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Thread Statistics | Show CCP posts - 2 post(s) |

Forceflow
Gallente Center for Advanced Studies
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Posted - 2009.02.24 10:17:00 -
[121]
Edited by: Forceflow on 24/02/2009 10:24:36 The knee jerk reaction was to say HELL NO.
But when you think about it, there are some benefits to it.
Make it a simulator like that of the strategy game we saw in WiS. We certainly could use another type of console entertainment in the mix.
And make it that you can't do much else other than chat while using the simulator.
Might make for an interesting diversion. Good for betting.
EDIT: And if folks say it'll take away something from pvp, then make it different from normal pvp.
Some folks might want it for a little bit of instant gratification.
Let there be some options to make it a different type of battle. Perhaps something like jumpgate evolution. Fast, furious action. Like an arcade game.
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Bevil Smyth
Caldari Deep Core Mining Inc.
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Posted - 2009.02.24 10:20:00 -
[122]
Originally by: Forceflow The knee jerk reaction was to say HELL NO.
But when you think about it, there are some benefits to it.
Make it a simulator like that of the strategy game we saw in WiS. We certainly could use another type of console entertainment in the mix.
And make it that you can't do much else other than chat while using the simulator.
Might make for an interesting diversion. Good for betting.
This gets my vote ============================ 2003 and still alive! |

CyberGh0st
Minmatar Tribal Liberation Force
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Posted - 2009.02.24 17:09:00 -
[123]
Edited by: CyberGh0st on 24/02/2009 17:17:34 Edited by: CyberGh0st on 24/02/2009 17:14:14
CCP, this is a really bad idea, especially if you are going to give rewards, ranks, whatever ...
If you can use it as a pure simulator with no rewards ( no ranks, no cash, no gear, no nothing ), then I could live with it.
However, I would be very scared if this ever gets implemented, even without rewards, because once you go down this path, you may not stop there, you may eventually start giving rewards ...
I have quitted WAR mainly because of instanced PvP and its benefits which was detrimental to the RvR core of the game.
If this ever happens to the only premium sandbox left out there, I will die a little inside and I will probably give up on mmo's alltogether.
Cyberwiz aka CyberGh0st aka Mentakh Active @ EvE Online Favorites : DAoC-SI/SWG Pre CU-NGE/Ryzom Retired @ WoW/LOTRO/WAR/Planetside/Entropia/UO/Lineage/GW/EQ/Jumpgate/Dofus/AoC |

Wazamaan
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Posted - 2009.02.24 18:08:00 -
[124]
Srsly? 
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Alyln
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Posted - 2009.02.24 18:37:00 -
[125]
if this was implemented, anyone who is saying no in this thread wouldn't use the simulator, right?
so all of them can fight each other in 'real' pvp and they wouldn't have to deal with the simulator...
or does everyone just want to pwn noobs?
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fuze
Gallente Chosen Path Veritas Immortalis
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Posted - 2009.02.25 01:01:00 -
[126]
Originally by: An Anarchyyt
Originally by: fuze
I don't see problem. 
In Matrix you die, you die in RL as well. Is also virtual.
I already said this. You are late.
You stole idea. |

wizard87
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Posted - 2009.02.25 06:08:00 -
[127]
*stamps feet and jumps up and down*
I have no opinion on arena-style combat!
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Kenpachi Viktor
Gradient Electus Matari
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Posted - 2009.02.25 06:24:00 -
[128]
Of all the things that need work, and this feature that very few people want, and lots more DON'T want, gets a high priority!?
CCP, some one is very, very, out of touch with the game.
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Isabella Montague
Gallente RUDE Alliance
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Posted - 2009.02.25 06:52:00 -
[129]
Originally by: Forceflow
EDIT: And if folks say it'll take away something from pvp, then make it different from normal pvp.
Most people don't want the 'normal' 10 vs 1, un-consensual PVP though. That's why you've got some people complaining about too many people staying in high sec and in NPC corps. If people wanted the 'normal' PVP then you wouldn't have the lonely pirates in low-sec/0.0 complaining that they've got no one to gank at gates.
And you would have these 'simulated' combat ideas to try and bring consensual PVP to EVE.
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Myra2007
Shafrak Industries
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Posted - 2009.02.25 16:57:00 -
[130]
Didn't you explicitly ask for players to hunt you down and kill you (or something like that) in case you ever take the risk and meaning out of pvp? You said it live on the cameras dude 3 weeks ago at the AT and now you come up with that?
Its a shame especially the part about losses being virtual? WTF? I mean it would be stupid enough to do any kind of arena combat but without losses? bwahaahahaah
I think i misunderstood all your implications about the cold and unforgiving nature of eve all those years. Once i was preaching to my friends how eve is the only MMO even computer game in the world i'd ever play for longer than 2 weeks because its a game for adults with strings attached. I stopped quite a time ago and all this "coffee shop/plastic surgeon/hello kitty" stuff doesn't look like i'll ever reccomend it again.
You are taking the soul out of this game!
--
Originally by: kublai on Ankhesentapemkah That said, the "i'm a girl who plays your computer game and i'm not that ugly" has always been a certain winner in the mmo world
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Myra2007
Shafrak Industries
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Posted - 2009.02.25 18:07:00 -
[131]
Originally by: MotherMoon
I think most players do this on TQ daily. "Hey help me test my tank" or does not taking a sec hit for fighting a corpmate "break eve"
Ohh please. By god you can shoot corpmates all the time even in hisec without a sec hit. Please learn game mechanics. --
Originally by: kublai on Ankhesentapemkah That said, the "i'm a girl who plays your computer game and i'm not that ugly" has always been a certain winner in the mmo world
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Precurseur
Gallente
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Posted - 2009.02.26 02:14:00 -
[132]
Combat simulator preview revealed!  Linkage
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Kenpachi Viktor
Gradient Electus Matari
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Posted - 2009.02.26 14:38:00 -
[133]
The only thing that the "combat simulator" should replace is EFT
However there are other "hard/complicated" things that players want more. Priorities CCP, priorities.
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Fox Ogmo
Net 7 The Last Brigade
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Posted - 2009.03.05 14:18:00 -
[134]
If you want a combat simulator go to sisi. The only thing this would bring in new, is the mentioned "1v1 ranking" but who cares about ranks when there are real ships to gank or space to defend, which give you ISK, none of this rankings crap.
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Avuton
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Posted - 2009.03.08 12:34:00 -
[135]
I have been wanting something like this for a long time. I want some sort of a way to get a fair fight reasonably fast. I'm fine with having risk and I would actually have been ok with having the sim with the problem it wasnt implemented for - losing a ship in sim would make you lose the ship in "real life".
I wrote a long post supporting putting the sim in. As I did it, I realised that it wouldn't be fun for long. Eve is about the hunt - scanning someone down, stopping him from running and killing him. That is what eve does better then the competitors. The actual shooting in eve is actually very boring. Target. F1-F3. Wait. Repeat. Now I think that that's a big problem and one of the reasons PVE is so boring, but it doesn't change the fact that it would make a sim that would let you skip the hunt to the actual fighting part very boring. The only way I think it could kill eve is that new players might try it and stop playing "the game that makes even PVP boring".
It also made me realise I'm playing the wrong game since I dont have the energy to invest hours a day for months to learn to find targets and then hours to find them every time I want to do some pvp. Too bad Eve really has no good competition. Oh well perhaps one of the coming space MMO's is good..
And as to having stuff with no risk in EVE - ninja salvaging anyone? And you get rewarded for doing that - something you wouldnt get flying a sim..
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b1zz
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Posted - 2009.03.09 14:49:00 -
[136]
One of the biggest problems with eve is that it just takes too long to get into a combat situations against other players. Some kind of practice vehicle would be welcome. They don't hand apprentice ninjas a sword and send them out to assassinate the shogun on their first day of ninja school, they actually have to practice first, for decades.
I don't like the arena/in station simulator idea, or the rankings thing. Just give me a 'simulation on' switch on my ship so I can test my painstakingly devised ship fit, and woefully untested piloting skills, with my friends, without being accosted by concord, or having to resort to the current ridiculous method of holding back once into structure--I mean are we in the 718th century here or the 18th century?
And 0.0 is empty now. If more people migrated to high-sec because of this you wouldn't even notice the change. In other words, what we have now is broken if 'fun' is the yardstick of success.
I for one would love a feature that allowed me to jump on the server, hail a friend, and get it on immediately, have some fun, then log off in 15 minutes and get back to my very busy life. When I wanted to launch an all out campaign on 0.0 I would allocate the time and feel I was prepared. By all means apply limiting features if you think 'practice mode' would somehow magically neutralize the blood thirsty nature of pilots.
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Tarron Sarek
Gallente Biotronics Inc. Alternative Realities
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Posted - 2009.03.09 18:30:00 -
[137]
Edited by: Tarron Sarek on 09/03/2009 18:33:12
Originally by: Krathos Morpheus Edited by: Krathos Morpheus on 22/02/2009 22:45:05 I would do it with real ships and no ranks at all. Player creates tournaments with entry fees, ships and modules restrictions and prices for the winner. No ranks but medals, the tournaments with good reputation should find their medals recognized by the community. Info on the medal should give you info on all tournament conditions. With betting on ships this could be marvellous. I would do it so you can setup some 1vs1 too. What do you think on this?
Great stuff. Real deathmatch.
Or implement this arena style PvP as an arcade combat simulator with joystick controls and simplified game mechanics. There, consensual lossless PvP, joystick controls and a great option to kill time on station while it's being camped.
___________________________________
Balance is power, guard hide it well
"Ceterum censeo Polycarbonem esse delendam" |

