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Ywev
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Posted - 2003.06.19 04:16:00 -
[1]
Yes, we were attacked and severly outnumbered, still took out the battleship that sought to kill us. A few of thier support cruisers died as well, Well Rowan, must be pain mining those minerals again. :)
Pod ya later.. Ywev
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Jade Ear
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Posted - 2003.06.19 04:19:00 -
[2]
I have to admit, I like Moo.... And I like the fact that some mega-corp went to all that effort and poof!
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sika
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Posted - 2003.06.19 04:22:00 -
[3]
ouch... that's gotta hurt. ~mystic sika~ |

MrPops
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Posted - 2003.06.19 04:27:00 -
[4]
Hah! That's pretty funny and amusing I have to say. Congrats to MOo for continually defending themselves. This should be another learning experience for the people inclined to take them down. I have a feeling they sent an ill equipped BS and perhaps the group did not work as well as they could have. Good luck to the hunters next time.
Edited by: MrPops on 19/06/2003 04:28:40
"The human species suffers from a dimensional limitation. They are not able to understand that matter and mind are just one aspect of something more fundamental. We must strive to expand our perspective so we can see what our true reality is." Deep toughts by Mr.Pops, while consuming large quantities of Blue Pill and staring at the EVE gate in Genesis.
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Booky
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Posted - 2003.06.19 05:12:00 -
[5]
Just wanted to add that 9 vs 12 isn't severly outnumbered. I got the numbers from viewing the IRC conversation. Anyway, congrats to Moo for the the kill. As much as I dislike your choice of play, I agree that it is a valid choice. May we never meet :-) Spelling corrections welcome, but don't expect me to edit my post. |

M0RPHEUS
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Posted - 2003.06.19 05:24:00 -
[6]
Removed there were 12 cruisers, 1 bs and a few frigs agains 8 cruisers, 4 frigs and a bs...sooooo....outnumbered...
Watch your language - Wrangler Ask me nicely and I won't pod you... |

Solysh
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Posted - 2003.06.19 05:34:00 -
[7]
wow, M0RPHEUS, you l33t pr8 m4st4 j00!
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Fritz Ionar
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Posted - 2003.06.19 05:52:00 -
[8]
Would be nice to hear the other side of the story aswell. This version doesn't even say anything about what loses M0o suffered...
Anyway, nice to hear some fairly organiced people are atleast trying to take on the pirate menace that is M0o (or is it Mo0?).
------------------------------------------ The services YOU need, WE provide! |

Tolanthas
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Posted - 2003.06.19 06:05:00 -
[9]
Three ships where lost on the side of the cornexant corp,, However who ever would like to see the 6 corpses which we hold in our hangar from the allied members of mOo and the other pirate corps who were holding the gate is more than welcome to e-mail me in game,, Thinking of selling the corpses so any who have suffered at there hands is welcome to e-mail me in Game and make bids.. Thanks
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Gideon
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Posted - 2003.06.19 06:09:00 -
[10]
Lord knows you need the isks and minerals to replace that battleship loss hehe.
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Nephlite
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Posted - 2003.06.19 06:23:00 -
[11]
I won't get hung up on the battleship kill. We knew it would be the main target, and suspected that result. Cornexant corp has produced several of them and we have them in reserve stockpiled. BTW we are still selling battleships so please contact Datamax if your interested in buying one.
I'm very proud that Cornexant the balls to commit such large resources to an engagment like this. Too many other corps are cowards who rather just ***** here about M0o and then mine all day and night counting the all mighty isk.
In the end for us it was a fair tradeoff, for we did down around 6 or so of their ships and with pod kills. We stood our ground, they ran.
This should be an important sign to the eve community that that M0o can be fought, podded and routed. Cornexant did it and so can you.
Nephlite www.cornexant.com
Edited by: Nephlite on 19/06/2003 06:41:53
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smokeruk
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Posted - 2003.06.19 06:27:00 -
[12]
ouch
but be honest i coudnt careless
so we should expect a thread by moo soon all about the crying and ...
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ABNTanker
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Posted - 2003.06.19 06:31:00 -
[13]
If you have battleships stockpiled why did you only bring one?
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MLKnight
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Posted - 2003.06.19 06:32:00 -
[14]
Hold on a second here...
m0o decides to hold a gate and kills someone from our corporation, which in general has a fairly boring time of going around mining and busting our ballz so we can have things like battleships. We decide we want a little revenge. We gather together a team that is yes, admitted, larger than what m0o is fielding at the gate. And why wouldn't we? Supremacy in numbers is a good thing, even in an even battle - here we're talking about your moderately combat oriented against a well-honed battle fleet.
We get there, have a good fun fight, and m0o retreats from the gate. Both forces lose ships, but j0rt manages to run away fast enough to save his battleship.
Later on as our forces dwindled we removed ourselves from the area and m0o reestablished themselves. What else could be expected. Good for m0o for killing some of our members, we killed some of theirs too. It was a pretty fun battle I think for both sides, and we're both more than capable of replacing our ships lost.
Peace
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Nephlite
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Posted - 2003.06.19 06:33:00 -
[15]
"If you have battleships stockpiled why did you only bring one?"
Well it was our first engagement and was meant to collect data. Would you throw everything you had in a trial run?
Nephlite www.cornexant.com
Edited by: Nephlite on 19/06/2003 06:35:13
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MrPops
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Posted - 2003.06.19 06:37:00 -
[16]
Ah so the story unfolds. MOo did suffer considerable damages. It's nice to hear the other side of the story and it's also nice to hear that MOo ran for their lives.
"The human species suffers from a dimensional limitation. They are not able to understand that matter and mind are just one aspect of something more fundamental. We must strive to expand our perspective so we can see what our true reality is." Deep toughts by Mr.Pops, while consuming large quantities of Blue Pill and staring at the EVE gate in Genesis.
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QBall
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Posted - 2003.06.19 06:38:00 -
[17]
Grats to both side on the first great battle I've heard about in EvE, between two well known corps.
Also Grats to m0o on scoring the first Battleship Kill. -------- "OMG IT'S TRAMMEL 2.0!!!!" -QBall
And
QQ is QQ |

Tolanthas
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Posted - 2003.06.19 06:39:00 -
[18]
ABN do you use all of your ships everytime you do something? An expendable force was sent.. We acted acheived what we needed to and withdrew.. Both sides suffered losses it was to be expected.
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Fester Addams
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Posted - 2003.06.19 06:44:00 -
[19]
Would it be possible to get more detailed information on the battle, screenshots and such?
Being a newbie more or less seeng some screenshots of the battle would be great.
So far I have only ever fought the puni NPC pirates...
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j0rt
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Posted - 2003.06.19 06:47:00 -
[20]
Was good fun but you failed to mention a few things, yes you did break the barrier of a handful of crusiers and some frigates. However only 4 of m0o were there so how you have six of our corpses i dont know. We personally lost 3 crusiers which kinda sucks but its no bigge. Also you left practically as soon as you got there and when you relaised that 4 of us were back at the gate your force ran away there was twice as many of you too, i was a bit dissapointed tbh :|
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jiggs
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Posted - 2003.06.19 06:50:00 -
[21]
Tonight was a fun and entertaining for both sides with a few exception. As a corp, we decided to do something else besides mining. We knew some of the risks, but not all, and decide to take a gamble. Sure, we lost a battleship and yeah it stings alittle. But, I guarantee you it's not going to be the one and only one lost in Eve, well I hope not atleast.
I will also guarantee you that this is the first of many battles, hopefully without all the crap (you know what I'm talking about m0o'ers and SA'ers), between our two corps. GG m0o and Spectral Armada.
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Nephlite
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Posted - 2003.06.19 06:51:00 -
[22]
BTW
If you want to support Cornexant's war effort against priates, buy war bonds! Help fund the war effort by buying Cornexant products! :)
Please contact Dol Cirdan, Whisper Iceblade or Datamax for all your ship needs. Remember that isk you spend with us can help pod a M0o!
Nephlite www.Cornexant.com
Edited by: Nephlite on 19/06/2003 06:53:38
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Tolanthas
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Posted - 2003.06.19 06:51:00 -
[23]
I said we had 6 corpses which we do,, assume some are from the Sa allies you had,, you might wanna check with them and see what the status was on there side,, Dont think They faired as well as you did. and When we Left we did loose one cruiser the third ship I mentioned,, mine when I warped right into your Battleship,, hey no big deal,, the Moa has already been replaced so will be flying back around later.. Thanks for your concern though * Looks around * Isnt he so cute
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jiggs
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Posted - 2003.06.19 06:54:00 -
[24]
Damn double post!!!
AAAAAAAAARRRRRRRRGGGGGGGGHHHHHHHHHHH!!!
Edited by: jiggs on 19/06/2003 06:58:04
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Kadran
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Posted - 2003.06.19 06:55:00 -
[25]
We gave up the gate because we weren't sure on how many battleships were coming through. Rumor was that 2 were enroute and the goal was to destroy the 1st one in then jump out of system. Overall it was very fun with losses on both sides :) SA lost 2 frigates and 1 cruiser with the pilot being podded. MOO lost 2 cruisers and a frigate I believe.
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Falhofnir
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Posted - 2003.06.19 07:12:00 -
[26]
"Also you left practically as soon as you got there and when you relaised that 4 of us were back at the gate your force ran away there was twice as many of you too, i was a bit dissapointed tbh :|"
you, zap and mikhail came back only after the fleet was split in two parts, so it was basicly a 3vs5 fight at this time, with you in your dominix of course :>
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Falhofnir
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Posted - 2003.06.19 07:15:00 -
[27]
wait my bad, iwev showed up too. and kadran, what you say is full of lies, you knew the fleet only had one battleship..
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Kadran
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Posted - 2003.06.19 07:23:00 -
[28]
Nope we heard that 2 were enroute. 1 from Corn and a possible from Novatech.
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Drake Ramirez
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Posted - 2003.06.19 07:29:00 -
[29]
Now this is what EVE is all about \o/ Well done to Corn (and allies maybe) for having the balls to commit to such a campaign, you put most other large corporations in Caldari space to shame. And respect to the Moo & Spectral for your... uhmmm, well nasty pirate ways I suppose :-/
Drake Ramirez When everything else is said and done, there will be nothing else to say or do... |

Silmaril
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Posted - 2003.06.19 07:45:00 -
[30]
At bloody last. See. mOo aren't invincible( as many whiners seem to believe); but there are just damn good at what they do. Kudos to mOo and SA for what they are doing - making this game exciting to not just be in, but read about when stuck at work. (now if only you guys would take this to the intergalactic summit forum...)
But major respect to Cornexant for having the brass balls to send a fleet to engage. Keep it up guys. :)
"Do not waste your tears. I was not born to watch the world grow dim. Life is not measured in years, but by the deeds of men." |

Torval Sontu
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Posted - 2003.06.19 07:46:00 -
[31]
Interesting I am wondering why m0o says they didn't really have that many members there lost 3 cruisers and then claim they killed the battleship?
Maybe someone else there did :).
From what I can piece together from both stories the corn. corp warped in to gate which gives the camper the advantage in all cases no matter what you do. They fought some both sides lost some ships it looked close m0o and whoever else their buddies warped away or jumped to save their ships as did corn and end of story...
So it was close and both sides had fun hopefully since that is what it's all about.
I would hope everyone would cease the pointing of fingers and trying to correct one another to save each others face just hey we had a good time ;).
I don't really soo how m0o can claim the kill though if they had no members really there :).
Maybe give some credit to your allies perhaps.
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jiggs
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Posted - 2003.06.19 08:09:00 -
[32]
Removed, recruitment is only allowed in the corp forum - Wrangler
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Brock
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Posted - 2003.06.19 08:31:00 -
[33]
Without doubt the most interesting thing happening in Eve at the moment. Been targetted a few times the last few days and it certainly gets the heart pumping.
It just a shame you cant buy a ticket in an 'observation' ship to watch the light show kinda like those glass bottomed ships you get on holiday!
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Jebac Wolnosc
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Posted - 2003.06.19 08:46:00 -
[34]
I'd just like to say well done to Cornexant for actually standing up. I'm sure its easier for you to keep to yourselves. Plus its nice to see MOO getting a kicking. Nice. :)
Edited by: Jebac Wolnosc on 19/06/2003 09:04:58
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nails
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Posted - 2003.06.19 08:58:00 -
[35]
I was hearing about this attack a little earlier today and was beside myself. I heard corps out there had batteships already, but I wasn't sure if they were going to use them or not. I guess odds will be against pirate corps that blaitantly camp certain systems from now on. Entire fleets will know exactly where you find them. I know m0o loves Mara, and I got nothing wrong with that. But after what happened today it just shows how an entire fleet from a mid sized corp can really lay down the law. kudos to you guys, also kudos to m0o and your strong defense. It's good to see that you are fighting a large force the best you can, and not running away at first sight. I'm sure tides will shift back and forth between PC pirates and other corps, but that's what makes the game so damn fun.
Work it! ------------------
http://ota-corps.otaku.jp -- Anime l33t level
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Nicholas Marshal
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Posted - 2003.06.19 09:07:00 -
[36]
Excellent job.
For the record, I saw a Megathron Battle ship yesterday ( a DEV owned one). Absolutely massive it was.
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Yatar Kindoki
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Posted - 2003.06.19 09:07:00 -
[37]
This makes me very proud to be an employee of Cornexant, but it also makes me bang my head against the wall for missing all the action :(
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Shintai
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Posted - 2003.06.19 09:17:00 -
[38]
I'm 100% sure you can see playerowned megathrons too *hint* ;)
Abstraction and Transcendence: Nature, Shintai, and Geometry |

Callas
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Posted - 2003.06.19 10:57:00 -
[39]
Quote: I won't get hung up on the battleship kill. We knew it would be the main target, and suspected that result. Cornexant corp has produced several of them and we have them in reserve stockpiled.
What?!
You had *several* battleships but *CHOSE* only to use ONE in combat?
Are you mad?
-- Callas
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Avatar
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Posted - 2003.06.19 11:05:00 -
[40]
Can we make an in game chan (or an irc one) for poeple that would like to (eventually) commit resources to future engagements with mOo, coz me and my guys sure as hell would, and another 4 cruisers would have been an asset.
The bad guys are allying, lets us good guys do it to :D
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ABNTanker
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Posted - 2003.06.19 11:09:00 -
[41]
I am thinking the same thing Callas, either that or he isnt being honest about the stockpile.
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TimeKeepr
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Posted - 2003.06.19 11:13:00 -
[42]
id have to say this was a good battle. and i havent been in many PvP confrontations at all. its nice to get away from blasting npc's all day. HAHA i could have been the 4th cornexant loss, but my timing of a warp could not have been better. anyways, it was a good operation, even if 100+ cargo containers at the passari-->mara gate lag u like youve never been lagged before :/ we can only expect more large battles like this as time goes on, and corps get more developed. I mean...we have been live for less than 2 months, geez...
btw, we dont have many bship pilots...thats why we only brought out 1 scorp
Edited by: TimeKeepr on 19/06/2003 11:15:16
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Intruders
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Posted - 2003.06.19 11:29:00 -
[43]
Hey Ywev.. block this!
Removed, don't try it again :/ - Wrangler
Every man lives..but not every man dies!
My sig sux |

Shintai
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Posted - 2003.06.19 11:34:00 -
[44]
People tend to forget a few things. After getting frigate lvl4 small turrets lvl4 etc. then you got your first cruiser and medium turret lvl1 and cruiser lvl1. You absicly fought like a girl in it.
Same with battleships. nothing god taking it out in abttle, if you are very poor to fly and use it due to skills.
Abstraction and Transcendence: Nature, Shintai, and Geometry |

Intruders
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Posted - 2003.06.19 11:39:00 -
[45]
Avatar now you count me in too, find me in game.
Every man lives..but not every man dies!
My sig sux |

Spike Spiegal
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Posted - 2003.06.19 12:07:00 -
[46]
Next time in such an op, please alert Novatech Enterprises aswell. We did a succesfull up with infinicorp the other day. I think alot of our members would be willing to join in and be part of another raid versus spectral armada and m0o.
Edited by: Spike Spiegal on 19/06/2003 12:07:33
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Aaron Sma
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Posted - 2003.06.19 12:26:00 -
[47]
Outnumbered outshmumbered. It is as it should be. If you end up in a fair fight you didn't plan your mission right.
Do you think the pirates wanted a fair fight? What they wanted was an unfair fight in their favour. As always.
Next time take double the numbers. If you are going to smash these nuts you may as well use a sledgehammer.
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BSOD
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Posted - 2003.06.19 13:38:00 -
[48]
"People tend to forget a few things. After getting frigate lvl4 small turrets lvl4 etc. then you got your first cruiser and medium turret lvl1 and cruiser lvl1. You absicly fought like a girl in it.
Same with battleships. nothing god taking it out in abttle, if you are very poor to fly and use it due to skills."
Agreed. Corn could easily have multiple BSes in reserve, but only one pilot truly qualified to fly it.
And as one of them said, it was a test/probe/feeler run.
Next time around I'm sure Cornexant will bring some more firepower. ---------------- Blue Screen of Death CEO Exodus Enterprises |

Mikhail
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Posted - 2003.06.19 13:54:00 -
[49]
im not gonan read all the post above. Cause most likely its flames and ppl whinign again. But hte fact is =D there were 3 m0o in the area. I personaly downed 2 crusiers and taken a huge chunk of the battleship when it went down. Was fun finaly! And the high light of course was me porting back after the fight and meeting one of the zerger corp moa. and see him screaming in local: HELP MIK IS HERE HELP! and then 6 more cruisers jump in jsut ot jump cout cause 2 more cruiser form m0o warped to the gate.
P.S. M0o did loose a curiser who warped back to the gate too early after hte fight =D and a crusier so we ahd loses too=D Spectral Armada guys lost some ships but nothing big cause they were all in noob ill equiped ships. =D still nice goign guys who dares wins right?=D
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Mikhail
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Posted - 2003.06.19 13:55:00 -
[50]
ophh yeah and talhantas or something that dude that says Both sides suffered losses.=D yes that dude got pod killed lol =D
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Rowan
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Posted - 2003.06.19 13:55:00 -
[51]
OK, for those that say we grossly outnumbered the m0o/SA alliance, heres the e-mail i got after the Scorp got blown up.
2003.06.19 03:58:00 Involved parties: j0rt Mikhail Stavros Montey Ywev Gauss Sangsogin Red FrEnZy intorpidito
Maybe it's just me, but I cound at least 9 people that had me targetted. I know that wasn't all that was there either. Let it also be said that regardless of our numbers, people in stationary positions always have the advantage in combat situations. M0o/SA deployed a loarge number of cargo containers/mines in order to increase the load time when Corn came out of warp, thereby increasing their time advantage over us. When I fianlly got "unstuck" after warping in, my shields were already about half gone, and with 2 tactical sheild mods and a large shiled booster, thats saying something. Ywev prolly wet his pants or something cause he was so excited. I wish he could be civilized about it like j0rt or stavr0s were, rather than resorting to cheap shots against me or my corp-mates. Heck, I even congratulated them on the bship kill. What some people fail to remember is, it's just a game. If you go thru the whole thing without something like this happening, I think you're playing wrong. :P Anyways, grats to m0o/SA on the first bship kill in live. Hopefully we can return the favor soon. :) It's fitting I think since I'm pretty sure Corn had one of the first in beta when we killed Shadowlight in his Raven. Also, in regards to why we only brought 1 bship, it's because I'm one of the only ones that can fly them. :P
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Rowan
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Posted - 2003.06.19 13:58:00 -
[52]
Mikhail, you say there were only 3 m0o in the area, why was i targetted by 9 people then? I know there were more than 3 of them who are m0o. Stop trying to make it sound like you guys were completely outnumbered please
2003.06.19 03:58:00 Involved parties: j0rt Mikhail Stavros Montey Ywev Gauss Sangsogin Red FrEnZy intorpidito
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Cachorro Louco
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Posted - 2003.06.19 14:09:00 -
[53]
Good show against m0o. And I agree with you not sending all your BBs in at once. For one I doubt you have enough skilled pilots and you more then likly wanted to see how the BB handled against m0o. Only an unskilled tactician or a desperate commander would commit ALL his resources to the first battle.
Now you are better prepared the next time this happens. Oh, and keep up the psyops war. Don't let em in on how many BBs and skilled pilots you have for those BBS.
Mad Dog says: Bet I'm the only true Reverend in the game. It says so on the printout I got from an Internet site. |

Mikhail
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Posted - 2003.06.19 14:09:00 -
[54]
all ppl targeted you cause you were in a battlehisp and we wanted ot take down teh battleship. NOW actually read hte names nad tlel me how many of em are m0o.
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Tyrelia
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Posted - 2003.06.19 14:33:00 -
[55]
Did anyone take any screenshots??
Edited by: Tyrelia on 19/06/2003 14:41:53
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agrizla
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Posted - 2003.06.19 14:35:00 -
[56]
I count 5 m0o, two SA, one serious solo pirate and one wannabe there. Assuming j0rt was in the battleship that's 8 cruisers and one battleship targeting the opposing battleship. Doesn't sound too outnumbered to me :D
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Isaac Morgan
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Posted - 2003.06.19 15:07:00 -
[57]
I sadly missed this entire event; ferrying tritanium from Stain. Now what I say is that the Devs get "Camera drones" to watch this thing so observers can watch this. I really wanted to see it. From what I've heard it was chaotic. Gotta love chaotic.
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M0RPHEUS
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Posted - 2003.06.19 15:15:00 -
[58]
hey hey im back :P Ok lemme get right to it, i took 3 screenshots, they are availible for purchase - selling for 5mil isk all...they are pretty same, also will throw in some shots of Polaris Frigate(a lot of him...) and a little private collection. Anyway, i gotta say that i hate Microsoft badly after this battle because of that "start" button on the keyboard. the moment all of con warped in (and i gotta give u that, u guys warped in all at once, not like many who tried that one before :) *cough novatech cough*) anyway, i hit this stupid button istead of Ctrl so i go straight to desktop...thats a slop to CCP, u should at least disable that button cuz it does NOTHING(i. e doesnt even bring up the start menu). Well, i restart the game real quick and when i come back im already down to like 12% hull...So i jump. I take my 8 minutes to go repair in a station, pay 30k, come back. We had a meeting point with the guys that got out. But i see them move away, and UNFORTUNATELY i didnt pay attention to where they were going...so i figure they are going back. well, i go jump back and i get targeted by 5 cruisers and loose my rifter :P oh well, no big deal, i eat those for lunch, but it all kinda sucked due to my dumbness or whatever...so noone to blame cept myself. Oh yeah, by the way, we realy did think more bships were coming, but we were given instructions to target the scorpion w/ all we got and then jump. obviously Mikhail got a little excited there :)))I dont know what 6 corpses r u guys talking about but i know that 1 m0o got podded and 1 sa...The funniest thing about this whole thing - we let 2 nubships just stick around and watch the whole ordeal :P it was pretty funny, i bet that was scary to watch....I would like to hear from CN guys on how effective those mines were? They make nice explosions, but i dont feel like they are much of use except lag material. Ps. Hey, i let CN guys pass for free...not happening again :) Ask me nicely and I won't pod you... |

Tyrellius
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Posted - 2003.06.19 16:11:00 -
[59]
arrrrghhhh..... I also have just 1 screenshot, not much but hey it shows we were about 10 players and 3 or 4 were frigates:)
As Morph said, I blame Mikhail, russian****get:) he got so damn excited and was saying he is killing everyone that we warped back to Mara gate, where guess what, me in a Griffin jumps straight in and gets blown up by our own mines:), I know for sure another m0o member came with me and he also lost ship. I go to Lai Dai station and try to dock, some dude picks me ad I get podded, not that I gave a **** at that point, I had a nice 16k clone.
Well I'm glad to say that me in my ****ty Griffing managed to lock on and jamm the Scorpion Battleship. We could have all got away if it wasn't for some messing up and getting to excited, we had a nice plan, shame everyone went beserk.
In all it was some crazy fun, we were overpowered, and we did all we could to have the upper hand. I can't say for sure but so far I know only of 2 players that got podded, if you guys picked any other players up then it must have been from before, players that we killed or your own:)
I'm not bothered getting podded as I'm waiting for my MOA to finish production, sorry for SA and m0o that lost cruisers.
I give thumbs up to everyone involved. Next time it will be more ugly I believe.
Morph can I please have your screenshots... message me in game with link to them plz. "Nothing is worth doing except that which the world says it's impossible..." |

Tyrellius
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Posted - 2003.06.19 16:14:00 -
[60]
I didn't fire one shot I had no weapons, I was there to jamm the battleship only:) That was my only goal at all costs. "Nothing is worth doing except that which the world says it's impossible..." |

Bodhidharma
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Posted - 2003.06.19 16:54:00 -
[61]
So did the battleship get jammed?
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Rowan
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Posted - 2003.06.19 17:26:00 -
[62]
Well, I have confirmed from j0rt that they were trying to target jam/warp jam/webify me. I held my targets until I was destoyed though so I don't think the target jamming did much good. I was so lagged because of all the containers/mines they dropped to lag us that I only got off a few shots at j0rt before my ship was destroyed. It was odd though that I wasn't podded. It's also odd that m0o/SA planned to run right from the beginning. They said they were going to "take out the bship then jump thru the gate". Doesn't sound like they really wanted a fight on our level anyways.
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Avatar
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Posted - 2003.06.19 17:28:00 -
[63]
lagging via crate dropping is an exploit and its lame.
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Ywev
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Posted - 2003.06.19 17:37:00 -
[64]
na its a tactic that all army's use, called camoflauge. We fight on our own terms, don't be mad because you fell into the trap like everyone else. The bodies ya got were most likely the people we pod'd prior to your attack. we killed everyone coming in, they could have been scouts.
Pod ya later.. Ywev
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Raven DeBlade
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Posted - 2003.06.19 17:38:00 -
[65]
We all now how "brave" m0o are using crate tactics and similar... hiding behind crates, mines and such, and also doing all they can to use any exploit available ingame. So there is your "brave" pirates.
"To hunt pirates you need time and patience, because even monkeys fall from the trees"
"Any statements made above this line are my persona" |

Arondos
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Posted - 2003.06.19 17:40:00 -
[66]
Boy it must take mad l33t d00d skillZ to lag someone out with containers so you can win. Pretty pathetic. So uber you need lag to win in a battleship...
Life isn't fair and neither is Eve. Get over it. |

Morkt Drakt
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Posted - 2003.06.19 17:40:00 -
[67]
How the hell do you hide behind a mine?
I mean - c'mon now.
.
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Avatar
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Posted - 2003.06.19 17:41:00 -
[68]
camouflage is using your surroundings to hide your location.
Spamming crates to cause lag, is exploiting the limited bandwidth and latency via which the server can send info to the clients. Its not a military tactic, it has no in game explanation, its an exploit of the technology.
auto targetting ppl that target u means that u have no use for 'hiding' ur location visually.
Edited by: Avatar on 19/06/2003 17:41:58
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Xelios
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Posted - 2003.06.19 18:39:00 -
[69]
Sounds like a great battle, get some screenshots up!! =P
I respect m0o for their teamwork, but I find it more than lame that anyone would resort to dropping containers to lag people. That's not tactics, that's exploiting and cheating to win.
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Digital Sin
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Posted - 2003.06.19 19:10:00 -
[70]
ywev, do you have some sort of death wish to be hated by all of eve? or were you just abused as a child.... you seem a bit bitter. :) "To be content,to be comfortable, is to be complacent. No one learns anything from pleasure..pain on the other hand is a most efficient instructor" |

Jael
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Posted - 2003.06.19 19:12:00 -
[71]
Exploiting lag is lame meta-gaming.
Sounds like a fun tussle, lamers notwithstanding. |

Molly
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Posted - 2003.06.19 19:24:00 -
[72]
Hi,
Just to clear some things out:
"Main Entry: 1camÀouÀflage Pronunciation: 'ka-m&-"flõzh, -"flõj Function: noun Etymology: French, from camoufler to disguise Date: 1917 1 : the disguising especially of military equipment or installations with paint, nets, or foliage; also : the disguise so applied 2 a : concealment by means of disguise b : behavior or artifice designed to deceive or hide - camÀouÀflagÀic /"ka-m&-'flõ-zhik, -jik/ adjective"
What exact are you hiding there, since everyone knows where you are (last ship/pod kills in 24h, threat windows)? Your brains?
Bye... ---
"Molly > funny thing is, if they warn me for attacking in 1.0, why does a GM wish me luck doing so? Jash Illian > perverse sense of humor? Molly > lol Jash Illian > honestly tho, because he prolly doesn't know bships" |

Slave 12
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Posted - 2003.06.19 19:42:00 -
[73]
" "Main Entry: 1camÀouÀflage Pronunciation: 'ka-m&-"flõzh, -"flõj Function: noun Etymology: French, from camoufler to disguise Date: 1917 1 : the disguising especially of military equipment or installations with paint, nets, or foliage; also : the disguise so applied 2 a : concealment by means of disguise b : behavior or artifice designed to deceive or hide - camÀouÀflagÀic /"ka-m&-'flõ-zhik, -jik/ adjective"
What exact are you hiding there, since everyone knows where you are (last ship/pod kills in 24h, threat windows)? Your brains?"
Remember, to understand moo, you must think like moo. They believe it is camoflauge because when it take 5 minutes to load they are "hidden" and they can see you but you can't see them. Most games I have played have considered things like this as an exploit but CCP has yet to say anything about it. I do hope they do because I just think it is a lame tactic. Its a tactic that cannot be countered. the 5 or so seconds you get to target incomming ships before they can target you is already enough of an advantage for ships that are trying to hold a region. Controlling the lag shouldn't be another one.
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Frizz
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Posted - 2003.06.19 20:01:00 -
[74]
Has anyone posted a legitimate explanation of the necessity of the target timer? The magnetic field reallignment is fine for an in game excuse but what is the metagame reasoning? Honestly curious,
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ShadowStrike
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Posted - 2003.06.19 20:03:00 -
[75]
Well, I do not like lag being used as a weapon. I do agree though that the tactic of using cargo containers as camoflauge is a viable tactic. It just has the side effect of insane lag. It is hard to targt someone amongst hundreds of small rectangles. Exploit or tactic, either way its here to stay. CCP has known about the lag it causes for a long time... too bad they have yet to fix it. Easy fix... since warp is always Point A to Point B (even if its not all the way) The easy way to reduce lag would be to start sending the data to your computer about what is at point B, before you get there. That way the computer can process what is there and start rendering it, instead of expecting the computer to render it the second you arive. Kind of working along the same lines as stations. You can see the station ahead of time as your exiting warp, but you can't see players or anything else till you exit warp completly.
You currently have 157 skills and 26,183,909 Brain cells |

Morkt Drakt
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Posted - 2003.06.19 20:07:00 -
[76]
Frankly anybody who is using right-click for targetting needs sending back to flight school for basic training.
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var'ulfur
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Posted - 2003.06.19 20:19:00 -
[77]
well i must reply to this. moo its always good to be*****y when you win, but when you lose the tactics that you live by you best remember this fact. That every pirate outfit in history of the real of cyber world in the end gets whiped out. during beta i played the pirate game was fun but i took from other pirates killing noobs and weak corps is not real a chalange. but from what i hear you will find things much harder soon.
talk is cheap the cost of action is enormus
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Tolanthas
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Posted - 2003.06.19 21:35:00 -
[78]
Posted - 19/06/2003 20:03:00 -------------------------------------------------------------------------------- Well, I do not like lag being used as a weapon. I do agree though that the tactic of using cargo containers as camoflauge is a viable tactic. It just has the side effect of insane lag. It is hard to targt someone amongst hundreds of small rectangles. Exploit or tactic, either way its here to stay. CCP has known about the lag it causes for a long time... too bad they have yet to fix it. Easy fix... since warp is always Point A to Point B (even if its not all the way) The easy way to reduce lag would be to start sending the data to your computer about what is at point B, before you get there. That way the computer can process what is there and start rendering it, instead of expecting the computer to render it the second you arive. Kind of working along the same lines as stations. You can see the station ahead of time as your exiting warp, but you can't see players or anything else till you exit warp completly. ôI am the dreamer of the grandest dream; you are merely a character in it. Yet if I cease to dream, do you cease to be?ö
Sorry the containers for cam does not hold up,, The threat window is what is used to target in engagements like that not clicking on flying ships,, the mines are a viable thing since they are a threat,, The containers serve only one purpose and that is to lag the aggressors so that while thye are lagged ships can be target and fire upon with impunity and warp jam and scrambles started preventing any retreat.. The tactic works well.. We new it would and we used what we consider an appropriate force against mOo.. We new the risks and about the exploit and make no excuses it is an exploit no matter how one chooses to portray it.. It does nothing to camoflague.. Our corp is High Sec,, mOo is low they show as threats no need to manually target.. It was a good fight I dont suspect it will be the last we are involved in whether against mOo or someone else we are not a passive corp we act on what we feel is right and accept our losses as readily as we accept our victories. This has flavor of both so will leave it at that.. I congradulate mOo on taking the first Battleship out I'm sure thye will have the opportunities to try for more.
Edited by: Tolanthas on 19/06/2003 21:36:02
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M0RPHEUS
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Posted - 2003.06.19 21:38:00 -
[79]
lol sorry Cons, u picked up a few corpses out of my personal collection...nofing to do w/ SA or m0o...hehe Ask me nicely and I won't pod you... |

TimeKeepr
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Posted - 2003.06.19 21:44:00 -
[80]
edit: morpheus, i know for myself that i picked up one corpse of an SA member, "sangsogin" i believe was his name. its quite possible i podded this character, but i dont know who else was targeting/firing on his pod
i would agree that using containers as comolauge is a fair tactic in this game. the problem with this obviously is that it crates huge lag in favor of the players already in the field with the hundreds of containers.
anyways, i do have a screenshot. it isnt very exciting, since it was taken after the chaotic battle, but it shows some of my corp-mates returning to the gate to clean the place up. btw, this battle took place at approximately 4:10 gmt, on june 19th
http://people.ucsc.edu/~mcorley/reclaiming%20the%20gate%204-16gmt.JPG
Edited by: TimeKeepr on 19/06/2003 21:53:19
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ShadowStrike
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Posted - 2003.06.19 21:54:00 -
[81]
Quote: Sorry the containers for cam does not hold up,, The threat window is what is used to target in engagements like that not clicking on flying ships,, the mines are a viable thing since they are a threat,, The containers serve only one purpose and that is to lag the aggressors so that while thye are lagged ships can be target and fire upon with impunity and warp jam and scrambles started preventing any retreat.. The tactic works well.. We new it would and we used what we consider an appropriate force against mOo.. We new the risks and about the exploit and make no excuses it is an exploit no matter how one chooses to portray it.. It does nothing to camoflague.. Our corp is High Sec,, mOo is low they show as threats no need to manually target.. It was a good fight I dont suspect it will be the last we are involved in whether against mOo or someone else we are not a passive corp we act on what we feel is right and accept our losses as readily as we accept our victories. This has flavor of both so will leave it at that.. I congradulate mOo on taking the first Battleship out I'm sure thye will have the opportunities to try for more.
Actually it is, not all of them will show up as threat indicators unless before the battle you set them to appear as such. Even then, not all of them pop up in the window. Thus your alternatives to targeting would be either the scanner, or trying to find the target amidst the cargo containers. The scanner would also be lagged to hell since it would require it to list all of the cargo containers as well.
You currently have 157 skills and 26,183,909 Brain cells |

Tigsen
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Posted - 2003.06.19 22:02:00 -
[82]
Why doesn't someone from one of the non-pirate corps, knowing that m0O often hangs out at the gate in question, warp to the gate when they're not there, travel about 100 km from the gate and bookmark that spot in space. Then, when m0O and company are there again, you'd just have that person witht he 100km bookmark warp to that spot and then have everyone else warp to him via the gang options? You could then proceed through normal space to the gate and not have to deal with the 5 seconds of lag while you warp in, since you'd instead be traveling at normal speeds?
Am I missing something here?
Tigsen
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DarkRift
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Posted - 2003.06.20 00:08:00 -
[83]
Interesting picture TimeKeepr. There is at least 160 cans in that pic. According to the map filters, there have been 84 ships destroyed and 73 NPC's destroyed in the last 24 hours. Cargo containers have a lifespan of 2 hours. Assuming that half of those kills happened in the two hours prior to the picture being taken, that's 79 cans. Assuming that the number of players giving up their cargo is equal to the number killed and half of those occurred during those 2 hours, that's another 42 cans. That gives you 121 cans.
If you take the ship destruction and possible cargo dumps and average them over 24 hours and add in the 10 or so ships destroyed in the battle that only gives you 30 cans.
All these 40-130 extra cargo cans are obviously being dumped by the pirates to further exploit the lag that it causes. Claiming it as camoflage is like me saying that I created a courier mission to an unreachable system just to track their secret route there. Just because you can come up with a different reason to use an exploit does not make it right.
There is only two reasons why this issue has not been dealt with. First, pre-caching the object data is too complex or impossible with the current design implementation. If this is true, there may never be a solution, at least not anytime soon. Second, this exploit is virtually impossible to track. The cargo containers have no identification as to who jettisoned them so it requires eyewitnesses to verify who has done it. Unfortunately, the only such statements that could be trusted are Polaris and GM's and I doubt that the offender would do it while being watched by one.
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Nephlite
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Posted - 2003.06.20 00:23:00 -
[84]
http://people.ucsc.edu/~mcorley/reclaiming%20the%20gate%204-16gmt.JPG
You don't need to really debate this, we contacted GMs, sent them the screenshots and they agreed that Moo's tactic of using containers in this manner is infact an expliot (most only have 1 tritanium in them).
The GMs said they will take action to deal with the container expliot, lets pray they actually do.
Edited by: Nephlite on 20/06/2003 00:29:12
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M0RPHEUS
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Posted - 2003.06.20 00:26:00 -
[85]
oh no!! not angry GMs again!!!! lol...pirates will adjust...they always will. we are the*****roaches - the only thing that will be alive after a nuclear armageddon... Ask me nicely and I won't pod you... |

Noctoz
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Posted - 2003.06.20 00:35:00 -
[86]
Sounds like a really nice fight. Things like this spice up the game. But let me jsut ask all the pirate guys one thing. WHY so you intentionally try to cause lag. In other games there area programs that cause opponents to lag but no matter how you do it I whould label it cheating. You area good fighters from what I have heard so for goods sake drop lame things like that. ------------------ NoctoZ Black Reign Curse Alliance |

Tharrn
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Posted - 2003.06.20 00:45:00 -
[87]
Quote:
oh no!! not angry GMs again!!!! lol...pirates will adjust...they always will. we are the*****roaches - the only thing that will be alive after a nuclear armageddon...
Does 'adjust' read as 'find new exploits'?
Exploiters need to be stripped of all skills and equipment - banning them would be to mild a punishment. Making them start over is what really hurts in EVE.
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Molly
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Posted - 2003.06.20 00:46:00 -
[88]
Hi,
good idea Tharrn. I really like it :-).
Bye... ---
"Molly > funny thing is, if they warn me for attacking in 1.0, why does a GM wish me luck doing so? Jash Illian > perverse sense of humor? Molly > lol Jash Illian > honestly tho, because he prolly doesn't know bships" |

DarkRift
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Posted - 2003.06.20 02:20:00 -
[89]
Just trying to get this thread to show back up on the boards.
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M0RPHEUS
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Posted - 2003.06.20 03:40:00 -
[90]
lol OK...i got 2 accounts, if i get nerfed for using the holes CCP made then im quitting :P plus, none told me it was an exploit... Ask me nicely and I won't pod you... |

Homo Erectus
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Posted - 2003.06.20 09:07:00 -
[91]
after looking at that screenshot...
ban those exploiting pussies. jesus christ. |

PropanElgen
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Posted - 2003.06.20 11:35:00 -
[92]
M0o aren't pirates. They are on a mission to cause CCP loss of income by bashing on newbies.
And MORPHEUS: Time for you to change dipers.
All the angels and the puny men of god looked away... Frightened to death by the evil that was born on that day!
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Blackwood
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Posted - 2003.06.20 11:38:00 -
[93]
All this game needs to do to fix the cargo lag exploit is to give the players the choice to come out of warp early, like 100km from the target. Problem solved.
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Davian Windspear
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Posted - 2003.06.20 11:51:00 -
[94]
Man Im really gutted, I thought at first moo were cool for bringing the pirate element into the game, these guys make it exciting and give us someone real to fight. But the more i hear about them the less i think of them.
The container thing is very lame. What fun is there even for moo if you just win by lagging the game out. Thats the equivalant of asking me for a match at soulblade on the ps2 and then unplugging my controller. Its not a win for you cause you had to cheat. I agree in using underhand tactics, your a pirate!! And running when you are outnumbered as pirates will do and hit and run raids are cool but to lag others out and to cheat is not cool.
How much more we would have thought of you if you had taken the battleship out and lost some of your good ships but done it without lag, then withdrawn. I have to say i have seen spectal armada at work and they seem "better" . I began to have my doubts about moo when i saw they were hanging around outside stations blowing people up and docking before they could be attacked, its just very lame, you strike me as losers who cant deal with reality. If you are gonna be pirates then do it with balls!! Stick to the world rules, dont complain when the navy comes after you, its what would happen in the world!!!!!!!!!!!!
Thats just my opinion.
****Moo are now official losers!!!!!!! When i see you im gonna kick your ass so keep an eye out ;) *****
Edited by: Davian Windspear on 20/06/2003 11:52:18 |

Reinhart
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Posted - 2003.06.20 12:01:00 -
[95]
I love this pirate thing...I'll even give little bit of credit to the kids of moo for stirring it up a little. But it's only a matter of time before they get wiped from EVE...the tension is mounting and there's people now only dedicated to the demise of moo.
One of the above posts got the tactics spot on I think...if anyone plans an attack on moo
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Athule Snanm
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Posted - 2003.06.20 14:42:00 -
[96]
Well previously I've semi-supported M0o (and allies) behaviour in convos with people, but that screenshot is disgraceful. Even after being killed myself by Morpheus and a couple of others. Seeing that though changes my opinion completely. Deliberately using lag to kill players is blatently cheating, and is regarded so in other games. I don't see why EVE should be any different.
Have fun Finn _______________________________
Doomheim - EVE's only hygiene! |

Zuul
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Posted - 2003.06.20 17:14:00 -
[97]
The canister trick is definitely an exploit. CCP's tolerance of it is making me lose faith in the company's ability to provide a positive gaming experience for most of its subscribers. Maybe they will change their tune as their subscription numbers drop off.
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Cortex Reaver
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Posted - 2003.06.20 18:34:00 -
[98]
Dropping a "wall" of cans is not an exploit. Its purpose is to make it difficult to target the ships behind it. And it probably does make the game client take longer to render what's going on, but it does the same thing to those who made the "wall" too. Infact, it's also harder to target other ships from behind the wall.
Deploying decoys is an age-old battle tactic. Military planes drop chaff and flares to foil missiles. ICBMs split into MIRVs - most of 'em dummy warheads to overwelm and confuse anti-missile systems. Ground forces deploy dummy tanks to make the enemy waste ammo and slow down the targeting of real tanks.
Deploying a screen of cannisters is a tactic, not an exploit. . . it effects the dumper and the dumpee the same way.
Find something besides m0o to blame for your woeful lack of skills and quality weaponry.
-CR
/* Cortex Reaver crtxreavr at trioptimum dot com
"They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety." -Benjamin Franklin, 1759 */ |

Acix
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Posted - 2003.06.20 18:56:00 -
[99]
Saying that cargo containers are camo is like Tommy Chong (of Cheech and Chong) selling his glass water pipes (bongs) to be used only for tobacco. SNIGG is now officially open for business. We are a merc corp looking for contracts. For more info click below http://oldforums.eveonline.com/?a=topic&threadID=68313 |

Homo Erectus
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Posted - 2003.06.20 20:11:00 -
[100]
Ah, this is the part where the people who are exploiting a bug, try to defend the bug, with real life explanations.
God(the maker of this game, CCP) says what you are doing is an exploit. You know this. Whatever you think about it now is irrelevant. It is an exploit.
I hope they ban every member of m0o. Not because you're unbeatable, quite the contrary. Because you are unplayable.
Testing on your exploit by the way, shows that the people who have already been in the area with the hundreds of cargo containers, clearly have an advantage over those who are warping in after them. In a planetary area with ~145 cargo containers, in which I was present, a gangmate warped in and it took him 31 seconds for his ship to accept commands. It took mine 1.
m0o, you don't have a leg to stand on. Defending yourselves instead of simply apologizing at this point is only going to make your expedition more swift. |

Davian Windspear
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Posted - 2003.06.21 10:56:00 -
[101]
Oh My God!! You guys are so funny, do you really believe you are not cheating. You know that the enemy auto locks when you lock on them, without this maybe your tactic would be valid but even if it is not a cheat it is still very very lame and takes away any shine from your kill. You can't say the lag is the same for both of you!! You have dropped the cans and your computer has had time to load them all, when someone jumps in they have to load all the cans up and you know very well this gives you nearly a minute or more of free shots when they are dead in the water!!!! You cannot seriously say its not cheating. Also dont blame it one CCP, thats like blaming people who steal on governments or police, there will always be cheats possible, its up to us not to use them. I myself know of a good cheat but i do not use it because what is the point in the end, this is about fun in the end. MOo could have been really great, you were the guys we loved to hate but now it seems we just hate you. I dont want you thrown out because you make the game amazing, where will the fun be in running obe and mara without you, what will the corps have to stand up against without you? But I would rather lose you then have you all take the fun out of the "game" there will be serious corps out there who will be evil pirates to kick our asses without unpluging our cable connection first so they can do it lol. Remember waiting to suprise at the gates is fair :) hit and run is fair :) superior numbers is fair :) jamming is fair, taking the other person on when he's not loaded up (lol)is not
Later guys hope you realise your mistake, and if you fight "fair" next time i will be very impressed. |

Katanga Juros
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Posted - 2003.06.21 23:02:00 -
[102]
While I dislike player pirate corps immensely I do recognise that they bring something needed into this game to make it interesting for a lot of other players.
However, with that said I must say you are either so dense its insane or you are unfortunately providing better tactics that CCP had expected.
I prefer to think its the latter myself, you being the entire MO0 corp that is not you personally. Whilst the tactic might seem to be working it is unfortuately something that a lot of people are going to hate.
Whether by your design the "wall" is to screen yourselves is basically immaterial as it does indeed lag a lot of people out. In my eyes it is an exploit and if CCP think along those lines as well then they will take action.
Take some friendly advice and stop using it. You have seen so much pvp combat by now that I expect you have the skills/equipment by now to have no need of such tactics.
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Alien8
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Posted - 2003.06.22 09:27:00 -
[103]
Quote "" Dropping a "wall" of cans is not an exploit. Its purpose is to make it difficult to target the ships behind it. And it probably does make the game client take longer to render what's going on, but it does the same thing to those who made the "wall" too. Infact, it's also harder to target other ships from behind the wall.
Deploying a screen of cannisters is a tactic, not an exploit. . . it effects the dumper and the dumpee the same way.
-CR End Quote ""
Lets look at this lame explanation....he says that the containers are there to make ships behind the wall harder to target and then goes and says "Infact, it's also harder to target other ships from behind the wall."
So this is obviously a flawed tactic so why persist on using it?
Unless its to lag opponents... ;)
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Tehel Necrona
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Posted - 2003.06.22 14:22:00 -
[104]
Well as an industrialist operating in Lonetrek things are very interesting these days, the bronx of eve has seen a lot of action, not to mention m0o's expendition to Obe to take out Lucfier and Chandra.
I hope to see more involvement on either side (yes i think we'll see more ppl assisting m0o if corn get's more allies, we could have a full on universal war here :))) ).
-Necro
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