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1. PvE C1 to C4 - in Wormholes [original thread]
Moth Eisig wrote: Bhane Celesto wrote: You could 'fix' (and I use that word lightly, income isn't broken, just needs an iteration or two) WH income by updating the prices of bloot buy orders. That would just exacerbate the reward gap be...
- by Aryex - at 2014.09.25 19:14:00
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2. Sticky:Oceanus: The New Cloaking Effect - in EVE Information Portal [original thread]
I'll have to check it out on sisi. One thing is I think the graphic spreads too slowly, and confuses people into thinking that their ship isn't fully hidden. Can we get the cloak animation to match the ~3s that other clients will continue to sho...
- by Aryex - at 2014.09.23 16:42:00
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3. [Serial] Gentrification of Wspace (Google it) - in Wormholes [original thread]
Trinkets friend wrote: I think what players can do is stop being lazy mealy-mouthed cowards and join smaller corporations. One problem linked to the atrocious state of POS security is the paranoia which people exercise in recruitment, and also ...
- by Aryex - at 2014.09.23 15:58:00
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4. PvE C1 to C4 - in Wormholes [original thread]
We really should be discussing isk/site separately than isk/hour or isk/character/hour. We shouldn't care how many alts are brought. (And we should recognize that every additional alt is one additional count in the denominator of profitability)
- by Aryex - at 2014.09.23 15:25:00
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5. WH exploration relic/data site - in Wormholes [original thread]
Also note that on the drake setup, you may need over 1000 missiles to clear a C2 site if your skills are low.
- by Aryex - at 2014.09.22 22:10:00
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6. PvE C1 to C4 - in Wormholes [original thread]
Aiyshimin wrote: Aryex wrote: We essentially have 11% of the game's systems with enough income to support less than 4% of the game's population. (Average of 25k logged-in players) And by support, I mean "takes 12+ hours of solo play to repl...
- by Aryex - at 2014.09.22 18:22:00
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7. PvE C1 to C4 - in Wormholes [original thread]
Obil Que wrote: Aryex wrote: #1: Thanks a ton corbexx for putting together some data. For those complaining that the error bars are too large, to me there are no statisically insignificant sample sets as long as you're aware of the limitatio...
- by Aryex - at 2014.09.22 17:45:00
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8. Pos information needed - in Wormholes [original thread]
I'm willing to help. We live in a C2
- by Aryex - at 2014.09.22 16:34:00
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9. PvE C1 to C4 - in Wormholes [original thread]
#1: Thanks a ton corbexx for putting together some data. For those complaining that the error bars are too large, to me there are no statisically insignificant sample sets as long as you're aware of the limitations. #2: I think CCP should think a...
- by Aryex - at 2014.09.22 16:25:00
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10. Calling Bullshit on the whole C2 "too risky" thing - in Wormholes [original thread]
I enjoy living in wormhole space. I currently live in a C2. The problem with wormholes is that while they're supposed to be activities for coordinated groups, the smaller ones don't meaningfully support group PVE at all, because the ISK/hour/pers...
- by Aryex - at 2014.09.22 16:15:00
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11. Stealth Nerf for Artys - was that intended??? - in Player Features and Ideas Discussion [original thread]
Edward Olmops wrote: I don't care whether this feature was good or bad. I don't care whether it's a bug or a feature or how it came into the game. I just say that this is a change that in my opinion significantly affects the balance and thus ga...
- by Aryex - at 2013.09.05 22:12:00
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12. Enchancing situational awarness while docked on station - in Player Features and Ideas Discussion [original thread]
Kyon Rheyne wrote: Well, that's simple as it is: stations are logistic centers and social hubs of open space, and its quite rediculous that one have to undock (risking his ship if in low/null secs) just to check that there are no hostiles in pr...
- by Aryex - at 2013.07.21 16:36:00
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13. [Service] EACS GÇô Free jumpclones; 1092 stations. - in Sell Orders [original thread]
Prompt service, very fast and painless! Thanks!
- by Aryex - at 2013.07.21 14:24:00
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