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expendable girl
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Posted - 2009.01.29 06:12:00 -
[1]
Edited by: expendable girl on 29/01/2009 06:13:14 Edited by: expendable girl on 29/01/2009 06:12:45 I and many like me are for want of a better word, trapped, in highsec. If we are unwilling or unable to find an existing alliance that will have us, the gates are camped and the way is locked. And if by some chance we do sneak by we are mercilessly hunted down by vastly superior forces and exterminated. So here's the question, how do we cross that thin red line?
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Khemul Zula
Amarr Keisen Trade League
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Posted - 2009.01.29 06:15:00 -
[2]
Why would we want to leave highsec?
Silly silly person. 
------ I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it. |

ollobrains2
Gallente New Eve Order Holdings
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Posted - 2009.01.29 06:16:00 -
[3]
http://www.eve-news.net/2009/01/446
come march 11 u to will have access to null sec with some risk but also good return and can completley bypass gate camps and everything else
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Rondo Gunn
Caldari Perkone
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Posted - 2009.01.29 06:17:00 -
[4]
Originally by: Khemul Zula Why would we want to leave highsec?
Silly silly person. 
I hear they have cake in 0.0. Perhaps she is after the cake. ----------------------------------------------- shin ku myo u
Please note: Everything I say is flavored with irony, cynicism and, of course, minty freshness. |

Von Stoyben
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Posted - 2009.01.29 06:18:00 -
[5]
Make it harder to claim systems or simply easier to claim each others. If the alliances territories were constantly in flux and shifting, this might open up holes in the armor so to speak for players. Or, conversely, they could add more systems in the opposite direction from highsec and make the ones closest to highsec hard to camp/hold/whatever. There are no dedicated PvP areas, like battlegrounds, so this is a problem unique to the game. You cannot slap the alliances for doing what the game was designed to let them do, yet you cannot trap new players like what is going on.
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Element 22
Gallente
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Posted - 2009.01.29 06:18:00 -
[6]
Step 1: Use a smaller ship e.g, (or is it i.e.) a AF, Cruiser or HAC Step 2: The map is your friend. If 100 ships have been blown up there in the last hour either avoid that system or find another way Step 3: Watch local, if someone comes in you SS and cloak or just SS if you don't have a cloak fitted AND DON'T LEAVE UNTIL THEY ARE GONE.
That's it. Also if you're warping through a system and there are other people in the system warp to a moon or planet first, and then scan to see if they have a bubble up. And even if you don't scan this will stop you from getting pulled out of warp from a midway bubble. Signatures are annoying...kinda like me. |

Khemul Zula
Amarr Keisen Trade League
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Posted - 2009.01.29 06:19:00 -
[7]
Originally by: Rondo Gunn
Originally by: Khemul Zula Why would we want to leave highsec?
Silly silly person. 
I hear they have cake in 0.0. Perhaps she is after the cake.
Wait wait wait...the cake isn't a lie?
------ I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it. |

ollobrains2
Gallente New Eve Order Holdings
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Posted - 2009.01.29 06:20:00 -
[8]
Originally by: Von Stoyben Make it harder to claim systems or simply easier to claim each others. If the alliances territories were constantly in flux and shifting, this might open up holes in the armor so to speak for players. Or, conversely, they could add more systems in the opposite direction from highsec and make the ones closest to highsec hard to camp/hold/whatever. There are no dedicated PvP areas, like battlegrounds, so this is a problem unique to the game. You cannot slap the alliances for doing what the game was designed to let them do, yet you cannot trap new players like what is going on.
http://www.eve-news.net/2009/01/446 follow the link and please understand what ccp is going to do. Gates will become more useless.
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Element 22
Gallente
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Posted - 2009.01.29 06:25:00 -
[9]
Originally by: Khemul Zula
Originally by: Rondo Gunn
Originally by: Khemul Zula Why would we want to leave highsec?
Silly silly person. 
I hear they have cake in 0.0. Perhaps she is after the cake.
Wait wait wait...the cake isn't a lie?
The cake is a quantum phenomenon. So it exists in a state of non-being, and thus a lie, while still being within the realm of possibilities and thus existing and not being a lie. The problem is when you try to determine both the position of the cake (i.e. 0.0) and it's direction (where is the cake going in 0.0) at the same time. Thus one can accurately say that BoB may indeed have the cake, but we do not know if the cake is traveling away from them, towards them or possibly standing still.
s Signatures are annoying...kinda like me. |

