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Murina
Gallente The Scope
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Posted - 2009.02.07 15:17:00 -
[211]
Originally by: 7shining7one7 NOTE: The dps in this fit is a result of using 5 hardwirings.. a 5% rof, a 5% pg, a 5% cap, a -5% turret cap usage, and a 5% large hybrid dmg.
So.. without further ado.. i present to you:
A worthless sissi BF area fit....

Originally by: Amira Shadowsong Solo is all about skill not ship fits.....
Originally by: Amira Shadowsong ...The anti inty fit is absolutely crap against cruisers and AFs.
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Murina
Gallente The Scope
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Posted - 2009.02.07 15:25:00 -
[212]
Edited by: Murina on 07/02/2009 15:25:55
Originally by: 7shining7one7
even at allmost max falloff it will still do more dps than an abaddon.. especially on the amarr ships who has a tendency to just sit there since they can't fit mwd's properly..
If a amarr pilot chooses to sit still and get pwned that is their choice, and just as a matter of interest how much do all those +5 and domi web stuff cost ( yea a 100 isk each on sissi lol) compared to a standard T2 amaar BS?.
Originally by: 7shining7one7 and even more inflicted dmg due to the damage types...
SO ITS GREAT AT HITTING UNFITTED SHIPS wow... 
Originally by: 7shining7one7 a t1 amarr bs would be wise to warp out if it encountered this
A domi web fitted, +5 implanted T2 fitted BS...how about if the fight started at 40-50km?....
Originally by: 7shining7one7 and wasn't pointed..
Yea i noticed it did not have a point fitted, still as its a sissi 1 v 1 fit it does not really need one i suppose..
Originally by: Amira Shadowsong Solo is all about skill not ship fits.....
Originally by: Amira Shadowsong ...The anti inty fit is absolutely crap against cruisers and AFs.
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7shining7one7
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Posted - 2009.02.07 15:41:00 -
[213]
i used that fit to illustrate what's possible with a hype..
and it clearly is corroborating evidence to testify to how futile your whole amarr is uber rant is..
the hardwirings cost about 100m a pop.. you only really need 1 rig, the pg 5% to get the fit..
i just like the other ones in general for other fits.. but for this particular fit only need 1 of em.
and with only that hardwiring the dps goes from 1514 to 1385 with 4898k volley damage..
so that's a hype + a 100m implant.. npc faction mwd, web and heatsinks (around hmm 150m) and some t2 neuts, a hybrid t2 rig (around 50m for that one and 40m for a couple t1 trimarks) and that'll be around hmm.. 480m.. not too shabby for 1385 kin/therm dps.. |

7shining7one7
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Posted - 2009.02.07 15:49:00 -
[214]
Edited by: 7shining7one7 on 07/02/2009 16:04:40
Originally by: Murina Edited by: Murina on 07/02/2009 15:25:55
Originally by: 7shining7one7
even at allmost max falloff it will still do more dps than an abaddon.. especially on the amarr ships who has a tendency to just sit there since they can't fit mwd's properly..
If a amarr pilot chooses to sit still and get pwned that is their choice, and just as a matter of interest how much do all those +5 and domi web stuff cost ( yea a 100 isk each on sissi lol) compared to a standard T2 amaar BS?.
Originally by: 7shining7one7 and even more inflicted dmg due to the damage types...
SO ITS GREAT AT HITTING UNFITTED SHIPS wow... 
Originally by: 7shining7one7 a t1 amarr bs would be wise to warp out if it encountered this
A domi web fitted, +5 implanted T2 fitted BS...how about if the fight started at 40-50km?....
unfitted ships? are you as stupid as to suggest that em/therm is harder to fit against than kin/therm for gallente ? i just demonstrated how easy it was on the myrm.. to get an omnifit that defends against both high kin (83%) and high em (87%).. and 55% explo and 67% therm.. fitting against EM/THERM is piece of cake for gallente.
a point.. oh go ahead and use a midslot on an abaddon for a point then.. see how that works out for ya.. oh yeah and add an mwd too and try and outrun the hype and see how much cap you got left after that 
if the fight starts at 40-50km:
mwd'ing at 981ms it'll be there in about a minute.. that means the abaddon has 1 minute to burn away 9k shield and atleast 10k out of the 20k armor.. (ehp 90k, resists: EM 69.5% THERM: 60.3% ) if he doesn't the hype will take the abaddon down before the hype is in structure (which it has 10k of with 60% resists).
this is in other words the worst scenario for the hype vs an abaddon.. and it isn't even that bad.. solo the hype would win it if the abaddon didn't warp or had an officer fit or some such crazyness..
the best scenario? fight starts at 20km cause hype warps in on a m8 as it should, 8 secs later target is webbed with overloaded domination webifier.. 2 minutes later abaddon is dead. (1541 dps vs 600)
NOW MORE IMPORTANT..
i'll concede that the way eve warfare is today, the abaddon is nice cause combat favours midrange..
but don't even attempt to make this about overpowered dps.. it has diddly to do with anything but range..
if someone gets within range of the stationary golden laser castles that amarr ships are.. those castles can crumble.. especially if it's gallentean blasterships that get near em.
and since your post was about proving that amarr has overpowered weapons or dps compared to gallente.. and that has now been nailed in the coffin quite severely.. we can conclude that your real issue with amarr is that they are now favoured in combat, not cause of their dmg.. but cause of their tankage and mid range capabilities and not requiring reloads which makes them nice for prolonged midrange engagements and looting..
their damage type still sucks.. they are just allowed to sit and burn ppl a whole lot more than was viable in the past..
adapt your combat style.. get a claymore in gang (watch the alliance tournament) and mwd towards them or warp in late on a tacklemate as he approaches the targets so you don't have to start 50km out with a blaster fit.
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Murina
Gallente The Scope
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Posted - 2009.02.07 16:11:00 -
[215]
Originally by: 7shining7one7
if the fight starts at 40-50km:
mwd'ing at 981ms it'll be there in about a minute..
Much longer than that actually as the amarr bs can do near 700ms so you travel at 300ms towards it hitting for 0 while it is tearing into your tank.
BTW i did a sissi abaddon fit and while i am not as practiced at dream style b*llsh*t fits and scenarios that you think mean a damn i did get the abaddon up to 1235 dps with a 15km MAX DPS optimal and 10km fall off although i may have missed a implant or two.
BUT the fact is your scenarios and fits are utterly unrealistic on TQ for gang pvp, even morondongs biased cut off stretched out graphs are more realistic than the crap you just posted compared to the reality of eve tq pvp.
Originally by: Amira Shadowsong Solo is all about skill not ship fits.....
Originally by: Amira Shadowsong ...The anti inty fit is absolutely crap against cruisers and AFs.
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7shining7one7
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Posted - 2009.02.07 16:25:00 -
[216]
Edited by: 7shining7one7 on 07/02/2009 16:33:14
Originally by: Murina
Originally by: 7shining7one7
if the fight starts at 40-50km:
mwd'ing at 981ms it'll be there in about a minute..
Much longer than that actually as the amarr bs can do near 700ms so you travel at 300ms towards it hitting for 0 while it is tearing into your tank.
BTW i did a sissi abaddon fit and while i am not as practiced at dream style b*llsh*t fits and scenarios that you think mean a damn i did get the abaddon up to 1235 dps with a 15km MAX DPS optimal and 10km fall off although i may have missed a implant or two.
BUT the fact is your scenarios and fits are utterly unrealistic on TQ for gang pvp, even morondongs biased cut off stretched out graphs are more realistic than the crap you just posted compared to the reality of eve tq pvp.
are you even attempting to make an iota of sense.. how the f is an abaddon gonna travel faster than an mwd'ing hype going 981ms without the abaddon being at 50% cap before it can say hello presidente..
also how do you propose to fit point tracking cap and mwd in the 4 mid slots on an abaddon.. or are you gonna use the lows for cpr's (that's even worse, there goes your tanking and/or less dmg mods) and even then your cap will still have issues.. and what for rigs.. you gotta plug out those shiny dmg rigs cause you need cap. cap cap cap or buffer tank buffer tank buffer tank is the main rule with an abaddon.. damage is tertiary..
