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1. Economic :Suggestions and Balance - in Player Features and Ideas Discussion [original thread]
Do anyone know if the devs changed the minerals required to make items after "can mining" bacame standard? if they didnt they really should do so... It seems to me that all ships and equipment are way to cheep, no one uses anything but the best ...
- by Churchyard - at 2004.05.20 05:10:00
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2. Missile Launchers - in Player Features and Ideas Discussion [original thread]
Its a good idea, but persomaly I like this one better Imo there should only be 3 different kind of launchers, one for eatch ship class. There should be extra equipment (racks) that modifies the launcher to hold different classes of missiles, ki...
- by Churchyard - at 2004.05.08 19:32:00
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3. Ending the great canister-mining debate. - in Player Features and Ideas Discussion [original thread]
Quote: Edited by: Silverlancer on 27/03/2004 21:49:12 Quote: Solution: mine to your hold, like we're all supposed to do. There was never meant to be a 27500m3 container available, and there still isn't supposed to be one. I agr...
- by Churchyard - at 2004.03.27 22:34:00
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4. Secure Can Nerf... Thanks CCP!!! - in EVE General Discussion [original thread]
I say nerf the jetison cans bigtime! change them from 27500m¦ to 120m¦ It makes no sense that your ship can build a container 3 times larger than most hauler bays in 2 mins... Nerfing those cans would mean the end of orethiefs and carebear whinin...
- by Churchyard - at 2004.03.14 17:02:00
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5. mining lazers need nerf - in Ships and Modules [original thread]
I agree with the "nerf mining" part In my op. ships should cost 2-3 times more than they do now... This would keep lots of ppl from using battleships and would prob give a boost to pvp combat It would be nice to see more ppl use frigs and cru...
- by Churchyard - at 2004.03.09 13:47:00
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6. NERF CARGO CANS - in Player Features and Ideas Discussion [original thread]
well that's great that way only a select few will be flying around in battle ships but ofcourse you will be one of them or else you wouldn't have suggested it right Hell no I'll be flyin around in a cruiser like most other ppl in my per...
- by Churchyard - at 2004.03.09 13:36:00
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7. Suggestion for ship changed to make frigates/cruisers useful again. - in Player Features and Ideas Discussion [original thread]
Nice one Lurk I agree 100% with all you just said
- by Churchyard - at 2004.03.09 03:37:00
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8. NERF CARGO CANS - in Player Features and Ideas Discussion [original thread]
Edited by: Churchyard on 09/03/2004 03:27:39 Edited by: Churchyard on 09/03/2004 03:26:39 Ships and gear should be more expensive... The way its now most of us are flying around in battleships, and half of us dont really have the skills to...
- by Churchyard - at 2004.03.09 03:25:00
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9. NERF CARGO CANS - in Player Features and Ideas Discussion [original thread]
Edited by: Churchyard on 08/03/2004 20:26:01 Change the max cargo capacity to 500m¡¦ instead of 27500m¦. tbh I cant think of a single good reason why this would be a bad idea... It would make mining less profitable, witch is a good thing. Mi...
- by Churchyard - at 2004.03.08 20:25:00
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10. Give me a hand with a thorax setup =) - in Ships and Modules [original thread]
Do any of u use the armor extender stuff?? (not shure bout the real name) I equipted 2*400 last night and my armor rating is around 2000... I prob loose lots of speed but I guess you could use a mwd to make up for that. I had to leave before I cou...
- by Churchyard - at 2004.01.01 08:44:00
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