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1. [Wormhole Mercenary Alliance - Narwhals Ate My Duck] - in Crime and Punishment [original thread]
+1 for these guys. Flew with them recently and it was a ton of fun. They can definitely fulfill your wormhole needs.
- by Boshell - at 2011.09.28 23:04:00
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2. So, you want to explore w-space? - in Alliance and Corporation Recruitment Center [original thread]
Great corps, ton of fun to fly with!
- by Boshell - at 2010.10.14 16:43:00
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3. WTS 13m All rounder Hulk/Orca/Transport/some combat - in Character Bazaar [original thread]
Edited by: Boshell on 12/05/2010 19:52:21 Originally by: Sinwalker confirm 2.5 bil buyout. 2.5 bil buyout confirmed. Awaiting isk and information and will transfer :) Your character Boshell has been transferred from account C***...
- by Boshell - at 2010.05.12 19:48:00
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4. WTS 13m All rounder Hulk/Orca/Transport/some combat - in Character Bazaar [original thread]
Edited by: Boshell on 12/05/2010 19:36:18 Originally by: Sinwalker Edited by: Sinwalker on 12/05/2010 19:34:10 Hm, some key skills missing (eng5,electronics5,wep upgrades, and learning) but I'll offer you 2.5 bil today. Also, the +...
- by Boshell - at 2010.05.12 19:35:00
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5. WTS 13m All rounder Hulk/Orca/Transport/some combat - in Character Bazaar [original thread]
Reconsidered price and lowered it a bit.
- by Boshell - at 2010.05.12 19:28:00
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6. WTS 13m All rounder Hulk/Orca/Transport/some combat - in Character Bazaar [original thread]
Edited by: Boshell on 12/05/2010 19:06:37 ONLY POST BIDS ON HERE. Don't bother contacting me in game with a bid that you have no posted here, unless it is for the buyout. In which case you still need to post it here. :-P Boshell Can use ...
- by Boshell - at 2010.05.12 19:05:00
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7. Macro Miners. - in Player Features and Ideas Discussion [original thread]
I might have read it wrong but it seems to me that your system is designed around the miners not fighting back. Advanced botting tools have entire modules designed for combat and will readily battle any pirates that comes near them. This includes ...
- by Boshell - at 2010.05.09 21:46:00
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8. new standings system to terminate wars - in Player Features and Ideas Discussion [original thread]
This would also bring an end to people adding alts to their corps, as that would increase the work they have to do in order to get out of the war. If a 3 user corp had 9 characters in corp, their work has increased by 3x. The only way around it wo...
- by Boshell - at 2010.05.09 21:41:00
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9. Are there any solid solo amarr BS builds? - in Ships and Modules [original thread]
Thanks for all the comments folks, they have been greatly helpful. :) I'll probably upgrade to a Navy Geddon one day, but being that this is a solo boat I suspect the number of times I'll die will make this an unattainable goal atm. First ECM gang...
- by Boshell - at 2010.05.09 21:06:00
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10. Are there any solid solo amarr BS builds? - in Ships and Modules [original thread]
I know that Amarr BSs really aren't designed to be solo, but despite that do any of you know of some decent solo builds? I'm not exactly expecting Hyperion level or anything, but something not completely made of failsauce would be nice. ^_^ So far...
- by Boshell - at 2010.05.09 14:09:00
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11. Things CCP can easily fix (but they don't) - in EVE General Discussion [original thread]
Harbi: I would LOVE to see that stupid left front turret moved somewhere else. I dislike the nose of my harbinger being lopsided. >_> I dunno about 10 minutes though...
- by Boshell - at 2010.05.09 11:42:00
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12. CCP PLEASE Realign planets out of warp paths. It's annoying - in Player Features and Ideas Discussion [original thread]
Originally by: Aqriue Quote: Why you put a planet directly between a stargate and a station baffles me. Because you came from a direction that intersects through a planet to the station, regardless of where two celestials are plac...
- by Boshell - at 2010.05.09 11:36:00
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13. Stopping suicide Gankers - in Player Features and Ideas Discussion [original thread]
Edited by: Boshell on 09/05/2010 11:28:44 Drop insurance for CONCORD kills and make scanning put you on a 15 minute timer with the fleet/corp of the hauler you just scanned (similar to stealing from a wreck). No insurance: Will DETER (not sto...
- by Boshell - at 2010.05.09 11:28:00
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14. The ECM problem - in Player Features and Ideas Discussion [original thread]
I've always been really happy with the Falcon nerf. Every time someone points out that being perma-jammed was overpowering, folks always say "yea but your friends can kill them". That starts to remove the "skill" from fights in EVE and replace it ...
- by Boshell - at 2010.05.07 15:18:00
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15. POS (deploy for self) - in Player Features and Ideas Discussion [original thread]
Originally by: Party Scout Originally by: Da'iel Zehn I'd like to be able to deploy a POS for self rather than for corp. Also, individual faction standings for high sec deployment could be used. I have to disagree with this ...
- by Boshell - at 2010.05.07 15:08:00
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16. The EVE Pyramid Scheme? - in EVE General Discussion [original thread]
Originally by: Crumplecorn Originally by: Amaurotique *shrug* This is one of the major flaws of EVE. You will never catch up to the older players. SP > skill which means Time played > skill. Older players, attempting to save ...
- by Boshell - at 2010.05.07 02:18:00
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17. Start with Learning Skills at 4/3 - in Player Features and Ideas Discussion [original thread]
Originally by: Crumplecorn Originally by: Boshell lolwut? So you are saying there is no difference between A) spending 1-2 weeks doing nothing but training learning skills B) opting to lose a portion of your bonus SP to start w...
- by Boshell - at 2010.05.07 02:10:00
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18. Start with Learning Skills at 4/3 - in Player Features and Ideas Discussion [original thread]
Originally by: Crumplecorn Edited by: Crumplecorn on 07/05/2010 01:45:18 Originally by: Boshell Because sitting around learning skills that increase the rate at which you learn skills for the first week of your gameplay is so s...
- by Boshell - at 2010.05.07 01:52:00
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19. [PROPOSAL] Jump Bridge Tolls - in Player Features and Ideas Discussion [original thread]
Edited by: Boshell on 07/05/2010 01:45:58 For the option about the player using their own fuel, have it so that if the owner of the jump bridge does not forcefully incur a toll on the player, it can still be optional for the player to use thei...
- by Boshell - at 2010.05.07 01:46:00
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20. Stopping suicide Gankers - in Player Features and Ideas Discussion [original thread]
Originally by: Crumplecorn Indeed it does. CONCORD exists. Highsec exists. Time and effort gets you a reward. Lack of effort on the part of the victim gets him a loss. Working as intended. Wow. More time and effort means more reward. St...
- by Boshell - at 2010.05.07 01:40:00
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