wtb abaddon fit with 1200 dps that has no cap issues and can mwd away from a hyperion whilst firing without running out of cap before you can say bobs your uncle..
edit: i think you forgot about null: 11km optimal 16km falloff: 1236 dps.. (27km total range vs 28km multifreq megapulse range) and that's where the ships are getting close to meeting, the ships are very close at this point.. and it is just 15 secs before the hype gets there to open up a can of antimatter whopass.. and from 27km and forward.. gallente is superior due to damage type.. also.. falloff = switch crystals for amarr cause amarr sucks in falloff.. gallente are great in falloff, and minny are all about falloff..
and i think you fail quite severely if you think that abaddon pilots using megapulse doesn't use scorch or standard predominately.. cause they sure as f ain't gonna mwd to the target unless they plan to not do a whole lot of dps (cause of the cap fitting gymnastics).. you might want to factor actual crystals used into your dmg calculations aswell..
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Murina
Gallente The Scope
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Posted - 2009.02.07 16:32:00 -
[217]
Originally by: 7shining7one7
Originally by: Murina
Originally by: 7shining7one7
if the fight starts at 40-50km:
mwd'ing at 981ms it'll be there in about a minute..
Much longer than that actually as the amarr bs can do near 700ms so you travel at 300ms towards it hitting for 0 while it is tearing into your tank.
BTW i did a sissi abaddon fit and while i am not as practiced at dream style b*llsh*t fits and scenarios that you think mean a damn i did get the abaddon up to 1235 dps with a 15km MAX DPS optimal and 10km fall off although i may have missed a implant or two.
BUT the fact is your scenarios and fits are utterly unrealistic on TQ for gang pvp, even morondongs biased cut off stretched out graphs are more realistic than the crap you just posted compared to the reality of eve tq pvp.
are you even attempting to make an iota of sense.. how the f is an abaddon gonna travel faster than an mwd'ing hype going 981ms
Did i say faster???, im sure i said slower (700ms vs 981 = slower nub) but 981-700 = 281 ms, and it takes a lot longer to travel 30-40km at a relative speed of 281ms than a minute pal.
Originally by: 7shining7one7 also how do you propose to fit point, tracking, cap, and mwd in the 4 mid slots on an abaddon..
Why fit tracking you didn't?, why fit point when you didn't?, cap and mwd and web fit though...
Originally by: 7shining7one7 wtb abaddon fit with 1200 dps that has no cap issues and can mwd away from a hyperion whilst firing without running out of cap before you can say bobs your uncle..
Faction mods work wonders and considering that you introduced them i thought id use them.
Serves you right for introducing silly sissi dream fits pal.
Originally by: Amira Shadowsong Solo is all about skill not ship fits.....
Originally by: Amira Shadowsong ...The anti inty fit is absolutely crap against cruisers and AFs.
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7shining7one7
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Posted - 2009.02.07 16:36:00 -
[218]
Edited by: 7shining7one7 on 07/02/2009 16:39:58
Originally by: Murina
Faction mods work wonders and considering that you introduced them i thought id use them.
Serves you right for introducing silly sissi dream fits pal.
show me the fit.. the hype fit i showed you is around 500m with the ship and everything including hardwiring. showing that 1348 dps on a hype is hardly a sissi dream.. and if you got 200 more mill to spare, you can turn up the heat to 1514 dps.
then we'll go through price, cap stability and the other weaknesses in it.. how will it do when it's firing guns and mwd'ing, what's its ehp and resists, and what's its dps with scorch and standard. 
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Murina
Gallente The Scope
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Posted - 2009.02.07 16:39:00 -
[219]
Edited by: Murina on 07/02/2009 16:40:26
Originally by: 7shining7one7
Originally by: Murina
Faction mods work wonders and considering that you introduced them i thought id use them.
Serves you right for introducing silly sissi dream fits pal.
show me the fit.. the hype fit i showed you is around 500m with the ship and everything including hardwiring. showing that 1348 dps on a hype is hardly a sissi dream.. and if you got 200 more mill to spare, you can turn up the heat to 1514 dps.
then we'll go through price, cap stability and the other weaknesses in it.. i wonder how it feels if it gets neuted..
How about instead of being negative you fit a baddon as uberly as you wanted the hype to be?, or do you prefer nit picking?.
Oh and the fit is not so different than the hypes btw, i just moved stuff around a little and made a non faction addition or two.
Originally by: Amira Shadowsong Solo is all about skill not ship fits.....
Originally by: Amira Shadowsong ...The anti inty fit is absolutely crap against cruisers and AFs.
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7shining7one7
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Posted - 2009.02.07 16:41:00 -
[220]
Edited by: 7shining7one7 on 07/02/2009 16:42:30
Originally by: Murina
Originally by: 7shining7one7
Originally by: Murina
Faction mods work wonders and considering that you introduced them i thought id use them.
Serves you right for introducing silly sissi dream fits pal.
show me the fit.. the hype fit i showed you is around 500m with the ship and everything including hardwiring. showing that 1348 dps on a hype is hardly a sissi dream.. and if you got 200 more mill to spare, you can turn up the heat to 1514 dps.
then we'll go through price, cap stability and the other weaknesses in it.. i wonder how it feels if it gets neuted..
How about instead of being negative you fit a baddon as uberly as you wanted the hype to be?, or do you prefer nit picking?.
you can't fit a hype as you would fit a abaddon.. it's two different combat styles.. that's what i'm trying to point out..
the gallente one is far more lethal than the amarrian one, but since the amarrian one is preferred combat style these days.. (prolongued stationary mid range remote repping/tanking engagements with less individual dps) we see you whining that they somehow have more dps.. when that is not at all the case.
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Murina
Gallente The Scope
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Posted - 2009.02.07 16:50:00 -
[221]
Edited by: Murina on 07/02/2009 17:05:36
Making up excuses already?, are you gonna get on with it or not?.
Cap stable for 3 mins 47 secs with everything running btw (3 mins 2 secs with a t2 point fitted) although i did not use the cap implants, cos my eft skills are not as practiced as yours at silly dream fits as i tend towards the reality of tq.
HEH found the implant 4 min 46 sec cap stable with every thing running.
Originally by: Amira Shadowsong Solo is all about skill not ship fits.....
Originally by: Amira Shadowsong ...The anti inty fit is absolutely crap against cruisers and AFs.
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7shining7one7
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Posted - 2009.02.07 17:04:00 -
[222]
Originally by: Murina Edited by: Murina on 07/02/2009 16:58:06
Making up excuses already?, are you gonna get on with it or not?.
Cap stable for 3 mins 47 secs with everything running btw (3 mins 2 secs with a t2 point fitted) although i did not use the cap implants, cos my eft skills are not as practiced as yours at silly dream fits as i tend towards the reality of tq.
post your fit?
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Murina
Gallente The Scope
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Posted - 2009.02.07 17:06:00 -
[223]
Edited by: Murina on 07/02/2009 17:06:52
Originally by: 7shining7one7
Originally by: Murina
Making up excuses already?, are you gonna get on with it or not?.
Cap stable for 3 mins 47 secs with everything running btw (3 mins 2 secs with a t2 point fitted) although i did not use the cap implants, cos my eft skills are not as practiced as yours at silly dream fits as i tend towards the reality of tq.
post your fit?
HEH found the implant 4 min 46 sec cap with every thing running.
Originally by: Amira Shadowsong Solo is all about skill not ship fits.....
Originally by: Amira Shadowsong ...The anti inty fit is absolutely crap against cruisers and AFs.
