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Liz Bathory
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Posted - 2004.07.30 07:48:00 -
[31]
Edited by: Liz Bathory on 30/07/2004 11:01:21 you also might want to think now nerfing the oversized ab completely nerfs the possibility of making a living in an inty any way but as a high speed, high risk courier
inties can't mine inties can;t tank well enough toi take a misslespamming spawn, without their speed
and if they use a 1mn mwd to get the speed, then the frigates will shred you with guns as id you were standing still
*edited for typo's triggering the aggressive word filter*
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Liz Bathory
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Posted - 2004.07.30 07:48:00 -
[32]
Edited by: Liz Bathory on 30/07/2004 11:01:21 you also might want to think now nerfing the oversized ab completely nerfs the possibility of making a living in an inty any way but as a high speed, high risk courier
inties can't mine inties can;t tank well enough toi take a misslespamming spawn, without their speed
and if they use a 1mn mwd to get the speed, then the frigates will shred you with guns as id you were standing still
*edited for typo's triggering the aggressive word filter*
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Marcus Aurelius
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Posted - 2004.07.30 08:02:00 -
[33]
old topic, just fixing it so the boni stack logically instead of exponentially would do it better imo
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Marcus Aurelius
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Posted - 2004.07.30 08:02:00 -
[34]
old topic, just fixing it so the boni stack logically instead of exponentially would do it better imo
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Meridius
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Posted - 2004.07.30 08:07:00 -
[35]
Originally by: Liz Bathory you also might want to think now nerfing the oversized ab completely nerfs the ****ibility of making a living in an inty any way but as a high speed, high risk courier
inties can't mine inties can;t tank well enough toi take a misslespamming spawn, without their speed
and if they use a 1mn mwd to get the speed, then the frigates will shred you with guns as id you were standing still
Since when is an interceptor meant as a means to make a living in eve?
It's a frikkin glorified frigate, you're not suppose to be taking out battleship/cruiser spawns in it. If you can at all be happy and hush. ________________________________________________________
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Meridius
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Posted - 2004.07.30 08:07:00 -
[36]
Originally by: Liz Bathory you also might want to think now nerfing the oversized ab completely nerfs the ****ibility of making a living in an inty any way but as a high speed, high risk courier
inties can't mine inties can;t tank well enough toi take a misslespamming spawn, without their speed
and if they use a 1mn mwd to get the speed, then the frigates will shred you with guns as id you were standing still
Since when is an interceptor meant as a means to make a living in eve?
It's a frikkin glorified frigate, you're not suppose to be taking out battleship/cruiser spawns in it. If you can at all be happy and hush. ________________________________________________________
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Latex Mistress
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Posted - 2004.07.30 08:46:00 -
[37]
New show on primetime: When Pirates Cry
I'm in good company - leave MWD's and AB's alone... they've already been mucked with enough.
Bottom line:
*2x MWD destroys any offensive/defensive capabilities on any ship *Oversized AB's severely limit offensive/defensive capabilities in any ship
Nobody cries that they get ganked by 2x MWD ships or ovesize AB's, all you ever hear is "YOU CAN'T HIT THEM!!!" Well smarty, you're not supposed to, and they're not hitting you either, so STFU! You don't like that people are blasting past your gank parties? Tough - figure out way way counter it yourself instead of crying to the devs...
Hint: Disco-geddons will do it
If ECM is an act of aggression, why am I not on kill mails?
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Latex Mistress
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Posted - 2004.07.30 08:46:00 -
[38]
New show on primetime: When Pirates Cry
I'm in good company - leave MWD's and AB's alone... they've already been mucked with enough.
Bottom line:
*2x MWD destroys any offensive/defensive capabilities on any ship *Oversized AB's severely limit offensive/defensive capabilities in any ship
Nobody cries that they get ganked by 2x MWD ships or ovesize AB's, all you ever hear is "YOU CAN'T HIT THEM!!!" Well smarty, you're not supposed to, and they're not hitting you either, so STFU! You don't like that people are blasting past your gank parties? Tough - figure out way way counter it yourself instead of crying to the devs...
Hint: Disco-geddons will do it
If ECM is an act of aggression, why am I not on kill mails?
