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Naos Zapatero
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Posted - 2004.08.02 18:51:00 -
[1]
The amount of time it takes to travel in EVE sucks the fun right out of the game .
I think this is probably the reason I'm playing less and less these days, I log on to EVE after work and get bored with the timesink spent getting somewhere,never mind back again.
Does anyone else feel the same?
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Naos Zapatero
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Posted - 2004.08.02 18:51:00 -
[2]
The amount of time it takes to travel in EVE sucks the fun right out of the game .
I think this is probably the reason I'm playing less and less these days, I log on to EVE after work and get bored with the timesink spent getting somewhere,never mind back again.
Does anyone else feel the same?
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Avon
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Posted - 2004.08.02 18:54:00 -
[3]
No, quite the opposite. ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Avon
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Posted - 2004.08.02 18:54:00 -
[4]
No, quite the opposite. ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Viceroy
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Posted - 2004.08.02 18:57:00 -
[5]
No, the EVE world is too small. If anything travel time should be longer to encourage domestic activity instead of the Yulai/hub craziness. -
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Viceroy
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Posted - 2004.08.02 18:57:00 -
[6]
No, the EVE world is too small. If anything travel time should be longer to encourage domestic activity instead of the Yulai/hub craziness. -
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Lentia
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Posted - 2004.08.02 19:04:00 -
[7]
Transporting or beaming someone (a la Star Trek) would be fun. Maybe a Jovian Technology without the blood bits? I certainly enjoyed clone travel, but with implants it is cost prohibitive. Also though there is a cloning station where u want to go, one also needs a nearby corporate office and with smaller corps that is an issue.
Lentia Military Officer http://www.staf.online-guild.com/ |

Lentia
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Posted - 2004.08.02 19:04:00 -
[8]
Transporting or beaming someone (a la Star Trek) would be fun. Maybe a Jovian Technology without the blood bits? I certainly enjoyed clone travel, but with implants it is cost prohibitive. Also though there is a cloning station where u want to go, one also needs a nearby corporate office and with smaller corps that is an issue.
Lentia Military Officer http://www.staf.online-guild.com/ |

Naos Zapatero
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Posted - 2004.08.02 19:12:00 -
[9]
I agree that the EVE universe was better before the "Yulai/hub craziness" and that the highways affect the feeling of a huge universe and adversly affect pirating and the market
(was going to say markets but there is only one atm, and the highways make no sense in any kind of RP).
Why do we need to spend so long looking at our ship/s in warp? It may look cool but it is time spent being a passive spectator not playing the game.
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Naos Zapatero
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Posted - 2004.08.02 19:12:00 -
[10]
I agree that the EVE universe was better before the "Yulai/hub craziness" and that the highways affect the feeling of a huge universe and adversly affect pirating and the market
(was going to say markets but there is only one atm, and the highways make no sense in any kind of RP).
Why do we need to spend so long looking at our ship/s in warp? It may look cool but it is time spent being a passive spectator not playing the game.
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Einheriar Ulrich
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Posted - 2004.08.02 19:17:00 -
[11]
you can alsmot insta teleport in this game, just clonejump and and have ships stashed where you need it
as viceroy said this Galaxy seems small allready, with bookmarks, you can get form north to south or east and west in no time So Say I. Einheriar Ulrich of the Bloodline of Einheriar.
****Minion Of VOTF****
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Einheriar Ulrich
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Posted - 2004.08.02 19:17:00 -
[12]
you can alsmot insta teleport in this game, just clonejump and and have ships stashed where you need it
as viceroy said this Galaxy seems small allready, with bookmarks, you can get form north to south or east and west in no time So Say I. Einheriar Ulrich of the Bloodline of Einheriar.
****Minion Of VOTF****
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Scruluse
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Posted - 2004.08.02 19:25:00 -
[13]
Travel time is not nearly as long as it should be, imo.
Scruluse Old Farts |

Scruluse
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Posted - 2004.08.02 19:25:00 -
[14]
Travel time is not nearly as long as it should be, imo.
Scruluse Old Farts |

MuttleyMk2
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Posted - 2004.08.02 19:27:00 -
[15]
You have got to be having a laugh.
YOu can cross distances measured in lightyears in mere minutes and you want quicker?? 
OK lets put this in perspective. This is space and that distances are measured in light years Parsecs and Astronomical Units. The smallest of those is 93 million miles. 
But seriously no speeding up travel in the game would only serve to devalue the game. If you speed up travel then you might as wel have just 11 solarsystems one for each of the security levels. Each solarsystem can have a hundred meaga sized stations and all regional differences would be pointless. (yawn)
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MuttleyMk2
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Posted - 2004.08.02 19:27:00 -
[16]
You have got to be having a laugh.
YOu can cross distances measured in lightyears in mere minutes and you want quicker?? 
OK lets put this in perspective. This is space and that distances are measured in light years Parsecs and Astronomical Units. The smallest of those is 93 million miles. 
But seriously no speeding up travel in the game would only serve to devalue the game. If you speed up travel then you might as wel have just 11 solarsystems one for each of the security levels. Each solarsystem can have a hundred meaga sized stations and all regional differences would be pointless. (yawn)
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Admiral IceBlock
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Posted - 2004.08.02 19:52:00 -
[17]
not too slow, too boring. every gate look a like, everything is almost the same in every system... no variation = boring!
"We brake for nobody"
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Admiral IceBlock
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Posted - 2004.08.02 19:52:00 -
[18]
not too slow, too boring. every gate look a like, everything is almost the same in every system... no variation = boring!
"We brake for nobody"
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Burga Galti
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Posted - 2004.08.02 19:53:00 -
[19]
May I suggest Microsoft's Freelancer, You can travel right around the galaxy in 45min. You can earn the biggest ship possible in about the same time. If your looking for a quick game thats the one.
I moved on to here because of the large universe, because it was so big, because it feels like a universe rather as a village.
I can't 'pop over' to see Stain, it would be a damn expendition, and thats what makes EVE great.
At least, thats my view 
Tales from the EVE Cluster |

Burga Galti
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Posted - 2004.08.02 19:53:00 -
[20]
May I suggest Microsoft's Freelancer, You can travel right around the galaxy in 45min. You can earn the biggest ship possible in about the same time. If your looking for a quick game thats the one.
I moved on to here because of the large universe, because it was so big, because it feels like a universe rather as a village.
I can't 'pop over' to see Stain, it would be a damn expendition, and thats what makes EVE great.
At least, thats my view 
Tales from the EVE Cluster |

Danton Marcellus
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Posted - 2004.08.02 20:14:00 -
[21]
Quite the opposite, I still want the highways ****canned, rerouted routes or not, I'd like for amarr space to be at a safe distance. You just never know when they set out to save us all again.
Convert Stations
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Danton Marcellus
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Posted - 2004.08.02 20:14:00 -
[22]
Quite the opposite, I still want the highways ****canned, rerouted routes or not, I'd like for amarr space to be at a safe distance. You just never know when they set out to save us all again.
Convert Stations
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DeFood
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Posted - 2004.08.02 20:16:00 -
[23]
er, I hate to mention this but the time spent travelling is a factor of how far away you set your destination. It doesn't matter how fast CCP allow us to travel... people will set their waypoints further, then come in here and complain.
Now, if you are doing agent missions, and select your agent's base incautiously, he could send you on long trips. You need to look at a constellation and its connected constellations to see how far the agent might try to send you (All agent missions will involve the current for most mission types, or stations in an adjacent constellation for courier missions).
Depending on your other objectives for a "quick" game - the distance travelled is in your own hands. dont travel so damned far if you think its taking too long.
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DeFood
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Posted - 2004.08.02 20:16:00 -
[24]
er, I hate to mention this but the time spent travelling is a factor of how far away you set your destination. It doesn't matter how fast CCP allow us to travel... people will set their waypoints further, then come in here and complain.
Now, if you are doing agent missions, and select your agent's base incautiously, he could send you on long trips. You need to look at a constellation and its connected constellations to see how far the agent might try to send you (All agent missions will involve the current for most mission types, or stations in an adjacent constellation for courier missions).
Depending on your other objectives for a "quick" game - the distance travelled is in your own hands. dont travel so damned far if you think its taking too long.
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HeavyMetal
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Posted - 2004.08.02 20:21:00 -
[25]
lol if you think it takes to long to travel you have to be new to the game. travel is fast now compared to beta 1 or alpha it has gotten very fast to get around it need to be slowed down a lot its just too easy now
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HeavyMetal
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Posted - 2004.08.02 20:21:00 -
[26]
lol if you think it takes to long to travel you have to be new to the game. travel is fast now compared to beta 1 or alpha it has gotten very fast to get around it need to be slowed down a lot its just too easy now
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Hematic
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Posted - 2004.08.02 20:21:00 -
[27]
Problem all started when they nerfed travel/agility. They tried to make up for it with highway systems.
Now both camps are equally mad. TBH I could do away with the highway, but not with the ungodly time you have to spend getting into warp and approaching gates.
They should tweak ships/mods around so that an AB is actually an alternative and had a shorter pulse time so it could be used to accelerate into warp. As it stands its like MWD or fly a frig.
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Hematic
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Posted - 2004.08.02 20:21:00 -
[28]
Problem all started when they nerfed travel/agility. They tried to make up for it with highway systems.
Now both camps are equally mad. TBH I could do away with the highway, but not with the ungodly time you have to spend getting into warp and approaching gates.
They should tweak ships/mods around so that an AB is actually an alternative and had a shorter pulse time so it could be used to accelerate into warp. As it stands its like MWD or fly a frig.
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Maya Rkell
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Posted - 2004.08.02 21:17:00 -
[29]
Edited by: Maya Rkell on 02/08/2004 21:18:48 The problem is WHERE the time is.
That is, instas :(
Instant warps, drop em 15km from the gate and make ship speed MATTER kthx.
"As far as I can tell, It doesn't matter who you are, If you can believe there's something worth fighting for " - Garbage, "Parade" |

Maya Rkell
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Posted - 2004.08.02 21:17:00 -
[30]
Edited by: Maya Rkell on 02/08/2004 21:18:48 The problem is WHERE the time is.
That is, instas :(
Instant warps, drop em 15km from the gate and make ship speed MATTER kthx.
"As far as I can tell, It doesn't matter who you are, If you can believe there's something worth fighting for " - Garbage, "Parade" |
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