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7shining7one7
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Posted - 2009.02.07 17:16:00 -
[224]
Edited by: 7shining7one7 on 07/02/2009 17:25:58 [Abaddon, golden castle] Amarr Navy Heat Sink Amarr Navy Heat Sink Damage Control II Amarr Navy Energized Adaptive Nano Membrane Amarr Navy Energized Adaptive Nano Membrane 1600mm Reinforced Rolled Tungsten Plates I Amarr Navy Large Armor Repairer
Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II
Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L
Capacitor Control Circuit II Capacitor Control Circuit I Capacitor Control Circuit I
Hammerhead II x5
ehp 106k
EM: 82.7% THERM: 77.5% KIN: 74% EXPLO: 72.3%
dps: 836 - 45km+10 falloff.
cap: 12m (the cap II rig takes it from 6m to 12m)
with hardwirings: 5%rof 5%dmg 5%cap and 5%cap usage on turrets = 907 dps and stable at 37%
notice how much goes to just keeping the sucker cap stable (i added a t2 cap rig which isn't cheap) whilst firing its guns.. now you get an idea about the amount of cap issues amarr has..
and you want to add mwd on it too.. and a point.. and then you'll last what.. 3 minutes.. there goes the whole idea about being a stationary golden castle melting stuff from mid range.. you'll warp in, fire your guns for 3 minutes.. warp out.. good job.. |

Murina
Gallente The Scope
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Posted - 2009.02.07 17:29:00 -
[225]
1192 dps, faction multi freq 15+10
959 dps, scorch 45+10 (so op its a joke)
5 mins 42 secs cap
21k armour 107k ehp (better overall resists)
or 28k armour 108kehp
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Murina
Gallente The Scope
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Posted - 2009.02.07 17:32:00 -
[226]
Edited by: Murina on 07/02/2009 17:33:23
Originally by: 7shining7one7
and you want to add mwd on it too.. and a point.. and then you'll last what.. 3 minutes..
WOW is that bad then????.....
Originally by: 7shining7one7
So.. without further ado.. i present to you:
[Hyperion, Onslaught]....................................
cap for 3 minutes with everything on.
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7shining7one7
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Posted - 2009.02.07 17:35:00 -
[227]
Originally by: Murina 1192 dps, faction multi freq 15+10
959 dps, scorch 45+10 (so op its a joke)
5 mins 42 secs cap
21k armour 107k ehp (better overall resists)
or 28k armour 108kehp
post your f'ing fit..
so that i can tell you that your mobility is futile if you want to keep firing your guns and tanking the dmg, the hype will get right up in your face and it'll give you 1514 dps.. and you'll go out in a blaze of glory.. or warp out.
5 mins of cap usage on an abaddon is a f'ing joke.. you probably full plated it too didn't you, in order to be able to mwd around.. how fast are you going with that cute little mwd btw..
just post your fit, i'm looking forward to seeing it. |

7shining7one7
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Posted - 2009.02.07 17:35:00 -
[228]
Originally by: Murina Edited by: Murina on 07/02/2009 17:33:23
Originally by: 7shining7one7
and you want to add mwd on it too.. and a point.. and then you'll last what.. 3 minutes..
WOW is that bad then????.....
Originally by: 7shining7one7
So.. without further ado.. i present to you:
[Hyperion, Onslaught]....................................
cap for 3 minutes with everything on.

you missed the cap stable when mwd is turned off part..  |

Murina
Gallente The Scope
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Posted - 2009.02.07 17:37:00 -
[229]
Edited by: Murina on 07/02/2009 17:37:30
Originally by: 7shining7one7
you missed the cap stable when mwd is turned off part.. 
Are you a bloody gold fish...read your own posts ffs. ...
Originally by: 7shining7one7
So.. without further ado.. i present to you:
[Hyperion, Onslaught]....................................
cap for 3 minutes with everything on.
cap stable with everything on (except mwd), at 57%
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7shining7one7
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Posted - 2009.02.07 17:40:00 -
[230]
Edited by: 7shining7one7 on 07/02/2009 17:46:40 Edited by: 7shining7one7 on 07/02/2009 17:44:03
Originally by: Murina Edited by: Murina on 07/02/2009 17:38:04
Originally by: 7shining7one7
you missed the cap stable when mwd is turned off part.. 
Are you a bloody goldfish cos your memory sucks...read your own posts ffs. ...
Originally by: 7shining7one7
So.. without further ado.. i present to you:
[Hyperion, Onslaught]....................................
cap for 3 minutes with everything on.
cap stable with everything on (except mwd), at 57%
yeah...
it has plenty of time to get to the target and even being neuted on the way, (mwd and dcII only)
and when it gets to the target, it webs it 18km out and its cap stays at 57% while it lays its 1514 (expensive) or 1398 (500m) dps can of whopass on the poor sod in the opposing ship.. hence.. cap stable.. what's your point? *confused*
i do have a navy apoc called goldfish though, dno if that counts.. also.. goldfishies are cute and purdy.
also i'm enjoying this conversation, shedding some light on the issue... and you're a good debater.. but let's both try and stay factual and with that said.. i'd really appreciate it if you posted that fit so that we can talk about it in detail..
you keep mentioning attributes of it but you refuse to show it.. in the interest of candor and a good discussion it seems only fair you should bring it to the table when i have brought 2 fits to the table and all you have shown me is a graph you take out of context and use to proclam amarr overpowered because they have longer range with pulse than gallente has with blasters..
and that's hardly a sound argument now is it. |
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Murina
Gallente The Scope
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Posted - 2009.02.07 17:46:00 -
[231]
Originally by: 7shining7one7 5 mins of cap usage on an abaddon is a f'ing joke..
Its got more and longer lasting cap than your hype fit, so if the baddon sucks the hype sucks harder.
Originally by: 7shining7one7 how fast are you going with that cute little mwd btw..
700ms so if you think you can travel 30-40km at a difference of 200ish m/s while the abaddon lays near 1000dps on you + getting through a 15km overheated web (call it 20km) into your pitiful 4.5km optimal to do its dmg your kidding yourself.....     
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Murina
Gallente The Scope
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Posted - 2009.02.07 17:49:00 -
[232]
Edited by: Murina on 07/02/2009 17:52:25
Originally by: 7shining7one7 it webs it 18km out and its cap stays at 57% while it lays its 1514 (expensive) or 1398 (500m) dps can of whopass on the poor sod in the opposing ship.. hence.. cap stable.. what's your point? *confused*
Wrong noob the 1514 dps it at 4.5km (optimal), not in falloff and the baddon has a domi web as well so your fighting in fall off for 15 webbed km while the baddon is putting 1200 optimal 0 transversal dps on your ass.
You would be lucky to get into optimal before you died pal.

Originally by: Amira Shadowsong Solo is all about skill not ship fits.....
Originally by: Amira Shadowsong ...The anti inty fit is absolutely crap against cruisers and AFs.
|

7shining7one7
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Posted - 2009.02.07 17:52:00 -
[233]
Edited by: 7shining7one7 on 07/02/2009 17:59:22
Originally by: Murina
Originally by: 7shining7one7 it webs it 18km out and its cap stays at 57% while it lays its 1514 (expensive) or 1398 (500m) dps can of whopass on the poor sod in the opposing ship.. hence.. cap stable.. what's your point? *confused*
Wrong noob the 1514 dps it at 4.5km (optimal), not in falloff and the baddon has a domi web as well so your fighting in fall off for 15 webbed km while the baddon is putting 1200 optimal 0 transversal dps on your ass.

null gives 1230 dps and has 11km optimal 16k falloff kin/therm (null is designed to fight against a webbing enemy), what's your kin/therm resists?
i'm quite sure your whole mwd'ing routine whilst firing your guns is completely unrealistic with regards to the cap used.. and i doubt you're gonna chew through 90k ehp in 5 minutes on a moving target,
even IF it takes that long for him to reach you considering you probably dual plated it which makes your acceleration suck.. a factor you missed.. when he's moving you're gonna hit less cause i'm guessing you don't have tracking puters on the last mid slot.. and then what.. your cap will have run out and he'll just navigate right to left making you miss a bit..
and if you keep running the hype will just warp out.. since it's the one who's chasing you and you got nothing on it..
also wtf is the point of your point on your abaddon fit.. the whole strength of the abaddon is mid range.. when is your point ever going to be feasible, i'm pretty sure the hype don't give a **** about being pointed by an abaddon.. considering the range the abaddon has to be at in order to point it.. more of a blessing than a curse for the hype pilot really..
the inconsiderate nature of putting a point a web and an mwd on an abaddon is staggering.. which now more than ever gives me a desire to see your "overpowered" abaddon fit show me them jewels..
