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Deschenus Maximus
Amarr Digital Fury Corporation Digital Renegades
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Posted - 2009.02.02 22:15:00 -
[61]
Edited by: Deschenus Maximus on 02/02/2009 22:15:36
Originally by: Ivena Amethyst
remove that 5:th medslot from hyperion though and give it a 7:th lowslot
Alternatively, just remove the now-not-so-useful tracking bonus on the Mega, give it the Hype's bonus, and give the Hype 10% optimal FOR GRAET SNIPING JUSTICE! And the Mega becomes a tough-as-nails small gang blaster boat. But the Hype's already a fine ship; I think the Mega is far worse off than the Hype right now.
Originally by: Ivena Amethyst or hell just make it look good
HERESY! |

Wannabehero
Absolutely No Retreat
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Posted - 2009.02.02 22:17:00 -
[62]
Every combat ship with a rep amount bonus
Brutix Myrmidon Cyclone Eos Astarte Claymore Sleipnir Hyperion Maelstrom Paladin Golem Kronos Vargur Hawk
Should have the bonus amount changed from 7.5% per level to 10% per level or 5% all resists.
Reason being
25% resists = +33.33% improved active tank +33.33% improved EHP buffer on that tank type +33.33% improved remote repping on that tank type.
37.5% rep bonus = +37.5% improved active tank.
lame. |

Deschenus Maximus
Amarr Digital Fury Corporation Digital Renegades
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Posted - 2009.02.02 22:56:00 -
[63]
Originally by: Wannabehero Every combat ship with a rep amount bonus
Brutix Myrmidon Cyclone Eos Astarte Claymore Sleipnir Hyperion Maelstrom Paladin Golem Kronos Vargur Hawk
Should have the bonus amount changed from 7.5% per level to 10% per level or 5% all resists.
Reason being
25% resists = +33.33% improved active tank +33.33% improved EHP buffer on that tank type +33.33% improved remote repping on that tank type.
37.5% rep bonus = +37.5% improved active tank.
lame.
Alternatively, just drop rep amount bonuses completely, as they will never be able to fully compete with resist bonuses. Either resist bonuses for everyone, or give minnie ships speed/agility bonuses and gallente ships dual damage bonuses 
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Sarkiss
SniggWaffe
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Posted - 2009.02.03 00:16:00 -
[64]
Forget boni for a moment, give the retribution a second mid slot. |

Shereza
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Posted - 2009.02.03 00:25:00 -
[65]
How about a few that I haven't read suggested.
Dominix: Possibly swap out the 5%/level large hybrid damage bonus with a 7.5%/level medium hybrid bonus or a 19%-19.5%/level reduction in damage done to your own drones as a result of your smartbombs.
Stealth Bombers: Insert "and bombs" after cruise missiles in, "and -16.66% reduction in Explosion Radius of Cruise Missiles per level."
Navy Faction ships: Role bonuses, please. They might have more HP, barely, equal fitting capacity, with re-arranged slots, and, at least in one instance (Megathron/Navy Megathron/Vindicator), potentially better capacitor, but the increase in base capacity over the pirate faction variants is minimal at best and I would only consider their availability and ease of acquisition to be mitigating factors in a role bonus argument. Even factoring that into play they should at least get half-strength role bonuses.
Having gotten that out of the way, and bearing in mind that I've rarely if ever flown any (T1 or faction) of these ships, here's a few ideas:
Apocalypse Navy Issue: 25% increase to armor resistances.
Megathron Navy Issue: 12.5% increase to large hybrid falloff.
Raven Navy Issue: 12.5% reduction to cruise missile and torpedo explosion velocity or a comparable bonus to explosion radius.
Tempest Fleet Issue: ... 25% reduction to suck? Dunno really. I was thinking a 12.5% increase in ship velocity based on the firetail but I'm not sure how well that would work. Perhaps a 25% increase in target painter range or 12.5% increase to large projectile falloff?
Amarr Navy Slicer: 18.75% bonus to small energy turret tracking speed.
Caldari Navy Hookbill: Without redesigning it to have 3 or 4 turret hardpoints to make its hybrid bonus truly effective the only thing I can honestly think of that wouldn't be doubling up on current bonuses or nearly pointless (speed boost?) is a missile bonus. To that end how about a 12.5% reduction in light missile and rocket explosion velocity or a 12.5% increase to light/rocket kinetic damage or RoF. The kinetic damage bonus would likely be more acceptable but the RoF bonus would be more popular.
Gallente Navy Comet: Really the same problem as the Hookbill which requires the same fix, but until then a 12.5% boost to light/rocket thermal damage might be workable, and slightly less ridiculous than a +10m3(/mb?) bonus to drone capacity. Role bonuses should not affect ship base stats in my opinion, they should be left to per level bonuses like the ishkur's drone bay bonus and the fleet firetail's velocity bonus.
Republic Fleet Firetail: Again, split weapon system suckage on ships which, by general class designs, shouldn't be split. That aside, 12.5% increase to light/rocket RoF keeping in line with the Minmatar philosophy of, "If you aren't hitting it you aren't shooting enough stuff at it."
Augoror Navy Issue: 18.75% increase in medium energy range.
Omen Navy Issue: 12.5% increase in medium energy damage.
Osprey Navy Issue: Insert "Assault, " in front of "Heavy Assault" in the 10% velocity bonus and make the role bonus a 12.5% reduction in explosion velocity of heavy and heavy assault missiles.
Caracal Navy Issue: 12.5% RoF increase to fitted launchers, or whatever launchers the other bonuses apply to.
Exequror Navy Issue: 18.75% increase to armor repair amount or a 12.5% reduction in MWD capacitor penalty.
Vexor Navy Issue: 12.5% increase to medium hybrid falloff.
Scythe Fleet Issue: 12.5% increase in webber strength or range.
Stabber Fleet Issue: Replace the 5% RoF bonus with the normal stabber's 5% velocity bonus and make it a 12.5% RoF role bonus.
Just a few random thoughts and while they don't conform to the "bonuses that simply do not fit them" in its most literal interpretation I feel that a lack of a role bonus is an improper bonus on a faction ship. |

