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101. Unprobable - in Ships and Modules [original thread]
If you sensor strength is greater than 1.08 x your sig radius, then you are unprobable. Simples!
- by Bibbleibble - at 2010.04.12 17:19:00
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102. Cake - in Out of Pod Experience [original thread]
The cake is a pie.
- by Bibbleibble - at 2010.04.12 15:25:00
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103. Idea - in Player Features and Ideas Discussion [original thread]
Originally by: Arden Elenduil would be way overpowered This. Arbitrarily nerfing one form of tanking, isn't such a great idea...
- by Bibbleibble - at 2010.04.12 15:05:00
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104. Pirates Have it too easy? - in EVE General Discussion [original thread]
Originally by: Ran Khanon ò Drink hard liquor such as Mountain Dew or cheap stuff like Cider (they know volume-alcohol-price ratios by heart) ò Play till well after we've gone to bed ò Often have sex in real life
- by Bibbleibble - at 2010.04.12 14:28:00
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105. Reducing the problem of neutral RR in high sec wars- kill rights. - in Player Features and Ideas Discussion [original thread]
Originally by: Mr w33dS so we should cry and cry till it gets fixed huh? maybe we should stop pvping, or playing in general till it gets fixed huh? Maybe we should grow a sack fill it with balls and HARDEN THE FU[K UP. Ok lets say they d...
- by Bibbleibble - at 2010.04.12 14:26:00
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106. Drones - in Ships and Modules [original thread]
Originally by: Tau Cabalander Originally by: Bibbleibble 1. Train for drones the moment you get into a ship with a drone bay. Seriously, the benefits are impressive enough that it is almost necessary. All noob ships can control ...
- by Bibbleibble - at 2010.04.12 12:21:00
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107. Where do prostitutes come from? - in EVE General Discussion [original thread]
This thread delivers. What, I'm not sure, but it definitely delivers something.
- by Bibbleibble - at 2010.04.12 10:50:00
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108. Enyo PvE - in Ships and Modules [original thread]
Yes, it will do missions. Yes, it will do them slowly (Hint: Void is seriously rubbish). Yes, you could do them faster in an Ishkur.
- by Bibbleibble - at 2010.04.12 08:58:00
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109. Minmatar ships sorted by best tank - help! hivemind! - in Ships and Modules [original thread]
You guys don't know anything! [Tengu, Tengu] Shield Power Relay II Shield Power Relay II Shield Power Relay II Shield Power Relay II Large Shield Extender II Estamel's Modified Invulnerability Field Estamel's Modified Invulnerability Field Estam...
- by Bibbleibble - at 2010.04.11 22:15:00
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110. why cant i have an army of cats? - in Player Features and Ideas Discussion [original thread]
Originally by: Atedar Kerane Are you ever gonna stop spamming...? "Captain, the sensors are detecting a large amount of jealousy in this area!" P.s. <3 Cat.
- by Bibbleibble - at 2010.04.11 21:30:00
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111. Drones - in Ships and Modules [original thread]
1. Train for drones the moment you get into a ship with a drone bay. Seriously, the benefits are impressive enough that it is almost necessary. 2. Yes. Elite frigates, that sometimes appear in level 4s and level 3s (IIRC) will warp scramble you, ...
- by Bibbleibble - at 2010.04.11 20:45:00
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112. Pirates Have it too easy? - in EVE General Discussion [original thread]
Originally by: Chribba Remove plex and wave bye to a large portion of the playerbase... If Chribba doesn't like it, you don't have a small snowball's chance in the deepest darkest depths of hell of getting it changed.
- by Bibbleibble - at 2010.04.11 19:02:00
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113. Don't nerf the dramiel; boost interceptors - in Ships and Modules [original thread]
Originally by: Cpt Branko Originally by: Seriously Bored Witchcraft! It's a witch! Burn it at the stake! (How the hell do you do that?) I see you have not trained Forum Warfare V. Hint For the Clueless: Log out and back in.
- by Bibbleibble - at 2010.04.11 18:57:00
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114. viable pvp hookbill fit? - in Ships and Modules [original thread]
Originally by: Gao1 Too true!
- by Bibbleibble - at 2010.04.11 16:38:00
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115. What is the best projectile T1 ammo for PVP now? - in Ships and Modules [original thread]
Originally by: prefectro Edited by: prefectro on 11/04/2010 16:14:32 Since you can't change ammo every time you switch to the next primary/ship, your list (by itself) is not a huge help. There really is no difference other than dam...
- by Bibbleibble - at 2010.04.11 16:36:00
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116. What is the best projectile T1 ammo for PVP now? - in Ships and Modules [original thread]
Total damage = same Range = same So basically, you want to try and match up the ammo to the right ships; t1 shield tanker = PP/EMP t1 armor tanker = Fusion t2 Amarr = PP t2 Minmatar = Fusion t2 Caldari = EMP t2 Gallente = Fusion
- by Bibbleibble - at 2010.04.11 15:57:00
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117. Supergates - in Player Features and Ideas Discussion [original thread]
I too want to make every market hub the same. Oh wait, I don't. Trading needs important systems to spread out, so that there is an incentive to do trade runs. What you have suggested is similar to making every ore refine into every mineral; it j...
- by Bibbleibble - at 2010.04.10 22:46:00
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118. Hybrid overhaul - in Player Features and Ideas Discussion [original thread]
What he means is that if you change the bonus from a flat damage bonus to a damage type for a certain type of damage, you will need to increase the damage bonus to make the overall amount of damage the same. Mathematically you are going from n(x...
- by Bibbleibble - at 2010.04.10 11:24:00
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119. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
If you would reactivate my account, that would be very nice. Oh, and cookies may be provided in return for this service.
- by Bibbleibble - at 2010.04.10 11:05:00
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120. [Proposal] Sleeper A.I. for all missions - in Assembly Hall [original thread]
Speaking as someone who mainly uses a drone boat (Domi/Ishtar) for missions, this could be done very well, or very badly. If the sleeper AI is toned down a little, so that it only attacks drones if the drone's controlling ship isn't attacking the...
- by Bibbleibble - at 2010.04.10 10:53:00
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