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121. [Proposal] Improve Fleet Commander UI by showing fleet composition. - in Assembly Hall [original thread]
Current Situation: A Fleet Commander has no quick (and easy) way to know the composition of the fleet he is leading. In fact the popular way of taking stock is to say in gang, "Everyone in a Battleship X up" which is a low tech as it gets. Count...
- by Avalloc - at 2009.08.07 03:07:00
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122. [Proposal] Add the feature of switching characters without relogging. - in Assembly Hall [original thread]
Current Situation: To switch between characters on the same account the user must restart the game or exit out to the login screen. There is no way to ESC out to the character selection screen. Proposed Solution: I propose that CCP add a but...
- by Avalloc - at 2009.08.07 02:35:00
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123. [Proposal] Separate Jump To and Open Jump Bridge further in Titan UI. - in Assembly Hall [original thread]
Originally by: De'Veldrin I don't mind them raising the point, but do we really need a separate thread for every single "this option is too close to that one" discussions? The reason is due to how the CSM votes. If you have a list of 5...
- by Avalloc - at 2009.08.06 17:55:00
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124. [Proposal] Automatic Node Reinforcment - in Assembly Hall [original thread]
Originally by: Venkul Mul Originally by: Avalloc Originally by: Venkul Mul What you are asking is: - add program routine that at DT scan all the r64 moons for reinforced towers; - then flag those systems to the Devs for r...
- by Avalloc - at 2009.08.06 09:40:00
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125. [Proposal] Reduce the chances of accidental Trash It in UI. - in Assembly Hall [original thread]
Originally by: LaVista Vista Originally by: Avalloc Originally by: LaVista Vista Already raised. Yes, but this is a much more specific proposal versus overhauling the whole menu. The answer is going to be the exact sa...
- by Avalloc - at 2009.08.06 09:36:00
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126. [Proposal] Improve the Market UI for identifying your own Buy & Sell. - in Assembly Hall [original thread]
Originally by: LaVista Vista This was already suggested too. I'm glad you're being so helpful as to link where it was already suggested. Oh wait, you aren't.
- by Avalloc - at 2009.08.06 09:32:00
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127. [Proposal] Automatic Node Reinforcment - in Assembly Hall [original thread]
Originally by: Venkul Mul What you are asking is: - add program routine that at DT scan all the r64 moons for reinforced towers; - then flag those systems to the Devs for reinforcement. Problems: - how many hundreds of hundreds it would...
- by Avalloc - at 2009.08.06 09:01:00
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128. [Proposal] Improve the Market UI for identifying your own Buy & Sell. - in Assembly Hall [original thread]
Current Situation: The main UI for looking at Market Buy/Sell orders doesn't give any insight into which ones belong to you. Therefore you can't easily right-click the order and modify it from that screen. You instead have to flip back and forth...
- by Avalloc - at 2009.08.06 08:43:00
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129. [Proposal] Reduce the chances of accidental Trash It in UI. - in Assembly Hall [original thread]
Originally by: LaVista Vista Already raised. Yes, but this is a much more specific proposal versus overhauling the whole menu.
- by Avalloc - at 2009.08.06 08:29:00
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130. [Proposal] Store bookmark folders server-side. - in Assembly Hall [original thread]
Current Situation: The average EVE player may not be aware that they have to save their settings folder periodically or they risk losing Overview settings and Bookmark folder organization in the event of a hard drive crash/wipe. The task a repop...
- by Avalloc - at 2009.08.06 08:28:00
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131. [Proposal] Reduce pod fuel requirements for Jump Bridges back to zero. - in Assembly Hall [original thread]
Current Situation: The use of a Jump Bridge in 0.0 space while piloting a pod requires 1 unit of Liquid Ozone. This wasn't always the case, the change to require any Liquid Ozone for pods is a newer requirement. This is a problem because a pod i...
- by Avalloc - at 2009.08.06 08:18:00
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132. [Proposal] Separate Jump To and Open Jump Bridge further in Titan UI. - in Assembly Hall [original thread]
Current Situation: The UI has "Jump to" located right next to "Open Jump Bridge" on Titans. Having the possibility of accidentally jumping your 80b isk ship onto a hostile fleet because of a 10 pixel mouse slipup is terrible. Proposed Solution...
- by Avalloc - at 2009.08.06 08:09:00
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133. [Proposal] Improve People & Places search results for Solar Systems. - in Assembly Hall [original thread]
Current Situation: When looking up a solar system in the People and Places screen, you aren't informed how far away anything is nor which Region it is in. This causes extra confusion when looking for two similarly-named systems. The top one? Th...
- by Avalloc - at 2009.08.06 08:05:00
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134. [Proposal] Reduce the chances of accidental Trash It in UI. - in Assembly Hall [original thread]
Edited by: Avalloc on 06/08/2009 08:01:12 Current Situation: When right-clicking on modules in your hangar, "Trash It" is right above "Fit to Active Ship." When right-clicking on an assembled ship in your hangar, "Trash It" is right above ...
- by Avalloc - at 2009.08.06 08:00:00
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135. [Proposal] Automatic Node Reinforcment - in Assembly Hall [original thread]
I shall be supporting this.
- by Avalloc - at 2009.08.06 07:35:00
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136. WTS 60 day GTC 595 mil - ONLINE NOW - in Timecode Bazaar [original thread]
send to savagethrash
- by Avalloc - at 2009.08.05 04:34:00
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137. [WTS] 1 x 60 day GTC - 610 mil isk - in Timecode Bazaar [original thread]
1 gtc to savagethrash, please
- by Avalloc - at 2009.08.05 04:22:00
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138. [Proposal] Improve refresh time on loading Corporate Hangar contents. - in Assembly Hall [original thread]
Originally by: Dr BattleSmith lil extra info, this only happens with 300+ items in a division. To reduce lag break up the large divisions and store some of the items in less active hangers. Not really. Ship CHA loading can have quite...
- by Avalloc - at 2009.08.03 02:55:00
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139. [Proposal] Split the show Effects setting into seperate options. - in Assembly Hall [original thread]
Edited by: Avalloc on 02/08/2009 08:11:22 Current Situation: The graphics affected by "Effects" option under Effects in Display & Graphics menu covers too many graphical effects. If you have it turned off you miss seeing Doomsdays and usefu...
- by Avalloc - at 2009.08.02 08:11:00
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140. [Proposal] Ship fittings visible via Show Info without boarding ship. - in Assembly Hall [original thread]
Edited by: Avalloc on 02/08/2009 08:11:58 Current Situation: It is not possible to determine what the fittings are on an assembled ship unless you are in the ship. Alright that isn't completely true. You can create a contract and see everyt...
- by Avalloc - at 2009.08.02 08:05:00
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