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1381. Babies first Battlesship - in Ships and Modules [original thread]
The reason the paladin is so damn good is all due to scorch and the bastion module. It allows you to fit a short range high dps weapon system and do high dps at extreme ranges while being able to instantly switch out to face melting dps at close r...
- by Anize Oramara - at 2014.01.15 17:28:00
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1382. Vargur for Angel Anomalies - in Ships and Modules [original thread]
Robert Caldera wrote: ok its based on a bastion mod, which I wasnt planning to use, so vargur is probably wrong ship for that. With no bastion I was struggling to tank BS rats at their optimal. Should use machariel maybe. eeeeyup
- by Anize Oramara - at 2014.01.15 15:49:00
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1383. Vargur for Angel Anomalies - in Ships and Modules [original thread]
Disclaimer: I've never actually ratted in null and EFT is in no way an acceptable replacement for actual game play experience. First pic is the fit, no implants (Need a cheap genolution for cpu) http://i.imgur.com/oa82nTe.png Resistance profi...
- by Anize Oramara - at 2014.01.15 15:31:00
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1384. Vargur for Angel Anomalies - in Ships and Modules [original thread]
Riot Girl wrote: Well you can use arty if you prefer but that's obviously going to affect your earnings due to crappy damage, long cycles and no scan res mods. and overkill kills your dps as well even with guns ungrouped. that said heres wha...
- by Anize Oramara - at 2014.01.15 14:48:00
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1385. Exhumer V, is it worth training? - in Ships and Modules [original thread]
Ronny Hugo wrote: "you swoop in and proudly slap you shlong in everones face saying 'hah no you are all wrong in y situation it is not!'" - No, that is not what I am doing. Is this where I put words in your mouth and put actions on your should...
- by Anize Oramara - at 2014.01.15 14:14:00
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1386. Exhumer V, is it worth training? - in Ships and Modules [original thread]
Ronny Hugo wrote: Anize Oramara wrote: the op's view is extremely narrow; isolating variables in a large equation, evaluating them and judging them without taking into account anything that impacts them or what it will impact. making wild co...
- by Anize Oramara - at 2014.01.15 13:12:00
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1387. Sleipnir help - in Ships and Modules [original thread]
want to do 900dps have a 500dps tank cap stable while doing 100% kinetic with only t2? Eos. was playing around with it in eft and that thing scares me. why arent more people flying that monster? oh wait, shield ishtar.
- by Anize Oramara - at 2014.01.15 12:25:00
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1388. Exhumer V, is it worth training? - in Ships and Modules [original thread]
the op's view is extremely narrow; isolating variables in a large equation, evaluating them and judging them without taking into account anything that impacts them or what it will impact. making wild conjectures and assumptions based on the flimsi...
- by Anize Oramara - at 2014.01.15 11:41:00
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1389. Babies first Battlesship - in Ships and Modules [original thread]
your first choice should be if you want to train missiles or not. the problem is missile support skills work only for missiles while gun support skills work for lasers projectiles and hybrids. missiles are a great pve platform but has limited uses...
- by Anize Oramara - at 2014.01.14 11:18:00
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1390. Vargur vs Golem after rubicon - in Ships and Modules [original thread]
the advatage of the vargur is it is very adaptable to the mission or task you use it for. 800s woth short range ammo for rats that orbit at closer than 40km (70km falloff) barrage for angels (some can spawn far away) and arty for rats that orbit a...
- by Anize Oramara - at 2014.01.14 10:48:00
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1391. Is artillery alpha damage balanced? - in Ships and Modules [original thread]
when i occasionally run missions on my vargur I use arty on around half of the missions. arty mael fleets are popular in big pvp. I use arty claw to good effect and arty canes and nados are great in wormhole space. I even run arty loki when runnin...
- by Anize Oramara - at 2014.01.14 10:12:00
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1392. Very serious danger for all people who like to do missions in faction ships - in Missions & Complexes [original thread]
Tronjay II wrote: Although i mission very rarely these days, I wanted to give my newly acquired Rattle for a spin. EVE-mission guide was offline so I checked forums and saw your post while undocking. Man was i lucky.........docked up again........
- by Anize Oramara - at 2014.01.14 09:42:00
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1393. Post Rubicon Command Ships for Level 4 Missions - in Missions & Complexes [original thread]
eos because of sentries?
- by Anize Oramara - at 2014.01.13 13:05:00
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1394. Safest ship for level 4 missions after Rubicon - in Missions & Complexes [original thread]
if you never ever want to worry about npc aggro again then a T2 fit rattler or a cap stable marauder will work great. if you have an iffy internet connection you do run the risk of losing a marauder. things that will get you killed by other playe...
- by Anize Oramara - at 2014.01.13 12:45:00
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1395. PVE Vargur Questions - in Ships and Modules [original thread]
Tank = Less bling
- by Anize Oramara - at 2014.01.01 18:22:00
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1396. PVE Vargur Questions - in Ships and Modules [original thread]
The only reason to use a vargur over a Mach is a) so you can use less bling and b) so you can salvage while running the mission. If yo don't do those two things use a mach
- by Anize Oramara - at 2014.01.01 17:11:00
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1397. PVE Vargur Questions - in Ships and Modules [original thread]
Depending on where you're missioning the Vargur can go from decent to sub optimal compared to the other marauders. Most notibly the T2 Pulse Paladin has the raw dps, range and tracking to out dps the Vargur anywhere and doubly so in Amarr space. ...
- by Anize Oramara - at 2014.01.01 12:05:00
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1398. Optimal ship for the following conditions? - in Missions & Complexes [original thread]
Navy Apoc or Paladin. The Navy apoc you'll run Tachs with INMF or T2 Pulse with scorch/conflag. Paladin you'll be running T2 pulse with Conflag/Scorch. Apoc will need a little bit of bling in the lows and the Paladin will be more than fine with a...
- by Anize Oramara - at 2013.12.28 23:18:00
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1399. rubicon ship advice for a noob - in Ships and Modules [original thread]
the cnr is an amazing pve ship, one of the best for areas where you will be facing multiple different factions. many prefer it over even marauders. basically with 3.5mill sp you need to seriosly work on your support skills first before thinking o...
- by Anize Oramara - at 2013.12.13 10:43:00
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1400. Living off Missions instead of Mining - in Missions & Complexes [original thread]
A naga is a very different type of ship compared to the drake. first major difference is the tank. the drake is renowned for being one of the toughest bc's in the game while the naga, like all tier 3 (not the same as tech 3) are pure glass cannons...
- by Anize Oramara - at 2013.12.13 08:58:00
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