 1#scout or 2#be stupid enuf to know there culd be a gate camp there.
Fix:
Ressting agro timer evry time your ship tries to warp out of a bubble(witch gives agrro now)
Agro timer reseting when shot
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belannova
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Posted - 2009.01.22 02:49:00 -
[63]
Originally by: Princess Crocodile logging off without aggro is the same thing as logging in aggro, [/quote

BTW, mining Veldspar doesnt give aggro, you are completly safe.
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Koyama Ise
Caldari Equestrian Knight Order of Lolicon
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Posted - 2009.01.22 05:46:00 -
[64]
This probably is actually a bad idea but you could make it so ships never vanish but become un-probe-able and scannable after x amount of time. That way if you probe out a guy no matter how long it is till the timer is gone you can kill him but if you try probe him out too long after he's logged off you can't find him. |

FlameGlow
Legio Octae Rebellion Alliance
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Posted - 2009.01.22 08:46:00 -
[65]
Now look what you did CCP, even famous metagamers whine about metagaming now , do something about it already!
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Sellyna
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Posted - 2009.01.22 11:12:00 -
[66]
Originally by: Koyama Ise This probably is actually a bad idea but you could make it so ships never vanish but become un-probe-able and scannable after x amount of time. That way if you probe out a guy no matter how long it is till the timer is gone you can kill him but if you try probe him out too long after he's logged off you can't find him.
The point here is not to make those who logg in space beaus they go afk/crash get aggro.
But to give the people logging off so they escape from pvp with a "free card".
-When people jump true gates and loggoff becus there is a gate camp on the other side. -When people loggoff becus a hostile jumps into a system.
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Abrazzar
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Posted - 2009.01.22 12:54:00 -
[67]
Maybe make it so that when you log off you align and do the emergency warp then. So any attacker has the window of alignment duration to tackle the ship. If you're without aggression timer at the emergency warp point, you'll disappear. If you have aggression, be it from other players or NPC entities you don't disappear until the timer is worn off. You don't do an emergency warp in bubbles or when tackled and you don't disappear when attacked.
So you log off your freighter at a camp, the campers can tackle it and keep it put until it pops.
If you log off your freighter at a POS without aggression timer, you warp off and disappear as soon as you drop out of warp again.
If you crash in a mission, you align and warp off and stay at the emergency warp point until the aggression timer against the NPCs wears off.
If you are ratting and log off, you align, emergency warp and stay around until the aggression timer against the rats wears off.
If you crash in a mission and a rat has tackled you, you won't warp off and the rats will keep shooting you until you're dead because the aggression timer won't run out and you can't warp away. Sorry, we wish you a quick recovery.
This should cover most (common) situations, I think.
-------- Ideas for: Mining
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Astria Tiphareth
Caldari 24th Imperial Crusade
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Posted - 2009.01.22 13:44:00 -
[68]
Originally by: Abrazzar ...Proposal...
Works for me. Now if they'd just fix the damned drones disconnecting when your game crashes/disconnects, and we'd be edging towards a notion where logging off and/or disconnecting has actually very few negatives. |

eliminator2
Gallente Young Enterprise Free Trade Zone.
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Posted - 2009.01.22 14:28:00 -
[69]
/signed
and not because bob said it but it is a major problem in-game
ghost training was an exploite why isnt this |

Zeoliter
Reikoku Band of Brothers
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Posted - 2009.01.22 14:42:00 -
[70]
Originally by: FlameGlow Now look what you did CCP, even famous metagamers whine about metagaming now , do something about it already!
It's a shame someone people can't see past their own ticker. If you care about the game you'd post constructive feedback. Either you agree with it or you don't but who does this or that is not relevant. I love the game and if a Goon brought up this thread after BoB applied this tactic you'd still see me agreeing with it. No-one's whining but please leave your tears for COAD where they taste the sweetest.  |

New ones
Caldari Koln united
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Posted - 2009.01.22 15:23:00 -
[71]
Originally by: Abrazzar lots of text
This is a realy good way of describing how it SHULD work.
++ for this,
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Ratchman
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Posted - 2009.01.22 16:29:00 -
[72]
Originally by: Straight Chillen So I propose that in order to prevent such, that the developers differentiate NPC and play warp jammers.
If a player is warp jammed by an NPC and logs/dc's he will warp off like normal
If a player is warp jammed by a player or a bubble, and logs/dc's they remain until they are no longer warp jammed.
I think this is acceptable. The only caveat is that sometimes a disconnect is genuine, but maybe it would simply be better for people to petition in these cases and for CCP to reimburse them. Yes, people who logoffski could also do this, but they would soon build up a pattern of repeated petitions, and I'm sure the logs will state that it is always under the same circumstances. If the same situation keeps occurring, they could be slapped with an account suspension.
If the disconnects are so regular, you shouldn't really be in lowsec / nullsec anyway, and should be petitioning it anyway (if it isn't your own network connection).
By the way, although I agree with this, please don't use the "carebear tears are so delicious" statements, as you cannot complain when they make statements about "pirate tears are so delicious". This kind of categorisation does not help the situation. Some people complain, and quite vocally, on the forums, but don't label all 'carebears' or pirates with these attributes. The deliberately provocative choice of words also suggests that it annoys you immensely when people do get away, so you have fed them with information that they can use to annoy you further. If you take it with good humour, people are far more likely to be accommodating, and you have given nothing away.
Remember, the game has to be balanced, not loaded to prefer a percentage of the population. |

Sig Sour
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Posted - 2009.01.22 17:03:00 -
[73]
I would like to take a moment to point out that I told by several forum members last week "You want a kill mail bring enough to get the job done in the time required."
I agree that the whole thing of meowing out to avoid losing ships is lame. I do not like that about this game.
Here was my thread from last week |

Haniblecter Teg
F.R.E.E. Explorer Wildly Inappropriate.
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Posted - 2009.01.22 18:10:00 -
[74]
If you cant kill something in 15minutes, than maybe you deserve to lose the kill?
If anything, prevents some seroius griefing. I can imagine someone in a t1 frig, scramming and webbing a miner in a belt, then going afk while orbiting. Extreme example ofc. ----------------- Friends Forever |

Ysabelle nKataros
Evolution Band of Brothers
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Posted - 2009.01.23 00:27:00 -
[75]
Edited by: Ysabelle nKataros on 23/01/2009 00:30:37
Originally by: Haniblecter Teg If you cant kill something in 15minutes, than maybe you deserve to lose the kill?
We had 5 caps bubbled and would easily have killed 4 of them if it wasn't for the fact that the system load meant our guns didn't auto-cycle. And on the other side of this, if an enemy gets caught with his pants down, why should the fact that 50 of his buddies got caught at the same time and he's last in the list mean he deserves to live?
When ASCN was still alive, we caught a bunch of about 30 of them escorting a freighter out of Paragon Soul. Got them in a perfect trap, every single one of them jumped through into our dictor bubble including the freighter. The freighter logged off, and disappeared after the short no-aggro timer while we were killing the support.
It offends me that this state of affairs is still in place two years later. It was wrong then, and it's wrong now. Fix it CCP!
BoB: When we have fleet battles, our killboard crashes |

