Pages: [1] 2 |
1. Sticky:[Focus Group] Capital Ships Signup - in Player Features and Ideas Discussion [original thread]
Hello. I'm unashamedly an eve Vet having bounced off eve a few times in the first year and then eventually stick with it in nullsec since the first great war. During those early months and years in nullsec I saw the deployment of dreads and carrie...
- by Tetania - at 2015.11.02 23:30:37
|
2. FozzieSov and the future of entosising - in Player Features and Ideas Discussion [original thread]
It turns out the one feature / bug fix CCP can't get into a release is making players want to play eve.
- by Tetania - at 2015.07.20 18:48:03
|
3. Sticky:[Summer 2014] Calling for feedback on Assembly Line Settings - in Player Features and Ideas Discussion [original thread]
There is one major issue with the "public POS" idea beyond shield access and the dependency on corp hangar divisions. A job started from a POS is destroyed if the POS or array dies or is unachored. In the new system not just the minerals will be ...
- by Tetania - at 2014.05.05 17:18:00
|
4. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
Stop derailing focused threads with "Fix POS" whines. They know POS are an issue, they are also non trivial to fix and you can't just remove them until they are fixed because so much depends on them.
- by Tetania - at 2014.05.05 17:13:00
|
5. If EVE was canceled and moved to Xbox One... - in DUST 514 Information Portal [original thread]
You Dust guys are really not very bright. Think about the round table, go back and watch the Q&A for the Dust progression panel. It's not a done deal, the PC stuff was a tech demo there is no product or platform choice there yet. But they g...
- by Tetania - at 2014.05.04 13:53:00
|
6. Sticky:[Summer 2014] Calling for feedback on Assembly Line Settings - in Player Features and Ideas Discussion [original thread]
I think Penifsmash was on the right lines. Rather than trying to suggest specific changes to the existing UI it's probably better to define what we as station owners want to be able to achieve and let you decide what you want to allow us to do and...
- by Tetania - at 2014.04.30 09:07:00
|
7. Sticky:Dev blog: Industry UI - in EVE Information Portal [original thread]
I was about to post asking about chaining CSAAs like silos and reactors together to allow assembly arrays to pull minerals from larger storage structures. I'm now a sad panda. I second the request to dramatically increase the size of assembly ar...
- by Tetania - at 2014.04.28 14:40:00
|
8. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Ok. I'm intrigued and I'll wait patiently for the rest of the plan to be unveiled. As someone who builds Titans I'd just like to get another voice behind considerations for POS building. Reducing copy time would certainly be viable for Hull Buil...
- by Tetania - at 2014.04.15 15:32:00
|
9. Sticky:[Odyssey 1.1] Iteration on Ore Prospecting Array sites - in Science and Industry [original thread]
To illustrate my point here is a screen grab of a spreadsheet created by my supercap production corp based on the odyssey nullsec belt changes updated with the changes you intend to make in Odessey 1.1. http://i.imgur.com/KFyIQD8.png It's a li...
- by Tetania - at 2013.08.08 14:02:00
|
10. Sticky:[Odyssey 1.1] Iteration on Ore Prospecting Array sites - in Science and Industry [original thread]
It's nice to see these changes being iterated on but it doesn't seem to fix the fundamental problem of insufficient Mex in null. Assuming the design goal is stimulation of industry in null providing minerals in ratios useful to the production of ...
- by Tetania - at 2013.08.08 12:46:00
|
11. [Odyssey 1.1] Warfare Links, Mindlinks, Gang bonuses - in Player Features and Ideas Discussion [original thread]
I think bonuses overall could have been hit with bigger nerf bat especially in terms of the sig bonuses and giving a universal sensor strength bonus seems odd but overall good changes. I would ask you take another look at the minmatar command shi...
- by Tetania - at 2013.08.01 14:53:00
|
12. Sticky:[Odyssey] Clone Costs - in Player Features and Ideas Discussion [original thread]
It's nice to see this issue getting some attention. I'm one of many pilots who started out in eve making progression decissions based on Everquest / WoW logic, heading straight for my first Battleship with terrible fitting skills etc. Lately I fin...
- by Tetania - at 2013.05.16 11:00:00
|
13. Sticky:EVE Client freeze/crash issues - Retribution 1.1 - in Issues, Workarounds & Localization [original thread]
Sent bug report #154289 no crash dump tho so not sure how much help it will be in narrowing this down. I'll try and remember to start eve with logserv in future.
- by Tetania - at 2013.02.26 00:01:00
|
14. POSes: I am a small portion of the community - in Jita Park Speakers Corner [original thread]
I have worked with and not worked with the POS system over my eve career. Currently I'm using it again for reactions. It has ALWAYS appealed to me it is the real player housing of eve not captains quarters. I loved the Fanfest vision of POS somet...
- by Tetania - at 2013.01.17 15:43:00
|
15. Insomnia Gaming Festival EVE Meet: Telford 22nd-25th March - in Out of Game Events and Gatherings [original thread]
There will be dots there too. Many dots. Not me tho. I cant get leave till summer.
- by Tetania - at 2013.01.14 19:13:00
|
16. Carriers, Triage and Armor Links. - in Test Server Feedback [original thread]
Mistakes were made etc. Thank's for the speedy investigation.
- by Tetania - at 2012.12.05 09:39:00
|
17. Carriers, Triage and Armor Links. - in Test Server Feedback [original thread]
[quote=CCP Fozzie]What you are describing is a side effect of the change: Quote: In this case the gang links had previously been affecting Capital Remote Armor Repair Systems but not Capital Shield Transporters. This change brought the armor r...
- by Tetania - at 2012.12.04 16:43:00
|
18. Fleet hangars and changes to various settings - in Test Server Feedback [original thread]
Zendon Taredi wrote: CCP Habakuk wrote: Divisions: I am afraid that it would be very difficult to bring them back. I will discuss on Monday with the team, if we could find any good alternatives. Bring them back? These changes are not on...
- by Tetania - at 2012.10.22 11:56:00
|
19. Fleet hangars and changes to various settings - in Test Server Feedback [original thread]
I like the idea of the change server side saving and simplified divisions are awesome, with the proviso that corp hangar wise we at least need a Private and public separation and separately turning on SMA and Corp hangar access would be good while...
- by Tetania - at 2012.10.21 21:44:00
|
20. Sticky:Dev blog: Stay on Target! - in EVE Information Portal [original thread]
The tactical overlay already provides for optimal and falloff range judgement in a better way than brackets ever could. There is of course no reason lock range couldn't be dealt with there too. A good UI design won't duplicate but will present in...
- by Tetania - at 2012.10.11 11:46:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |