| Pages: [1] 2 3 |
1. Let me change my password to one I've used before. N/T - in Player Features and Ideas Discussion [original thread]
N/T
- by Azulya - at 2010.07.12 22:01:00
|
2. Random CTD - in Issues, Workarounds & Localization [original thread]
I haven't played EVE in a long time and just got a crash in the exact same place in the exact same file. It was while I was warping to a mission waypoint. Didn't happen again since then but I haven't been playing again for very long either. ...
- by Azulya - at 2010.01.31 14:24:00
|
3. You want Anti-Aliasing + HDR on at the same time on your ATI card?. - in EVE General Discussion [original thread]
Edited by: Azulya on 19/01/2009 07:50:46 Edited by: Azulya on 19/01/2009 07:48:36 Edited by: Azulya on 19/01/2009 07:48:16 Originally by: NightmareX Edited by: NightmareX on 13/11/2008 01:26:02 Hello \ . I see lots of topi...
- by Azulya - at 2009.01.19 07:47:00
|
4. Reduce Thoraxes bay to 100m3 - in Ships and Modules [original thread]
Originally by: Noriath The Thorax already got nerfed badly with the changes to MWD that make it completly suicidal to use one in combat. Now one of its bonuses is completly useless because you can't use an MWD in combat anyways. QFT
- by Azulya - at 2006.12.30 23:53:00
|
5. Reduce Thoraxes bay to 100m3 - in Ships and Modules [original thread]
Originally by: Noriath The Thorax already got nerfed badly with the changes to MWD that make it completly suicidal to use one in combat. Now one of its bonuses is completly useless because you can't use an MWD in combat anyways. QFT
- by Azulya - at 2006.12.30 23:53:00
|
6. Drones and their unfair advantage - in Player Features and Ideas Discussion [original thread]
Originally by: Elara Scorpii Hey all, I usually refrain from posts, however recent look at the ships made me turn the eve public attention to the Drones and the advantage they bring to similar class ships. I know a lot of Gallente pilot...
- by Azulya - at 2006.12.29 13:31:00
|
7. An end to high ranking useless prereq skills please - in Skill Discussions [original thread]
Originally by: Hockston Axe I always thought that it would be cool if the construction and the ship engineering skills had very small combat bonuses when fighting those types of ships. i.e. knowing cruiser construction would give you a ver...
- by Azulya - at 2006.12.28 12:33:00
|
8. drones - in Issues, Workarounds & Localization [original thread]
There is a bug in the GUI when selecting an an incapacitated drone in space; there is a launch drone button when you are out of scooping range, and moving the mouse over it says no reason given. It should be a scoop drone button, and when you mov...
- by Azulya - at 2006.08.28 09:08:00
|
9. Covetor skill too high? - in Skill Discussions [original thread]
On most types of ships each increase in skill level lets you use a higher tier. For example, iterons. Level 3 indy skill let's you use the third inty. Why not level 3 mining barge skill let you use the third mining barge?
- by Azulya - at 2006.08.28 09:02:00
|
10. The word CAREBEAR should not be used to distinguish players - in EVE General Discussion [original thread]
Uh.. I agree that the term "carebear" is kinda random.. "empire dweller" would be more fitting.. but I don't agree about it being offensive. Why does it matter to you what people call you? If you don't like it, ignore it..
- by Azulya - at 2006.08.28 01:56:00
|
11. Scan probe launcher simple change! - in Player Features and Ideas Discussion [original thread]
let the analyzer be built into covert ops. Then they won't be gimped.
- by Azulya - at 2006.07.15 02:40:00
|
12. Two insta solutions - in Player Features and Ideas Discussion [original thread]
But you would get them automatically just through normal playing, if you have a trade route back and worth between some places, you get to instantly warp to them and stuff, after just 1 run you can instantly warp to EVERY SINGLE PLACE in your WHOL...
- by Azulya - at 2006.07.15 01:55:00
|
13. Two insta solutions - in Player Features and Ideas Discussion [original thread]
Why would they have to waste time warping around in shuttles?
- by Azulya - at 2006.07.15 01:46:00
|
14. End of mission summary - in Player Features and Ideas Discussion [original thread]
Originally by: Acerus Malum This is a very simple idea, really. When a mission is completed, in the same window where your agent says "Thank you very much, please have my babies." or whatever, show a summary of all the standings transactio...
- by Azulya - at 2006.07.15 01:38:00
|
15. Two insta solutions - in Player Features and Ideas Discussion [original thread]
Originally by: Maya Rkell Well, then we're at an impass. Because instas are no form of exploit or form of abuse. They are simply a core mechanism of some years standing, arround which a lot of gameplay and many ships are based. And no, F1...
- by Azulya - at 2006.07.15 01:19:00
|
16. Corvettes : The baby Capital Ship - in Player Features and Ideas Discussion [original thread]
Edited by: Azulya on 15/07/2006 01:14:43 Originally by: Maya Rkell It is absolutely and totally unbelieveable that a weapon which can tear apart a 1km long BS cannot tear apart a 2km long carrier which simply cannot have that much more...
- by Azulya - at 2006.07.15 01:14:00
|
17. Two insta solutions - in Player Features and Ideas Discussion [original thread]
Originally by: Maya Rkell 1/ There was never the ability to "warp anywhere". And fine, now how do I find someone? 2/ "Once you've been within 1km.." So basically, I have to fly round and grind my way to be able to exist properly in a r...
- by Azulya - at 2006.07.15 01:08:00
|
18. Two insta solutions - in Player Features and Ideas Discussion [original thread]
Insta solution 1: Getting rid of the lag Give us back the ability to try to warp anywhere in the current solar system we want. Make all bookmarks client side. They can't be abused because you can try to warp wherever you want anyways. All of the...
- by Azulya - at 2006.07.14 20:36:00
|
19. Custom Ship Builds & Copyrighted/Patented Corp Blueprints - in Player Features and Ideas Discussion [original thread]
Originally by: Reggie Stoneloader I'd be all about cosmetic changes, but giving a ship unknown stats and slot layouts seems like a bad idea. A lot of PvP combat has to do with knowing what your opponent is capable of. These mystery ships w...
- by Azulya - at 2006.07.12 05:16:00
|
20. Custom Ship Builds & Copyrighted/Patented Corp Blueprints - in Player Features and Ideas Discussion [original thread]
So like, if a corp wanted to make a custom version of the raven, I'm guessing it would work something like.. If they want to add a slot, they have to remove some other slot to make up for it? If they want to increase cpu or powergrid, the other wo...
- by Azulya - at 2006.07.12 03:21:00
|
| Pages: [1] 2 3 |
| First page | Previous page | Next page | Last page |