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1. Orca Jumpdrive - in Player Features and Ideas Discussion [original thread]
i don't like the idea, it makes the orca too much like the rorq and jump freigthers.
- by BlondieBC - at 2008.12.11 06:58:00
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2. The Capital manufacturing ship - in Player Features and Ideas Discussion [original thread]
A POS serves much the same purpose. This looks unneed to me.
- by BlondieBC - at 2008.09.02 17:33:00
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3. A solution against the macro-haulers-miners-whatevers-china-farmers - in Player Features and Ideas Discussion [original thread]
According to the BBC, 80% of professional game farmers are in china, many more are in vietnam. http://news.bbc.co.uk/2/hi/technology/7575902.stm The real solution would be to force all countries below a certain per capita income on the Chinese ...
- by BlondieBC - at 2008.09.02 17:31:00
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4. Smuggler Frigates - in Player Features and Ideas Discussion [original thread]
I support concept.
- by BlondieBC - at 2008.08.17 02:18:00
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5. Criminal havens, alternative to empire - in Player Features and Ideas Discussion [original thread]
This idea has potetial
- by BlondieBC - at 2008.08.17 02:16:00
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6. New ship for Minmatar - in Player Features and Ideas Discussion [original thread]
Make it a module that can be equiped on existing ships.
- by BlondieBC - at 2008.08.17 02:15:00
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7. Reducing Lag - Some idea - in Player Features and Ideas Discussion [original thread]
Originally by: Sal Marshall Marcus, That makes sense.. and its actually the intention. Enhancements of that nature come at a cost. Coding for these cases in networked solutions are always a process of trade-offs. Nothing is free. Either y...
- by BlondieBC - at 2008.08.06 23:35:00
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8. Reducing Lag - Some idea - in Player Features and Ideas Discussion [original thread]
Originally by: Alex Fabio O.o Lag in EVE. Ive never lagged in Eve.
- by BlondieBC - at 2008.08.06 23:33:00
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9. Reducing Lag - Some idea - in Player Features and Ideas Discussion [original thread]
You got some good concepts/ideas that can be worked on. One of the main things I would like to see, is that the grid is loaded during transit. When you enter warp, you start downloading what is in the grid you are destined to arrive at. That sho...
- by BlondieBC - at 2008.08.05 19:02:00
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10. All is Fair in Love and War? - in Player Features and Ideas Discussion [original thread]
For corps at war, make the time to leave or join say 48 hours. This would reduce the issue.
- by BlondieBC - at 2008.08.04 20:32:00
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11. A "For my Militia" Under contracts option. - in Player Features and Ideas Discussion [original thread]
Good idea. Also like to see allow self invite to fleet for miltia members.
- by BlondieBC - at 2008.08.04 20:30:00
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12. When 0 km Autopilot ??? - in Player Features and Ideas Discussion [original thread]
Hopefully never, makes macro too easy. I would like to see the warp in point for autopilot moved to 25 km from gate.
- by BlondieBC - at 2008.08.04 20:25:00
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13. Reducing Lag - Some idea - in Player Features and Ideas Discussion [original thread]
Lag is most common at gates and while loading the grid in fleet battles. Ideas are as follows: 1) Double the time you can remain cloaked/invulnerable after jumping through a gate: 2) When systems have large fleets (say more than 25 in one fleet)...
- by BlondieBC - at 2008.08.04 20:24:00
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14. Micro-Warp Drives - in Player Features and Ideas Discussion [original thread]
It should be a new module. Maybe make the warp have a chance of random direction, to make game more interesting.
- by BlondieBC - at 2008.08.02 00:25:00
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15. Boost Charisma - in Player Features and Ideas Discussion [original thread]
Originally by: Abrazzar They should limit the face and body options in Ambulation for people with low charisma, heh. Second that. Those with low charisma should be forced to have hideous looking toons.
- by BlondieBC - at 2008.08.02 00:15:00
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16. New way to lower NPC prices - in Player Features and Ideas Discussion [original thread]
CCP uses these commodites as an isk sink.
- by BlondieBC - at 2008.07.07 04:29:00
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17. FW salary / other income - in Player Features and Ideas Discussion [original thread]
I like the bounty idea.
- by BlondieBC - at 2008.06.28 23:36:00
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18. Remove NPC Skillbook Sell Orders - in Player Features and Ideas Discussion [original thread]
How about add more skill books to the LP stores, then double the price of NPC skill books?
- by BlondieBC - at 2008.06.26 18:03:00
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19. CCP Killboard for FW - in Player Features and Ideas Discussion [original thread]
Definately need an API that lets you pull info to a killboard.
- by BlondieBC - at 2008.06.24 03:43:00
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20. Letter O and number 0 should be distinguishable! - in Player Features and Ideas Discussion [original thread]
signed
- by BlondieBC - at 2008.06.24 03:41:00
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