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Thread Statistics | Show CCP posts - 1 post(s) |

Nush
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Posted - 2007.11.01 20:41:00 -
[1]
This has just shown up on SiSi, with the new mass you cant fit enough ozone into jump briges to use them and it looks like the warp range has been nerfed down aswell, double warps past 40ly.
WHY CCP? WHY!
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Dangerously Cheesey
GoonFleet GoonSwarm
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Posted - 2007.11.01 20:43:00 -
[2]
Freighters != Haulers, duh
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HydroSan
GoonFleet GoonSwarm
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Posted - 2007.11.01 20:52:00 -
[3]
This is effectively a coup de grace on 0.0 logistics.
Thanks a bunch CCP.
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pi squad
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Posted - 2007.11.01 20:53:00 -
[4]
hahahahhaha this better be a joke
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Havoc GunStar
GoonFleet GoonSwarm
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Posted - 2007.11.01 20:56:00 -
[5]
Edited by: Havoc GunStar on 01/11/2007 20:57:53 So glad I waited a bit to buy that freighter.
So this means a Fenrir would take pretty much the max, and the others are useless at jump bridges. Will this impact bridging freighters with Titans?
Edit: Looks like his picture host broke, for those listening at home, CCP has applied 10x to the mass of each Freighter. |

Elohe
GoonFleet GoonSwarm
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Posted - 2007.11.01 20:57:00 -
[6]
Edited by: Elohe on 01/11/2007 20:57:21 you guys are insane; you like your t2 freighters so much, you will force eveyone to train for them just to have the pleasure of living in 0.0 space?
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Maxim Powers
GoonFleet GoonSwarm
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Posted - 2007.11.01 20:58:00 -
[7]
Personally, I find the ~5 minute wait trying to align a freighter off a station* to be far too short, what it really needs is an agility mod reduced by a factor of ten, and the mass increased by a factor of ten. Undocking a freighter should be an alliance wide task that cannot be accomplished in less than an hour.
*In space it's fine, from a standing start you can just use webs. You're flung out of a station faster than a freighter can go
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Sophie Daigneau
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Posted - 2007.11.01 20:59:00 -
[8]
At least I'll be able to use my existing freighter to build a jump freighter so its not a total loss. |

pi squad
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Posted - 2007.11.01 20:59:00 -
[9]
Originally by: Havoc GunStar Edited by: Havoc GunStar on 01/11/2007 20:57:53 So glad I waited a bit to buy that freighter.
So this means a Fenrir would take pretty much the max, and the others are useless at jump bridges. Will this impact bridging freighters with Titans?
Edit: Looks like his picture host broke, for those listening at home, CCP has applied 10x to the mass of each Freighter.
and reduced the agility mod by a factor of 10
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Maxim Powers
GoonFleet GoonSwarm
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Posted - 2007.11.01 21:04:00 -
[10]
Originally by: pi squad
and reduced the agility mod by a factor of 10
Nah, lower is better
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Swamp Ziro
GoonFleet GoonSwarm
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Posted - 2007.11.01 21:05:00 -
[11]
Edited by: Swamp Ziro on 01/11/2007 21:06:14 Edited by: Swamp Ziro on 01/11/2007 21:05:54 Edited by: Swamp Ziro on 01/11/2007 21:05:45
Originally by: Maxim Powers
Originally by: pi squad
and reduced the agility mod by a factor of 10
Nah, lower is better
this. inertia mod X mass = agility.
BSes have low inertias to compensate for their big mass.
EDIT: This mass is still stupid tho
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Arcord
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Posted - 2007.11.01 21:07:00 -
[12]
CCP went seriously crazy...they really want to kill the game
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Maxim Powers
GoonFleet GoonSwarm
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Posted - 2007.11.01 21:09:00 -
[13]
Originally by: Arcord CCP went seriously crazy...they really want to kill the game
Apparantly nerfing the money-making capacity of 0.0 to a fairly pathetic amount more than empire wasn't enough to make 0.0 unliveable, good thing that us poor plebs have professionals on the case to make sure the risk:reward is tip top
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Stevobob
Battlestars GoonSwarm
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Posted - 2007.11.01 21:12:00 -
[14]
This is unbelievable. CCP is like a car company phasing out the old model and forcing us to buy the new one...except they gain absolutely nothing but angered customers by doing it 
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Krontos
Caldari GoonFleet GoonSwarm
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Posted - 2007.11.01 21:13:00 -
[15]
Wow.
Just wow.
You may as well just remove 0.0 space from the game at this point. Just give us a few months notice so we can take our stuff, then you can just shut down that part of the game. It's obvious you don't want people living there, so why not just go the extra yard and get rid of it?
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Martin VanBuren
GoonFleet GoonSwarm
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Posted - 2007.11.01 21:13:00 -
[16]
Seriously though, it's one thing to make combat ships incapable of logistics work, but to make logistics ships incapable of logistics work???
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Maxim Powers
GoonFleet GoonSwarm
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Posted - 2007.11.01 21:14:00 -
[17]
Originally by: Martin VanBuren Seriously though, it's one thing to make combat ships incapable of logistics work, but to make logistics ships incapable of logistics work???
Carriers aren't supposed to be combat ships, CCP told us
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Martin VanBuren
GoonFleet GoonSwarm
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Posted - 2007.11.01 21:15:00 -
[18]
Originally by: Maxim Powers
Originally by: Martin VanBuren Seriously though, it's one thing to make combat ships incapable of logistics work, but to make logistics ships incapable of logistics work???
Carriers aren't supposed to be combat ships, CCP told us
But if they're not supposed to be combat ships and they're not supposed to be logistics ships then :psyduck:
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Gorfob
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Posted - 2007.11.01 21:18:00 -
[19]
Why do you hate 0.0 alliances so much? Seriously what sort of drugs are you smoking? Seriously.
Jump bridges where made to make life easier for logistics by allowing freighters to mvoe around. Now its destroyed. At least take the ability for titans to jump bridge them then. Fairs fair.
Logistics ships != Logistics ships.
-dbp |

Elmicker
Black Sea Industries Cult of War
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Posted - 2007.11.01 21:18:00 -
[20]
This... is a joke, right?
So now the only viable logistics tools are a pos-basher and a mining ship?
  
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Naja Bo
Merch Industrial GoonSwarm
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Posted - 2007.11.01 21:19:00 -
[21]
Reposting image with non-waffleimages host.
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Xequecal
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Posted - 2007.11.01 21:21:00 -
[22]
Originally by: Gorfob Why do you hate 0.0 alliances so much? Seriously what sort of drugs are you smoking? Seriously.
Jump bridges where made to make life easier for logistics by allowing freighters to mvoe around. Now its destroyed. At least take the ability for titans to jump bridge them then. Fairs fair.
Logistics ships != Logistics ships.
They did. Titans can't jump bridge them anymore.
I suspect this was done to prevent people from using freighters to make billions of ISK by manipulating NPC buy/sell orders, risk free.
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Maxim Powers
GoonFleet GoonSwarm
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Posted - 2007.11.01 21:26:00 -
[23]
Originally by: Xequecal
They did. Titans can't jump bridge them anymore.
I suspect this was done to prevent people from using freighters to make billions of ISK by manipulating NPC buy/sell orders, risk free.
I could not sleep at nights because I thought this might be being done.
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Darpz
Sniggerdly Pandemic Legion
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Posted - 2007.11.01 21:28:00 -
[24]
Originally by: Xequecal
Originally by: Gorfob Why do you hate 0.0 alliances so much? Seriously what sort of drugs are you smoking? Seriously.
Jump bridges where made to make life easier for logistics by allowing freighters to mvoe around. Now its destroyed. At least take the ability for titans to jump bridge them then. Fairs fair.
Logistics ships != Logistics ships.
They did. Titans can't jump bridge them anymore.
I suspect this was done to prevent people from using freighters to make billions of ISK by manipulating NPC buy/sell orders, risk free.
it was done because otherwise no one would use the obscenly overprised jump frieghters.....
ccp your really mess with a bit to much here. small changes over time would be a better aproach if this is the direction you want to go.
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Naja Bo
Merch Industrial GoonSwarm
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Posted - 2007.11.01 21:31:00 -
[25]
Originally by: Darpz it was done because otherwise no one would use the obscenly overprised jump frieghters.....
seriously. if this goes through jump freighters need to be tier 2, not tech 2.
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Fenderson
Finite Horizon Synchr0nicity
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Posted - 2007.11.01 21:33:00 -
[26]
gee, i wonder if a certain alliance is staging another mass-posting?
stfu goons
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Dangerously Cheesey
GoonFleet GoonSwarm
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Posted - 2007.11.01 21:36:00 -
[27]
Originally by: Fenderson gee, i wonder if a certain alliance is staging another mass-posting?
stfu goons
Ya because its Goons who use their multiple titans to jump bridge freighters all the time.
Oh wait.
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DeadProphet
Black Eclipse Corp Band of Brothers
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Posted - 2007.11.01 21:37:00 -
[28]
Nerfalations III
Shaping up to be the worst patch ever?
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Maxim Powers
GoonFleet GoonSwarm
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Posted - 2007.11.01 21:39:00 -
[29]
Edited by: Maxim Powers on 01/11/2007 21:40:11
Originally by: Fenderson gee, i wonder if a certain alliance is staging another mass-posting?
stfu goons
16 post in an hour, this forum can't take the load!
Originally by: Nicocat What do goons care about this? Shoo, kiddos.
Jump Portal Arrays? The fact that they're killing carriers/motherships for logistics?
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Dangerously Cheesey
GoonFleet GoonSwarm
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Posted - 2007.11.01 21:41:00 -
[30]
Originally by: DeadProphet Nerfalations III
Shaping up to be the worst patch ever?
Someone called the whole tech 2 freighter/logistics thing a "Monet of Failure" - I like it.
Oh and I'm sure the easiest way to fix an arguably broken NPC buy/sell order combination was to....nerf jump bridging freighters?
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