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101. The best way to make money? - in EVE General Discussion [original thread]
Originally by: Viceroy Piracy! YARRRRRR! Sail the seven regions, pillage and plunder the carebears! Fill yer treasury and come back home rich! MORE ALE! LOL! Yep that sounds like my thing! I've got Viking blood in me so pillage/plunder...
- by CodeFreeze - at 2004.04.25 21:07:00
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102. The best way to make money? - in EVE General Discussion [original thread]
To give you an idea of where I'm at, I've got about 600,000 skill points, been playing for a few weeks. I've got access to level 3 agents so can do delivery missions that earn me about 80k on average per run. I've tried my hand at mining, but unl...
- by CodeFreeze - at 2004.04.25 17:01:00
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103. The cheat code for instant learning? - in EVE New Citizens Q&A [original thread]
Originally by: Osira'h Code, you're fired Oh bugger
- by CodeFreeze - at 2004.04.24 20:51:00
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104. Level 2 Missions - in EVE New Citizens Q&A [original thread]
I CAN do level 3 missions, but I'm sticking with my level 2 agent for now, cos the missions for level 2 are over so quickly it's actually more profitable! Once I'm fully trained up on electronic countermeasures it will be a different story, but t...
- by CodeFreeze - at 2004.04.24 09:49:00
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105. The cheat code for instant learning? - in EVE New Citizens Q&A [original thread]
Hi all, I can't be arsed waiting five days to be able to use Ogre drones. So what's the cheat code to make learning instant? If it's top-secret you can e-mail me at codefreeze at cane-it.com. Ta! Please note I am an ethical cheat, I only cheat ...
- by CodeFreeze - at 2004.04.24 09:35:00
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106. Level 2 Missions - in EVE New Citizens Q&A [original thread]
Originally by: Hathi The trick is to stay along way away from the Lvl 2 mission rats. Most will not hit passed about 20km. 150mm rails with iron will hit from this range, but expect to use 200+ rounds on 3 rats. I would expect the equivale...
- by CodeFreeze - at 2004.04.23 13:23:00
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107. Level 2 Missions - in EVE New Citizens Q&A [original thread]
You need a well equipped frigate - say a Rifter - to do level 2 kill missions comfortably. A cruiser will have a tough job with some Level 3 kill missions, unless you really have got a lot of expensive kit on board! Kill missions really are quite ...
- by CodeFreeze - at 2004.04.23 13:21:00
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108. Technical Difficulties 45 Minutes Before Server Shutdown? - in Issues, Workarounds & Localization [original thread]
Edited by: CodeFreeze on 23/04/2004 13:14:32 Edited by: CodeFreeze on 23/04/2004 13:12:27 I'm getting fairly hacked off with this - and not just today's downtime. I have to restart at least twice a day because of a variety of reasons, non...
- by CodeFreeze - at 2004.04.23 13:11:00
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109. Technical Difficulties 45 Minutes Before Server Shutdown? - in Issues, Workarounds & Localization [original thread]
Edited by: CodeFreeze on 23/04/2004 13:14:32 Edited by: CodeFreeze on 23/04/2004 13:12:27 I'm getting fairly hacked off with this - and not just today's downtime. I have to restart at least twice a day because of a variety of reasons, non...
- by CodeFreeze - at 2004.04.23 13:11:00
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110. Warning to Everyone (especially new players) - in Crime and Punishment [original thread]
Don't get mad, get even! Blast the theif out of the game! Surely you've got a couple of battleships?
- by CodeFreeze - at 2004.04.22 12:13:00
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111. Is killing a noob in a Velator in a 0.4 system considered a "crime" ? - in Crime and Punishment [original thread]
All I know is I'll be getting the f**ker who pod-killed me today... I lost a thorax, they'll be losing a battleship and and that's if they're lucky lol! Sweet things come to those who wait :)
- by CodeFreeze - at 2004.04.20 00:16:00
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112. n00b Q: What;'s the easiest way to sell agent mission junk? - in Market Discussions [original thread]
Edited by: CodeFreeze on 19/04/2004 11:33:37 ok ta folks. An Indy is next on my shopping list so guess that's the best way. I don't think much of it is super-valuable, it's mainly level 2 rewards. I've got over 2,000 units of toxic waste which...
- by CodeFreeze - at 2004.04.19 11:31:00
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113. n00b Q: What;'s the easiest way to sell agent mission junk? - in Market Discussions [original thread]
Hi all, I've built up a stack of stuff from Agent bonus rewards. Apart from taking each item to the place it sells best, is there a a way of selling it for a decent price without having to go through all that hassle? TIA :)
- by CodeFreeze - at 2004.04.19 09:42:00
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114. Best weapon config for a Thorax - in Ships and Modules [original thread]
Well I haven't exactly got 18mil lying around in small change but I will try your config (or as close as I can get to it!) next time I'm off killing, thanks :)
- by CodeFreeze - at 2004.04.18 08:58:00
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115. Best weapon config for a Thorax - in Ships and Modules [original thread]
kool ta! Think I can just about fit 4 rails with reactor controls.
- by CodeFreeze - at 2004.04.17 20:37:00
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116. Best weapon config for a Thorax - in Ships and Modules [original thread]
Thanks. Is that the best for NPC's then?
- by CodeFreeze - at 2004.04.17 20:03:00
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117. Best weapon config for a Thorax - in Ships and Modules [original thread]
Hi all, I've just got my hands on a shiny new Thorax and want to know the best way to equip it for fighting. On my celesitis I had 3 x 250mm hybrid railguns and 2 missile launchers with Havoc missiles. But the Thorax doesn't allow missile launch...
- by CodeFreeze - at 2004.04.17 18:38:00
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118. Bars in stations! - in Player Features and Ideas Discussion [original thread]
bump! this issue deserves wider attention!
- by CodeFreeze - at 2004.04.14 07:43:00
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119. Bars in stations! - in Player Features and Ideas Discussion [original thread]
I don't know about you, but the first thing I'd want to do after a long mission is jump off the ship and peruse the station bars, swapping outrageous stories with fellow gamers while getting wasted on Pan Galactic Gargle Blasters. Why can't we ha...
- by CodeFreeze - at 2004.04.13 17:34:00
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120. Put on your thinking cap- need some pseudoscience to explain this! - in EVE Technology Lab [original thread]
Inertialess drives are common in sf novels depicting ultra high-acceleration transport, e.g. Julian May's Many Colored Land series to name but one.
- by CodeFreeze - at 2004.04.13 17:05:00
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