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Selia Rain
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Posted - 2009.02.07 17:53:00 -
[234]
Quotin' myself to make a point.
Quote: geddon with megapulse II, 3x sinks, and 2x plates with EANM II needs to fit a named DCU to fit. To get an MWD on in with cap booster you need to drop a plate or not cap boost(yeah, right, when just your guns firing cap you out in a few minutes) to get the pg.
Mega can comfortably fit 2x plates, MWD, electrochem injector, and T2 neutrons. With 2mfs, you're doing just slightly less turret dps than the geddon(but geddon deals full dps at 15km), and being gallente and only caring about raw damage, you are probably using ogre II just for the dps boost, but that's speculation(I heart berserkers). You have 8k more EHP, and an MWD fit. If you opt for 3x MFS you have a bit less buffer, but a whole lot more dps.
Abbadon can comfortably fit as the mega, and deals even less damage(not even counting the smallish dronebay), with less cap stability, and far more ehp than the geddon. In an abbadon(which is not a great solo ship, but it can work) solo, I'd feel comfortable engaging a mega due to sheer ehp and my warrior II/vespa II/valk IIs can be annoying to your ogres.
In neither situation do my lazors give me a significant advantage over your blasters. I'm doing less raw damage on far stronger resists, in fact. I can't kite you at all due to being slow as a sedated snail in molasses, so the only percieved advantage I have is that I can lay into you with scorch, then navy AM as you close before you rip my face off.
The only *real* advantage a lazor boat has is not having to mwd all over the place during a fight. Period. Lazors are harder to fit. They take more cap. They *still* hit on your highest resists on armor(lol, I annihilate your shields in a mega and you care a whole lot, right? LOLEQUALIZEDRESISTS), they have the worst tracking of any close ranged weapon, and finally they do less raw dps. They generally invoke a ship bonus just so they can be used, and on lazor ships without that bonus(looking at you, abbadon), they use stupid massive amounts of cap.
Downsize to ions, fit a heavy neut, and you'll surely easily overpower any abbadon in a hypothetical 1v1 situation.
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7shining7one7
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Posted - 2009.02.07 17:56:00 -
[235]
Originally by: Selia Rain Quotin' myself to make a point.
Quote: geddon with megapulse II, 3x sinks, and 2x plates with EANM II needs to fit a named DCU to fit. To get an MWD on in with cap booster you need to drop a plate or not cap boost(yeah, right, when just your guns firing cap you out in a few minutes) to get the pg.
Mega can comfortably fit 2x plates, MWD, electrochem injector, and T2 neutrons. With 2mfs, you're doing just slightly less turret dps than the geddon(but geddon deals full dps at 15km), and being gallente and only caring about raw damage, you are probably using ogre II just for the dps boost, but that's speculation(I heart berserkers). You have 8k more EHP, and an MWD fit. If you opt for 3x MFS you have a bit less buffer, but a whole lot more dps.
Abbadon can comfortably fit as the mega, and deals even less damage(not even counting the smallish dronebay), with less cap stability, and far more ehp than the geddon. In an abbadon(which is not a great solo ship, but it can work) solo, I'd feel comfortable engaging a mega due to sheer ehp and my warrior II/vespa II/valk IIs can be annoying to your ogres.
In neither situation do my lazors give me a significant advantage over your blasters. I'm doing less raw damage on far stronger resists, in fact. I can't kite you at all due to being slow as a sedated snail in molasses, so the only percieved advantage I have is that I can lay into you with scorch, then navy AM as you close before you rip my face off.
The only *real* advantage a lazor boat has is not having to mwd all over the place during a fight. Period. Lazors are harder to fit. They take more cap. They *still* hit on your highest resists on armor(lol, I annihilate your shields in a mega and you care a whole lot, right? LOLEQUALIZEDRESISTS), they have the worst tracking of any close ranged weapon, and finally they do less raw dps. They generally invoke a ship bonus just so they can be used, and on lazor ships without that bonus(looking at you, abbadon), they use stupid massive amounts of cap.
Downsize to ions, fit a heavy neut, and you'll surely easily overpower any abbadon in a hypothetical 1v1 situation.
exactly.. he doesn't get it..
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Murina
Gallente The Scope
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Posted - 2009.02.07 17:56:00 -
[236]
Originally by: 7shining7one7 and i doubt you're gonna chew through 90k ehp in 5 minutes
Your own silly baddon fit did near 1000dps so 5 mins = 300secs x 1000dps = 300,000dps noob, that is 3 x the amount of dmg needed.
Oh and my fit is the one with the point pal not yours....
Originally by: Amira Shadowsong Solo is all about skill not ship fits.....
Originally by: Amira Shadowsong ...The anti inty fit is absolutely crap against cruisers and AFs.
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Murina
Gallente The Scope
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Posted - 2009.02.07 18:03:00 -
[237]
Edited by: Murina on 07/02/2009 18:03:48
Originally by: Selia Rain
Lazors are harder to fit.
Thats why their ships have more pg...
Originally by: Selia Rain They take more cap.
That is why laser ships have more cap...
Originally by: Selia Rain They *still* hit on your highest resists on armor
WTB ship that can hit targets on the market or those unfitted in hangars cos all the ships i can lock and fire are tanked and have their resist holes filled.
Originally by: Selia Rain they have the worst tracking of any close ranged weapon
Insignificant considering the available target selection to all BS.
Originally by: Selia Rain and finally they do less raw dps at 4.5-8ish km after that they own all as far as DPS is concerned and out range even the longest of the other races by at least 20+km (blaster by 30km).
FIXED
Originally by: Amira Shadowsong Solo is all about skill not ship fits.....
Originally by: Amira Shadowsong ...The anti inty fit is absolutely crap against cruisers and AFs.
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7shining7one7
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Posted - 2009.02.07 18:04:00 -
[238]
Edited by: 7shining7one7 on 07/02/2009 18:05:19
Originally by: Murina
Originally by: 7shining7one7 and i doubt you're gonna chew through 90k ehp in 5 minutes
Your own silly baddon fit did near 1000dps so 5 mins = 300secs x 1000dps = 300,000dps noob, that is 3 x the amount of dmg needed.
Oh and my fit is the one with the point pal not yours....
what was silly about it? please clarify.
i wouldn't call 907 dps 1000 dps, that's a pretty big round up.. (also that was including 3 x 100m hardwirings and a full faction fit in the lows (excluding plate and dcII) including an expensive t2 cap rig mind you)
also you're basing all of this on that the hype warps in 50km away from you and that you got no tacklers holding you down.. rather than him warping in allmost on top of you.
so in other words you're basing this on a 1 on 1.. and the only thing you've said is that the abaddon can run away whilst dealing dmg and wearing the hype down if the fight starts at 50km away..
also you've failed to recognize that having dual plates on that abaddon you will accelerate very slowly.. which means your eta to target calculation is askew..
i still want to see that fit..
you've proved diddly about how amarr has superior dps.. because they don't.
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Murina
Gallente The Scope
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Posted - 2009.02.07 18:05:00 -
[239]
Edited by: Murina on 07/02/2009 18:08:32
Originally by: 7shining7one7 i wouldn't call 907 dps 1000 dps, that's a pretty big round up..
959dps (1200dps at 15km ) and that is if i do not take advantage of the insta reload and just use scorch and i only fitted one plate.
Originally by: Amira Shadowsong Solo is all about skill not ship fits.....
Originally by: Amira Shadowsong ...The anti inty fit is absolutely crap against cruisers and AFs.
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7shining7one7
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Posted - 2009.02.07 18:06:00 -
[240]
Edited by: 7shining7one7 on 07/02/2009 18:06:36
Originally by: Murina
Originally by: 7shining7one7 .....BLAH..
Fixed.
oh cmon, don't be silly.. 
just post that fit so we can debate this further, i find this debate with you interesting, i hope you do aswell.
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