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1581. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Brib Vogt wrote: [Vargur, Tech2] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Tracking Enhancer II Adaptive Invulnerability Field II Adaptive Invulnerability Field II T...
- by Anize Oramara - at 2013.10.17 08:23:00
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1582. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Jade Knight07 wrote: baltec1 wrote: Jade Knight07 wrote: Hmm, well I have trouble hitting drones once they are inside of 30k with any 425mm rails on any ships. I try and kill them before they get within 40k which doesn't always happen e...
- by Anize Oramara - at 2013.10.17 08:12:00
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1583. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Jade Knight07 wrote: Hmm, well I have trouble hitting drones once they are inside of 30k with any 425mm rails on any ships. I try and kill them before they get within 40k which doesn't always happen either. I am unsure how y...
- by Anize Oramara - at 2013.10.17 07:42:00
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1584. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Jade Knight07 wrote: baltec1 wrote: Jade Knight07 wrote: Arthur Aihaken wrote: Jade Knight07 wrote: Edit: And if you are going to tell me to use drones then apparently you haven't use them recently. I lose a few drones every time I ...
- by Anize Oramara - at 2013.10.17 07:27:00
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1585. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Jade Knight07 wrote: Arthur Aihaken wrote: Jade Knight07 wrote: TL:DR: If CCP breaks this class of ships because of their false assumptions I'll unsub my 3 accounts. Dibs on your stuff. haha you wish '-) Something else occurred to...
- by Anize Oramara - at 2013.10.17 07:13:00
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1586. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Mioelnir wrote: Anize Oramara wrote: I used to have 0-1 mid slots (2 on the easiest missions) that I could fit tracking comps in. Now I have 2-3 and this allows me to adapt to the mission and continuously keep my damage application maximised...
- by Anize Oramara - at 2013.10.17 00:48:00
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1587. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Mioelnir wrote: Serge SC wrote: AC vargur in bastion does get around 50km of effective damage with good projection If that is an improvement for you, you are fitting your Vargur wrong. Just saying. I think for me the biggest thing basti...
- by Anize Oramara - at 2013.10.17 00:23:00
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1588. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Brib Vogt wrote: Anize Oramara wrote: Brib Vogt wrote: Anize Oramara wrote: Brib Vogt wrote: my own text Oh man, I just used the MJD to jump onto a group of 4BS and 3 cruisers that was 90km away. I was doing around 2-3 TIMES TH...
- by Anize Oramara - at 2013.10.17 00:11:00
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1589. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Are we taking into account mid level range increasing implants lv4 missioners will have?
- by Anize Oramara - at 2013.10.17 00:06:00
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1590. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Brib Vogt wrote: Anize Oramara wrote: Brib Vogt wrote: my own text Oh man, I just used the MJD to jump onto a group of 4BS and 3 cruisers that was 90km away. I was doing around 2-3 TIMES THE DAMAGE I normally did at 65km. I was getti...
- by Anize Oramara - at 2013.10.17 00:03:00
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1591. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Brib Vogt wrote: I am getting really angry if someone still is saying the vargur becomes better in damage application because of increased fall off. I fitted my macha and my vargur on sisi: Macha: 1154 DPS (with sentries 1343 DPS) 540 m/s 4...
- by Anize Oramara - at 2013.10.16 23:56:00
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1592. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
I'm getting a difference of anywhere form 10% to 100% increased applied damage on close range Battleships with two tracking comps (Tracking from 0.086 to .132) Switching to range I can increase my range from 63km falloff to 74km. I can mjd right i...
- by Anize Oramara - at 2013.10.16 23:48:00
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1593. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Domino Artan wrote: Anize Oramara wrote: If they aren;t actively looking at your ship and when you are coming out of bastion, they wont know to scram you since your mjd wont show as spooling up. Pretty sure if I was fighting a space pina...
- by Anize Oramara - at 2013.10.16 23:20:00
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1594. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Hmmm Testing my vargur out on sissi now. I will admit to never having used MJD but I'm seeing some very interesting things. So far I only have an inkling of an idea but for small gang warfare/ratting: scan res damps might be something to look at. ...
- by Anize Oramara - at 2013.10.16 23:06:00
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1595. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
SOL Ranger wrote: Tyberius Franklin wrote: Just to address something in your post that seems rather far off: Conditional Immunities don't ignore sandbox mechanics. Trading one attribute for another in interactions is itself an acceptable s...
- by Anize Oramara - at 2013.10.16 00:49:00
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1596. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
To be fair, with the bastion module you'd be an absolute dutz to fit fancy tank modules on it because T2 will give you more tank that you will ever need in ANY lv4 mission. Thus you will now not be a ganker's loot pinyata. The poor pirate battlesh...
- by Anize Oramara - at 2013.10.16 00:38:00
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1597. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: The cruiser missing the Cloak CPU bonus is intentional, the CPU is set with that in mind. If you guys can show me fits that you feel SHOULD work with the cloak and don't because of missing the bonus please let me know, but we ...
- by Anize Oramara - at 2013.10.15 23:51:00
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1598. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Mr Doctor wrote: Ishtar cant cloak.... its kind of a big thing. How does the cloak help when you are shooting at stuff?
- by Anize Oramara - at 2013.10.13 22:26:00
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1599. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Bouh Revetoile wrote: Mr Doctor wrote: Ishtar cant cloak.... So you are saying that the cloaky proteus have too many tank and not enough dps to be a threat ? Proteus is used as a brick tank. Theres also the issue of the XP loss and altho...
- by Anize Oramara - at 2013.10.13 22:23:00
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1600. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Baali Tekitsu wrote: Dinsdale Pirannha wrote: Does the Stratios stats not just obsolete the Arazu as a close in covert tackler? I mean, it will outank it, out DPS it, and outscan it, while fitting the covert cloak. But it has no tackle ran...
- by Anize Oramara - at 2013.10.13 22:14:00
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