ollobrains2
Gallente New Eve Order Holdings
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Posted - 2009.01.29 06:28:00 -
[10]
one last thought come mid march this whole topic will be rendered irrevelant
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Dirk Magnum
Royal Hiigaran Navy
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Posted - 2009.01.29 06:29:00 -
[11]
Implantation of testes is a good start. After that, free booze.
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Sabastion Storm
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Posted - 2009.01.29 06:33:00 -
[12]
Make it so you don't show up in local until you say something.
You could still talk if you wanted to, that wouldn't change. But that way you really could sneak. The highsec dwellers could potential sneak out and the pirates could sneak up on their pray. You would still be able to scan for people but you wouldn't announce yourself the moment you gate in.
Bring back the old cat and mouse, the thrill of the hunt. Give scouts something to really do besides watching local. The added depth to strategic and tactical operations and planing would be phenomenal.
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Sabastion Storm
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Posted - 2009.01.29 06:59:00 -
[13]
Edited by: Sabastion Storm on 29/01/2009 06:59:14 "Building a new bridge to the Stars Wormholes will shift all the time. They will open and close and reopen at random locations throughout New Eden and thus present you with an ever-changing area of space that no-one can control all the choke-points to. While it is theoretically possible to move a control tower into wormhole space, set it up and maintain it, the logistical challenge and risks of fueling and defending a tower in a system with no permanent links to known space would be considerable. But then again the potential rewards are equally great.
One important point needs to be made: Wormhole space will not be able to be claimed as sovereign space. This is partly due to current implementation restrictions regarding how we added 46% more solar systems to EVE but mainly because we wanted to design an area of space which, while risky to travel through, is open to all players all the time. We have not forgotten about the desirability of space for colonisation, and will be looking at ways to implement that gameplay feature in the future." - Dev Blog
Ya that ought to work pretty well too. 
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Guilliman R
Gallente PRO Space Hunters HUNTER'S BROTHERHOOD
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Posted - 2009.01.29 07:18:00 -
[14]
I would love to have more income from lowsec/0.0 to make it worth losing ships to gatecamps without using alts..
A good thing would be Lowering Materials and time needed to produce items the lower in sec you go. Would be a nice start. Making mining barges a bit more agile and have a decent tank for once and a huge (ore only) capacity would do well in a step forward too.
Right now the only reason to go lowsec is to pewpew. The industry has no real bonuses there other then increased risk. This is where the flaw is. Risk is fine, give them bonuses the lower the sec status is. ___ Space for Rent, free beer for signature, preferably with colours! (no pink) |

Dragossin
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Posted - 2009.01.29 07:32:00 -
[15]
Originally by: ollobrains2 http://www.eve-news.net/2009/01/446
come march 11 u to will have access to null sec with some risk but also good return and can completley bypass gate camps and everything else
yay, gatecamps gone, here are the wormhole camps (at least you can have some fun, get 10000 frigs to collapse the wormhole )
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Guilliman R
Gallente PRO Space Hunters HUNTER'S BROTHERHOOD
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Posted - 2009.01.29 07:46:00 -
[16]
Quote: get 10000 frigs to collapse the wormhole )
and lock in the gankers, whuhaha sounds like a blast XD ___ Space for Rent, free beer for signature, preferably with colours! (no pink) |

iudex
Caldari State Protectorate
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Posted - 2009.01.29 07:56:00 -
[17]
It's not impossible. I'm living for over 2 years in 0.0 all alone, as a part-time activity, but it's in a part of 0.0 with NPC stations. It's absolutely hostile, but you learn how to survive with time, also a jumpclone makes things very easy.
Get a fast frig, e.g. a crow, put a MWD, speed/agility mods and a cloaker II, and you can go anywhere in 0.0, pass every bubble-camp with the pulse-cloack trick. Bring in your ammo bpcs and ship-parts or try to get some in that region. Assemble your ship, kill some rats, reprocess the loot and you have the minerals to produce ammo etc. But this is limited to certain activities ofc. and to pirate 0.0 space, which is more like lowsec than empty 0.0. You won't become a successful minier in hostile 0.0 or build your own pos though.
_________________________________________ Faction Standings: Serpentis +7.81 // Angel Cartel +7.60 // Minmatar Republic -8.68 // Gallente Federation -9.88
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F90OEX
F9X
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Posted - 2009.01.29 08:27:00 -
[18]
^^ my kinda Eve player :)
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bff Jill
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Posted - 2009.01.29 08:33:00 -
[19]
Being podded destroys my implants and slows my training time. How am i supposed to win eve with out maximum sp/second? Obviously leaving empire is counter productive. Ill do that when ive trained everyskill 5.
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Joe
Umbra Legion Shadow Empire.
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Posted - 2009.01.29 09:00:00 -
[20]
Originally by: Guilliman R
A good thing would be Lowering Materials and time needed to produce items the lower in sec you go. Would be a nice start.
Decreasing ship building costs beyond BPO material levels increases ship insurance fruad, thats why pos assembly arrays decrease production time, not production cost.
Originally by: Guilliman R Making mining barges a bit more agile and have a decent tank for once and a huge (ore only) capacity would do well in a step forward too.
Before barges, people used Bs's, like Apocs and geddons.
Originally by: Guilliman R
Right now the only reason to go lowsec is to pewpew. The industry has no real bonuses there other then increased risk. This is where the flaw is. Risk is fine, give them bonuses the lower the sec status is.
Lvl 5 missions. Low sec Exploration - plex upto 6/10, grav sites with 0.0 ore POS's without Empire standings.
anyway, Risk vs reward and all that |

