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1. Capital Shield Booster I - in Ships and Modules [original thread]
I agree with "Wrayeth" Caldari needed this boost i have 2 accounts both with about 18mil sp my caldari with a reasonable amount of gallente toon well just logged on to change skills over because caldari suck ass at PVP 1v1. My other toon can fly a...
- by Alkier - at 2007.12.09 01:27:00
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2. Nosferatu and Khanid changes on the test server, new Blog by Fendahl - in EVE Information Portal [original thread]
Hi guys With this nos nerf will this will make the curse and pilgrim a pretty useless ship the curse and pilgrim rely on the target ship having no cap to be used in any PVP but if both ships have 50 % cap and the curse/pilgrim cant drain any more...
- by Alkier - at 2007.07.31 16:13:00
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3. Armor tank on par to the Drake's shield tank? - in Ships and Modules [original thread]
Originally by: E Vile Originally by: La Hafiz So, no hope for an amarr battlecruiser sans cap injector? The Amarr BC does FAR MORE Dmg then the Drake. The Myrmidon does FAR MORE DMG then the drake. How exactly is the drake over...
- by Alkier - at 2007.06.19 14:14:00
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4. WTB: Amarr or Minnie toon with cruiser 5 - in Want Ads & Trades [original thread]
I am currently online and free for convo or mail will be logging off 2-3am eve time approximately
- by Alkier - at 2007.06.10 23:49:00
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5. Ferox vs. Drake? - in Ships and Modules [original thread]
I would also say a passive t2 drake with sheild recharge rigs but ive heard they are nerfing the drake and myrmidon. The drake will have a longer shiled recharge rate not totally sure about the numbers but it was something like 250 seconds on to...
- by Alkier - at 2007.05.27 14:40:00
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6. Kamikazi shuttles - in Player Features and Ideas Discussion [original thread]
Kramer Verone can u link the thread about the bombs i would like to do some reading about these is possible and thank you again
- by Alkier - at 2007.05.27 14:34:00
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7. Kamikazi shuttles - in Player Features and Ideas Discussion [original thread]
Thank you like i said just throwing an idea into the works it might trigger some else to thinking about something any suggestions from anyone that could possible make this work or something simular.
- by Alkier - at 2007.05.27 14:32:00
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8. If you were to conceptualize t2 Battleships, what would they be like? - in Ships and Modules [original thread]
I really like the idea that "Gabriel Karade" making them been able to jump drive but also allowing them to use a bridge. So a new skill called something like " fleet command ship " and every level of this skill allows for example 2 more ships to j...
- by Alkier - at 2007.05.27 12:52:00
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9. Selling 7mill sp amarr char - in Sell Orders [original thread]
can u post a link to skills if possible so we have a idea of what he can do :) thank you for ur time
- by Alkier - at 2007.05.27 11:38:00
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10. Kamikazi shuttles - in Player Features and Ideas Discussion [original thread]
like i said and acknowleged this maybe a stupid idea but never the less still an idea and u said anyone can fly these ships "no they can't" if u read number 3 on the list about getting noob accounts and having the appropriate skills for them and u...
- by Alkier - at 2007.05.27 10:15:00
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11. Kamikazi shuttles - in Player Features and Ideas Discussion [original thread]
Hi guys Heres a funny/stupid/clever/possible idea How about making shuttles that are filled with explosives that does high dmg depending on race so caldari kinetic, Gallente thermal, amarr EM and minmitar explosivee but kills the pilot including...
- by Alkier - at 2007.05.27 02:44:00
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12. Here's a suggestion..... - in Player Features and Ideas Discussion [original thread]
My main has been podded with a full set of implants its not nice but getting podded just adds that sense of wanting revenge so makes the game more exciting
- by Alkier - at 2007.05.27 01:56:00
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13. energy missiles - in Player Features and Ideas Discussion [original thread]
I don't belive there should be missles related to amarr guns if anything it should be a new caldari thing but turrets u could have something like discs launchers that fire small rounds of discs that use turret points instead that contain small amo...
- by Alkier - at 2007.05.27 01:52:00
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14. Here's a suggestion..... - in Player Features and Ideas Discussion [original thread]
U have jump clones that u can use so if u are at war, use a clone with no implants if u dont want to use a pod with no implants leave your corp or alliance. You now may say why should i? For a war the wiping out the opposition is there victory. Yo...
- by Alkier - at 2007.05.27 01:19:00
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