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1. Myrmidon, Navy Issue - in Test Server Feedback [original thread]
are exsisting faction ships going to rebalanced like was noted previously? you have ships like the fleet tempest, mega and apoc which are over all "meh" but then you have the sansha Faction ships which pretty much everyone excepts are the best o...
- by Darpz - at 2008.05.20 14:07:00
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2. WTS Assault Frigates - in Test Server Feedback [original thread]
all AFs need is there speed unnerfed. you give them t1 frigate levels of speed & agility and you'll see them become alot more used. every other t2 class is atleast the same speed as the ship its based on if not faster. AFs get a speed reduction. a...
- by Darpz - at 2008.03.04 21:58:00
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3. Black Op Jump Portal Generator Feedback - in Test Server Feedback [original thread]
that is very meh...atleast pilgrim has a roll as a covert fuel indy now... here is a thought since there aimed mainly for a support role why not give them a small corp hanger array and a shipless ship maintence array (no ships stored but ability ...
- by Darpz - at 2007.11.14 04:44:00
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4. Bombers - in Test Server Feedback [original thread]
Edited by: Darpz on 13/11/2007 18:42:24 I think bombers them selfs are prolly fine. the change needs to be to bombs, and making them cheaper won't fix the problem that they are tedious at best to use. 1st problem is bombers have 5 highslots. ...
- by Darpz - at 2007.11.13 18:42:00
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5. Bombers - in Test Server Feedback [original thread]
there was talk that there would be some kind of adjustment to bombs for rev3/trinity yet haven't heard anything? anything planed?
- by Darpz - at 2007.11.12 20:20:00
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6. CCP nerfs money making ability on EVE - in Test Server Feedback [original thread]
Originally by: Ramirez Dora Just maybe, if you held off your whining until they implemented ALL changes and not at the first sign of change then we wouldn't have this drama. but it keeps getting worse not better
- by Darpz - at 2007.11.02 01:02:00
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7. T1 Freighter nerf? - in Test Server Feedback [original thread]
Originally by: Dred Tather Just relax, and let the devs explain in due course. like they described the carrier logistics nerf so well? this has written all over it that they are going to buldoze this change in regardless of what the...
- by Darpz - at 2007.11.02 01:01:00
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8. T1 Freighter nerf? - in Test Server Feedback [original thread]
Originally by: Xequecal Originally by: Gorfob Why do you hate 0.0 alliances so much? Seriously what sort of drugs are you smoking? Seriously. Jump bridges where made to make life easier for logistics by allowing freighters to mvoe...
- by Darpz - at 2007.11.01 21:28:00
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9. SiSi: No cargo allowed in ships inside a carrier ship maint. array - in Test Server Feedback [original thread]
this is more game breaking than the compression nerf this is more game breaking than the carrier fighter nerf do you guys even play this game?
- by Darpz - at 2007.10.26 13:52:00
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10. Most large guns using 100m3 space in Sisi? - in Test Server Feedback [original thread]
lol has to be a joke, they can't have overlooked the problems this would cause....
- by Darpz - at 2007.10.06 22:28:00
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11. So... bombs? - in Test Server Feedback [original thread]
Originally by: Lithalnas 4 bombs + stealth bombers 100m 1 apoc + 8smartbombs 100m the difference is just range of explosions and the ability to survive, I would take the apoc any day. that bombapoc is also fully insured so only about...
- by Darpz - at 2007.08.15 14:13:00
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12. So... bombs? - in Test Server Feedback [original thread]
problem right now with bomb is 8 Smart bomb disco phoon > bombs in effectiveness cheapness and skill wise. they need to be cheaper and easier to use 2-5M each and leave stats the way they are. or they need to have 3-4x as much damage as t...
- by Darpz - at 2007.08.15 14:12:00
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13. T2 Battleships - in Test Server Feedback [original thread]
T2 battleship have been "next patch" for a long time now and ccp never have put any serious prototypes out into the database. bascially what I think would be a solid idea for them Jump Drive (carrier level possibly in range?) Limited Jump Bridge...
- by Darpz - at 2007.08.15 14:06:00
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14. On Jump Bridges - in Test Server Feedback [original thread]
these things are great on paper but I do agree have them take fuel from the jumping ship first and if there isn't enough then check the array to see if there is fuel, that way it allows alliances to have free bridges or toll bridges. another optio...
- by Darpz - at 2007.07.20 14:43:00
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15. No GSC in hauler cargoholds in carriers - in Test Server Feedback [original thread]
Originally by: Max Teranous Edited by: Max Teranous on 11/06/2007 15:48:11 Hmmm, I'm going to go back to a dread to haul. You can fit 21 GSC's in a Revelation with T2 expanders & T1 cargo rigs. That's 88k m3 in total. A carrier post-n...
- by Darpz - at 2007.06.11 15:51:00
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16. No GSC in hauler cargoholds in carriers - in Test Server Feedback [original thread]
Originally by: Cpt Pugwash Originally by: hydraSlav Originally by: Cpt Pugwash Carriers are combat ships and should not be allowed to perform a logistics role by scooping Industrials. You want to live in deep 0.0 you shou...
- by Darpz - at 2007.06.11 15:24:00
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17. POS Bowling Fix - in Test Server Feedback [original thread]
Originally by: Aakron Can you make a bookmark beyond the tower to land in the shield? Can you not still warp to 400km BM from a tower to load the grid? from what I can tell the tower works like a warp bubble in the fact that if your w...
- by Darpz - at 2007.06.11 15:03:00
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18. logistics V for triage mode - in Test Server Feedback [original thread]
Edited by: Darpz on 11/06/2007 14:59:56 Edited by: Darpz on 11/06/2007 14:59:22 Edited by: Darpz on 11/06/2007 14:58:14 Edited by: Darpz on 11/06/2007 14:57:06 so not only do I have to train 3 rank 2 skills to lvl 5 to use the tran...
- by Darpz - at 2007.06.11 14:54:00
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19. POS Bowling Fix - in Test Server Feedback [original thread]
Originally by: Helison Hmmm, as a member of the POS-owning corp, I have no problem to warp inside of the shield in patch 33309. So I take it, that these are only rumours. I was on test and i tested it pretty extensevly, while the POS w...
- by Darpz - at 2007.06.11 14:28:00
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20. No GSC in hauler cargoholds in carriers - in Test Server Feedback [original thread]
and I could see you introducing this nerf after something like an ore capital that has a large cargo bay to give us something to fall back on but this is just going to make anyones life in 0.0 without a titan absurdly hard
- by Darpz - at 2007.06.11 14:25:00
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