Pages: 1 [2] 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Syrian FC
Rage and Terror Against ALL Authorities
|
Posted - 2009.01.21 01:42:00 -
[31]
+1 here
|

beerbuster
Caldari Infinity Enterprises Atlas Alliance
|
Posted - 2009.01.21 01:48:00 -
[32]
signed nullLinkage http://ineve.net |

M'erhold
Warhamsters Against ALL Authorities
|
Posted - 2009.01.21 01:52:00 -
[33]
agree with the OP
|

Fortiter
Kurtz's Kommandos
|
Posted - 2009.01.21 02:11:00 -
[34]
So its only an issue when BoB's enemies want to save their caps, but not a problem when BoB pilots log off to save theirs?  |

Thaanvanite
Minmatar Di-Tron Heavy Industries Atlas Alliance
|
Posted - 2009.01.21 02:30:00 -
[35]
Originally by: Fortiter So its only an issue when BoB's enemies want to save their caps, but not a problem when BoB pilots log off to save theirs? 
CAOD is that way --->
|

Jarvin Kell
Task Force Zener Atlas Alliance
|
Posted - 2009.01.21 02:36:00 -
[36]
+1
Incredibly flawed mechanic
|

Tai Paktu
Beyond Divinity Inc
|
Posted - 2009.01.21 02:57:00 -
[37]
Posting in a Superfriends thread.
But seriously, this is a stupid mechanic. Speaking from a low sec piracy point of view, I oftentimes lose targets because I can't swap out to my prober and get back inside of 15 minutes, which is conveniently enough the same time as my GCC. Cov-ops and astrometrics frigs are squishy and don't agree with gateguns.
If you have a point on you, you shouldn't disappear. Another fun mechanic is session changes clearing aggro timers. So if you engage on a gate, decide to deaggro the 60 seconds and then jump through, you can ctrl + q while under cloak on the other side and disapear without being stuck in space for 15 minutes. 
|

Princess Crocodile
|
Posted - 2009.01.21 05:22:00 -
[38]
so you are saying is that say, you log off completely aggro free (so you should disappear in 1 minute). but then a really good covert ops finds you inside of a minute and puts a point on you and that's you basically f**ked? kind of stupid don't you think? |

Blaster Worm
Rage and Terror Against ALL Authorities
|
Posted - 2009.01.21 05:37:00 -
[39]
Agree BW
|

TheMaxys
|
Posted - 2009.01.21 06:53:00 -
[40]
support the idea of rebuilding log off mechanics while being tackled. |
|

belannova
|
Posted - 2009.01.21 07:09:00 -
[41]
Originally by: Princess Crocodile so you are saying is that say, you log off completely aggro free (so you should disappear in 1 minute). but then a really good covert ops finds you inside of a minute and puts a point on you and that's you basically f**ked? kind of stupid don't you think?
you missed the idea completly.
Leme explain the how to:
you have aggro + you are pointed/bubbled = you dont disapear.
You dont have aggro + no point/bubble = safe
|

GreatMerlin
Rage and Terror Against ALL Authorities
|
Posted - 2009.01.21 07:33:00 -
[42]
agreed, but only if U've got bubbled or pointed while ctrl-q'ing. |

Rordan D'Kherr
|
Posted - 2009.01.21 08:27:00 -
[43]
Bit suspicious to see Bob, AAA and Atlas whining here. You might have missed some ships down south that logged off and now you are sad?
At least you know how to abuse the shooting drones trick to re-aggro ships after they logged.
|

Niobe Voorhees
Rage and Terror Against ALL Authorities
|
Posted - 2009.01.21 08:33:00 -
[44]
Agreed
|

Piqlet
Rage and Terror Against ALL Authorities
|
Posted - 2009.01.21 08:43:00 -
[45]
I agree!
|

New ones
Caldari Koln united
|
Posted - 2009.01.21 08:44:00 -
[46]
Originally by: Rordan D'Kherr Bit suspicious to see Bob, AAA and Atlas whining here. You might have missed some ships down south that logged off and now you are sad?
At least you know how to abuse the shooting drones trick to re-aggro ships after they logged.
Since the good friends named RA, came upp with this idea and done it countless times :)
Loggofskies have always been a pain in the ass :)
Devs have always said there shuld be now "gett out of pvp free card" but logofiski shure is one.
|

Aizhen
|
Posted - 2009.01.21 09:29:00 -
[47]
+1, logging off mechanic sux
ps. -a- saying about logoff ? the same -a- that logoff caps in sv9 when fighting with CVA |

Talen Kross
T Miners
|
Posted - 2009.01.21 09:46:00 -
[48]
How about instead, if someone logs off while they are aggro'd, then they eject from their ship. Make the change without announcing it as well.
Originally by: "Desi"
Originally by: "spiralJunkie" if Vegeta is going, only I can beat him
You will need to spend atleast 6 episodes powering up before you do that.
|

Boro boro
|
Posted - 2009.01.21 10:13:00 -
[49]
+1 to the OP
|

Admiral Adaama
|
Posted - 2009.01.21 10:20:00 -
[50]
agree with the OP
|
|

Major Celine
|
Posted - 2009.01.21 10:53:00 -
[51]
hey gbc-lemmings, I hope u are aware of that, if logging out wouldn't be possible anymore, you can't use it either then? I mean, logging off is especially what you skilled to the max in the past. 
|

