Pages: [1] |
1. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Hendrink Collie wrote: Jenn aSide wrote: Speedkermit Damo wrote: Might be time for CCP to dust off that no-sov option they were looking at. IMO this is what should have happened. In an interview fozzie said it came down to aegis-sov...
- by Alphaomega21 - at 2015.08.19 17:56:38
|
2. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Sentamon wrote: Kystraz wrote: But I guess Fozzie wants a smaller player base for his smaller fights. From a sound business standpoint you'd want new people paying subs and having fun, not old, mostly offline players, drowning in ISK and...
- by Alphaomega21 - at 2015.08.19 05:15:21
|
3. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Sentamon wrote: Goons and pets will only be happy with a system that lets them rule everything by being offline. Nah who am I kiddin, they'd still complain. CCP should add pacifiers and some warm milk to SoV holders... maybe a comfort blankie ...
- by Alphaomega21 - at 2015.08.19 00:08:06
|
4. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
5pitf1re wrote: Murkar Omaristos wrote: 5pitf1re wrote: Yea because not being able to catch a ship is totally not broken. You can with an insta-slasher. And a fit that can escape insta-slashers are useless for anything but moving loot...
- by Alphaomega21 - at 2015.08.18 23:55:54
|
5. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
FlashSpawn wrote: Alphaomega21 wrote: Tears You're obviously unhappy playing this game. Why don't you ease your pain by contracting me your stuff and going outside for a while ? I will go down with this sinking ship if need be but I w...
- by Alphaomega21 - at 2015.08.18 23:47:36
|
6. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
If you want to truly fix the sovereignty system once and for all remove it completely and base who's name is on the map by the alliance who has the greatest number of pilots out in space. Then you can start working on the problem of making 0.0 wor...
- by Alphaomega21 - at 2015.08.18 23:26:44
|
7. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
Feawen wrote: Alphaomega21 wrote: This literally changes nothing. You have essentially made it easier for people to troll sovereignty in space people use and done nothing to address the barrier of entry to sovereignty trolling. This is a rep...
- by Alphaomega21 - at 2015.08.18 23:20:53
|
8. Sticky:[Galatea] First batch of sov capture iterations - in Player Features and Ideas Discussion [original thread]
This literally changes nothing. You have essentially made it easier for people to troll sovereignty in space people use and done nothing to address the barrier of entry to sovereignty trolling. This is a repeat of the Ishtar "nerfs" where a rethin...
- by Alphaomega21 - at 2015.08.18 23:10:12
|
9. Announcement:Industry Teams - Current Plans - in Science and Industry [original thread]
I have only one question CCP why do you hate us so much? Teams have been an enormous success in Deklein and have enabled us to build a very large number of our ships and modules locally just like you wanted despite not giving us the resources loca...
- by Alphaomega21 - at 2014.12.04 20:03:57
|
10. Announcement:Hyperion Issues - in EVE Information Portal [original thread]
Not sure if these issues have been mentioned yet. Currently when you export your overview settings it looks like it now only exports your active presets not all of the presets like it did before the patch. Also this issue is the same with the sh...
- by Alphaomega21 - at 2014.08.26 19:28:00
|
11. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
When do I get my modular POS? Ideally I would like to see a modular structure I can put some silos, a reactor, labs and some build slots on for industry. Maybe if you are even feeling like going the extra mile some where I can park my giant phallus?
- by Alphaomega21 - at 2013.11.13 12:40:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |