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121. Golem or CNR - in Ships and Modules [original thread]
Also pasting here from another thread: The Golem still sucks damage-wise, regardless of Defenders. Pasting a posting of mine from another thread: The golem has less dps because it doesn't have a Rate of Fire Bonus. For instance (load up on EFT...
- by Calimor - at 2007.12.13 08:32:00
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122. Defenders are chance base!!! Jesus christ!!! Golem won't suck!!! - in Ships and Modules [original thread]
The Golem still sucks damage-wise, regardless of Defenders. Pasting a posting of mine from another thread: The golem has less dps because it doesn't have a Rate of Fire Bonus. For instance (load up on EFT) a Raven with 6 Siege IIs and no other ...
- by Calimor - at 2007.12.13 08:26:00
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123. Who are the rebels fighting for freedom in EvE. - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: JeanPaul Sartre Edited by: JeanPaul Sartre on 11/12/2007 12:29:01 Originally by: Calimor Edited by: Calimor on 11/12/2007 10:40:00 BoB is the empire. > SirMolle is the Emperor (just look at his avatar to...
- by Calimor - at 2007.12.11 18:29:00
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124. Who are the rebels fighting for freedom in EvE. - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Calimor on 11/12/2007 10:30:31 BoB is the empire. > SirMolle is the Emperor (just look at his avatar too) > Seleene is Darth Vader (who's also been giving indications of a possible betrayal, it all makes sense here) > Dbp...
- by Calimor - at 2007.12.11 10:30:00
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125. RISE a fight to remember - in Corporation, Alliance and Organization Discussions [original thread]
http://www.eve-maps.com/outpostalert/alliancerank.asp?Sov=ON Can someone tell me where did R i s e go to?
- by Calimor - at 2007.12.10 07:23:00
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126. golem - in Test Server Feedback [original thread]
Edited by: Calimor on 10/12/2007 05:33:19 Originally by: ASquirrel It seems we need to start comparing the Golem's inferior DPS to other Marauders, otherwise, we'll end up getting our Ravens nerfed instead of a Golem buff. Thus, I tak...
- by Calimor - at 2007.12.10 05:32:00
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127. golem - in Test Server Feedback [original thread]
Quote: Edit: Caldari Battleship's RoF bonus at level 3 or higher would make up for it on a Navy Raven. Doh. I vote change the target painter bonus to RoF, since CMs don't really need painter support if you've got good missile skills (in a G...
- by Calimor - at 2007.12.10 05:09:00
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128. golem - in Test Server Feedback [original thread]
Edited by: Calimor on 10/12/2007 04:55:02 Originally by: ASquirrel The Golem's bonuses give it, effectively, 8 launcher hardpoints. The Navy Raven has 7, and the State Raven is an urban legend. Plus, it's got the calibraton to fit two ...
- by Calimor - at 2007.12.10 04:53:00
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129. One system, One ship, One weapon - in Test Server Feedback [original thread]
Originally by: James Lyrus Originally by: Calimor Edited by: Calimor on 09/12/2007 03:39:28 Originally by: Magazaki Originally by: UmaThurman With all skills on max level I can hit target on max distance 26km. S...
- by Calimor - at 2007.12.09 16:11:00
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130. One system, One ship, One weapon - in Test Server Feedback [original thread]
Edited by: Calimor on 09/12/2007 03:38:40 Originally by: Magazaki Originally by: UmaThurman With all skills on max level I can hit target on max distance 26km. So I cannot use it in PVP... What the F is wrong with all you guy...
- by Calimor - at 2007.12.09 03:38:00
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131. One system, One ship, One weapon - in Test Server Feedback [original thread]
Originally by: James Lyrus This thread is overflowing with fail. Rockets = short range, high rate of fire, high damage per second. Heavy assault missiles = short range, high rate of fire, high damage per second. Torpedos = short range, hi...
- by Calimor - at 2007.12.09 03:01:00
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132. Trinity: Where Eve Jumps the Shark - in Test Server Feedback [original thread]
Originally by: Vrenth Originally by: infinityshok The new graphics in Trinity are impressive and kudos to those involved in their creation. That being said, it is unfortunate that what has been advertised as the 'largest expansion ...
- by Calimor - at 2007.12.08 22:12:00
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133. One system, One ship, One weapon - in Test Server Feedback [original thread]
Originally by: MJ Maverick Forgive me but... I don't get why your all complaining about 28km considering the damage boost... I damn well wish I had 28km blasters... Because no one picked Torpedos thinking "super mega low range with sup...
- by Calimor - at 2007.12.08 22:09:00
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134. One system, One ship, One weapon - in Test Server Feedback [original thread]
Edited by: Calimor on 08/12/2007 22:04:56 Edited by: Calimor on 08/12/2007 22:02:24 Originally by: Arcord Originally by: Plekto It seems as if everyone is forgetting one major point. Torpedos have a flight time. That 26km ...
- by Calimor - at 2007.12.08 22:02:00
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135. One system, One ship, One weapon - in Test Server Feedback [original thread]
Originally by: Arcord Originally by: Plekto It seems as if everyone is forgetting one major point. Torpedos have a flight time. That 26km range is only versus a target that is standing still. If it's moving at all, that adds to th...
- by Calimor - at 2007.12.08 21:46:00
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136. RISE a fight to remember - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Calimor on 08/12/2007 05:04:47 Hahahahah Also to the RISE member who said "better to have 500 active than 5000 innactive", these are bold words coming from someone in an alliance whose 2/3 were cowards (or should I said, actually...
- by Calimor - at 2007.12.08 05:03:00
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137. CONVENTION: Naming of Boot.INI Event - in EVE General Discussion [original thread]
The Ini Boot.
- by Calimor - at 2007.12.07 05:52:00
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138. Anti-aliasing not working GeForce 8800GT / GTS series - in Issues, Workarounds & Localization [original thread]
Originally by: TriStar3x wOOt found a fix ! nHancer FTW ! In your Eve Online profile, go to the compatibility tab on the right side, tick the "Anti-Aliasing compatibility" box and select "Splinter Cell 4" nHancer control panel screen...
- by Calimor - at 2007.12.06 17:31:00
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139. Anti-aliasing not working GeForce 8800GT / GTS series - in Issues, Workarounds & Localization [original thread]
Originally by: Mistress Crystalmind It works with my GTS (using nhancer). Did you set AA compatibility (in combatibility tab) on Oblivion (AA&HDR)? Yes I did. And it doesn't work even without HDR, so that's not the issue we're having i...
- by Calimor - at 2007.12.06 07:43:00
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140. Anti-aliasing - in EVE General Discussion [original thread]
What is the command for AA for the settings file?
- by Calimor - at 2007.12.06 07:36:00
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