Uragan
Caldari VVS Corporition Against ALL Authorities
|
Posted - 2009.01.21 11:10:00 -
[52]
agree  |

Tais
Gallente
|
Posted - 2009.01.21 11:44:00 -
[53]
B-AAA-BITS. Emo Rage.
Adapt or Die. Next time bring 200 dreads to battlefield to pop logged off faster.
But. Still +1 to Op. All logoff **** is\was broken all the time and need to be fixed.
Ships logoffing and dissapearing after 30 seconds is total crap. 15 minutes aggro timer is total **** too.
|

Yolo
Caldari Dark Knights of Deneb
|
Posted - 2009.01.21 11:53:00 -
[54]
Edited by: Yolo on 21/01/2009 11:56:21 Very real problem Different counter for different ships and/or situations.
PvP Aggression Timer 5min Base / Frigates 10m Cruiser 15m Battleship 30m Capital 45m Super Capital
Even if timer goes out, your ship will not vanish if you are warpscrambled!
PvE Aggression Timer 5m Base for all PvE activity
(Should activate when you use gates aswell)
Without Aggression Instant vanish. (or keep 2m ?)
Additional Safe warp should be OPTIONAL, Yes/No [x] Dont ask again.
|

Zeoliter
Reikoku Band of Brothers
|
Posted - 2009.01.21 15:36:00 -
[55]
This is a game mechanic, not an alliance mechanic so anyone that tries to play the "hey, look at BoB and AAA posting" is not really getting it. If the NC had a Superfriends cap fleet trapped and we logged off they wouldn't be happy and deservedly so. This thread is not about who applies such tactics but about a flawed "feature" of this game. If you had a fleet trapped wouldn't you think they all deserved to die?
It's a crap tactic and if we find ourselves trapped again (like we did a few weeks ago) I hope our FC orders a logoffski. At least then maybe all sides will agree that this needs to be changed. If it works then people will use it. This doesn't make it right.
So anyone that posts, please approach this issue without thinking about your alliance ticker but about what is a fair game mechanic. It takes a while to kill 50 bubbled caps - there is only so many you can kill in 15 minutes. Extend the timer or dump it entirely for scrams and bubbles.
|
|

CCP Mitnal
C C P CCP

|
Posted - 2009.01.21 16:04:00 -
[56]
Cleaned.
Please post more than agree/sign which are better suited for the CSM sub forums.
Posts of this nature in Features & Ideas are considered spam and subject to deletion and forum warnings or bans may be issued.
Mitnal Community Representative CCP Hf, EVE Online Email |
|

Princess Crocodile
|
Posted - 2009.01.21 20:07:00 -
[57]
Edited by: Princess Crocodile on 21/01/2009 20:08:32
Originally by: belannova
Originally by: Princess Crocodile so you are saying is that say, you log off completely aggro free (so you should disappear in 1 minute). but then a really good covert ops finds you inside of a minute and puts a point on you and that's you basically f**ked? kind of stupid don't you think?
you missed the idea completly.
Leme explain the how to:
you have aggro + you are pointed/bubbled = you dont disapear.
You dont have aggro + no point/bubble = safe
no, i haven't missed anything, you just lack the capacity for analogy. logging off without aggro is the same thing as logging in aggro, spending 14 minutes at the safe spot and then a covert ops scans you, puts a point on you and then you are f**ked. clear now? |

Wardo21
|
Posted - 2009.01.21 20:17:00 -
[58]
Like I said in the last thread complaining about logofski, what you do to the Ctrl-Q logoff mechanism will easily be altered to any number of other ways of disconnecting the client by some other means. (Router/computer/modem turn off or disconnect, etc.)
None of these alternate methods will be recognizable by the host (or reportable by the client) so real disconnects will cause ship losses. This will increase petitions for ship losses from legitimate ISP issues etc, thus increasing the workload for CCP.
For that reason alone it's unlikely that CCP will change the mechanic.
Wait for them to login again if you have the time. The logofski ship goes right back where it started from doesn't it? |

Ysabelle nKataros
Evolution Band of Brothers
|
Posted - 2009.01.21 20:48:00 -
[59]
Edited by: Ysabelle nKataros on 21/01/2009 20:48:42
Originally by: Fortiter So its only an issue when BoB's enemies want to save their caps, but not a problem when BoB pilots log off to save theirs? 
If a BoB pilot pulled a logoffski to save his cap after he missed an escape cyno, he would be ejected from BoB, and people who claim that this is not so are wilfully ignorant morons. |

Tai Paktu
Beyond Divinity Inc
|
Posted - 2009.01.21 21:12:00 -
[60]
Originally by: Wardo21 Wait for them to login again if you have the time. The logofski ship goes right back where it started from doesn't it?
Not if the pilot logs on and then ctrl + q's a second time right away. He then logs back on at a safespot.
|
|
|
|
|
Pages: 1 [2] 3 :: one page |
First page | Previous page | Next page | Last page |