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Thread Statistics | Show CCP posts - 1 post(s) |

Robert Caldera
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Posted - 2009.02.08 15:49:00 -
[61]
Edited by: Robert Caldera on 08/02/2009 15:49:43 wrecks arent intended to be a reward for mission running, the loot + bounty are so stop *****ing around things which dont explicitly belong to you. |

Fullmetal Jackass
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Posted - 2009.02.14 07:29:00 -
[62]
Originally by: Robert Caldera Edited by: Robert Caldera on 08/02/2009 15:49:43 wrecks arent intended to be a reward for mission running, the loot + bounty are so stop *****ing around things which dont explicitly belong to you.
Why's my name and pic on the wreck if I don't own it? |

NightF0x
Gallente Intergalactic League of Terrorists
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Posted - 2009.02.14 09:56:00 -
[63]
Edited by: NightF0x on 14/02/2009 09:56:00
Originally by: Fullmetal Jackass
Originally by: Robert Caldera Edited by: Robert Caldera on 08/02/2009 15:49:43 wrecks arent intended to be a reward for mission running, the loot + bounty are so stop *****ing around things which dont explicitly belong to you.
Why's my name and pic on the wreck if I don't own it?
how thick is your skull. CCP has directly said Quote: If you're surprised as to why the server does not consider it your stuff, it's because it's a mini profession designed for people who want to roam and look for salvage, not to further increase the revenue from mission grinding..
I bolded the part that you should pay attention to ------------------------------------
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JimBob Leeroy
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Posted - 2009.02.15 19:38:00 -
[64]
risk/reward, no argo timer, then no risk, yet there is reward, and look it is the pro pvpers that don't want this? what is up with that?
give argo, give risk , risk/rewards!or just cut salvage needed for rigs by 50% so as to cut rewards,but the risk would be better for every one, and beware ppl that want this, the guy gets 15mins to come back in better ship, and probably will.
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Karrade Krise
Galatic P0RN Starz
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Posted - 2009.02.15 19:47:00 -
[65]
horrible idea is horrible. sorry...
I made it smaller for you Navigater...My name is in it. That's the minimum required for a sig if I remember correctly |

testalus rima
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Posted - 2009.02.15 20:23:00 -
[66]
bad idea... clear stages yourself more quickly. train skills, fly maurauder or team up - thats what the game is about. hangars for frighters asset and map |

Fullmetal Jackass
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Posted - 2009.02.26 06:40:00 -
[67]
Ninja salvaging is theft.
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Robert Caldera
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Posted - 2009.02.26 09:30:00 -
[68]
Originally by: Fullmetal Jackass Ninja salvaging is theft.
Says who?? You? CCP says its not.
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Rellik B00n
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Posted - 2009.02.26 09:43:00 -
[69]
My Marauder was equipped with the following...
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Reven Cordelle
Caldari School of Applied Knowledge
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Posted - 2009.02.26 11:43:00 -
[70]
Salvaging is a Skill, and it is not intended as a "Mission Reward".
Much like mining - The Salvager creates his loot by using his skills. Theres no part of the game that says "This wreck WILL drop THIS loot."
How can you own something that doesn't exist until it has been accessed and found by someone else?
You can't.
Infact, demanding that you have rights to the loot they've used their skills to recieve is downright backwards.
The suggestion of "reducing" Ninja-Salvaging is as ******ed as asking Asteroids if they want to be mined or not.
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Dotard
Minmatar Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.02.26 13:50:00 -
[71]
Edited by: Dotard on 26/02/2009 13:50:05 I really suck at math. Please, would someone check my figures and correct them if they are mistaken.
Locator agent + FullMetalJackass + scanned mission = Fun.
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Santiago Fahahrri
Galactic Geographic
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Posted - 2009.02.26 14:06:00 -
[72]
Salvage is free for the taking. Feature is working as intended. ~ Santiago Fahahrri Galactic Geographic |

Fullmetal Jackass
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Posted - 2009.03.01 11:51:00 -
[73]
Originally by: Reven Cordelle Salvaging is a Skill, and it is not intended as a "Mission Reward".
Much like mining - The Salvager creates his loot by using his skills. Theres no part of the game that says "This wreck WILL drop THIS loot."
How can you own something that doesn't exist until it has been accessed and found by someone else?
You can't.
Infact, demanding that you have rights to the loot they've used their skills to recieve is downright backwards.
The suggestion of "reducing" Ninja-Salvaging is as ******ed as asking Asteroids if they want to be mined or not.
Aw, but I provided the wreck for salvaging. I don't provide the 'roids. No one owns a 'roid. My name and picture are on the wrecks I provide. If you shoot my wreck, concord will come own your ass. If you take loot from my wreck, I will own your ass. If you salvage my wreck, Concord shouldn't protect you.
Originally by: Robert Caldera
Originally by: Fullmetal Jackass Ninja salvaging is theft.
Says who?? You? CCP says its not.
I own the wreck, therefor taking salvage from it is theft.
Originally by: Dotard Edited by: Dotard on 26/02/2009 13:50:05 I really suck at math. Please, would someone check my figures and correct them if they are mistaken.
Locator agent + FullMetalJackass + scanned mission = Fun.
Bring it.
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esc shk
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Posted - 2009.03.01 12:42:00 -
[74]
So where do you mission run? I'll come clean up for you. From what I can see you want to deprive me of one of my sources of income.
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Hariya
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Posted - 2009.03.01 12:46:00 -
[75]
Originally by: esc shk So where do you mission run? I'll come clean up for you. From what I can see you want to deprive me of one of my sources of income.
If you newbie can't handle high sec then you should stay out of there. 
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esc shk
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Posted - 2009.03.01 19:06:00 -
[76]
Kay. I'll just jumpclone back to 0.0.
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Johli
Caldari AWE Corporation Intrepid Crossing
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Posted - 2009.03.01 19:28:00 -
[77]
posting in a whine thread that won't die. again.
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esc shk
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Posted - 2009.03.01 21:23:00 -
[78]
C/D that whine threads about a legitimate profession suck
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Avuton
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Posted - 2009.03.02 00:09:00 -
[79]
I dont get it. Stealing someones loot is obviously pvp so it should give the victim a chance to retaliate. I think all missionrunners agree on this one. The only people doing it are PVP'ers since they are directly stealing someone elses loot (I dont really care what the law says - its stealing if you take something someone else made without permission).
So PVP'ers are complaining that other people can shoot at them if they go looking for a fight. 
I mean wouldnt this be win-win? PVE'ers get the chance to protect their wrecks and PVP'ers would get more PVP. The only ones that I can see losing from being able to protect your wrecks are cowards who want to hide behind concord and be able to have a no risk money making system. I mean even missionrunning has more risk since you have to risk an expensive ship to lag/stupidity and other players (suicide ganking).
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NightF0x
Gallente Intergalactic League of Terrorists
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Posted - 2009.03.02 00:16:00 -
[80]
Originally by: Avuton I dont get it. Stealing someones loot is obviously pvp so it should give the victim a chance to retaliate. I think all missionrunners agree on this one. The only people doing it are PVP'ers since they are directly stealing someone elses loot (I dont really care what the law says - its stealing if you take something someone else made without permission).
So PVP'ers are complaining that other people can shoot at them if they go looking for a fight. 
I mean wouldnt this be win-win? PVE'ers get the chance to protect their wrecks and PVP'ers would get more PVP. The only ones that I can see losing from being able to protect your wrecks are cowards who want to hide behind concord and be able to have a no risk money making system. I mean even missionrunning has more risk since you have to risk an expensive ship to lag/stupidity and other players (suicide ganking).
Hmmm lets see, how can I put it any clearer from CCP's point of view. How about a direct quote...
Quote: If you're surprised as to why the server does not consider it your stuff, it's because it's a mini profession designed for people who want to roam and look for salvage, not to further increase the revenue from mission grinding..
------------------------------------
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Avuton
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Posted - 2009.03.02 00:30:00 -
[81]
Quote: If you're surprised as to why the server does not consider it your stuff, it's because it's a mini profession designed for people who want to roam and look for salvage, not to further increase the revenue from mission grinding..
Ah so you are saying that the mini profession is actually horribly implemented and missionrunners are actually exploiting it since the vast majority of the salvage comes from missionrunners salvaging their own wrecks?
That is unless I'm just wrong and most of the salvage actually comes from people roaming around and finding random wrecks floating in space...
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Insa Rexion
Minmatar M3T4LH34DZ
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Posted - 2009.03.02 07:58:00 -
[82]
Originally by: RedSplat Simply make all Deadspaces small pockets of 0.0. The Missionrunners can shot at the ebil Ninja Salvagers.
That is what you want right? 
Oh pls pls make this happen 
well mannered a**h*** |

Fullmetal Jackass
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Posted - 2009.03.02 08:36:00 -
[83]
Originally by: Avuton I dont get it. Stealing someones loot is obviously pvp so it should give the victim a chance to retaliate. I think all missionrunners agree on this one. The only people doing it are PVP'ers since they are directly stealing someone elses loot (I dont really care what the law says - its stealing if you take something someone else made without permission).
So PVP'ers are complaining that other people can shoot at them if they go looking for a fight. 
I mean wouldnt this be win-win? PVE'ers get the chance to protect their wrecks and PVP'ers would get more PVP. The only ones that I can see losing from being able to protect your wrecks are cowards who want to hide behind concord and be able to have a no risk money making system. I mean even missionrunning has more risk since you have to risk an expensive ship to lag/stupidity and other players (suicide ganking).
This exactly.
Originally by: NightF0x Hmmm lets see, how can I put it any clearer from CCP's point of view. How about a direct quote...
Quote: If you're surprised as to why the server does not consider it your stuff, it's because it's a mini profession designed for people who want to roam and look for salvage, not to further increase the revenue from mission grinding..
Yeah they used to say somthin like that about nomal loot too. Now when you loot a jet can it flags you. Same arguement. Guess what got changed?
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.03.02 19:17:00 -
[84]
Quote: I dont get it. Stealing someones loot is obviously pvp so it should give the victim a chance to retaliate. I think all missionrunners agree on this one. The only people doing it are PVP'ers since they are directly stealing someone elses loot (I dont really care what the law says - its stealing if you take something someone else made without permission).
So PVP'ers are complaining that other people can shoot at them if they go looking for a fight. Neutral
Those looking to gank can always just nab loot
Quote: I mean wouldnt this be win-win? PVE'ers get the chance to protect their wrecks and PVP'ers would get more PVP. The only ones that I can see losing from being able to protect your wrecks are cowards who want to hide behind concord and be able to have a no risk money making system. I mean even missionrunning has more risk since you have to risk an expensive ship to lag/stupidity and other players (suicide ganking).
You mean like how missionrunners hide behind concord for their no-risk money making system? There is no risk in missionrunning, a decent permaboost setup can tank anything, and emergency warp saves your ass if you lag out. Also, missionships can be fully insured. They're only expensive if you choose to put expensive mods on them to make missions go faster...much like how salvagers often fit their ships expensively to salvage faster (Salvage tackle rigs aren't cheap). Oh, also, we can't tank...anything, so unlike a missionrunner, if a ninja gets tackled by warp scram rats, he's dead. 10 seconds of fire from a BS rat (if for some reason you stop speed tanking it) and you're dead.
Then there's the matter of warping your covert ops scanship into a recon 3/3 cloud...
If you want to fight back against salvagers, mission in lowsec.
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Johli
Caldari AWE Corporation Intrepid Crossing
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Posted - 2009.03.02 19:48:00 -
[85]
Edited by: Johli on 02/03/2009 19:48:25 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=984627&page=3#79
Let the "CCP doesn't know about EVE" flaming begin.
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Ironlenny
Minmatar Bittercup LTD Socius Inter Nos
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Posted - 2009.03.02 22:11:00 -
[86]
Originally by: CCP Navigator Guys and girls,
Salvaging wrecks, as it stands right now, will not flag an aggression timer. GM Ytterbium discusses the issue herestating:
"You can still salvage other people wrecks without CONCORD intervening. To make it clear again, doing so is not considered an exploit and stays within normal game mechanics."
This is a normal game mechanic and unless you can put down a well thought out reason as to why this should be changed then it will remain a valid game mechanic.
Trolling and flaming each other will not get it changed.
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Camilo Cienfuegos
Earned In Blood
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Posted - 2009.03.02 22:34:00 -
[87]
As the people in favour of changing salvage mechanics insist on two concurrent threads on the first page, I'm forced to repeat myself here:
Cans show when they are empty, salvage doesn't; the act of salvaging "creates" the salvage, and so the owner is whoever can make the wreck turn into salvage materials. More importantly, it's whoever can perform this conversion process FIRST.
Cans in my opinion shouldn't flag either, but then I'm a believer in no Concord response and instead sentry guns all over high sec. Not going to happen, but I feel it'd drive the point home about highsec not being totally safe when a 50 man pirate gang rolls into a 0.8 system spider-tanking the faction navy and sentry guns and lays waste to everything in their path. It'd also be a hell of a lot of fun to be a part of, and would probably encourage a lot more new players to get involved in PVP early rather than being caught in the evil clutches of the highsec mission runners and miners to develop their loathing of us lowsec denizens.
What can I say? I have a dream...
As for protecting yourself from being scanned out in a mission, here's a few tips:
Salvage and loot your wrecks. These are easier to scan than your ship is. Only deploy drones when you have to. These are easier to scan than your ship is. -
Originally by: The Cuckoo Good luck in defending idiotic and greedy noobs, as far as I'm concerned, you are their champion.
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Fullmetal Jackass
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Posted - 2009.03.03 02:58:00 -
[88]
It's not my fault this topic keeps gettin brought up in thread after thread. Guess alot of people dislike the current salvage mechanics.
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Johli
Caldari AWE Corporation Intrepid Crossing
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Posted - 2009.03.03 03:06:00 -
[89]
Originally by: Fullmetal Jackass It's not my fault this topic keeps gettin brought up in thread after thread. Guess alot of people dislike the current salvage mechanics.
Aren't you the one bumping each topic with your theories about how CCP devs don't know anything about the game?
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Pvt Public7
Amarr Imperial Academy
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Posted - 2009.03.03 03:40:00 -
[90]
Allow tractor beams on any can/wreck please. --- SWA was here IAC is a loser |
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