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41. [Auction] Gist A-Type X-Large Shield Booster - in Sell Orders [original thread]
450 mil by the way where is this located
- by Arain - at 2007.01.08 08:35:00
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42. EVE needs more PVP not more hunter vs prey. Here is how to do it. - in EVE General Discussion [original thread]
Edited by: Arain on 07/01/2007 08:50:26 It will never happen as many of the so called PvP players would rather kill trucks, shuttles, miners, and missioners. A fair portion of the PvP fans don't want to match wits with someone who can actually...
- by Arain - at 2007.01.07 08:48:00
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43. The BoB victroy over ASCN and why they might be able to kill Eve. - in EVE General Discussion [original thread]
BoB will not kill EVE. What could kill EVE is competition. If and I admit its a big if, another company comes out with a primarily PvE space game that equals EVE in game play and graphics, the same thing that happened to UO could happen to EVE. A ...
- by Arain - at 2007.01.07 08:30:00
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44. [Auction] Gist A-Type X-Large Shield Booster - in Sell Orders [original thread]
300 Mil
- by Arain - at 2007.01.07 04:19:00
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45. T2 ship and rig prices - in EVE General Discussion [original thread]
Originally by: EPSILON DELTA I wouldnt mind fitting some extra gank on my NPC invulnerable Drake, too bad damage mods stack with BCUs I do agree rigs costs are way too high these days, I got 600 components just from 1 week of belting an...
- by Arain - at 2006.12.18 15:31:00
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46. Fix Empire Risk/Reward - in EVE General Discussion [original thread]
Originally by: Stamm Edited by: Stamm on 15/12/2006 12:01:38 Remove all 10+ quality/level 4 agents from high security empire, stick them in low security. Why? Because it matters most on the frontiers. Massively increase manufacturing ...
- by Arain - at 2006.12.15 22:42:00
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47. Has salvage loot been added to the NPC types that had none? - in Missions & Complexes [original thread]
I am at work so can't log in to play and was just wondering if the NPC types like mercenaries and rogue drones are giveing salvage loot since the patch.
- by Arain - at 2006.12.13 18:04:00
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48. probing mission runners in 0.0 and low sec is fair atm - in Missions & Complexes [original thread]
Its simple really as it stands now No one in thier right mind will run low sec missions. So the only mission runners the PvPers have to gank or those that have been away from the game for a while and come back not knowing things changed. So before...
- by Arain - at 2006.12.11 07:20:00
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49. Former lowsec runners - in Missions & Complexes [original thread]
Started to reply to this but it ended up as a PvP verses PvE arguement, so suffice to say CCP screwed up and had better figure out how to return the threat level back to its previous level or lose a large portion of thier low sec population.
- by Arain - at 2006.12.11 05:35:00
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50. Exploration is NOT to hard, dont dumb it down - in Missions & Complexes [original thread]
Whats worse is as system currently works you can spend a hour or two and a few million isk in probes finding a exploration target and find its already been cleared out by someone else. So you have wasted time and money for nothing. Programing shou...
- by Arain - at 2006.12.11 04:47:00
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51. A Warning Against Oversized Afterburners - in Ships and Modules [original thread]
Yes before that patch you could put any afterburner on a frig or a cruiser that your set up could handle. It was a blast. I used to fly a Crow with a 10MN afterburner on it and do level 3 missions. As long as you paid attention you were ok but if ...
- by Arain - at 2006.12.08 15:20:00
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52. A Guide to Scan Probing in Revelations - in Ships and Modules [original thread]
Played with scan probes last night and after a couple hours managed to narrow down and locate a gate to a deadspace room. Unfortunately it had already been cleaned out by someone else. I would think they should program these in such a way that the...
- by Arain - at 2006.12.08 06:58:00
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53. Is Salvaging skill level working correctly? - in Issues, Workarounds & Localization [original thread]
From what I have found the skill simply gives you a higher chance of successfully salvageing, but does not have any effect on if there is anything there to salvage. Basicly I think the skill just decreases the amount of times you have to attempt t...
- by Arain - at 2006.12.06 15:21:00
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54. Salvage loot missing from some wreck types - in Issues, Workarounds & Localization [original thread]
Originally by: Rede And as you may aware, mission NPC doesn't give much for salvaging (I heard that it's 10% from "ordinary" NPC on belt) So it's intended - mission runners have their income, salvagers will use belts for that. I have...
- by Arain - at 2006.12.05 15:08:00
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55. G.M. PAY ATTENTION....Major Problem with the Rigs, Please read. - in Test Server Feedback [original thread]
Judgeing by the current drop rate and the price people are asking for the salvage pieces on the market, I would expect most rigs to be 30 million and up. I know I run missions and salvage every wreck yet only have a couple hundred pieces so far. I...
- by Arain - at 2006.12.05 07:29:00
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56. Salvage loot missing from some wreck types - in Issues, Workarounds & Localization [original thread]
Mercenary and rogue drone wrecks from missions are not equipted with a loot table for salvage. I have done several missions now and have yet to get a single salvage item from them. Is this as designed or did someone forget to add the table to thes...
- by Arain - at 2006.12.04 21:36:00
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57. Faction losing corp missions - in Missions & Complexes [original thread]
I run into the same problem but I generally run about 7 differnt mission agents, so when I run into a mission I can not decline, I simply go to another agent for a while.
- by Arain - at 2006.11.30 16:37:00
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58. Bloggers #41, TomB's new epic, Gangs of New Eden - in EVE General Discussion [original thread]
This reminds me of changes made in EQ to benifit a elite few, at the cost of your more casual player. This was changed for the small number of players who regularly are involved in large fleet battles. That is what less then 10 percent of the game...
- by Arain - at 2006.11.13 01:42:00
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59. What Missions Raise Corporate Stand with Gallante? - in Missions & Complexes [original thread]
Important missions are the only way to increase faction with the major powers now. But be aware as you raise one faction you take a hit in any unfriendly factions. And factions go down at double the rate that you gain so be carefull.
- by Arain - at 2006.08.31 20:19:00
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60. SERVER CRASHED - in Issues, Workarounds & Localization [original thread]
Crashes caused by a patch can be tolerated, but its been crashing about once a day for a couple weeks now. And thats on a game thats already taken down once a day for "maintenance". It seems like they should have fixed what they were calling a dat...
- by Arain - at 2006.08.23 22:00:00
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