Rachel Silverside
Caldari K Directorate
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Posted - 2009.03.10 01:34:00 -
[138]
maybe people just like getting the faces curbstomped into a sand pit full of grit blunt rusted knives. -------------------- i play momorpugers |

Belmarduk
Amarr M.A.R.S. Enterprises
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Posted - 2009.03.10 17:50:00 -
[139]
Very Very bad idea..... If someone wants to learn pvp,get into a cheap ship and learn like the rest of us did in the old days !!! OR go back to WOW FFS Sorry but this is a REALLY stupid idea....
Mainchar:
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Lisa Waen
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Posted - 2009.03.28 00:26:00 -
[140]
Modified, It would be pretty well awesome. Instead of a simulator, it should be a dueling arena. Basically, two opponents (or gangs) could draw up a new kind of contract, namely a dueling contract. In this contract, the drafter puts up stipulations as to ship type, monetary wager, etc. Once agreed upon, both parties initiate the arena, with the dueling ships being active for each. You are then in the current "simulator" fighting out an actual duel. The duel goes with no ability to warp out until one ship or the other is destroyed, ending the duel. If an opponent logs, he forfiets the match, and the ship is automatically destroyed. Since what happens in the simulator also occurs in the game, the duelists are risking real ships in real combat. You could still use rankings based on tonnage, ship quantity, and/or side wager winnings/losses.
Let the gladiatorial combat begin!!!
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Ilixis
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Posted - 2009.03.28 02:02:00 -
[141]
As a carebear I have to say never. This really could destroy Eve. Think about it you have people who like PvP but dont engage so often due to sip loss. Sure thats annoying but its a limiting factor it brings some meaning to the PvP keeping out a lot of the annoying FPS frag crowd.
Since theres no loss new players wanting to fit expensive faction gear make a ship for VR. Gradually carebear PvPers will gravitate toward the softer mechanics and it will come to dominate their gametime since its so much easier to click a button than searching or waiting for battles. As more people are attracted to the new system it will rise in prominence and could eventually dominate PvP balance(definately not a good thing from my WoW arena experience).
The only way I would be for this PvP lite is if it was meaningless and a waste of time apart from teaching new pilots PvP experience. I think it would be a better way than watching videos or reading forums. Furthermore there should be no ranking derived from success in the simulator. The farthest I would want ranking to go is if it was simply derived from skillpoints to provide even random matches but I would rather it remained as a tool purely for corp use.
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Skalet
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Posted - 2009.03.28 03:15:00 -
[142]
Edited by: Skalet on 28/03/2009 03:15:22
HEY Devs>
STUPID FRIKIN IDEA, WHO'S IDEA WAS THIS ANYWAYS? YOU'R NEW MASTER ATARI?
SERIOUSLY, GET A GRIP,EVE IS A GREAT GAME AND YOU GUYS DON'T NEED TO SINK TO THE PATHETIC LEVEL WE JUST HAD A GLIMPSE OF.
Edited to make things caps so you'd notice. grrr
INSTANCES G-DAMN YOU!
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Jennifer Celeste
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Posted - 2009.03.28 03:39:00 -
[143]
Originally by: CCP t0rfifrans You have stumbled across a feature that was planned for Apocrypha but was ultimately cut due to time and technical constraints. These in fact were "virtual" combat arenas where you could engage in one-on-one consensual ranked PVP combat. The code had to be shelved as the server code doesn't allow for anything virtual within EVE. For instance, every ship that gets destroyed, is destroyed in "reality". Of course it's a little more complex than that, but that's what it boils down to.
So like a patient rejecting a liver, the EVE software architecture rejected the feature and changing the software architecture to make it work was well beyond the scope of Apocrypha. Thus it was cut. May well find its way into the game some day later, but will need a lot of work if we feel it is something we want to do.
you guys have every intention of killing PVP in this game and turning it into WoW with spaceships...just admit it already
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2009.03.28 03:41:00 -
[144]
I hope this gets added at some point in the future, it would make testing fits and such less of a pain, and would provide a nice home for competitive PvP a la the alliance tournaments.
Of course, you are going to get huge backlash from the idiots who think that pure loss is what makes EVE good, rather than the necessity to risk loss to achieve gain, but if you can ignore them to bring in more subs make EVE more carebear friendly rebalance empire, you can sure as hell ignore them to add PvP to the game that is lossless, rewardless and fair to complement the lossy, rewarding and chaotic PvP we have now. -
DesuSigs |

Par'Gellen
Gallente Tres Hombres Psychiatric Hospital
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Posted - 2009.03.28 05:06:00 -
[145]
I'd love to see a feature like this added to the game! Awesome idea CCP! Good luck with the code and I'm behind you 110%! ---
To err is human. But it shouldn't be the company motto...
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Ironnight
Caldari x13 X13 Alliance
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Posted - 2009.03.28 06:01:00 -
[146]
Originally by: CCP t0rfifrans So like a patient rejecting a liver, the EVE software architecture rejected the feature and changing the software architecture to make it work was well beyond the scope of Apocrypha. Thus it was cut. May well find its way into the game some day later, but will need a lot of work if we feel it is something we want to do.
Good too see the software knows what it is doing.
They're like 'oh **** son, its a trap *Doomsday* |

Mrsticks
Minmatar RNCGM Inc.
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Posted - 2009.03.28 06:48:00 -
[147]
Wasent there some SciFi show where they were haveing Virtual battles and then If you Died you were to report to a termanation chamber? Just leave the ship loss in 
Make it a way to have pointless Pvp with a sting 
Long Live TEXAS! Texans join the Texas channel in game plz.
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Clansworth
Good Rock Materials
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Posted - 2009.03.28 10:41:00 -
[148]
I can envision a feature like this being implemented into ambulation, as a minigame/meeting tool. Would allow teams to meet up in the conference room and discuss tactics, with a nice 3D simulator for demonstration.
System Influence |

Zaraki KenpachiSan
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Posted - 2009.03.28 11:53:00 -
[149]
Originally by: MotherMoon
Originally by: Nullity
Originally by: John Grimm
Originally by: CCP t0rfifrans the EVE software architecture rejected the feature
Proof that the created is some times more than the Creator.
All bow to the EvE servers for being so wise and intelligent in their decision to reject this abomination from being added to the game universe.
Nicely put. I have to agree, EVE Battlegrounds is a terrible idea. Such a feature should really never be added.
unless it's just a corp tool.
this.
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Ilixis
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Posted - 2009.03.28 14:05:00 -
[150]
Problem is youll get new players joining who like the combat simulator more than eves normal combat and start demanding real combat be changed to be more like the sim. If enough new people join then real pressure could mount on CCP to change 0.0 warfare and low sec PvP to cater to the new carebear PvPers.
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