Zeoliter
Reikoku Band of Brothers
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Posted - 2009.01.23 01:39:00 -
[76]
You can't kill 50 bubbled caps in 15 minutes and if they are all bubbled then yes, they deserve to die.
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Ragenar
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Posted - 2009.01.23 01:46:00 -
[77]
Dam good idea, just tackled a AAA frighter as it logged, 2mins latter it disapeared in front of me, to add insult to injury the pilot loged in 20 misn latter, logged off, loged back in so he didn;t return to the gate, laughed in local....
HOW IN THE LOVE OF GOD is this realistic
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Zeoliter
Reikoku Band of Brothers
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Posted - 2009.01.23 12:16:00 -
[78]
*Bubbles 50 caps* *Caps Log* *30 disappear from space after 15 minutes*
Must have been a hole in the space time continuum. Is there a Chronicle about this?
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H Lecter
Gallente The Black Rabbits The Gurlstas Associates
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Posted - 2009.01.23 12:54:00 -
[79]
Forget about the aggro timer for NPC's - noone cares. Just make it so that you align for emergency warp and if tackled in time your ship stays there.
If you had a genuine disconnect I'd call it bad luck...
My opinion is purely personal and not related to my alliance |

Yaay
Reikoku Band of Brothers
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Posted - 2009.01.24 02:19:00 -
[80]
and furthermore, any character name that start's with the letter "q" should just self destruct upon log off to save us the trouble of pwning his ship. Let's face it, It's just an ugly letter of the alphabet. |

Kjetilen
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Posted - 2009.01.30 21:21:00 -
[81]
This is just getting more anyoing evry time it happends, some of the ideas here are stil realy good. |

Typhado3
Minmatar Ashen Lion Mining and Production Consortium Axiom Empire
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Posted - 2009.01.31 01:26:00 -
[82]
Originally by: Abrazzar Maybe make it so that when you log off you align and do the emergency warp then. So any attacker has the window of alignment duration to tackle the ship. If you're without aggression timer at the emergency warp point, you'll disappear. If you have aggression, be it from other players or NPC entities you don't disappear until the timer is worn off. You don't do an emergency warp in bubbles or when tackled and you don't disappear when attacked.
So you log off your freighter at a camp, the campers can tackle it and keep it put until it pops.
If you log off your freighter at a POS without aggression timer, you warp off and disappear as soon as you drop out of warp again.
If you crash in a mission, you align and warp off and stay at the emergency warp point until the aggression timer against the NPCs wears off.
If you are ratting and log off, you align, emergency warp and stay around until the aggression timer against the rats wears off.
If you crash in a mission and a rat has tackled you, you won't warp off and the rats will keep shooting you until you're dead because the aggression timer won't run out and you can't warp away. Sorry, we wish you a quick recovery.
This should cover most (common) situations, I think.
/signed
only problem I see with this is logging in poses which are completely bubbled. Would suggest adding something so if you log inside a pos bubble it counters and warp bubble effects or something like that. |

Laechyd Eldgorn
Caldari Endemic Aggression Exalted.
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Posted - 2009.01.31 12:39:00 -
[83]
Freighter warp scrambled should stay too, instead of just disappearing. Logoffski abuse is really going too far tbh. I already see too much ships logoff skiing after undocking too. If someone gets a scram on you you're not supposed to vanish mystically.
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Red Flag
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Posted - 2009.01.31 12:57:00 -
[84]
I'm not sure what this guys asking for, and I think he's replied to himself in the first several posts.
As I understand it, the ship warps off when someone logs off, unless they're inside a bubble or scrambled. However, if someone is outside a bubble and not logged off they can warp off as well anyway!
As I understand it, the ship is stuck in space (somewhere) for 15 minutes after logging off. This give everyone 15 minutes to use probes to find the ships that are logged off. I believe 15 is long enough to find a ship that isn't moving. |

Fullmetal Jackass
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Posted - 2009.02.04 13:44:00 -
[85]
Here's another tactic, I mean exploit that should go away.
I eve is such a cold and cruel world, why are there so many carebear options for pvp?
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eliminator2
Gallente Annihilate.
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Posted - 2009.02.04 14:06:00 -
[86]
r all thoughs bobs his alt or something seriously 1 bob posts something like 50 of em come I DNT NO WAT HE MEANS BUT ILL SIGN CASUE HES BOB!!! :p
but yea i do hate this but then again if there in a buble this mean u should be able to give enough dps to kill them befoe they leave as i do but if u carn then the door is that way >>>>>>>
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