Hatsumi Kobayashi
SniggWaffe
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Posted - 2009.02.03 00:32:00 -
[66]
Originally by: Sarkiss Forget boni for a moment, give the retribution a second mid slot.
+1 midslot / Assault Ship level
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Stuart Price
Caldari The Black Rabbits The Gurlstas Associates
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Posted - 2009.02.03 01:36:00 -
[67]
Would post more, except I'm proper tired. Might add to this tomorrow:
Change the Dampener strength bonus (on ANY and ALL ships that have it) to +20% optimal per level.
This gives Damps on a bonused ship a base range of 90km, with another 90km falloff. Now remember that e-war range rigs don't just work on ECM... |

felix missliespam
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Posted - 2009.02.03 02:05:00 -
[68]
punisher/maller/prophecy give them launcher hardpoints and change laser cap use bonus for 5% damage to em missiles. |

Stab Wounds
Caldari State Protectorate
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Posted - 2009.02.03 03:47:00 -
[69]
ITT people who think they know better than CCP. |

Shereza
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Posted - 2009.02.03 04:53:00 -
[70]
Originally by: Stab Wounds ITT people who think they know better than CCP.
Could you please clarify that statement, assuming it is a statement, as it doesn't make any sense to me.
It makes no sense if "ITT" means "In This Thread" or you're referring to the "school" or business that use "ITT" in their names so I'm a bit puzzled as to what you mean to say. ____________________
Minmatar in Fantasy or Duct Tape Goes Medieval. |

Grek Forto
THE IRIS United Freemen Alliance
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Posted - 2009.02.03 07:14:00 -
[71]
Ishkur, gief Drone damage bonus |

Spaztick
Canadian Imperial Armaments Veritas Immortalis
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Posted - 2009.02.03 07:34:00 -
[72]
Falcons:
+1 troll alt banned from the forums per level. |

Ahz
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Posted - 2009.02.03 07:49:00 -
[73]
Nidhogger:
- Ditch: the remote repair bonuses - Add: 7.5% drone tracking bonus per level
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Yalezorn
Gallente
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Posted - 2009.02.03 07:51:00 -
[74]
Originally by: Gierling Myrmidon:
Get rid of armor rep bonus, replace with med hybrid tracking.
Can't speak for pvp, but the myrmidon is a drone boat, it doesn't need gun bonuses and it DOES need a better tank.
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Sean Faust
Gallente Point of No Return B.L.A.C.K.
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Posted - 2009.02.03 15:22:00 -
[75]
Edited by: Sean Faust on 03/02/2009 15:24:43 Change the medium hybrid turret damage bonus on the Ishtar to one that isn't size-specific, so that you're not wasting a bonus by downsizing your guns (which you have to do because of fittings)
And do the same for the Domi as well
Also, with the ishkur, replace its drone size bonus with a drone damage bonus and give it the damn 50m3 drone bay from the start. It's kinda sad that it's a creodron ship but most of its DPS still comes from turrets. |

