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Avalira
Caldari Pax Minor Asylum
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Posted - 2009.02.10 14:13:00 -
[31]
The minimum should be 3 (like on TQ), not 5 (like on Sisi).
Originally by: CCP Tuxford Its been fixed. All in all its one of the more embarrassing mistakes I made, but it made game design laugh. Now lets never speak of this again.
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Aeo IV
Amarr Xomic OmniCorporation
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Posted - 2009.02.10 14:15:00 -
[32]
Originally by: Niccolado Starwalker
I do somewhat agree about consequenses. The problem is: When I started to play EVE 3 years ago I did not really know how the hell EVE worked at all! The attribute spread sounds cool, but I was unsure about all the races. I did not know for example havin 3 in perception as a Intaki was.....not the smartest thing. I just liked the race you know.. Anyway. If the redistribution is for like 1 time only or 1 time a year only - i guess its ok. But anything more, then yes, its getting un-EVE.
This.
When I started EVE about a year ago, I hadn't a clue what I was suppose to be doing with those points, and I ended up just putting them in what I thought sounded cool >.< And, by the time Attributes really started to matter (IE training a skill to lvl 4 or 5) I was already 2- 4 months old as a character-- time I'm not going to get back.
Frankly, I think it's a good idea, if only because EVE isn't the sort of game your newbish "I-don't-kknow-what-I'm-doing" mistakes in character creation can be easily, or at all, undone. In most MMOs, you just create a new character, transfer what wealth you can to it, and grind up EXP until you're at the messed up character's level. In EVE we don't really have that opinion because in EVE EXP is directly linked to how old your character is.
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Daan Sai
Polytrope
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Posted - 2009.02.10 14:30:00 -
[33]
Overall I think the part I think is unacceptable is the option to respec every 6 months.
I could understand a once per char option to save folks from genuine errors once they know why they went wrong. Multiple respeccing is fundamentally wrong tho.
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Sgt Blade
Caldari Veto. Veto Corp
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Posted - 2009.02.10 14:36:00 -
[34]
Apart from me wanting this who attribute redistribution thing but if it does stick then I would keep the 5 min base cap becuase it stops people ramping all their charisma away. If your charisma is already 5 or less then your ahead of everybody else who don't
Hypnotic Pelvic Thrusting Level 5 |

Tippia
Raddick Explorations BlackWater.
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Posted - 2009.02.10 14:39:00 -
[35]
…you know what would really solve all of this nonsense?
If Charisma was made a worth-while attribute to have. 
When I started EVE, I made no out-of-game research into what the different builds were or could do — I just clicked around a bit and found that ye olde Caldari Achura gave the skills I was interested in at the time. I also picked my attribute according to what the descriptions claimed they were used for.
…and when it came to Charisma, I just guessed (correctly), that it was a thoroughly useless stat like in all games (except maybe Fallout 1 and 2), in particular given how it's described on the character creation screens. "Ability to influence others"? In a PvP-centric space MMO? *cough*garbage*cough*.
So here I am, with a CIPMW score of 16.5 / 25.3 / 26.4 / 24.2 / 25.3, and with my Charisma learning skills still a level lower than the others because it's still a rubbish attribute.
And now, because I correctly identified that attribute from day 1, I can't use this newfangled redistributing feature because it will force me to spend points on garbage. And the whole problem has less to do with min/maxing (because then I would have had a better spread than the above scores, and in fact I would use the allocation to unblance things even further), and more to do with the fact that I might as well just donate those two attribute points to the closest goon for all the good the reshuffle would do me. If Charisma was a useful attribute, that would no longer be the case — forcing another two points in there wouldn't be that bad because they could prove to be useful… it probably wouldn't even be correct to call it "forcing" any more. </unfocused rant> ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

No Class
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Posted - 2009.02.10 15:01:00 -
[36]
So I am one of the nOObs that made the mistake of not knowing were to put my attributes. Now that I have been playing for a short while, I would like to take advantage of this. I would like to know where to move my numbers and what it will mean to my career. Anyone know of a good guide or linky? |

Megan Maynard
Minmatar Out of Order
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Posted - 2009.02.10 15:07:00 -
[37]
19/19/19/13/17 here. My willpower is desperately low that I once let sherrif borrow my ship. (It never did smell the same.) Point is I really don't need such a high charisma. The skills are very intensive compared to spaceship command nor as useful in the terms of time.
I like the change. Stop, hammer time. |

Molly Mayhem
Caldari
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Posted - 2009.02.10 15:27:00 -
[38]
I don't know about you kids but I'm already planning 6 month min/maxed skill plans 
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Sebea
Bottomfeeders Science and Research
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Posted - 2009.02.10 16:19:00 -
[39]
Originally by: No Class So I am one of the nOObs that made the mistake of not knowing were to put my attributes. Now that I have been playing for a short while, I would like to take advantage of this. I would like to know where to move my numbers and what it will mean to my career. Anyone know of a good guide or linky?
Thats the whole point. We didn't know either, and have had to live with these attributes for a long time, and rather than, you know, MAKE THE DESCRIPTIONS ON THE ATTRIBUTES BETTER, ccp decides to just say "well, we'll just let em re-scramble the egg whenever they want".
Its ******ed, just say "science/tech skills are Int/memory, spaceship and weapon skills are Wil/Per" in the description and you would be so much better off. |

Jericho thePure
Amarr The 13th Armored Headhunters
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Posted - 2009.02.10 16:27:00 -
[40]
Originally by: Glengrant Fix: Scratch the whole lame attribute redistribution.
Problem solved. ;-)
Super-lame feature.
QFT |

teoliit
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Posted - 2009.02.10 16:34:00 -
[41]
Originally by: Sebea
Originally by: No Class So I am one of the nOObs that made the mistake of not knowing were to put my attributes. Now that I have been playing for a short while, I would like to take advantage of this. I would like to know where to move my numbers and what it will mean to my career. Anyone know of a good guide or linky?
Thats the whole point. We didn't know either, and have had to live with these attributes for a long time, and rather than, you know, MAKE THE DESCRIPTIONS ON THE ATTRIBUTES BETTER, ccp decides to just say "well, we'll just let em re-scramble the egg whenever they want".
Its ******ed, just say "science/tech skills are Int/memory, spaceship and weapon skills are Wil/Per" in the description and you would be so much better off.
So because you had to suffer through it everyone else should have to as well? Great reasoning |

Taylor timenenzi
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Posted - 2009.02.10 16:39:00 -
[42]
Originally by: Sebea
Originally by: No Class So I am one of the nOObs that made the mistake of not knowing were to put my attributes. Now that I have been playing for a short while, I would like to take advantage of this. I would like to know where to move my numbers and what it will mean to my career. Anyone know of a good guide or linky?
Thats the whole point. We didn't know either, and have had to live with these attributes for a long time, and rather than, you know, MAKE THE DESCRIPTIONS ON THE ATTRIBUTES BETTER, ccp decides to just say "well, we'll just let em re-scramble the egg whenever they want".
Its ******ed, just say "science/tech skills are Int/memory, spaceship and weapon skills are Wil/Per" in the description and you would be so much better off.
The I had to suffer so you have to is a idiotic reason at best. Really you sound like those WoW players that were pitching a fit when they lowered the level to ride a god damn horse.
So how about drone skills? Are they industry or combat? You know they use mem/per right? Leadership thats a mix of combat utility and industry utility. What group do you put them into? And it uses a mix of charisma/willpower.
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Rodj Blake
Amarr PIE Inc.
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Posted - 2009.02.10 16:43:00 -
[43]
Originally by: Tippia àyou know what would really solve all of this nonsense?
If Charisma was made a worth-while attribute to have. 
This.
Dulce et decorum est pro imperium mori.
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sirovai
Amarr Modern-Warfare
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Posted - 2009.02.10 17:09:00 -
[44]
Attribute respec ftw, keep them in next patch ccp. Thankyou. |

Norwood Franskly
Minmatar Fleet of the Damned B.L.A.C.K.
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Posted - 2009.02.10 17:10:00 -
[45]
Base atribs on My Main - talk about gimped had no idea when creating character
Intelligence9 Perception6 Charisma8 Willpower7 Memory 9
Base attribs on My Alt (just finished training for dread)  Intelligence9 Perception8 Charisma6 Willpower8 Memory 8
When I hear people with 24 or higher willpower / perception I want to cry they finish the higher level combat skills a week or more ahead of me.
Looking forward to this a lot, just wish it was before I trained for a dread cost me months of time likely. |

Slade Trillgon
Masuat'aa Matari Ushra'Khan
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Posted - 2009.02.10 17:10:00 -
[46]
Edited by: Slade Trillgon on 10/02/2009 17:12:27 I jump in to say that if you wanted people to show support for this it was posted in the wrong forum.
Secondly, also I want to say that I have 1-2 points in Charisma that I would not have put there when I started if I had known how they truely affected advancement and how few skills they have affected in my first year and a half in game.
<int - 6 <mem - 6 <cha - 8 <per - 9 <wil - 10
Slade
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Mikal Drey
Minmatar Priory Of The Lemon Atlas Alliance
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Posted - 2009.02.10 17:27:00 -
[47]
hey hey
I really like the new redistribution and the ui was really easy to use. 3/5 who cares. the ability to jiggle your atributes is pretty cool. I actually need loads of charisma as im very will/perc based and training the leadership skills really hurt and i still need a few more to max out.
with a collection of long skills in a specific category you could seriously make a decent dent in the training times. If you wanted to spend the next 6 months training nav skills or maxing out those ebil L5 ships you can drop all the sp into will and perc and plug in a 2x +[X] implant set.
implants are gonna sink or swim :)
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Tulisin Dragonflame
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Posted - 2009.02.10 20:41:00 -
[48]
Originally by: Rodj Blake
Originally by: Tippia àyou know what would really solve all of this nonsense?
If Charisma was made a worth-while attribute to have. 
This.
Make it the base stat for all T3 stuff, just for the lolsomeness. |
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