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Def Antares
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Posted - 2004.07.30 08:54:00 -
[39]
Originally by: Joshua Calvert Edited by: Joshua Calvert on 30/07/2004 07:01:52
Originally by: Liu Kaskakka I also disagree .. I also disagree about the sig increase in the first place with MWDs.. Sure it might be easier to lock someone using an MWD but how can it be easier to hit when its flying a lot faster?
It doesn't make you easier to hit. The 500% sig. radius increase is nullified by your 500% increase in speed.
The sig. radius increase just places more focus on frigate pilots to fly smart - if you're using MWD towards someone in a straight line you're gonna go boom.
If you're MWD'ing at 10km range and 2km/s speed you're not going to get hit with pretty much ANY gun out there.
I don't mind dual-mwd'd b-ships but it's a cowards way of taking on indies/frigates. If you wanna kill indies you should be using a frigate yourself......
Webify, have friend shoot at frigate, Nosferatu ... arguing with you starts almost getting funny ... almost. Tiring also a bit
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Def Antares
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Posted - 2004.07.30 08:54:00 -
[40]
Originally by: Joshua Calvert Edited by: Joshua Calvert on 30/07/2004 07:01:52
Originally by: Liu Kaskakka I also disagree .. I also disagree about the sig increase in the first place with MWDs.. Sure it might be easier to lock someone using an MWD but how can it be easier to hit when its flying a lot faster?
It doesn't make you easier to hit. The 500% sig. radius increase is nullified by your 500% increase in speed.
The sig. radius increase just places more focus on frigate pilots to fly smart - if you're using MWD towards someone in a straight line you're gonna go boom.
If you're MWD'ing at 10km range and 2km/s speed you're not going to get hit with pretty much ANY gun out there.
I don't mind dual-mwd'd b-ships but it's a cowards way of taking on indies/frigates. If you wanna kill indies you should be using a frigate yourself......
Webify, have friend shoot at frigate, Nosferatu ... arguing with you starts almost getting funny ... almost. Tiring also a bit
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Selim
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Posted - 2004.07.30 09:01:00 -
[41]
I dont understand the point of the sig radius nerf on the MWDs. It was only implemented because the tracking formulas are too primitive to know that you dont need good tracking to hit something heading right towards you. Its also too primitive to know that its easier to hit something when its close to you. Right now guns will miss at close ranges even if the target is a damn station or battleship! Battleship and Cruiser guns should NEVER miss at short range against ships equal or greater size, its literally like shooting at the ground and missing. I'd really like my battleship guns to be able to broadside shoot an enemy battleship moving paralell to me at close range...
Doh, I'm off topic.
But the mwd nerf doesnt even make sense. It was done for a good reason, but it just doesnt make any sense. When moving at those speeds you should be hard to hit - but it would need a different kind of penalty to replace it. The MWD nerf only really hurts cruisers and battleships.
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Selim
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Posted - 2004.07.30 09:01:00 -
[42]
I dont understand the point of the sig radius nerf on the MWDs. It was only implemented because the tracking formulas are too primitive to know that you dont need good tracking to hit something heading right towards you. Its also too primitive to know that its easier to hit something when its close to you. Right now guns will miss at close ranges even if the target is a damn station or battleship! Battleship and Cruiser guns should NEVER miss at short range against ships equal or greater size, its literally like shooting at the ground and missing. I'd really like my battleship guns to be able to broadside shoot an enemy battleship moving paralell to me at close range...
Doh, I'm off topic.
But the mwd nerf doesnt even make sense. It was done for a good reason, but it just doesnt make any sense. When moving at those speeds you should be hard to hit - but it would need a different kind of penalty to replace it. The MWD nerf only really hurts cruisers and battleships.
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Joshua Calvert
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Posted - 2004.07.30 09:02:00 -
[43]
Originally by: Def Antares
Originally by: Joshua Calvert Edited by: Joshua Calvert on 30/07/2004 07:01:52
Originally by: Liu Kaskakka I also disagree .. I also disagree about the sig increase in the first place with MWDs.. Sure it might be easier to lock someone using an MWD but how can it be easier to hit when its flying a lot faster?
It doesn't make you easier to hit. The 500% sig. radius increase is nullified by your 500% increase in speed.
The sig. radius increase just places more focus on frigate pilots to fly smart - if you're using MWD towards someone in a straight line you're gonna go boom.
If you're MWD'ing at 10km range and 2km/s speed you're not going to get hit with pretty much ANY gun out there.
I don't mind dual-mwd'd b-ships but it's a cowards way of taking on indies/frigates. If you wanna kill indies you should be using a frigate yourself......
Webify, have friend shoot at frigate, Nosferatu ... arguing with you starts almost getting funny ... almost. Tiring also a bit
All frigs die when webified - that's the whole point of fitting one.
Now, what was your ******* point again?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2004.07.30 09:02:00 -
[44]
Originally by: Def Antares
Originally by: Joshua Calvert Edited by: Joshua Calvert on 30/07/2004 07:01:52
Originally by: Liu Kaskakka I also disagree .. I also disagree about the sig increase in the first place with MWDs.. Sure it might be easier to lock someone using an MWD but how can it be easier to hit when its flying a lot faster?
It doesn't make you easier to hit. The 500% sig. radius increase is nullified by your 500% increase in speed.
The sig. radius increase just places more focus on frigate pilots to fly smart - if you're using MWD towards someone in a straight line you're gonna go boom.
If you're MWD'ing at 10km range and 2km/s speed you're not going to get hit with pretty much ANY gun out there.
I don't mind dual-mwd'd b-ships but it's a cowards way of taking on indies/frigates. If you wanna kill indies you should be using a frigate yourself......
Webify, have friend shoot at frigate, Nosferatu ... arguing with you starts almost getting funny ... almost. Tiring also a bit
All frigs die when webified - that's the whole point of fitting one.
Now, what was your ******* point again?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Latex Mistress
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Posted - 2004.07.30 09:17:00 -
[45]
Originally by: Selim The MWD nerf only really hurts cruisers and battleships.
I disagree, Selim.
The Sig multiplier may not matter much, but wouldn't you agree that losing 25% of your shields and cap affects every ship, including frigs? Sure, cruisers and BS's have more to lose, but they also have much more variety of offensive/defensive capabilities.
If ECM is an act of aggression, why am I not on kill mails?
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Latex Mistress
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Posted - 2004.07.30 09:17:00 -
[46]
Originally by: Selim The MWD nerf only really hurts cruisers and battleships.
I disagree, Selim.
The Sig multiplier may not matter much, but wouldn't you agree that losing 25% of your shields and cap affects every ship, including frigs? Sure, cruisers and BS's have more to lose, but they also have much more variety of offensive/defensive capabilities.
If ECM is an act of aggression, why am I not on kill mails?
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Selim
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Posted - 2004.07.30 09:24:00 -
[47]
Originally by: Latex Mistress
Originally by: Selim The MWD nerf only really hurts cruisers and battleships.
I disagree, Selim.
The Sig multiplier may not matter much, but wouldn't you agree that losing 25% of your shields and cap affects every ship, including frigs? Sure, cruisers and BS's have more to lose, but they also have much more variety of offensive/defensive capabilities.
A frig properly set up will almost never have to worry about capacitor. Shields are of no consequence when you're trying not to get hit. And you will be moving so fast, that if you fly carefully, the sig radius increase will mean nothing. For Cruisers and Battleships, its different. They rely on a large capacitor storage to last through a battle, rather than a recharge time that will let it run forever. Most battleships are tanked, and some cruisers are. They definitely need their shield and capacitor strength to tank. A frig just dodges everything... while a battleship with MWD is one huge neon sign saying 'kill me!'
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Selim
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Posted - 2004.07.30 09:24:00 -
[48]
Originally by: Latex Mistress
Originally by: Selim The MWD nerf only really hurts cruisers and battleships.
I disagree, Selim.
The Sig multiplier may not matter much, but wouldn't you agree that losing 25% of your shields and cap affects every ship, including frigs? Sure, cruisers and BS's have more to lose, but they also have much more variety of offensive/defensive capabilities.
A frig properly set up will almost never have to worry about capacitor. Shields are of no consequence when you're trying not to get hit. And you will be moving so fast, that if you fly carefully, the sig radius increase will mean nothing. For Cruisers and Battleships, its different. They rely on a large capacitor storage to last through a battle, rather than a recharge time that will let it run forever. Most battleships are tanked, and some cruisers are. They definitely need their shield and capacitor strength to tank. A frig just dodges everything... while a battleship with MWD is one huge neon sign saying 'kill me!'
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Latex Mistress
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Posted - 2004.07.30 09:27:00 -
[49]
Good points! 
I suppose I have to learn a few things about frig/inty setups, because I have a bad habit of pushing the cap to the limit all too often... 
If ECM is an act of aggression, why am I not on kill mails?
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Latex Mistress
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Posted - 2004.07.30 09:27:00 -
[50]
Good points! 
I suppose I have to learn a few things about frig/inty setups, because I have a bad habit of pushing the cap to the limit all too often... 
If ECM is an act of aggression, why am I not on kill mails?
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Cherok
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Posted - 2004.07.30 10:56:00 -
[51]
I say you should get suspenders so when my Blockade running BS zooms by you, you can keep your panties on.
nuff said. Leave mwds alone. Adapt your setup to stop it.
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Cherok
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Posted - 2004.07.30 10:56:00 -
[52]
I say you should get suspenders so when my Blockade running BS zooms by you, you can keep your panties on.
nuff said. Leave mwds alone. Adapt your setup to stop it.
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Valeria
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Posted - 2004.07.30 11:04:00 -
[53]
Limiting MWDs to one fitted would solve alot of problems in the world (Can still increase your speed with additional ABs, Overdrives etc.) but has been brought up many times and CCP is not willing to change it.
But they are willing to multiply the powergrids of ships and ALL modules just to get rid of 10mn/100mb ABs on frigates/cruisers! They could just add a stat to the modules that limit them to a ship class.
Your 425mm Prototype I Gauss Gun perfectly strikes some nublar, wrecking for 1155.0 damage. |

Valeria
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Posted - 2004.07.30 11:04:00 -
[54]
Limiting MWDs to one fitted would solve alot of problems in the world (Can still increase your speed with additional ABs, Overdrives etc.) but has been brought up many times and CCP is not willing to change it.
But they are willing to multiply the powergrids of ships and ALL modules just to get rid of 10mn/100mb ABs on frigates/cruisers! They could just add a stat to the modules that limit them to a ship class.
Your 425mm Prototype I Gauss Gun perfectly strikes some nublar, wrecking for 1155.0 damage. |

Cobracure
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Posted - 2004.07.30 11:24:00 -
[55]
Please dont alter AB or MWD settings.
Courier missions are only bearable with using 2x MWD.
I also reckon its gate camping pirates moaning they cant hit them.
Well tough - youre already blocking half of eve space off from 95% of players. Get a mobile warp disruptor in place or something.
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Cobracure
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Posted - 2004.07.30 11:24:00 -
[56]
Please dont alter AB or MWD settings.
Courier missions are only bearable with using 2x MWD.
I also reckon its gate camping pirates moaning they cant hit them.
Well tough - youre already blocking half of eve space off from 95% of players. Get a mobile warp disruptor in place or something.
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Hamatitio
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Posted - 2004.07.30 11:49:00 -
[57]
Its not just pirating, you ever try to fight a dual mwd frigate?
Sits above the station watching you...knowing everything you do. If you mount any sort of offensive he gets out of the way...quick.
Gets annoying :O --
Director of Ganking: Death Row Inc. |

Hamatitio
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Posted - 2004.07.30 11:49:00 -
[58]
Its not just pirating, you ever try to fight a dual mwd frigate?
Sits above the station watching you...knowing everything you do. If you mount any sort of offensive he gets out of the way...quick.
Gets annoying :O --
Director of Ganking: Death Row Inc. |

Lao Tzu
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Posted - 2004.07.30 11:55:00 -
[59]
Selim, good to se your keeping up to JF standards when it comes to combat knowlage
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Lao Tzu
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Posted - 2004.07.30 11:55:00 -
[60]
Selim, good to se your keeping up to JF standards when it comes to combat knowlage
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