Sean Faust
Gallente Point of No Return B.L.A.C.K.
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Posted - 2009.02.03 15:26:00 -
[76]
Originally by: Stuart Price Would post more, except I'm proper tired. Might add to this tomorrow:
Change the Dampener strength bonus (on ANY and ALL ships that have it) to +20% optimal per level.
This gives Damps on a bonused ship a base range of 90km, with another 90km falloff. Now remember that e-war range rigs don't just work on ECM...
nah, falloff bonus instead. would benefit it more =) |

Keitaro Baka
Babylon Scientific and Industrial Enterprises Babylon Project
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Posted - 2009.02.03 15:36:00 -
[77]
Replace all the +10% to drone hp and dmg with +1 drone per level (same as guardian vex still has). Jup, no changes to bandwidth, just to max drones in space :D
ahhhhhhhhhhhhhhhhhhhhh |

The Djego
Minmatar merovinger inc
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Posted - 2009.02.03 15:43:00 -
[78]
Edited by: The Djego on 03/02/2009 15:43:33
Originally by: Deschenus Maximus
Alternatively, just drop rep amount bonuses completely, as they will never be able to fully compete with resist bonuses. Either resist bonuses for everyone, or give minnie ships speed/agility bonuses and gallente ships dual damage bonuses 
I personaly would take a another Damage Bonus over Tank Bonus on any Gallente Gun Ship any day of the week, more Speed/Agility for Mini also would be quite interesting.  ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Gierling
Gallente Viper Squad
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Posted - 2009.02.03 17:47:00 -
[79]
Originally by: The Djego Edited by: The Djego on 03/02/2009 15:43:33
Originally by: Deschenus Maximus
Alternatively, just drop rep amount bonuses completely, as they will never be able to fully compete with resist bonuses. Either resist bonuses for everyone, or give minnie ships speed/agility bonuses and gallente ships dual damage bonuses 
I personaly would take a another Damage Bonus over Tank Bonus on any Gallente Gun Ship any day of the week, more Speed/Agility for Mini also would be quite interesting. 
I'm a big fan of the straight damage bonus + utility offensive bonus.
The Mega has a perfect balance here, the domi would be if it could fit its guns, but the Hyp is just weak. I think a falloff bonus would make it very distinct without intruding on the other ships territory.
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Deschenus Maximus
Amarr Digital Fury Corporation Digital Renegades
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Posted - 2009.02.03 21:51:00 -
[80]
Originally by: Gierling
the domi would be if it could fit its guns
It can. Hint: shield tank.
Originally by: Gierling but the Hyp is just weak. I think a falloff bonus would make it very distinct without intruding on the other ships territory.
I don't get the Hype hate around here. It's a ****ing awesome ship if you fly it right. |

ZeJesus
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Posted - 2009.02.03 22:10:00 -
[81]
(thread title)... then I would fly the Ashimmu.
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The Djego
Minmatar merovinger inc
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Posted - 2009.02.03 22:23:00 -
[82]
Edited by: The Djego on 03/02/2009 22:26:55 Edited by: The Djego on 03/02/2009 22:26:22
Originally by: Deschenus Maximus
Originally by: Gierling
the domi would be if it could fit its guns
It can. Hint: shield tank.
You can also fit Electrons + one Neut without weekning the Tank much(ACR Rig).
Originally by: Deschenus Maximus
Originally by: Gierling but the Hyp is just weak. I think a falloff bonus would make it very distinct without intruding on the other ships territory.
I don't get the Hype hate around here. It's a ****ing awesome ship if you fly it right.
It is, but most people prefering straight Gank+a bit Utility with Gallente Ships. Same as Abaddon vs Gedon choice.
Originally by: ZeJesus
(thread title)... then I would fly the Ashimmu.
Ashimmu has actualy awsome Boni, only the Slot Layout and the Powergrid/CPU + no Drone Bay realy make it poor.
With 6 Highs and 5 Meds + a Serious Dronebay + 50m¦ Drone Bandwith it would be awsome(like a Faction Cruse with better tank, extra tackling and more flexibility). |

