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1. Sticky:[Rhea] The Confessor - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: Cedims wrote: The T3 cruisers is really a testament that diverging from typical does not destroy the game. Adding to that, the fact that CCP is adding more T3 ships with yet different ways of shuffling bonuses and speci...
- by Cedims - at 2015.02.15 00:20:36
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2. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Gabriel Elarik wrote: Nothing should be 100% safe in eve How does that work for AFK station occupants? Should we purge them into space after some timeout period? Maybe everyone is looking at it wrong. Perhaps the cloaked ship should automati...
- by Cedims - at 2015.02.15 00:14:08
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3. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Ines Tegator wrote: A cloaker who is truly afk is harmless in every way. His only power is in making you paranoid. And considering he is AFK, it's not even a "power" of the cloaker, but a weakness in whomever gets paranoid.
- by Cedims - at 2015.02.14 23:48:49
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4. Sticky:[Rhea] The Confessor - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: Miss Masquerade wrote: Ship got boring pretty quick It needs something gamebreaking imo A mode for ewar immunity or something, just like the marauder bastion mode, but without the uber tank and stationary aspect, it h...
- by Cedims - at 2014.12.15 00:33:53
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5. Sticky:[Rhea] The Confessor - in Player Features and Ideas Discussion [original thread]
Semidurr wrote: NO to cov-ops cloak on t3 desies. It would be broken in FW area where they will be mostly used. There is enough combat ships that have cov-ops capability. Use them. That logic can be applied to the rest of the combat ships ...
- by Cedims - at 2014.12.15 00:19:55
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6. Cancel Warping ("mid-flight" so to speak) - in Player Features and Ideas Discussion [original thread]
I'd like the ability to, cancel "warping" when the warp drive is active, at any time along the flight.
- by Cedims - at 2014.10.26 00:53:49
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7. CloakWatch? - in Player Features and Ideas Discussion [original thread]
I agree with more risk of player error. How about reorganizing menu's and group items like "Reconnect To Lost Drones", "Log Off Safely", "Eject" and "Self Destruct..." together, or say "Change Name..." with "Reprocess" and "Strip Fitting", or "R...
- by Cedims - at 2014.10.15 02:24:00
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8. Sticky:[Hyperion] Nestor Tweaks - in Player Features and Ideas Discussion [original thread]
I also think we should try covert ops cloaking capabilities on the Nestor.
- by Cedims - at 2014.10.15 01:51:12
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9. Sticky:[Hyperion] Nestor Tweaks - in Player Features and Ideas Discussion [original thread]
I also think we should try covert ops cloaking capabilities on the Nestor.
- by Cedims - at 2014.10.15 01:51:00
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10. Closing The Gap.. Allowing players to start faster, so they don't quit - in Player Features and Ideas Discussion [original thread]
Originally by: Tippia Originally by: HELLBOUNDMAN So, since eve has been around for so long and there's no way that new players will ever be able to catch up with the players that have been around for a while. Yes they can, becau...
- by Cedims - at 2011.07.05 06:24:00
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11. Closing The Gap.. Allowing players to start faster, so they don't quit - in Player Features and Ideas Discussion [original thread]
Originally by: Juliette DuBois Something like this is going happen at some point, make no mistake. I agree, and for the simple reason that EVE, like any other subscription, have a threshold where it will simply reach a peek of sustained...
- by Cedims - at 2011.07.05 06:12:00
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12. Comand ship Bonus area of effect - in Player Features and Ideas Discussion [original thread]
Originally by: E man Industries These ships would then see more use in combat and replace the cloacked t3 booster in system. These ships may need aditional tank to compensate for the higher targeting priority they may recieve. As a bonus ...
- by Cedims - at 2011.07.05 05:34:00
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13. Cloaking Device cycle time? - in Player Features and Ideas Discussion [original thread]
Originally by: t'raq mardon Originally by: Robert Caldera whats wrong with afk cloakers?? It gives the same benefits to a player who has walked away from their computer as it does to a player who is actively playing. If this ...
- by Cedims - at 2011.05.28 23:29:00
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14. choose ship bonuses - in Player Features and Ideas Discussion [original thread]
Originally by: Digital Messiah Having say two different options to choose from for ship bonuses would help reduce the need to cross train and improve choice in a race for new players, while adding diversity for old players. I do like t...
- by Cedims - at 2011.05.28 12:58:00
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15. Proposal Re: Cloaking Devices - in Player Features and Ideas Discussion [original thread]
Originally by: t'raq mardon name one other thing in eve that is done afk without being able to be countered. AFK cloaking is a completely uncounterable action and there is only one other thing that can be done in eve that is completely unc...
- by Cedims - at 2011.05.28 05:58:00
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16. To Fix Cloaking - in Player Features and Ideas Discussion [original thread]
Originally by: t'raq mardon I think that it is a problem that I can cloak my ship up and walk away from the computer knowing that it is completely safe and i dont need to return to the computer for the rest of the day. If i were cloaking...
- by Cedims - at 2011.05.28 05:29:00
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17. The Cure for AFK Cloaking - in Player Features and Ideas Discussion [original thread]
Originally by: Rock Bighter The problem is players like to stay cloaked for twelve or more hours. Why? To see what is going on? To find a safe place to park and go back to work? To annoy people with spam request? To spy on the coming and g...
- by Cedims - at 2011.05.28 05:14:00
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18. Cloaking Device cycle time? - in Player Features and Ideas Discussion [original thread]
Originally by: t'raq mardon AFK cloakers ARE the problem. non afk cloakers do cause me a problem but at least they are also having to sit around doing nothing, AFK cloakers get all the benefit of being cloaked in the system without having ...
- by Cedims - at 2011.05.28 03:50:00
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19. My take on the Remove Local Idea - in Player Features and Ideas Discussion [original thread]
Originally by: FireBug JR how bout remove local but have constellation chat? so your never sure where anyone is, but you atleast know there out there They could also just remove the character listing in local altogether and add a "cl...
- by Cedims - at 2011.05.26 08:13:00
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20. Fighting for Sov in Dominion - in Player Features and Ideas Discussion [original thread]
Originally by: Kalia Masaer Any system with all it gates connecting to systems held by the same alliance should be invulnerable to hostile sov changes. This would forces the attackers to have a more drawn out campaign rather than just cher...
- by Cedims - at 2011.05.26 08:04:00
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