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1. queues in system - in EVE General Discussion [original thread]
Up until today this hadn't caused me any problems at all. I had to wait once to get into Jita but it was only a minute or two. I just spent 20 minutes waiting for a queue to clear on a system before I had to just give up and logoff. This is worse...
- by BrightCandle - at 2006.08.29 20:02:00
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2. Please - 24 hour downtime for Kali 1 - in EVE General Discussion [original thread]
Another alternative is to put in more testing time and deploy the patch only when its really ready. After all other companies do manage to put their servers live with less issues than CCP, its simply a matter of better process and discipline. You...
- by BrightCandle - at 2006.08.24 17:20:00
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3. What is Bob packing?! Semi final turn around even after a disconnect - in Player Gatherings and Events [original thread]
How did Bob win that match? Anyone have any idea what holds Bobs together? More to the point how do they tank like that and kick out enough damage to actually get kills?!
- by BrightCandle - at 2006.07.23 21:14:00
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4. Solving the mem load problem. - in EVE Technology Lab [original thread]
It's not so much that eve isn't deallocating memory but rather that call doesn't necessarily go to windows. In 'C' programs a heap manager is part of the compiled code, which worries about the allocation and deallocation of blocks of memory. When...
- by BrightCandle - at 2003.08.10 11:56:00
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5. Window mode crashing when dual monitors is on - in Issues, Workarounds & Localization [original thread]
If I turn on dual monitors then try to launch the game after already having set it to windowed mode the game freezes just after the splash screen appears. If I have it in single monitor mode it works perfectly well. This is with a Radeon 9700, no...
- by BrightCandle - at 2003.08.03 00:00:00
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6. The Defence of Fountain - in EVE General Discussion [original thread]
Edited by: BrightCandle on 27/07/2003 01:30:41 Today an alliance of three corps attempted to take over fountain and force all others to retreat. Those three corps are Xanadu, Evolution and Outland Emperius Command. A large battle took place an...
- by BrightCandle - at 2003.07.27 01:17:00
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7. Dual monitor in windowed mode - in Issues, Workarounds & Localization [original thread]
I wish I could get that far, unfortunately it crashes just after the splash screen appears. I see no window outline at all.
- by BrightCandle - at 2003.06.23 15:47:00
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8. Dual monitor in windowed mode - in Issues, Workarounds & Localization [original thread]
I'll try to explain myself better. The game is setup to run @ 1152x resolution in a window. That's how I currently play it. The drivers are set to ignore the fact there is a second monitor. When in the display properties I extend my desktop to t...
- by BrightCandle - at 2003.06.18 08:48:00
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9. Dual monitor in windowed mode - in Issues, Workarounds & Localization [original thread]
I'm not so interested in playing the game in dual monitor mode with the game split across both, instead I want to play the game windowed leaving one of my monitors free for other things. The problem is if I turn the dual monitor support on in the...
- by BrightCandle - at 2003.06.17 13:32:00
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10. dual monitor - in Issues, Workarounds & Localization [original thread]
There is no horizontal span available in the current ATI drivers.
- by BrightCandle - at 2003.06.17 13:29:00
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11. dual monitor - in Issues, Workarounds & Localization [original thread]
There is no horizontal span available in the current ATI drivers.
- by BrightCandle - at 2003.06.17 13:29:00
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