Deschenus Maximus
Amarr Digital Fury Corporation Digital Renegades
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Posted - 2009.02.03 23:23:00 -
[83]
Originally by: The Djego
You can also fit Electrons + one Neut without weekning the Tank much(ACR Rig).
Aye, that's true. I just tend to shy away from using rigs on the Tier 1s... I likes 'em cheap 
Originally by: The Djego
It is, but most people prefering straight Gank+a bit Utility with Gallente Ships. Same as Abaddon vs Gedon choice.
Then they don't know what they're missing.
Originally by: The Djego Ashimmu has actualy awsome Boni(ok replace the Laser Cap Need with Drone Damage+Durability), only the Slot Layout and the Powergrid/CPU + no Drone Bay realy make it poor.
With 6 Highs and 5 Meds + a Serious Dronebay + 50m¦ Drone Bandwith it would be awsome(like a Faction Cruse with better tank, extra tackling and more flexibility).
I think Blood Raider ships (amd implants) need a MASSIVE redesign, tbh. |

Bellum Eternus
Gallente Death of Virtue
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Posted - 2009.02.04 03:40:00 -
[84]
Do any of you actually *fly* the ships that you're suggesting changing the bonuses of? 99% of the ideas are complete crap. Optimal bonus on a Hype? Lol? Damp *range* bonus on a Dominix? What?
Hell, some of you don't even know what the existing ship bonuses are (Rokh has a boost bonus? Really?).
Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
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Deschenus Maximus
Amarr Digital Fury Corporation Digital Renegades
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Posted - 2009.02.04 04:51:00 -
[85]
Originally by: Bellum Eternus Optimal bonus on a Hype? Lol?
At least then you'd get a clearly different use for the Hype. Don't get me wrong, the Hype's a great ship, but there's clearly some overlap between it's intended role and the Mega's. Same with the Aba and Geddon.
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Math'ra Hiede
Amarr Vigilia Valeria Expeditionary Forces
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Posted - 2009.02.04 04:56:00 -
[86]
I would love to see the Prophecy changed in a similar fasion to the Apoc.
so...
Battlecruiser Skill Bonus: 10% bonus to Medium Energy Weapon damage and 5% bonus to all armor resistances per level
with an extra 25% base capacitor = Good BC
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Typhado3
Minmatar Ashen Lion Mining and Production Consortium Axiom Empire
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Posted - 2009.02.04 04:58:00 -
[87]
tempest/munin other duel dmg bonused mini ships: 20% bonus to dmg per level, 5% penelty to rof (give us back alpha).
rapier and other TP ships lose TP bonus gain a tracking disruptor bonus..... probably a bad idea but wouldn't mind seeing it, we could do some nasty things to turret ships both solo and in fleets.
as said above scimi/oneir tracking link bonus changed to ~25% per level. Or something done with those.
maybe not good ideas but it's fun to dream.
ccp fix mining agent missions % pls |

Gierling
Gallente Viper Squad
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Posted - 2009.02.04 05:25:00 -
[88]
Originally by: Bellum Eternus Do any of you actually *fly* the ships that you're suggesting changing the bonuses of? 99% of the ideas are complete crap. Optimal bonus on a Hype? Lol? Damp *range* bonus on a Dominix? What?
Hell, some of you don't even know what the existing ship bonuses are (Rokh has a boost bonus? Really?).
Actually I said falloff bonus, an optimal bonus would be pretty worthless with blasters. Whereas falloff is a solid blaster bonus which still has a pretty decent benefit with rails.
As far as damp range, yeah that is kinda a weird bonus. Frankly I figure making it an ECM boat is basically the only way to make it remotely viable in a fleet. Well other then giving it enough grid to fit 425's. (Yes I know its an awesome solo PVP ship, but it rarely packs guns in that role as well, the damage bonus is pretty weak all around. Also All BS really should be viable in a fleet.)
As far as Rokh, thats an honest mistake, I don't fly that ship.
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Cibo Seidensha
Amarr Biotronics Inc. Alternative Realities
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Posted - 2009.02.04 06:04:00 -
[89]
Make (another?) tech2 destroyer. Change its previous, useless (yet unknown) bonus into a fitting bonus, so it can fit multiple medium smart bombs, a range bonus on its "racial" damage kind of SB and a mwd speed, or agility bonus, so it can chase around those drone swarms.
I would fly it, should be a lot of fun. Would still be in line with current destroyers, because it keeps the playstyle of "gets laughed at and dies alot".
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Leyvan
Stand Vyritza
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Posted - 2009.02.04 09:02:00 -
[90]
Edited by: Leyvan on 04/02/2009 09:04:10 Anathema: Replace rocket damage, cap recharge and astrometrics reactivation time with: 100% bonus to small energy turret damage, 10% bonus to small energy turret damage per level and 5% rof bonus on small energy turret per level.

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