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61. Greater Variety in the LP Stores? - in Missions & Complexes [original thread]
Any reason the Caldari LP store doesnt contain the Nexus chips ? (Spacelane).
- by ClogMan - at 2007.07.19 12:40:00
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62. Best set up to loot and salvage a level 4 mission? - in Missions & Complexes [original thread]
Originally by: Leandro Salazar Originally by: ClogMan Edited by: ClogMan on 11/07/2007 07:54:35 Harbinger. 4 x beams 4 x salvagers 1 Ab 1 MWD Rest cap rechargers in med. Lows full of cargo expander II's. Best salvager is th...
- by ClogMan - at 2007.07.11 10:52:00
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63. Best set up to loot and salvage a level 4 mission? - in Missions & Complexes [original thread]
Edited by: ClogMan on 11/07/2007 07:54:35 Harbinger. 4 x beams 4 x salvagers 1 Ab 1 MWD Rest cap rechargers in med. Lows full of cargo expander II's.
- by ClogMan - at 2007.07.11 07:55:00
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64. lvl 4 missions - Average ISK made? - in Missions & Complexes [original thread]
I used to salvage/loot with my alt, but lately i find the loot so poor that i stopped doing it. It seems like the only mission worth looting is the EoM one. I find that even with the nice numbers of BS in Recon 1/3 the loot is god damn awfull. So...
- by ClogMan - at 2007.07.11 07:04:00
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65. Enemies Abound lvl 5 - in Missions & Complexes [original thread]
I think people missed the part where the op said "AFTER all spawns had appeared...." So the fact you can do the mission alone in your T2 fitted ship, is not interesting tbh.
- by ClogMan - at 2007.06.02 16:01:00
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66. FLA Diplomat Announcement - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: ClogMan on 15/05/2007 09:14:57 Thank you to MC for giving us some execellent fights and teaching us what carrier fighter bombing is. Thanks to Storm Armada for being nice sports and enjoyable fights. And thanks to the northerns alli...
- by ClogMan - at 2007.05.15 09:15:00
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67. Racketeers Surrenders to Project Gemini - in Corporations and Alliances Summit [original thread]
This thread is so funny *lol*
- by ClogMan - at 2007.04.03 19:50:00
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68. lucky theres no privateers in 0.0 - in Corporation, Alliance and Organization Discussions [original thread]
He didnt kill any freighter. He didnt do anything else than the picture shows, targetted it, let hes drones on it and ran when people jumped into system. No freighter was killed, only casualty was a FLA wolf.
- by ClogMan - at 2007.02.13 17:32:00
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69. Cant lock wrecks? - in Issues, Workarounds & Localization [original thread]
Originally by: Nabu Clearing everything in cache except the prefs.ini file fixed it. CCP's standard reply to all bugs. Its getting kind of old now. Just fix them in your daily DT tbh.
- by ClogMan - at 2007.01.05 13:23:00
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70. Make Complexes instance based and with timers - in Player Features and Ideas Discussion [original thread]
I was just wondering why Eve doesnt try to prevent the Complex camping. How about you made them instance based and put a timer on each person running the complex, so that the person cant enter the complex again, until the timer has reached 0. Coul...
- by ClogMan - at 2006.11.22 11:54:00
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71. How long did the Grind take for the Carrier? - in Ships and Modules [original thread]
You dont have to login. Use the alternative method and download your Skill.xml file from "My character" webpage, and put it in the Evemon folder and just load it from there.
- by ClogMan - at 2006.11.21 11:53:00
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72. Tier 2 Battlecruiser discussion - in Revelations Testing and Development [original thread]
Can any tell me a bit about the Drakes damageoutput with HAL's and diff. ammo types?
- by ClogMan - at 2006.10.31 13:10:00
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73. Combat Boosters - in Revelations Testing and Development [original thread]
The layout could use a better layout, so that the attributes are in the same field on all Boosters, and that the "Bonus" and "Penalty" fields are labeled better and when possible, grouped.
- by ClogMan - at 2006.10.27 17:22:00
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74. Kali Testing and Discussion Channel - in Revelations Testing and Development [original thread]
A small request regarding the "Booster" layout. It would be more user friendly and easier to view, if all the "Boosters" attributes where positioned in the same attribute fields. Ex. Duration is not mentioned in the same field on all Boosters. But...
- by ClogMan - at 2006.10.27 08:29:00
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75. Connection issues. - in Issues, Workarounds & Localization [original thread]
Got disconected yet again. Dunno how to say it but...FIX IT CCP FFS !! It ****, we know it, you know it. Feed the damn hamsters .....
- by ClogMan - at 2006.10.17 08:45:00
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76. Alternatives to Gist B-type XL Shield Booster - in Ships and Modules [original thread]
A Gist B-type Large has a incredible cap/hp ratio, and only cost around 130mill. The problem with them might be that they dont boost enuff when needed, but you can have them running 24/7. I used it before i got my Gist ype B- XL (cost less than 50...
- by ClogMan - at 2006.10.07 08:11:00
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77. Shield Booster got stuck on "active" - in Issues, Workarounds & Localization [original thread]
I was doing my lvl 4 mission "Rogue drone herrassment" and was starting on pocket 2, when i noticed my shield booster got stuck !! And i had no option to turn it off. Neither did my mouse change cursor while hovering above it, nor did the transpar...
- by ClogMan - at 2006.10.03 19:48:00
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78. Auction: Faction Mods - in Sell Orders [original thread]
Ahh my bad, didnt see that Have fun with the DG hardener :)
- by ClogMan - at 2006.10.03 14:55:00
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79. Auction: Faction Mods - in Sell Orders [original thread]
Dread Guristas explosion dampening field: 10 mill Evemail me if i win.
- by ClogMan - at 2006.10.03 14:07:00
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80. Eve becoming unplayable - in Issues, Workarounds & Localization [original thread]
14 pages of comments and no official CCP reply ? /signed btw
- by ClogMan - at 2006.10.03 11:35:00
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