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581. If EVE was completely, totally player driven... - in EVE General Discussion [original thread]
One word in response to this. Goons. ________________________________________________ For changes to Minmatar Battleships click here (Now with added summary!)
- by Bibbleibble - at 2009.08.11 16:55:00
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582. challenge: DPS monster. - in Ships and Modules [original thread]
Originally by: Nito Musashi go all out or dont go at all i say skrew the rulez. All the way? Really? You mean like this? [Raven State Issue, You asked for it...] Estamel's Modified Ballistic Control System Estamel's Modified Ballist...
- by Bibbleibble - at 2009.08.11 16:45:00
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583. Minmatar Battleships - in Ships and Modules [original thread]
Originally by: Orakkus Edited by: Orakkus on 11/08/2009 16:15:18 Originally by: Seriously Bored Originally by: Orakkus 32mil SP in strictly Minmatar ships and various support skills. Yeah.. I've been down that road. I ...
- by Bibbleibble - at 2009.08.11 16:34:00
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584. 50Mil for Good Skill Plan - in Skill Discussions [original thread]
Astrogeology V (15 days, 22 hours, 36 minutes, 58 seconds) Exhumers I (49 minutes, 15 seconds) Exhumers II (3 hours, 49 minutes, 23 seconds) Exhumers III (21 hours, 37 minutes, 23 seconds) Exhumers IV (5 days, 2 hours, 19 minutes, 26 seconds) You...
- by Bibbleibble - at 2009.08.11 14:12:00
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585. 50Mil for Good Skill Plan - in Skill Discussions [original thread]
Cybernetics I (31 minutes, 15 seconds) Instant Recall I (10 minutes, 25 seconds) Analytical Mind I (9 minutes, 36 seconds) Learning I (9 minutes, 15 seconds) Iron Will I (9 minutes, 4 seconds) Spatial Awareness I (9 minutes, 4 seconds) Empathy I (...
- by Bibbleibble - at 2009.08.11 14:04:00
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586. Curse Paradox - in Ships and Modules [original thread]
Originally by: Brodde Dim Originally by: Macky Alcaz Originally by: Brodde Dim I love people who use their own alts to agree with them. I am sorry to say but you failed, Mazuza is not my alt. Yeah right. =) You have ...
- by Bibbleibble - at 2009.08.11 13:37:00
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587. Curse Paradox - in Ships and Modules [original thread]
Originally by: Sera Ryskin Originally by: Lexa Hellfury Edited by: Lexa Hellfury on 11/08/2009 10:09:03 Sera or no Sera, there is no excuse for only fitting one neut on a Curse. Please read the previous post. Not only are ...
- by Bibbleibble - at 2009.08.11 10:21:00
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588. Curse Paradox - in Ships and Modules [original thread]
Originally by: Grimpak ITT someone learns that flaming merin means you get flamed back. twice as hard. with a flaming whip. and worse of all, with reasonable facts. In ships and modules, Merin flame you! ____________________________...
- by Bibbleibble - at 2009.08.11 09:49:00
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589. Curse - in Ships and Modules [original thread]
Curse these threads! ________________________________________________ For changes to Minmatar Battleships click here (Now with added summary!)
- by Bibbleibble - at 2009.08.11 09:46:00
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590. Curse Paradox - in Ships and Modules [original thread]
Originally by: Macky Alcaz Originally by: Sera Ryskin Originally by: Bazuka I`m still waiting for someone to post a launcher fited Curse and tell us how he killz stuffz with it...acording to EFT. Why talk about EFT whe...
- by Bibbleibble - at 2009.08.11 08:52:00
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591. Speaking of ISK buying...an epic tale of pure lvl 5 stupidity. - in EVE General Discussion [original thread]
Originally by: Tippia LMAO. Literally. Because of this story, I now have to go see a doctor first thing in the morning and see if they can glue my backside back on. I have 17 million, can I help? ________________________________...
- by Bibbleibble - at 2009.08.10 21:35:00
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592. symmetrical ships ?? - in Player Features and Ideas Discussion [original thread]
Originally by: PauI Atreides CCP needs to do something before Star Trek Online comes out, it wouldnt hurt to tweak a few of those ugly ass ships up a bit, the Caldari frigates and cruisers are enough to make you sick in my opinion, the Con...
- by Bibbleibble - at 2009.08.10 21:33:00
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593. CCP, does it feel good to waste a lot of your developer time ? - in EVE General Discussion [original thread]
Originally by: Drunk Driver ZOMBIE THREAD, BACK FROM THE DEAD!!! Why? Why did you have to do it? Can't a thread die in peace? ________________________________________________ For changes to Minmatar Battleships click h...
- by Bibbleibble - at 2009.08.10 21:17:00
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594. Tractor Beam question - in EVE New Citizens Q&A [original thread]
Originally by: DCThunder Here we go... Do you want any popcorn? ________________________________________________ For changes to Minmatar Battleships click here (Now with added summary!)
- by Bibbleibble - at 2009.08.10 20:34:00
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595. Most unused module and why? - in Ships and Modules [original thread]
Originally by: Josorna Energized Regenerative Membrane, because regular plates just offer so much more. Cap ship buffer tanking. ________________________________________________ For changes to Minmatar Battleships click here (Now wit...
- by Bibbleibble - at 2009.08.10 10:00:00
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596. Combat Capability of the Sin - in Ships and Modules [original thread]
Originally by: Lord Haur Originally by: The B055 cloak and "surprise factor" Only applicable if you are cloaked before the target is in scan range/on grid. Warping in and cloaking != stealthy. Gatecamping is the only practical...
- by Bibbleibble - at 2009.08.10 08:50:00
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597. [proposal] Cloaking fuel - in Assembly Hall [original thread]
Cloaks are fine. Deal with it. ________________________________________________ For changes to Minmatar Battleships click here (Now with added summary!)
- by Bibbleibble - at 2009.08.10 08:46:00
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598. Combat Capability of the Sin - in Ships and Modules [original thread]
That's all well and good, but compare the damage the sin does to the damage the Dominix does. Then you'll understand. ________________________________________________ For changes to Minmatar Battleships click here (Now with added summary!)
- by Bibbleibble - at 2009.08.10 08:09:00
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599. Tempest needs changing. - in Ships and Modules [original thread]
Originally by: AstroPhobic Edited by: AstroPhobic on 09/08/2009 22:01:12 [Maelstrom, Megapullllse] Heat Sink II Heat Sink II Heat Sink II Co-Processor II Damage Control II 100MN MicroWarpdrive II Caldari Navy X-Large Shield Booster He...
- by Bibbleibble - at 2009.08.09 22:04:00
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600. challenge: DPS monster. - in Ships and Modules [original thread]
This perhaps? [Hyperion, Hyperion] Shadow Serpentis Magnetic Field Stabilizer Shadow Serpentis Magnetic Field Stabilizer Shadow Serpentis Magnetic Field Stabilizer Shadow Serpentis Magnetic Field Stabilizer Shadow Serpentis Magnetic Field Stabili...
- by Bibbleibble - at 2009.08.09 22:01:00
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