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101. Suggestion - missiles - in Ships and Modules [original thread]
Ok first off I admit I have not taken any of my missle ships out of hanger since the patch went live, however from what I read those that have are not happy. When I finish training skills up to 4 and 5 I will see what the situation is. In the mean...
- by Arain - at 2005.07.17 04:57:00
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102. The three reasons why 0.0 will never be populated. - in EVE General Discussion [original thread]
Originally by: Cenzo WRONG. There is only one reason 0.0 is not populated. There is too much "EZ DOLLAREZ" to be made in empire, with little to no risk. Nerf empire space. Its that attitude that just got the level 4 missions nerfed....
- by Arain - at 2005.07.17 03:15:00
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103. What creates 'carebears'? - in EVE General Discussion [original thread]
Originally by: Gan Howorth Carebears exist because in the western world the average yoof with pc, internet and gaming sub has life rather easy. They are likely to have never had to strive to achieve anything with any real effort, sacrifi...
- by Arain - at 2005.07.15 02:55:00
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104. Why CCP do you feel the need to balance? - in EVE General Discussion [original thread]
Nerfs are needed because of insufficient testing of each tweak that is done to the game. Every module or skill thats added to the game unless its totally useless usually gets used in a way that the game designers did not anticipate. Sometimes this...
- by Arain - at 2005.07.14 23:42:00
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105. What creates 'carebears'? - in EVE General Discussion [original thread]
Great post Solarfury, I agree completely PvP gank squads in UO were why so many left for EQ when it came out. And also why EQ lead the market for so long. Most people are not interested in nonconsentual PvP. Now if you had a place where people cou...
- by Arain - at 2005.07.14 17:57:00
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106. Power escalation - in EVE General Discussion [original thread]
Good post. I kind of think the future looks very much like the designers are painting themselves into a corner. They are damned if they do and damned if they don't. On one hand as has been mentioned you have to make the game interesting to new p...
- by Arain - at 2005.07.13 01:05:00
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107. Cold War: Nerf of the small to promote the big? - in EVE General Discussion [original thread]
Posted - 2005.07.12 20:17:00 - [161] - Quote -------------------------------------------------------------------------------- Originally by: Arain -------------------------------------------------------------------------------- Accept the change...
- by Arain - at 2005.07.13 00:22:00
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108. A possible solution for dissapointed misson lovers - in EVE General Discussion [original thread]
Old times. I was around then too. You could go anywhere you wanted pretty much no one bothered you. I too did a lot of hunting in low sec space. Of course 0.0 was not itemized then. The mobs when you found them did not drop anything. The problem i...
- by Arain - at 2005.07.12 22:25:00
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109. A possible solution for dissapointed misson lovers - in EVE General Discussion [original thread]
Ok this is compareing apples to oranges. You want to limit what I earn based on the fact that you have to travel further (your choice) and you have to put up with more risk, IE other players (also your choice). There are a lot of things I think wr...
- by Arain - at 2005.07.12 21:57:00
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110. A possible solution for dissapointed misson lovers - in EVE General Discussion [original thread]
Just seems kind of petty to want to change a part of the game others enjoy just because it isn't what you want to do. I just don't understand why people who wish to PvP should get every all the upper level content for themselves. Make a section of...
- by Arain - at 2005.07.12 21:23:00
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111. CCP over did Level 4 Mission Nerfs - in EVE General Discussion [original thread]
Earthen at least you have the decency to state that what you are saying is your opinion and I can respect that. Its the people who act like they are talking for CCP and stateing that there is only one way for things to be and thats the way they wa...
- by Arain - at 2005.07.12 21:01:00
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112. CCP over did Level 4 Mission Nerfs - in EVE General Discussion [original thread]
Stop your goddamn whining. Lvl4 missions have practically ruined the game by making empire more profitable then 0.0, and lead to a massive exodus from 0.0 to empire. They were an extremely easy way to make massive piles of money with minimal dange...
- by Arain - at 2005.07.12 20:06:00
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113. Cold War: Nerf of the small to promote the big? - in EVE General Discussion [original thread]
Accept the changes... cause CCP is not rolling backwards... Hmm what do you call the changes that just took place if its not rolling backwards.
- by Arain - at 2005.07.12 19:46:00
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114. CCP over did Level 4 Mission Nerfs - in EVE General Discussion [original thread]
Original post is pretty much on the mark. Its been stated that it was possible to make 35 mil a hour doing level 4 missions before the patch. Man I would love to have seen someone doing that on a consistant basis. Personally I think thats a bunch...
- by Arain - at 2005.07.12 19:10:00
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115. Cold War: Nerf of the small to promote the big? - in EVE General Discussion [original thread]
I agree with a lot of the original post. This patch was impemented to benifit a small group of complainers who resented that there were some people that would rather play a PvE style then come get ganked by them in 0.0 space. They like to make sta...
- by Arain - at 2005.07.12 06:29:00
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116. Logic? - in EVE General Discussion [original thread]
Ok if its a needed change for balance then there should be equal bonus hits like gun skills get, like wrecking and so on. And also if your going to reduce the damage of missles to this point of equaling gun damage then the cost of ammo manufactori...
- by Arain - at 2005.07.09 06:31:00
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117. Logic? - in EVE General Discussion [original thread]
One problem I have with this therory is why is the small fast ship always given the benifit of recieveing the optimal reaction to a blast near it. If you are moveing away from the blast then sure your going to take less damage, but if your moveing...
- by Arain - at 2005.07.09 06:05:00
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118. Battleship damage comparisons between weapon types against frigates - in EVE General Discussion [original thread]
Ok I can understand nerfing missles some as they were more effective then guns on other ships prior to the change. However now missles don't touch frigates at any range and thats not the case with other weapon types. All the other types have a swe...
- by Arain - at 2005.07.07 13:34:00
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119. Patch Notes are now available, extended patch information - in EVE General Discussion [original thread]
Well I read through the whole patch, and while there might be a few positives wth the new ships basicly I think the overall effect is to make the game much less enjoyable for those whoe want to play PvE. Seems like the main focus is to take anythi...
- by Arain - at 2005.07.02 14:33:00
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120. PvP verses Non PvP server - in EVE General Discussion [original thread]
Needless to say I expected to get flamed and have not been disapointed. Now there is no doubt the majority of the designers agree with you that the game must have PvP because they tweak the rules all the time to appease the PvP players. But as som...
- by Arain - at 2005.05.23 18:09:00
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