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161. Improving the Fitting Experience - in Player Features and Ideas Discussion [original thread]
I would propose a simple test. Any dev working on this must fit 500 ships with many extra mods in cargo. Then optimize to make that experience not suck. While it isn't the only case that needs to be addressed it would go a long way to fixing fitti...
- by Aryth - at 2015.01.06 16:47:56
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162. Improving the Fitting Experience - in Player Features and Ideas Discussion [original thread]
mynnna wrote: Scrap the idea and give us multifit & ability to include an arbitrary set of modules in cargo instead. (I'm actually serious here despite the winking...) Seriously, why are you having the enablers getting carpel tunnel...
- by Aryth - at 2015.01.05 15:28:22
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163. Sticky:Dev Blog: Rebalancing Modules in EVE Online, Round Two - in EVE Information Portal [original thread]
Are the faction expander or other modules going to come in BPC form that requires a T2 version maybe? If not, I do not see why players do not just continue to look at M3 expansion ability and continue to buy the best. Faction. That seems an awfu...
- by Aryth - at 2014.12.23 22:15:27
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164. Sticky:Dev Blog: Rebalancing Modules in EVE Online, Round Two - in EVE Information Portal [original thread]
CCP Terminus wrote: Maennas Vaer wrote: So what happened to making all the faction variants equally as strong as one another as stated in CCP Fozzies first dev blog? With the new Bulkheads, Inertia Stabilizers and Power Diagnostic Systems yo...
- by Aryth - at 2014.12.23 15:34:32
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165. Sticky:Dev blog: Industry & Teams - The Removal of Teams - in EVE Information Portal [original thread]
I will list out some extra stuff I didn't say in the last thread. I used teams, quite a bit. I used them personally, I used them as targeting mechanisms, and more. They do have major flaws such as sniping and the fact that only ME means anything...
- by Aryth - at 2014.12.17 22:51:39
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166. Sticky:Dev blog: Industry & Teams - The Removal of Teams - in EVE Information Portal [original thread]
Why another feedback thread? The other thread had a great deal of replies already.
- by Aryth - at 2014.12.17 15:13:48
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167. Announcement:Rhea Feedback - in EVE Information Portal [original thread]
CCP Darwin wrote: Ni Mohna wrote: Where's the creativity in this? No color, no look, no feel, no life... it's just this flat, ugly, lifeless, 90's style interface that makes things harder to see and distinguish. There is no useability advant...
- by Aryth - at 2014.12.09 16:42:09
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168. Announcement:Rhea Feedback - in EVE Information Portal [original thread]
The new UI is far too washed out for some items. Allowing us to adjust the contrast of tabs (inactive ones) and set individual schemes for NEOcon buttons would help a lot. What I mean is, you have a nice cool red B for the beta map. Why not have ...
- by Aryth - at 2014.12.09 16:11:19
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169. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
I try not to be a no change guy...but this new UI is a miss. Everything is washed out regardless of which one I choose. Inactive chat tabs are far too faint in the lettering. All the NEOCON buttons are a mess as they aren't really distinguishable ...
- by Aryth - at 2014.12.09 15:26:17
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170. Announcement:Industry Teams - Current Plans - in Science and Industry [original thread]
Man, we had a whole targeting system in development. I liked teams. Ah well.
- by Aryth - at 2014.12.04 15:59:58
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171. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
It is funny how many dudes are already dumping mass plex. Lawwwl.
- by Aryth - at 2014.11.25 17:19:00
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172. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
Props. You are going to see a pretty nasty sub hit from this. However, this is necessary. I just hope you can recover those subs quickly.
- by Aryth - at 2014.11.25 17:07:18
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173. Crap...I do not like the new Market Order window afterall... - in Market Discussions [original thread]
I just had the misfortune to finally use the new UI after a long spate of business travel. Holy god. Whoever designed this clearly doesn't do anything on the market at all. Dragging and dropping from deliveries to sell anything over and over is t...
- by Aryth - at 2014.11.21 00:56:03
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174. Sticky:Devsite blog: Nom nom tasty market data! - in EVE Technology Lab [original thread]
If you thought the cartels were bad before then this should horrify you. For everyone else, horray.
- by Aryth - at 2014.11.20 20:33:22
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175. Request: Ship Insurance Rates CREST endpoint - in EVE Technology Lab [original thread]
Querns wrote: Something that would be very nice to have would be the ability to pull data about how much it costs to insure a ship, and how much a given level of insurance pays out for a ship. Right now, attempting to compensate for insurance w...
- by Aryth - at 2014.11.08 16:19:37
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176. Sticky:[Dev Blog] Phoebe Travel Change Update - in EVE Information Portal [original thread]
Akita T wrote: Aryth wrote: You also have to keep them plexed. Riight, so they can't possibly reside on already existing alt accounts used for other purposes... Querns wrote: I guess the swaps will happen in safespots, because trying t...
- by Aryth - at 2014.10.30 20:13:15
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177. Sticky:[Dev Blog] Phoebe Travel Change Update - in EVE Information Portal [original thread]
Akita T wrote: EvilweaselFinance wrote: do the math on what it would cost to just buy a second supercarrier and supercarrier alt and stick it in the second spot come back once you've realized the pilot network is like a billion times more ex...
- by Aryth - at 2014.10.30 19:58:59
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178. Sticky:[Dev Blog] Phoebe Travel Change Update - in EVE Information Portal [original thread]
CCP Greyscale wrote: Mr Omniblivion wrote: CCP Greyscale wrote: Any more legible now? Logibro broke the text up a bit. Are you able to at least comment on why the Rorq is being handicapped even further? Is there a plan or any informati...
- by Aryth - at 2014.10.30 19:51:41
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179. Sticky:[Phoebe] Stealth Bombers - in Player Features and Ideas Discussion [original thread]
The problem is the meta has already shifted to everyone flying the same ship in large fights. But hey, if you guys want to see 4 fleets of the same ship ok whatevs.
- by Aryth - at 2014.10.29 00:20:49
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180. How big is the Eve database please? - in EVE General Discussion [original thread]
Matching your OS level blocksize in a good manner to the SAN block size is fairly important. I hope they took your 64K size into account when they laid out the storage. This doesn't always have to perfectly match but it usually does. 64k is kinda ...
- by Aryth - at 2014.10.17 20:11:00
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