Gonada
Priory Of The Lemon Atlas Alliance
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Posted - 2009.01.29 10:18:00 -
[21]
you want into lowsec and 0.0?
\GROW SOME BALLS
Please, jump into traffic
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Malcanis
R.E.C.O.N.
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Posted - 2009.01.29 10:22:00 -
[22]
Originally by: expendable girl Edited by: expendable girl on 29/01/2009 06:13:14 Edited by: expendable girl on 29/01/2009 06:12:45 I and many like me are for want of a better word, trapped, in highsec. If we are unwilling or unable to find an existing alliance that will have us, the gates are camped and the way is locked. And if by some chance we do sneak by we are mercilessly hunted down by vastly superior forces and exterminated. So here's the question, how do we cross that thin red line?
Well firstly, don't go by the shortest route the autopilot suggests, since the obvious gateway systems are the ones which are "mercilessly camped". The map can help you here (eg: ships destroyed, population in system) Secondly, spend a little time in a cloaking ship scouting out routes and making bookmarks. Thirdly, join an alliance with 0.0 access routes.
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Ocih
Amarr
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Posted - 2009.01.29 11:00:00 -
[23]
Originally by: ollobrains2 one last thought come mid march this whole topic will be rendered irrevelant
Come mid March, this topic will be on page 80 |

Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2009.01.29 11:44:00 -
[24]
I fly a freighter through low sec (true story).
The "thin red line" is a product of your imagination. Adapt and overcome. |

Aurora Nyx
Caldari Shadows Of The Federation
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Posted - 2009.01.29 12:10:00 -
[25]
Come have a go with Faction Warfare as a stepping stone to 0.0. It's intended to give you a taste of PvP, and low sec space. We occasionally fly into 0.0 too. There are many systems, many targets, and with the many allies comes much assistance if needed. Also, at the end of each day we get to return to high sec, how much sweeter can it get ? 
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Rordan D'Kherr
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Posted - 2009.01.29 12:19:00 -
[26]
Decrease drastically highsec NPC bounties and rewards / mining ore variety. Make T2 production only possible in low sec / 0.0.
Highsec = 100% security, no profit low sec = less security, more profit 0.0 = no security, most profit Wormhole regions = ???
How to enter low sec / 0.0? Teamplay. How to enter wormhole regions? Prepare and find a wormhole.
My ideas. Should wormholes appear in high sec? Dunno...
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Arthur Rage
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Posted - 2009.01.29 12:41:00 -
[27]
Originally by: Rordan D'Kherr
How to enter low sec / 0.0? Teamplay.
Solo Player - Emoragequit
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TimMc
Gallente Brutal Deliverance OWN Alliance
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Posted - 2009.01.29 12:53:00 -
[28]
Originally by: Arthur Rage
Originally by: Rordan D'Kherr
How to enter low sec / 0.0? Teamplay.
Solo Player - Emoragequit
Its the truth. Go back to X3.
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Advice Dog
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Posted - 2009.01.29 13:00:00 -
[29]
What a load of arse! I am perfectly happy solo ratting in Curse, all it takes it a bit of thought. The entrances to .0 arent camped 24/7 and certainly when camped arent impossible to get past.
mail me in game and ill help you all i can.
(p.s this is not my main) |

bff Jill
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Posted - 2009.01.29 13:01:00 -
[30]
No don't mail him, his name is a stupid meme! |
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