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1. Long Term Modifications to Space Ships - in Player Features and Ideas Discussion [original thread]
Yo, Here is an idea I thought I'd post. It probably has already been said, but I'm not going to attempt searching through all the forum posts etc to find it. So it here it is: Yeah there are a lot of space ships in Eve, it's great! I even want m...
- by Bertucio - at 2014.12.14 22:53:37
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2. CCP Greyscale no longer with CCP - in EVE General Discussion [original thread]
I think this is loss for CCP. Seven years of experience and he did good work, and was well liked despite what the Goons might say. Wish him well in his future endeavors.
- by Bertucio - at 2014.12.10 17:21:11
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3. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Nya Kittenheart wrote: Could we come back on the subject aka the ship himself and let the suicide ganking discussion for another time ... -What about the new skill , it doesn't seem right to me to introduce a third skill affecting ORE ship lin...
- by Bertucio - at 2014.11.14 03:52:12
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4. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Some Rando wrote: Bertucio wrote: Yeah - that's what I'm saying. If you spend a billion ISK on a freighter, than something around a billion ISK should be spent to take it down in hi-sec. That gankers shouldn't be entitled to take it down unl...
- by Bertucio - at 2014.11.13 22:26:01
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5. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Masao Kurata wrote: It's irrelevant because the bowheap's peak EHP is much higher than any T1 freighter. .... Irrelevant, since you know as well as I that the current cheap dessy paradigm in Uedama will still be able to take the Bow down - r...
- by Bertucio - at 2014.11.13 22:19:22
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6. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Masao Kurata wrote: Bertucio wrote: Masao Kurata wrote: Bertucio wrote: This does make me wonder if the real design goal of the Bowhead is just to provide more cannon fodder for gankers? Since as it stands now - unless you fly with it ...
- by Bertucio - at 2014.11.13 22:16:38
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7. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Some Rando wrote: Bertucio wrote: Actually it's the gankers here that have been arguing for "entitlement" i.e. their entitlement to use a bunch of cheap dessies to take down a Billion+ freighter and its goods. So basically what you're sayi...
- by Bertucio - at 2014.11.13 22:10:45
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8. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Some Rando wrote: As always, it is up to the player to make choices on how and when something is to be flown. That's the great thing about this game, even flying "solo" you can and will affect other's actions (in this case, to gank something ...
- by Bertucio - at 2014.11.13 21:51:56
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9. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Jean Luc Lemmont wrote: Bertucio wrote: Is it just me, or is there some kind of prejudice against solo players? What the heck is wrong with wanting to be a solo industrialist in Eve? Or having an alt that is a solo Industrialist? Am I the ...
- by Bertucio - at 2014.11.13 21:30:49
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10. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Jean Luc Lemmont wrote: Bertucio wrote: Masao Kurata wrote: Bertucio wrote: This does make me wonder if the real design goal of the Bowhead is just to provide more cannon fodder for gankers? Since as it stands now - unless you fly with...
- by Bertucio - at 2014.11.13 21:26:59
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11. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Jean Luc Lemmont wrote: Bertucio wrote: Why invariably is the gankers answer to players who want to fly solo a hauler in hi-sec - that no, sorry you shouldn't play solo? How many times does one have to repeat that 1) there are quite a few...
- by Bertucio - at 2014.11.13 21:24:40
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12. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Masao Kurata wrote: Bertucio wrote: This does make me wonder if the real design goal of the Bowhead is just to provide more cannon fodder for gankers? Since as it stands now - unless you fly with it in a fleet or dual account play and have s...
- by Bertucio - at 2014.11.13 21:20:52
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13. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Jean Luc Lemmont wrote: Bertucio wrote: This does make me wonder if the real design goal of the Bowhead is just to provide more cannon fodder for gankers? Since as it stands now - unless you fly with it in a fleet or dual account play and...
- by Bertucio - at 2014.11.13 20:52:31
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14. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
War Kitten wrote: Valterra Craven wrote: War Kitten wrote: The quirks of crimewatch's implementation are secondary to my point. Don't be obtuse. If CCP intended hisec to be safe, they would have made it so by now. Frankly I think it...
- by Bertucio - at 2014.11.13 20:24:52
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15. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Marcus Tedric wrote: Bertucio wrote: .......................- especially for players new to the game who might want to enjoy the safety of hi-sec and be able to move their ships around in a tugboat that isn't easily susceptible to a larg...
- by Bertucio - at 2014.11.13 17:28:00
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16. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Marcus Tedric wrote: Bertucio wrote: ................... - but I've been away from the game for a year. ................. an unfair Risk vs. Reward equation. ........................ It just seems a bit ridiculous to me to release it and hav...
- by Bertucio - at 2014.11.13 17:12:17
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17. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Marcus Tedric wrote: Bertucio wrote: [ Perhaps a better question to ask is what is the intent of hi-sec? To allow the Risk vs Reward design concept in Eve to be abrogated by a group of cheap destroyers taking down a very expensive freighter...
- by Bertucio - at 2014.11.13 16:44:04
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18. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Marcus Tedric wrote: Whilst it's not 100%-related to the information about the ship itself..... Is it worth laying the 'gankiness' of it aside completely? For I believe I am right in saying that it is all but impossible to make a ship ungank...
- by Bertucio - at 2014.11.13 16:16:50
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19. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Delt0r Garsk wrote: Bertucio wrote: I've been flying through Uedama the last few months almost regularly every day - usually in a Viator, which by the way, is pretty impervious to the gankfest going on (so apparently Eve isn't all about jus...
- by Bertucio - at 2014.11.13 16:07:25
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20. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
War Kitten wrote: Xindi Kraid wrote: You people talk about suicide ganking like ever freighter gets blown up the first time it undocks. I know, right? I've flown a freighter into lowsec and all over hisec. I've flown a JF in several area...
- by Bertucio - at 2014.11.13 15:11:20
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