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1. Is EVE a PvP uber 1337 pwnd nightmare? - in EVE General Discussion [original thread]
Originally by: Galan Nilraen Is EVE a waste of my time? Am I going to be stuck in high security space forever mining veldspar and scordite? Mining is boring! Are all the good (low security) systems overrun by a**hole players that shoot any...
- by AlexisMachine - at 2004.06.07 01:07:00
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2. CEO of Black Nova found AFK at a Planet - in Crime and Punishment [original thread]
ROFL Blacklight you narcoleptic dork. Unban Lord Zap and Reverend
- by AlexisMachine - at 2004.05.25 09:31:00
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3. Raven and 8 Launcher Hardpoints? - in Ships and Modules [original thread]
Originally by: Mikelangelo Hey as long as we're dreaming... How about 8x1400mm on a Tempest, and Britney Spears in the Captain's quarters waiting to give me a "massage"? Hmm... in this scenario all I really need is just 1x1400......
- by AlexisMachine - at 2004.05.16 19:43:00
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4. A bit of combat advice - in Crime and Punishment [original thread]
Edited by: AlexisMachine on 11/05/2004 23:07:41 Originally by: PaulLRyan Now why was I suddenly able to warp. I cant figure it unless... a) He forgot to put his warp scrambler on auto repeat b) I was carying a warp core stabaliser...
- by AlexisMachine - at 2004.05.11 22:57:00
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5. Missiles, Launchers and Caldari - in Ships and Modules [original thread]
There's alot of points already brought up that emphasize problems I agree with (and even a very few set of advantages too ). There's something I havent seen talked about that's bugging me though. I have tried to read through this entire thread bu...
- by AlexisMachine - at 2004.05.11 03:57:00
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6. 15.000 - 5.800 = 0 ? - in Ships and Modules [original thread]
The logs did at one point work correctly. This is something that appears to have broken in one of the last few patches. Dev's if reading this please take a look at it Unban Lord Zap and Reverend
- by AlexisMachine - at 2004.05.02 23:30:00
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7. Why Minmatar frigates are better then others. - in Ships and Modules [original thread]
Edited by: AlexisMachine on 21/04/2004 01:30:20 Edited by: AlexisMachine on 21/04/2004 00:12:23 Originally by: KamiCrazy Read it all again bud, its just a bunch of excuses to cover the fact that minmatar being a lowtech race has ...
- by AlexisMachine - at 2004.04.21 00:07:00
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8. Why Minmatar frigates are better then others. - in Ships and Modules [original thread]
Originally by: Ishannar Just thought i'd mention that... ships are not used solely for PVP by people with millions of SPs :) Ok I'm gonna stop reading the forums any second now... really I am. But this is so true and I have to back Is...
- by AlexisMachine - at 2004.04.20 23:49:00
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9. Why Minmatar frigates are better then others. - in Ships and Modules [original thread]
Edited by: AlexisMachine on 20/04/2004 22:59:36 Originally by: KamiCrazy Every single minmatar game imbalance is solvable by just nerfing their capacitor capacity. Just THINK about it for a moment. Why the fruck do they have nearly t...
- by AlexisMachine - at 2004.04.20 22:58:00
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10. Why Minmatar frigates are better then others. - in Ships and Modules [original thread]
As for nerfing speed. It's probably worth looking into, though the numbers Jim's suggesting seem pretty excessive. Here's another thought tho: PLEASE lets stop calling for nerfs in this game. It has gotten way out of hand as it is. We're alread...
- by AlexisMachine - at 2004.04.20 22:40:00
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11. Cruise Missiles - in Science and Industry [original thread]
Originally by: Ki Shodan you get 10 per run NOT 100. Oups beer, sorry! Unban Lord Zap and Reverend
- by AlexisMachine - at 2004.04.20 21:35:00
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12. Cruise Missiles - in Science and Industry [original thread]
Quote: Can anyone let me know what the mineral requirements are for Devastator cruise missiles please? These stats are for material level 30 assuming perfect production efficiency on 1 run (100 units): Zyd: 2 Nox: 4 Mex: 148 Pyr: 868...
- by AlexisMachine - at 2004.04.18 18:35:00
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13. Noob Question ? ? ? - in Science and Industry [original thread]
Edited by: AlexisMachine on 18/04/2004 18:31:56 Edited by: AlexisMachine on 18/04/2004 18:31:31 Both the above answers are pretty vague. Tech 1 Blueprints: Almost all can be bought on market from various NPC corps. Some NPC agents will gi...
- by AlexisMachine - at 2004.04.18 18:30:00
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14. WTB Ladar Backup Array II - in Market Discussions [original thread]
Edited by: AlexisMachine on 18/04/2004 02:02:04 I've heard this rumor too. But am checking availability anyway. If it's true then all I have to say is: way to "balance PVP", CCP... Unban Lord Zap and Reverend
- by AlexisMachine - at 2004.04.18 02:00:00
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15. WTB Ladar Backup Array II - in Market Discussions [original thread]
Please let me know if you have any for sale. Unban Lord Zap and Reverend
- by AlexisMachine - at 2004.04.18 00:12:00
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16. Papa Smurf. A few questions of common interest - in Missions & Complexes [original thread]
Quote: Quote: *footnote* Any news on the level 4 agents? just that they'll be coming "Any Day Now" (tm). Is that the "Quafe Ultra" version of "Real Soon Now"(gpl)? Seriously Papa, you're the bestest dev. Thanks for the feedb...
- by AlexisMachine - at 2004.04.14 20:15:00
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17. WTS Scorpion BS - Will deliver to any 0.5 > system - in Market Discussions [original thread]
55mil Unban Lord Zap and Reverend
- by AlexisMachine - at 2004.04.13 23:00:00
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18. Scenario missions, enough - in Missions & Complexes [original thread]
Quote: 7/10 missions are scenario , however , for me its just 1 jump away .. warp to bookmark near container .. let drones clear up while i open it up and get the VIP/tourist/reports .. grab drones and head back to agent . its all about get...
- by AlexisMachine - at 2004.04.13 19:35:00
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19. Level III agent missions too hard - in Missions & Complexes [original thread]
I have done just about every kill mission in a rupture fitted for long range with a shield hardener and some defenders in standard launchers which i use only occasionally. If anything, the kill missions available now are all too easy. Best setup i...
- by AlexisMachine - at 2004.04.13 18:42:00
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20. Not sure if I over did it or not - in Crime and Punishment [original thread]
It sounds likely that the sentries *did* open fire on him, destroyed his ship, and you ended up targetting his pod and killing him. Nothing to be ashamed of though... killing is fun Unban Lord Zap and Reverend
- by AlexisMachine - at 2004.04.12 02:44:00
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