Pages: [1] 2 |
1. Sticky:EVE Online: Incarna 1.1.1 Macintosh Issues and Feedback - in Macintosh [original thread]
There was an unexpected error while retrieving update status: Unable to download file mac/evepremiumpatch288329-292761-mac.tgz from the server. Error: [Errno 996] Overlapped I/O incomplete: 'IOCompletionWsaGetOverlappedResult failed with error 99...
- by Altris - at 2011.09.13 17:31:00
|
2. Class: Interceptor [Claw], recommendations? - in Ships and Modules [original thread]
Here .
- by Altris - at 2010.10.16 01:50:00
|
3. Why tech 1 modules? - in Ships and Modules [original thread]
I've seen a number of fits using a XX MN Microwarpdrive I. I saw one using a Warp Disruptor I. Could someone explain why? The higher meta levels appear to be better in all ways: fitting, capacitor usage and operation. There isn't even any benefit ...
- by Altris - at 2009.11.10 17:05:00
|
4. Which battleship for PvE? - in Ships and Modules [original thread]
Thanks for all the advice thus far folks. Let me ask another question, since this is up here: the impression I get from reading this forum is that the Armageddon isn't really used in PvE. Why is that? Considering you can get two for the price of ...
- by Altris - at 2009.04.19 16:57:00
|
5. Which battleship for PvE? - in Ships and Modules [original thread]
Looks like my next ship will be an Apoc then, with a Nightmare down the road. Thanks very much folks.
- by Altris - at 2009.04.19 01:11:00
|
6. Which battleship for PvE? - in Ships and Modules [original thread]
Originally by: Abrazzar Go Amarr, train up your lasers, then go Caldari and get a Nightmare. Hmm. Presumably you suggest this because a Nightmare will have no problems even against Angel rats? An interesting option. And they are vertic...
- by Altris - at 2009.04.19 00:05:00
|
7. Which battleship for PvE? - in Ships and Modules [original thread]
I am training all Amarr ships as well as Caldari missile boats. So eventually, I will have skills for the Apocalypse/Abaddon as well as for a torpedo (not cruise) Raven. Which should I train first, given that my immediate objective is Level 4 miss...
- by Altris - at 2009.04.18 23:47:00
|
8. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
1. Rockets: need a boost in base damage and a huge boost in explosion velocity. I can understand being able to outrun much of the damage of a large, long-range missile like a cruise, but you shouldn't be able to speed tank rockets. 2. Reduce rig ...
- by Altris - at 2009.04.18 14:55:00
|
9. AF or HAC for small gang PVP - in Warfare & Tactics [original thread]
Wouldn't a Caracal be the way to go until skilled for a Cerb? Rather than any AF? Especially considering that the OP's skills are missile-focussed?
- by Altris - at 2009.04.09 15:04:00
|
10. Nos + Neut - in Ships and Modules [original thread]
Edited by: Altris on 10/03/2009 01:09:16 Okay. Gotcha. Thanks. :-)
- by Altris - at 2009.03.10 01:09:00
|
11. Nos + Neut - in Ships and Modules [original thread]
Thank you for the quick response. I was actually asking not about the Rupture, but more generally... hijacking Roland's thread a bit. I think you've answered my question really. For actual cap warfare, when the point is to zero your target's cap (...
- by Altris - at 2009.03.10 00:59:00
|
12. Nos + Neut - in Ships and Modules [original thread]
Could someone expand on this please? Since nowadays Nos only draws cap when your target has a greater percentage of his cap than you do, and the point of fitting a Neut is to zero your target's cap, is there any point to fitting a Nos when you're...
- by Altris - at 2009.03.10 00:48:00
|
13. Introduce Sized Rigs... - in Player Features and Ideas Discussion [original thread]
Let me resurrect this idea/thread again. I'm glad to find that other people have been thinking about this too. My thoughts have run in a similar, but slightly different direction. It is reasonably clear (because rigs actually exist) that their bo...
- by Altris - at 2009.03.05 16:57:00
|
14. PVP Harpy - in Ships and Modules [original thread]
Originally by: Cortazza You won't catch anyone with an AB. You are relying on landing right on top of them or baiting them to you. If you are landing right on top of them then why fit a propulsion mod? The only reason would be to "speed ...
- by Altris - at 2009.03.02 23:11:00
|
15. PVP Harpy - in Ships and Modules [original thread]
Originally by: Cortazza MWD or no prop mod - unless you get your rocks off on killing T1 frigs and ****fit cruisers in which case go for ab. Yes, so it has been said by some. In this very thread in fact. But others have expressed a d...
- by Altris - at 2009.03.02 21:09:00
|
16. PVP Harpy - in Ships and Modules [original thread]
Thanks for the response. Seems like a rail harpy with a MWD and capacitor booster is quite a nice ship. On the more general subject of propulsion for AFs though... Originally by: Merin Ryskin Originally by: Altris So, I don't se...
- by Altris - at 2009.03.02 19:11:00
|
17. PVP Harpy - in Ships and Modules [original thread]
Originally by: Merin Ryskin Just for fun, compare your AF's EHP to the volley damage of a Zealot/Phantasm/Harbinger/etc. If you're active tanked, you have less than three seconds from the time I get a target lock to get inside my tracking...
- by Altris - at 2009.03.02 00:42:00
|
18. Level 3 Angel Extravaganza DPS? - in Missions & Complexes [original thread]
I've been running level 3 missions in Amarr space in an armor-tanked Arbitrator. Yes, it is slow, and yes, I'm moving up to a Harbinger soon. For now, however, it is the Arbitrator. I can perma-tank 140ish DPS against Sansha or Guristas, which ha...
- by Altris - at 2009.02.28 23:06:00
|
19. PVP Harpy - in Ships and Modules [original thread]
Originally by: Camilo Cienfuegos You try to orbit them, they web you and match course with you. You eat a full volley of pulse fire, and you die. With a Microwarpdrive you stay at max scramble range and keep transveral up, and the pulse bi...
- by Altris - at 2009.02.28 04:03:00
|
20. correct rocket explosion speed - in Test Server Feedback [original thread]
Please fix rockets. All Khanid capsuleers will be grateful.
- by Altris - at 2009.02.27 18:02:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |