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Moah
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Posted - 2004.07.30 18:54:00 -
[61]
Just remove the ability to fitt bs size ab / cruiser size ab on cruiser / frigs...
Fancy. |

Moah
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Posted - 2004.07.30 18:54:00 -
[62]
Just remove the ability to fitt bs size ab / cruiser size ab on cruiser / frigs...
Fancy. |

Gariuys
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Posted - 2004.07.30 19:07:00 -
[63]
Originally by: Shia Dai MWDs need to be changed so that you can only fit one per ship. Right now the dual MWD is waaayyyy overpowered, there are many reasons why this is true, but the biggest reason is that the second MWD gives you a FAR better bonus than the first one since their effects stack instead of add.
Also afterburners need to be fixed so they only fit on the ship of its class. i.e., 10mn only fits to cruisers, 100mn only to battleships. It isn't right that frigs can get about the same speed boost as a mwd by fitting a 10mn afterburner, and completely avoid the associated penalties especially the signature radius.
Honestly there needs to be an agility penalty to MWDs instead of the shield and cap -25%. Those are the dumbest things ever.
Shia
Two mwd ships are also the easiest thing in the world to hit. And well drop easily if they actually try to fight.
Agreed, but afaik that's being worked on. check patch review for a thread on it.
The cap and shield penalty do a great job at seriously limiting your combat ability when running several mwds, and the sig radius thing makes it so your speed won't make you immune to anything anyone can throw at you.
~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Gariuys
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Posted - 2004.07.30 19:07:00 -
[64]
Originally by: Shia Dai MWDs need to be changed so that you can only fit one per ship. Right now the dual MWD is waaayyyy overpowered, there are many reasons why this is true, but the biggest reason is that the second MWD gives you a FAR better bonus than the first one since their effects stack instead of add.
Also afterburners need to be fixed so they only fit on the ship of its class. i.e., 10mn only fits to cruisers, 100mn only to battleships. It isn't right that frigs can get about the same speed boost as a mwd by fitting a 10mn afterburner, and completely avoid the associated penalties especially the signature radius.
Honestly there needs to be an agility penalty to MWDs instead of the shield and cap -25%. Those are the dumbest things ever.
Shia
Two mwd ships are also the easiest thing in the world to hit. And well drop easily if they actually try to fight.
Agreed, but afaik that's being worked on. check patch review for a thread on it.
The cap and shield penalty do a great job at seriously limiting your combat ability when running several mwds, and the sig radius thing makes it so your speed won't make you immune to anything anyone can throw at you.
~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

fairimear
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Posted - 2004.07.30 19:48:00 -
[65]
only thing to say is why should a frig let u gank them, with 2 mwd u cant do much else but zoooooom.
poor pirates.
 (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination.
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fairimear
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Posted - 2004.07.30 19:48:00 -
[66]
only thing to say is why should a frig let u gank them, with 2 mwd u cant do much else but zoooooom.
poor pirates.
 (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination.
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EzeikaL
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Posted - 2004.07.30 20:01:00 -
[67]
Edited by: EzeikaL on 30/07/2004 20:07:29 Edited by: EzeikaL on 30/07/2004 20:05:13
Yesterday thought I would try something out. I Put a Quad Lif on my moa. Base grid of 900 with some rcu 1's i could fit the quad lif(1250 grid). Only went 10km/s though 
To crush your enemies, See them driven before you, Hear the lamentation of their women!
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EzeikaL
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Posted - 2004.07.30 20:01:00 -
[68]
Edited by: EzeikaL on 30/07/2004 20:07:29 Edited by: EzeikaL on 30/07/2004 20:05:13
Yesterday thought I would try something out. I Put a Quad Lif on my moa. Base grid of 900 with some rcu 1's i could fit the quad lif(1250 grid). Only went 10km/s though 
To crush your enemies, See them driven before you, Hear the lamentation of their women!
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Baronn Creel
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Posted - 2004.07.30 20:02:00 -
[69]
*ahem*
I actually think MWDs should be totally removed from the game.
Now before everyone gets all mad at me, just hear this out.
Yes, I know that not having an MWD would make travel in EVE even more unbearable. To fix this, I have another idea.
Increase the base speed of EVERY SHIP by a multiple of 4 or 5.
Gates get much closer. Stations get much closer. NPC rat droppings get closer. Indies get to cans faster, etc etc
MWDs are just too abusable now. I mean, no BS should go faster than a frigate...EVER. Yes it is easier to kill if it does, but it can still mount 1 or 2 large guns or whatever..its too fast and packs too much punch...speed is the defense in this case.
ABs would still be available. But 35% is not 500%. It would not boost a ships speed out of its class...
No flaming please...just an honest opinion...
Lt. JG Baronn Creel Combat Support
"This is my weapon, this is my gun. This is for killing, this is for fun" |

Baronn Creel
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Posted - 2004.07.30 20:02:00 -
[70]
*ahem*
I actually think MWDs should be totally removed from the game.
Now before everyone gets all mad at me, just hear this out.
Yes, I know that not having an MWD would make travel in EVE even more unbearable. To fix this, I have another idea.
Increase the base speed of EVERY SHIP by a multiple of 4 or 5.
Gates get much closer. Stations get much closer. NPC rat droppings get closer. Indies get to cans faster, etc etc
MWDs are just too abusable now. I mean, no BS should go faster than a frigate...EVER. Yes it is easier to kill if it does, but it can still mount 1 or 2 large guns or whatever..its too fast and packs too much punch...speed is the defense in this case.
ABs would still be available. But 35% is not 500%. It would not boost a ships speed out of its class...
No flaming please...just an honest opinion...
Lt. JG Baronn Creel Combat Support
"This is my weapon, this is my gun. This is for killing, this is for fun" |

Gariuys
|
Posted - 2004.07.30 20:25:00 -
[71]
Why do people never think about the short rangers, without a mwd short range would be impossible. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Gariuys
|
Posted - 2004.07.30 20:25:00 -
[72]
Why do people never think about the short rangers, without a mwd short range would be impossible. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

InnerDrive
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Posted - 2004.07.30 21:33:00 -
[73]
its all good fun imo.
love how my apoc go's 27 Km/s with 3 mwds and a lif fueled booster 100 mn afterburner.
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InnerDrive
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Posted - 2004.07.30 21:33:00 -
[74]
its all good fun imo.
love how my apoc go's 27 Km/s with 3 mwds and a lif fueled booster 100 mn afterburner.
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Shamis Orzoz
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Posted - 2004.07.30 23:10:00 -
[75]
Dual MWD's are not overpowered. I had a high speed apoc that was orbiting another apoc using lasers and my apoc got torn to pieces in seconds, even though my speed never dropped below 3500 m/s. This happened because my signature radius was the size of a freakin space station...
You should be able to use anything you can fit to your ship. High speed cruisers and bs's have to sacrifice a lot of offense or defense to move quickly. Cap drainers, webbers and turrets will quickly end them.
Dual MWD frigs are tough to kill, but they aren't good for much other than warp scrambling, and once they get into scramble range you can just hit them with a large nosferatu and shoot a couple cruise missles at them...game over.
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Shamis Orzoz
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Posted - 2004.07.30 23:10:00 -
[76]
Dual MWD's are not overpowered. I had a high speed apoc that was orbiting another apoc using lasers and my apoc got torn to pieces in seconds, even though my speed never dropped below 3500 m/s. This happened because my signature radius was the size of a freakin space station...
You should be able to use anything you can fit to your ship. High speed cruisers and bs's have to sacrifice a lot of offense or defense to move quickly. Cap drainers, webbers and turrets will quickly end them.
Dual MWD frigs are tough to kill, but they aren't good for much other than warp scrambling, and once they get into scramble range you can just hit them with a large nosferatu and shoot a couple cruise missles at them...game over.
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