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1. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
So, where was that update you mentioned would be coming "next week" in your post on the 12th :P
- by Cypherous - at 2015.06.23 12:16:29
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2. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
X4me1eoH wrote: what about WH? There are no batles on celestial objects, all activity on books. And all warp with differense warp speed. What about missions? Like L5 mmissions without gate. When logist will be arrive, main ship can die. I ac...
- by Cypherous - at 2015.06.12 11:32:54
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3. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Rowells wrote: RIP Bomber wings You'll still be able to use them, but this will slow the speed at which they usually hit their targets. We consider that a very good outcome. I would consider you not working for CCP if...
- by Cypherous - at 2015.06.12 10:07:30
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4. Hacking Offline POS - in Player Features and Ideas Discussion [original thread]
Arya Regnar wrote: Domanique Altares wrote: Cypherous wrote: Hello fellow players, I have an idea that... ...plenty of others have already had. Searching is your friend. It prevents tedious hours of grinding bad posts. Yup. MY I...
- by Cypherous - at 2014.06.01 22:03:00
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5. Hacking Offline POS - in Player Features and Ideas Discussion [original thread]
Domanique Altares wrote: Cypherous wrote: Hello fellow players, I have an idea that... ...plenty of others have already had. Searching is your friend. It prevents tedious hours of grinding bad posts. I did and any of the recent ones ...
- by Cypherous - at 2014.06.01 16:47:00
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6. Hacking Offline POS - in Player Features and Ideas Discussion [original thread]
Hello fellow players, I have an idea that we really should have had by now, a way to unanchor abandoned offline POS without the need to siege some silly tower, i propose the addition of a module similar to the relic/data modules but that works on...
- by Cypherous - at 2014.06.01 15:12:00
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7. Sticky:[Kronos] Medium Micro Jump Drives - in Player Features and Ideas Discussion [original thread]
Rab See wrote: Bad idea. Bad enough single point is gone when taking on any BS, now its mandatory to have short point for nearly every type of engagement. See a 1000 dps Command ship. Tackle it, and watch it melt you as you have to get close....
- by Cypherous - at 2014.05.17 17:43:00
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8. [Future Release] Removing Wh systems from the map/kills EVE API - in Player Features and Ideas Discussion [original thread]
CCP FoxFour wrote: So, lets continue this discussion here and see where this goes. :) Love you all and no matter how mad you might be at me I do appreciate all your feedback! :D So, i have an idea that would enable both parties to still ha...
- by Cypherous - at 2014.05.11 15:15:00
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9. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
Grenn Putubi wrote: I don't have any experience with Ghost Sites, but is it even possible to survive the explosion? With a decent tank its easy as pie to survive the can explosion, i dont actually think its possible to be hit by multiple exp...
- by Cypherous - at 2013.12.04 19:51:00
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10. Sticky:[Rubicon] Warp Speed and Acceleration - in Player Features and Ideas Discussion [original thread]
Swiftstrike1 wrote: CCP Fozzie wrote: Before we start, here's the correct music to accompany this thread. Moment forever ruined by Youtube adverts :'( AdBlockPlus, nuff said ;)
- by Cypherous - at 2013.10.02 16:55:00
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11. Secure Login - in Player Features and Ideas Discussion [original thread]
Correct me if i'm wrong but all the listed app's use only API details which cannot be used to generate your real login details so thats about as secure as you'll ever get for that side of it, with regards to authenticators yeah sure if you wanna s...
- by Cypherous - at 2009.12.17 12:47:00
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12. Jukebox! - in Player Features and Ideas Discussion [original thread]
So the readded a feature that used to exist ages ago, the new IGB as ok as it is its still nothing compared to a real browser and with all the restrictions placed on it you can't even look at some of the stuff i have open let alone look at the 30 ...
- by Cypherous - at 2009.11.23 09:42:00
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13. Wormholes should be a 2 way street. and not just for us. - in Player Features and Ideas Discussion [original thread]
This idea i likes it, dooooo iiiiiiiiit
- by Cypherous - at 2009.11.05 15:21:00
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14. I have a suggestion so awesome - in Player Features and Ideas Discussion [original thread]
That i have no idea why it hasn't been done, please for the love of god can someone at CCP please FIX mission windows, for those not having a clue what i mean i present this picture Rewards Now why on earth are they using 2 different methods o...
- by Cypherous - at 2009.09.05 12:02:00
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15. Petition: Angels/Sanshas items (in EVE Store) - in Player Features and Ideas Discussion [original thread]
Originally by: Vaneshi SnowCrash Sansha needs love. Nightmare ship model would be cool to have on my desk. More pirate faction stuff in the store gets my vote. If you make a mach model i shall save up and buys it >.>
- by Cypherous - at 2009.09.05 00:33:00
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16. Walk it like ya talk it... - in Player Features and Ideas Discussion [original thread]
My "Stealh-savage-whine-o-meter" is going crazy there must be a stealth whine nearby.
- by Cypherous - at 2009.08.20 17:18:00
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17. Black Ops BS is trully BS - in Player Features and Ideas Discussion [original thread]
Originally by: Rhohan Originally by: Cypherous Please tell me how big is said fuel bay, i don't have a SISI client at present but i'm dying to know how big it is >.< Still 1000m3, as is in post 9 above. Hmmm thats ...
- by Cypherous - at 2009.07.20 16:30:00
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18. Black Ops BS is trully BS - in Player Features and Ideas Discussion [original thread]
Originally by: Rhohan The BO is fine as it is. The added fuel bay, which is on Sisi right now, will make it even better. This ship isn't for everyone, and obviously isn't for you, so save yourself a lot of grief, and don't buy one, dont...
- by Cypherous - at 2009.07.20 14:10:00
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19. Why only one? - in Player Features and Ideas Discussion [original thread]
Originally by: Jade Mitch Edited by: Jade Mitch on 17/07/2009 09:31:18 I just created a new Caldari character and I really want him to start training some skills but, I can't without pausing the skill training on this character. But ...
- by Cypherous - at 2009.07.17 10:08:00
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20. Grief From Player - in Player Features and Ideas Discussion [original thread]
Well i see which part is a feature but i don't see any new idea's did i miss something or did you just post a random chatlog?
- by Cypherous - at 2009.07.17 10:05:00
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